2014-02-10 02:10:30 +01:00
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/*************************************************************************/
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/* position_2d.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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2017-08-27 14:16:55 +02:00
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/* https://godotengine.org */
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2014-02-10 02:10:30 +01:00
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/*************************************************************************/
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2019-01-01 12:53:14 +01:00
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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2014-02-10 02:10:30 +01:00
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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2018-01-05 00:50:27 +01:00
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2014-02-10 02:10:30 +01:00
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#ifndef POSITION_2D_H
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#define POSITION_2D_H
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#include "scene/2d/node_2d.h"
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class Position2D : public Node2D {
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2019-03-19 19:35:57 +01:00
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GDCLASS(Position2D, Node2D);
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2014-02-10 02:10:30 +01:00
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void _draw_cross();
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2017-03-05 16:44:50 +01:00
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protected:
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2014-02-10 02:10:30 +01:00
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void _notification(int p_what);
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2019-04-24 14:19:13 +02:00
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static void _bind_methods();
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2014-02-10 02:10:30 +01:00
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2017-03-05 16:44:50 +01:00
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public:
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2017-11-15 23:03:25 +01:00
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virtual Rect2 _edit_get_rect() const;
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2018-03-08 21:35:41 +01:00
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virtual bool _edit_use_rect() const;
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2019-04-24 14:19:13 +02:00
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void set_gizmo_extents(float p_extents);
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float get_gizmo_extents() const;
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2014-02-10 02:10:30 +01:00
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Position2D();
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};
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#endif // POSITION_2D_H
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