Remove unimplemented SceneAnimationImport plugin from menu

The code structure is still available if someone wanted to implement it.
Issue #3667 will be kept as a reminder for the added todo.
This commit is contained in:
Rémi Verschelde 2016-02-17 22:17:34 +01:00
parent b28fc0a3d8
commit 01cf698de7

View file

@ -5880,7 +5880,8 @@ EditorNode::EditorNode() {
// Ref<EditorSceneImporterFBXConv> _fbxconv_import = memnew( EditorSceneImporterFBXConv); // Ref<EditorSceneImporterFBXConv> _fbxconv_import = memnew( EditorSceneImporterFBXConv);
// _scene_import->add_importer(_fbxconv_import); // _scene_import->add_importer(_fbxconv_import);
editor_import_export->add_import_plugin( _scene_import); editor_import_export->add_import_plugin( _scene_import);
editor_import_export->add_import_plugin( Ref<EditorSceneAnimationImportPlugin>( memnew(EditorSceneAnimationImportPlugin(this)))); // TODO: This plugin has no code, it should be either implemented or dropped (GH-3667)
// editor_import_export->add_import_plugin( Ref<EditorSceneAnimationImportPlugin>( memnew(EditorSceneAnimationImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorMeshImportPlugin>( memnew(EditorMeshImportPlugin(this)))); editor_import_export->add_import_plugin( Ref<EditorMeshImportPlugin>( memnew(EditorMeshImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorFontImportPlugin>( memnew(EditorFontImportPlugin(this)))); editor_import_export->add_import_plugin( Ref<EditorFontImportPlugin>( memnew(EditorFontImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorSampleImportPlugin>( memnew(EditorSampleImportPlugin(this)))); editor_import_export->add_import_plugin( Ref<EditorSampleImportPlugin>( memnew(EditorSampleImportPlugin(this))));