2017-01-16 08:04:19 +01:00
|
|
|
/*************************************************************************/
|
|
|
|
/* texture_editor_plugin.h */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* http://www.godotengine.org */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
2016-05-23 22:10:26 +02:00
|
|
|
#ifndef TEXTURE_EDITOR_PLUGIN_H
|
|
|
|
#define TEXTURE_EDITOR_PLUGIN_H
|
|
|
|
|
2017-03-05 14:21:25 +01:00
|
|
|
#include "editor/editor_node.h"
|
2017-03-05 16:44:50 +01:00
|
|
|
#include "editor/editor_plugin.h"
|
2016-05-23 22:10:26 +02:00
|
|
|
#include "scene/resources/texture.h"
|
|
|
|
|
|
|
|
class TextureEditor : public Control {
|
|
|
|
|
2017-01-03 03:03:46 +01:00
|
|
|
GDCLASS(TextureEditor, Control);
|
2016-05-23 22:10:26 +02:00
|
|
|
|
|
|
|
Ref<Texture> texture;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
void _notification(int p_what);
|
2017-01-08 20:28:12 +01:00
|
|
|
void _gui_input(InputEvent p_event);
|
2016-05-23 22:10:26 +02:00
|
|
|
static void _bind_methods();
|
|
|
|
|
2017-03-05 16:44:50 +01:00
|
|
|
public:
|
2016-05-23 22:10:26 +02:00
|
|
|
void edit(Ref<Texture> p_texture);
|
|
|
|
TextureEditor();
|
|
|
|
};
|
|
|
|
|
|
|
|
class TextureEditorPlugin : public EditorPlugin {
|
|
|
|
|
2017-03-05 16:44:50 +01:00
|
|
|
GDCLASS(TextureEditorPlugin, EditorPlugin);
|
2016-05-23 22:10:26 +02:00
|
|
|
|
|
|
|
TextureEditor *texture_editor;
|
|
|
|
EditorNode *editor;
|
|
|
|
|
|
|
|
public:
|
|
|
|
virtual String get_name() const { return "Texture"; }
|
|
|
|
bool has_main_screen() const { return false; }
|
|
|
|
virtual void edit(Object *p_node);
|
|
|
|
virtual bool handles(Object *p_node) const;
|
|
|
|
virtual void make_visible(bool p_visible);
|
|
|
|
|
|
|
|
TextureEditorPlugin(EditorNode *p_node);
|
|
|
|
~TextureEditorPlugin();
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // TEXTURE_EDITOR_PLUGIN_H
|