i18n: Sync templates with current code

This commit is contained in:
Rémi Verschelde 2017-01-08 12:13:27 +01:00
parent 4cdfadc619
commit 02fbd10230
31 changed files with 2522 additions and 951 deletions

View file

@ -556,10 +556,6 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1762,6 +1758,11 @@ msgstr ""
msgid "Constants:"
msgstr ""
#: tools/editor/editor_help.cpp
#, fuzzy
msgid "Property Description:"
msgstr "عمل اشتراك"
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr ""
@ -2739,6 +2740,7 @@ msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr ""
@ -4777,18 +4779,6 @@ msgstr ""
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr ""
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr ""
@ -5550,6 +5540,64 @@ msgstr ""
msgid "No exporter for platform '%s' yet."
msgstr ""
#: tools/editor/project_export.cpp
msgid "Create Android keystore"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Full name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organization"
msgstr ""
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
msgid "State"
msgstr ""
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "at least 6 characters"
msgstr ""
#: tools/editor/project_export.cpp
msgid "File name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr ""
@ -6009,10 +6057,6 @@ msgstr ""
msgid "Erase Input Action Event"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr ""
@ -6189,10 +6233,6 @@ msgstr ""
msgid "Properties:"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr ""
@ -6416,12 +6456,6 @@ msgstr ""
msgid "Clear a script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr ""
@ -6718,3 +6752,7 @@ msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Notifier Extents"
msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""

View file

@ -595,10 +595,6 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1805,6 +1801,10 @@ msgstr ""
msgid "Constants:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Property Description:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr ""
@ -2783,6 +2783,7 @@ msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr ""
@ -4822,18 +4823,6 @@ msgstr ""
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr ""
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr ""
@ -5595,6 +5584,66 @@ msgstr ""
msgid "No exporter for platform '%s' yet."
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Create Android keystore"
msgstr "Създаване на папка"
#: tools/editor/project_export.cpp
msgid "Full name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Organization"
msgstr "Преходи"
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
msgid "State"
msgstr ""
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "at least 6 characters"
msgstr ""
#: tools/editor/project_export.cpp
msgid "File name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr ""
@ -6054,10 +6103,6 @@ msgstr ""
msgid "Erase Input Action Event"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr ""
@ -6235,10 +6280,6 @@ msgstr ""
msgid "Properties:"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr ""
@ -6466,12 +6507,6 @@ msgstr ""
msgid "Clear a script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr ""
@ -6770,3 +6805,7 @@ msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Notifier Extents"
msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""

View file

@ -597,10 +597,6 @@ msgstr ""
"VisibilityEnable2D সর্বোত্তম কার্যকর হয় যখন সম্পাদিত দৃশ্য মূল দৃশ্য হিসেবে সরাসরি "
"ব্যবহৃত হয়।"
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr "BakedLightInstance কোনো BakedLight রিসোর্স ধারণ করে না।"
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1844,6 +1840,11 @@ msgstr "GUI থিম এর বস্তুসমূহ:"
msgid "Constants:"
msgstr "ধ্রুবকসমূহ:"
#: tools/editor/editor_help.cpp
#, fuzzy
msgid "Property Description:"
msgstr "সংক্ষিপ্ত বর্ণনা:"
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr "মেথডের বর্ণ্না:"
@ -2860,6 +2861,7 @@ msgstr "টেক্সার(সমূহ)-এর উৎস:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr "উদ্দেশ্যিত পথ:"
@ -4912,18 +4914,6 @@ msgstr "লাইনে যান.."
msgid "Contextual Help"
msgstr "প্রাসঙ্গিক সাহায্য"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "ভারটেক্স"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr "ফ্রাগমেন্ট"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr "লাইটিং"
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr "স্কেলার ধ্রুবক পরিবর্তন করুন"
@ -5685,6 +5675,71 @@ msgstr "প্রকল্পের PCK লিখতে সমস্যা হ
msgid "No exporter for platform '%s' yet."
msgstr "'%s' প্ল্যাটফর্মের জন্য এখনো কোনো এক্সপোর্টার নেই।"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Create Android keystore"
msgstr "নতুন রিসোর্স তৈরি করুন"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Full name"
msgstr "গ্রহণযোগ্য নাম"
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Organization"
msgstr "ট্র্যানজিশন/স্থানান্তরণ"
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "State"
msgstr "অবস্থা:"
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Password"
msgstr "পাসওয়ার্ড:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "at least 6 characters"
msgstr "গ্রহনযোগ্য অক্ষরসমূহ:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "File name"
msgstr "নতুন নাম:"
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr "অন্তর্ভুক্ত করুন"
@ -6149,10 +6204,6 @@ msgstr "ইনপুট অ্যাকশন যোগ করুন"
msgid "Erase Input Action Event"
msgstr "ইনপুট অ্যাকশন ইভেন্ট মুছে ফেলুন"
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr "স্থায়ীয়তা টগল করুন"
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr "সংরক্ষণে সমস্যা হয়েছে।"
@ -6329,10 +6380,6 @@ msgstr "চালু"
msgid "Properties:"
msgstr "প্রোপার্টি-সমূহ:"
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr "সার্বজনীন"
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr "অংশাদি:"
@ -6561,14 +6608,6 @@ msgstr "একটি নতুন বা বিদ্যমান স্ক্
msgid "Clear a script for the selected node."
msgstr "নির্বাচিত নোড হতে একটি স্ক্রিপ্ট পরিস্কার করুন।"
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
"এর ধারক/বাহক অদৃশ্য হওয়ায় এই বস্তুটি দৃশ্যমান করা সম্ভব নয়। প্রথমে ধারক/বাহককে "
"দৃশ্যমান করুন।"
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr "Spatial দৃশ্যমানতা টগল করুন"
@ -6864,3 +6903,33 @@ msgstr "Ray Shape এর দৈর্ঘ্য পরিবর্তন কর
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Notifier Extents"
msgstr "Notifier এর সীমা পরিবর্তন করুন"
#: tools/editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Probe Extents"
msgstr "Notifier এর সীমা পরিবর্তন করুন"
#~ msgid "BakedLightInstance does not contain a BakedLight resource."
#~ msgstr "BakedLightInstance কোনো BakedLight রিসোর্স ধারণ করে না।"
#~ msgid "Vertex"
#~ msgstr "ভারটেক্স"
#~ msgid "Fragment"
#~ msgstr "ফ্রাগমেন্ট"
#~ msgid "Lighting"
#~ msgstr "লাইটিং"
#~ msgid "Toggle Persisting"
#~ msgstr "স্থায়ীয়তা টগল করুন"
#~ msgid "Global"
#~ msgstr "সার্বজনীন"
#~ msgid ""
#~ "This item cannot be made visible because the parent is hidden. Unhide the "
#~ "parent first."
#~ msgstr ""
#~ "এর ধারক/বাহক অদৃশ্য হওয়ায় এই বস্তুটি দৃশ্যমান করা সম্ভব নয়। প্রথমে ধারক/বাহককে "
#~ "দৃশ্যমান করুন।"

View file

@ -619,10 +619,6 @@ msgstr ""
"VisibilityEnable2D funciona millor quan l'arrel de l'escena editada "
"s'utilitza com a pare."
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr "BakedLightInstance no conté cap recurs BakedLight."
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1864,6 +1860,11 @@ msgstr "Elements del Tema de la GUI:"
msgid "Constants:"
msgstr "Constants:"
#: tools/editor/editor_help.cpp
#, fuzzy
msgid "Property Description:"
msgstr "Descripció breu:"
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr "Descripció del mètode:"
@ -2884,6 +2885,7 @@ msgstr "Textures Font:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr "Camí de Destinació:"
@ -4932,18 +4934,6 @@ msgstr ""
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr ""
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr ""
@ -5705,6 +5695,69 @@ msgstr ""
msgid "No exporter for platform '%s' yet."
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Create Android keystore"
msgstr "Crea una Carpeta"
#: tools/editor/project_export.cpp
msgid "Full name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Organization"
msgstr "Transició"
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "State"
msgstr "Estat:"
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Password"
msgstr "Contrasenya:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "at least 6 characters"
msgstr "Caràcters vàlids:"
#: tools/editor/project_export.cpp
msgid "File name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr ""
@ -6164,10 +6217,6 @@ msgstr ""
msgid "Erase Input Action Event"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr "No s'ha pogut desar la configuració."
@ -6345,10 +6394,6 @@ msgstr ""
msgid "Properties:"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr ""
@ -6575,12 +6620,6 @@ msgstr ""
msgid "Clear a script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr ""
@ -6881,6 +6920,13 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
#~ msgid "BakedLightInstance does not contain a BakedLight resource."
#~ msgstr "BakedLightInstance no conté cap recurs BakedLight."
#~ msgid ""
#~ "Paths cannot start with '/', absolute paths must start with 'res://', "
#~ "'user://', or 'local://'"

View file

@ -589,10 +589,6 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr "BakedLightInstance neobsahuje zdroj BakedLight."
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1831,6 +1827,11 @@ msgstr ""
msgid "Constants:"
msgstr ""
#: tools/editor/editor_help.cpp
#, fuzzy
msgid "Property Description:"
msgstr "Vytvořit odběr"
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr ""
@ -2808,6 +2809,7 @@ msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr ""
@ -4848,18 +4850,6 @@ msgstr ""
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr ""
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr ""
@ -5621,6 +5611,67 @@ msgstr ""
msgid "No exporter for platform '%s' yet."
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Create Android keystore"
msgstr "Vytvořit složku"
#: tools/editor/project_export.cpp
msgid "Full name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Organization"
msgstr "Přechod"
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
msgid "State"
msgstr ""
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Password"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "at least 6 characters"
msgstr "Platné znaky:"
#: tools/editor/project_export.cpp
msgid "File name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr ""
@ -6080,10 +6131,6 @@ msgstr ""
msgid "Erase Input Action Event"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr ""
@ -6260,10 +6307,6 @@ msgstr ""
msgid "Properties:"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr ""
@ -6490,12 +6533,6 @@ msgstr ""
msgid "Clear a script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr ""
@ -6793,3 +6830,10 @@ msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Notifier Extents"
msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
#~ msgid "BakedLightInstance does not contain a BakedLight resource."
#~ msgstr "BakedLightInstance neobsahuje zdroj BakedLight."

View file

@ -597,10 +597,6 @@ msgstr ""
"VisibilityEnable2D fungerer bedst, når det bruges med den redigerede "
"scenerod direkte som parent."
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr "BakedLightInstance indeholder ikke en BakedLight ressource."
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1833,6 +1829,11 @@ msgstr ""
msgid "Constants:"
msgstr ""
#: tools/editor/editor_help.cpp
#, fuzzy
msgid "Property Description:"
msgstr "Opret abonnement"
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr ""
@ -2810,6 +2811,7 @@ msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr ""
@ -4849,18 +4851,6 @@ msgstr ""
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr ""
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr ""
@ -5622,6 +5612,66 @@ msgstr ""
msgid "No exporter for platform '%s' yet."
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Create Android keystore"
msgstr "Opret mappe"
#: tools/editor/project_export.cpp
msgid "Full name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Organization"
msgstr "Overgang"
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
msgid "State"
msgstr ""
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "at least 6 characters"
msgstr ""
#: tools/editor/project_export.cpp
msgid "File name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr ""
@ -6081,10 +6131,6 @@ msgstr ""
msgid "Erase Input Action Event"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr ""
@ -6261,10 +6307,6 @@ msgstr ""
msgid "Properties:"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr ""
@ -6490,12 +6532,6 @@ msgstr ""
msgid "Clear a script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr ""
@ -6794,6 +6830,13 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
#~ msgid "BakedLightInstance does not contain a BakedLight resource."
#~ msgstr "BakedLightInstance indeholder ikke en BakedLight ressource."
#~ msgid ""
#~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but "
#~ "unsequenced ports were specified."

View file

@ -632,10 +632,6 @@ msgstr ""
"VisibilityEnable2D funktioniert am besten, wenn es ein Unterobjekt erster "
"Ordnung der bearbeiteten Szene ist."
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr "BakedLightInstance enthält keine BakedLight-Ressource."
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1881,6 +1877,11 @@ msgstr "GUI-Theme-Elemente:"
msgid "Constants:"
msgstr "Konstanten:"
#: tools/editor/editor_help.cpp
#, fuzzy
msgid "Property Description:"
msgstr "Kurze Beschreibung:"
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr "Methoden Beschreibung:"
@ -2899,6 +2900,7 @@ msgstr "Quelltextur(en):"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr "Zielpfad:"
@ -4957,18 +4959,6 @@ msgstr "Springe zu Zeile.."
msgid "Contextual Help"
msgstr "Kontexthilfe"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Vertex"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr "Fragment"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr "Belichtung"
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr "Ändere skalare Konstante"
@ -5730,6 +5720,71 @@ msgstr "Fehler beim Schreiben des Projekt-PCK!"
msgid "No exporter for platform '%s' yet."
msgstr "Kein Exporter für Plattform %s verfügbar."
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Create Android keystore"
msgstr "Erstelle neue Ressource"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Full name"
msgstr "Gültiger Name"
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Organization"
msgstr "Übergang"
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "State"
msgstr "Status:"
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Password"
msgstr "Passwort:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "at least 6 characters"
msgstr "Gültige Zeichen:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "File name"
msgstr "Neuer Name:"
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr "Einbeziehen"
@ -6196,10 +6251,6 @@ msgstr "Füge Eingabeaktion hinzu"
msgid "Erase Input Action Event"
msgstr "Lösche Eingabeaktionsereignis"
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr "Persistente an- und ausschalten"
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr "Fehler beim Speichern der Einstellungen."
@ -6376,10 +6427,6 @@ msgstr "An"
msgid "Properties:"
msgstr "Eigenschaften:"
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr "Global"
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr "Abschnitte:"
@ -6611,14 +6658,6 @@ msgstr "Ein neues oder existierendes Skript zum ausgewählten Node hinzufügen."
msgid "Clear a script for the selected node."
msgstr "Leere ein Skript für das ausgewählte Node."
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
"Diese Element kann nicht sichtbar gemacht werden solange das Elternelement "
"versteckt ist. Elternelement zuerst sichtbar machen."
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr "Spatial-Sichtbarkeit umschalten"
@ -6916,6 +6955,36 @@ msgstr "Ändere Länge der Strahlenform"
msgid "Change Notifier Extents"
msgstr "Ändere Ausmaße des Benachrichtigers"
#: tools/editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Probe Extents"
msgstr "Ändere Ausmaße des Benachrichtigers"
#~ msgid "BakedLightInstance does not contain a BakedLight resource."
#~ msgstr "BakedLightInstance enthält keine BakedLight-Ressource."
#~ msgid "Vertex"
#~ msgstr "Vertex"
#~ msgid "Fragment"
#~ msgstr "Fragment"
#~ msgid "Lighting"
#~ msgstr "Belichtung"
#~ msgid "Toggle Persisting"
#~ msgstr "Persistente an- und ausschalten"
#~ msgid "Global"
#~ msgstr "Global"
#~ msgid ""
#~ "This item cannot be made visible because the parent is hidden. Unhide the "
#~ "parent first."
#~ msgstr ""
#~ "Diese Element kann nicht sichtbar gemacht werden solange das "
#~ "Elternelement versteckt ist. Elternelement zuerst sichtbar machen."
#~ msgid "File exists"
#~ msgstr "Datei existiert"

View file

@ -586,10 +586,6 @@ msgstr ""
"VisibilityEnable2D funktioniert am besten, wenn es ein Unterobjekt erster "
"Ordnung der bearbeiteten Hauptszene ist."
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1798,6 +1794,10 @@ msgstr ""
msgid "Constants:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Property Description:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr ""
@ -2780,6 +2780,7 @@ msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr ""
@ -4832,18 +4833,6 @@ msgstr ""
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr ""
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr ""
@ -5606,6 +5595,64 @@ msgstr "Fehler beim Schreiben des Projekts PCK!"
msgid "No exporter for platform '%s' yet."
msgstr ""
#: tools/editor/project_export.cpp
msgid "Create Android keystore"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Full name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organization"
msgstr ""
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
msgid "State"
msgstr ""
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "at least 6 characters"
msgstr ""
#: tools/editor/project_export.cpp
msgid "File name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr ""
@ -6066,10 +6113,6 @@ msgstr ""
msgid "Erase Input Action Event"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr ""
@ -6247,10 +6290,6 @@ msgstr ""
msgid "Properties:"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr ""
@ -6477,12 +6516,6 @@ msgstr ""
msgid "Clear a script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr ""
@ -6782,5 +6815,9 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
#~ msgid "Insert Keys (Ins)"
#~ msgstr "Bilder (innerhalb) einfügen"

View file

@ -649,10 +649,6 @@ msgstr ""
"VisibilityEnable2D funciona mejor cuando se usa con la raíz de escena "
"editada directamente como padre."
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr "BakedLightInstance no contiene un recurso BakedLight."
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1904,6 +1900,11 @@ msgstr "Elementos de tema de interfaz:"
msgid "Constants:"
msgstr "Constantes:"
#: tools/editor/editor_help.cpp
#, fuzzy
msgid "Property Description:"
msgstr "Descripción breve:"
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr "Descripción de métodos:"
@ -2926,6 +2927,7 @@ msgstr "Texturas de origen:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr "Ruta de destino:"
@ -5002,18 +5004,6 @@ msgstr "Ir a línea…"
msgid "Contextual Help"
msgstr "Ayuda contextual"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Vértice"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr "Fragmento"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr "Iluminación"
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr "Cambiar Constante Escalar"
@ -5779,6 +5769,71 @@ msgstr "¡Error al escribir el PCK de proyecto!"
msgid "No exporter for platform '%s' yet."
msgstr "No hay exportador para la plataforma '%s' aun."
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Create Android keystore"
msgstr "Crear recurso nuevo"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Full name"
msgstr "Nombre válido"
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Organization"
msgstr "Transición"
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "State"
msgstr "Estado:"
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Password"
msgstr "Contraseña:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "at least 6 characters"
msgstr "Letras válidas:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "File name"
msgstr "Nuevo nombre:"
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr "Incluir"
@ -6246,10 +6301,6 @@ msgstr "Añadir acción de entrada"
msgid "Erase Input Action Event"
msgstr "Borrar evento de acción de entrada"
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr "Des/activar persistencia"
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr "Error al guardar los ajustes."
@ -6427,10 +6478,6 @@ msgstr "Activado"
msgid "Properties:"
msgstr "Propiedades:"
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr "Global"
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr "Selecciones:"
@ -6666,14 +6713,6 @@ msgstr "Crear un nuevo script para el nodo seleccionado."
msgid "Clear a script for the selected node."
msgstr "Crear un nuevo script para el nodo seleccionado."
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
"Este item no puede hacerse visible porque el padre esta oculto. Desocultá el "
"padre primero."
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr "Act/Desact. Espacial Visible"
@ -6975,6 +7014,36 @@ msgstr "Cambiar longitud de forma de rayo"
msgid "Change Notifier Extents"
msgstr "Cambiar Alcances de Notificadores"
#: tools/editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Probe Extents"
msgstr "Cambiar Alcances de Notificadores"
#~ msgid "BakedLightInstance does not contain a BakedLight resource."
#~ msgstr "BakedLightInstance no contiene un recurso BakedLight."
#~ msgid "Vertex"
#~ msgstr "Vértice"
#~ msgid "Fragment"
#~ msgstr "Fragmento"
#~ msgid "Lighting"
#~ msgstr "Iluminación"
#~ msgid "Toggle Persisting"
#~ msgstr "Des/activar persistencia"
#~ msgid "Global"
#~ msgstr "Global"
#~ msgid ""
#~ "This item cannot be made visible because the parent is hidden. Unhide the "
#~ "parent first."
#~ msgstr ""
#~ "Este item no puede hacerse visible porque el padre esta oculto. Desocultá "
#~ "el padre primero."
#~ msgid "File exists"
#~ msgstr "El archivo ya existe"

View file

@ -620,10 +620,6 @@ msgstr ""
"VisibilityEnable2D funciona mejor cuando se usa con la raíz de escena "
"editada directamente como padre."
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr "BakedLightInstance no contiene un recurso BakedLight."
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1866,6 +1862,11 @@ msgstr "Items de Tema de la GUI:"
msgid "Constants:"
msgstr "Constantes:"
#: tools/editor/editor_help.cpp
#, fuzzy
msgid "Property Description:"
msgstr "Descripción Breve:"
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr "Descripción de Métodos:"
@ -2882,6 +2883,7 @@ msgstr "Textura(s) de Origen:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr "Ruta de Destino:"
@ -4941,18 +4943,6 @@ msgstr "Ir a Línea.."
msgid "Contextual Help"
msgstr "Ayuda Contextual"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Vértice"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr "Fragmento"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr "Iluminación"
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr "Cambiar Constante Escalar"
@ -5714,6 +5704,71 @@ msgstr "Error al escribir el PCK de proyecto!"
msgid "No exporter for platform '%s' yet."
msgstr "No hay exportador para la plataforma '%s' aun."
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Create Android keystore"
msgstr "Crear Nuevo Recurso"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Full name"
msgstr "Nombre válido"
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Organization"
msgstr "Transición"
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "State"
msgstr "Estado:"
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Password"
msgstr "Contraseña:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "at least 6 characters"
msgstr "Caracteres válidos:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "File name"
msgstr "Nuevo nombre:"
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr "Incluir"
@ -6181,10 +6236,6 @@ msgstr "Agregar Acción de Entrada"
msgid "Erase Input Action Event"
msgstr "Borrar Evento de Acción de Entrada"
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr "Act/Desact. Persistente"
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr "Error al guardar los ajustes."
@ -6361,10 +6412,6 @@ msgstr "On"
msgid "Properties:"
msgstr "Propiedades:"
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr "Global"
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr "Selecciones:"
@ -6595,14 +6642,6 @@ msgstr "Adjuntar un script nuevo o existente para el nodo seleccionado."
msgid "Clear a script for the selected node."
msgstr "Reestablecer un script para el nodo seleccionado."
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
"Este item no puede hacerse visible porque el padre esta oculto. Desocultá el "
"padre primero."
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr "Act/Desact. Espacial Visible"
@ -6899,6 +6938,36 @@ msgstr "Cambiar Largo de Shape Rayo"
msgid "Change Notifier Extents"
msgstr "Cambiar Alcances de Notificadores"
#: tools/editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Probe Extents"
msgstr "Cambiar Alcances de Notificadores"
#~ msgid "BakedLightInstance does not contain a BakedLight resource."
#~ msgstr "BakedLightInstance no contiene un recurso BakedLight."
#~ msgid "Vertex"
#~ msgstr "Vértice"
#~ msgid "Fragment"
#~ msgstr "Fragmento"
#~ msgid "Lighting"
#~ msgstr "Iluminación"
#~ msgid "Toggle Persisting"
#~ msgstr "Act/Desact. Persistente"
#~ msgid "Global"
#~ msgstr "Global"
#~ msgid ""
#~ "This item cannot be made visible because the parent is hidden. Unhide the "
#~ "parent first."
#~ msgstr ""
#~ "Este item no puede hacerse visible porque el padre esta oculto. Desocultá "
#~ "el padre primero."
#~ msgid ""
#~ "Paths cannot start with '/', absolute paths must start with 'res://', "
#~ "'user://', or 'local://'"

View file

@ -613,10 +613,6 @@ msgstr ""
"VisibilityEnable2D زمانی بهتر کار می‌کند که در یک ریشه‌ی صحنه‌ی ویرایش شده به "
"صورت پدر (parent) استفاده شود."
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr "BakedLightInstance محتوی یک منبع BakedLight نیست."
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1857,6 +1853,11 @@ msgstr ""
msgid "Constants:"
msgstr ""
#: tools/editor/editor_help.cpp
#, fuzzy
msgid "Property Description:"
msgstr "خلاصه توضیحات:"
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr ""
@ -2835,6 +2836,7 @@ msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr ""
@ -4876,18 +4878,6 @@ msgstr ""
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr ""
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr ""
@ -5649,6 +5639,69 @@ msgstr ""
msgid "No exporter for platform '%s' yet."
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Create Android keystore"
msgstr "پوشه ایجاد کن"
#: tools/editor/project_export.cpp
msgid "Full name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Organization"
msgstr "انتقال"
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "State"
msgstr "وضعیت:"
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Password"
msgstr "گذرواژه:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "at least 6 characters"
msgstr "کاراکترهای معتبر:"
#: tools/editor/project_export.cpp
msgid "File name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr ""
@ -6110,10 +6163,6 @@ msgstr ""
msgid "Erase Input Action Event"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr ""
@ -6291,10 +6340,6 @@ msgstr ""
msgid "Properties:"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr ""
@ -6521,12 +6566,6 @@ msgstr ""
msgid "Clear a script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr ""
@ -6826,6 +6865,13 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
#~ msgid "BakedLightInstance does not contain a BakedLight resource."
#~ msgstr "BakedLightInstance محتوی یک منبع BakedLight نیست."
#~ msgid ""
#~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but "
#~ "unsequenced ports were specified."

View file

@ -631,10 +631,6 @@ msgstr ""
"Un VisibilityEnable2D fonctionne mieux lorsqu'il est directement enfant du "
"nœud racine de la scène."
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr "La BakedLightInstance ne contient pas de ressource BakedLight."
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1882,6 +1878,11 @@ msgstr "Items de thème GUI :"
msgid "Constants:"
msgstr "Constantes :"
#: tools/editor/editor_help.cpp
#, fuzzy
msgid "Property Description:"
msgstr "Brève description :"
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr "Description de la méthode :"
@ -2913,6 +2914,7 @@ msgstr "Texture(s) source :"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr "Chemin de destination :"
@ -4992,18 +4994,6 @@ msgstr "Aller à la ligne…"
msgid "Contextual Help"
msgstr "Aide contextuelle"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Vertex"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr "Fragment"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr "Éclairage"
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr "Modifier une constante scalaire"
@ -5766,6 +5756,71 @@ msgstr "Erreur d'écriture du PCK du projet !"
msgid "No exporter for platform '%s' yet."
msgstr "Pas d'exportateur pour la plate-forme « %s » actuellement."
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Create Android keystore"
msgstr "Créer une nouvelle ressource"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Full name"
msgstr "Nom valide"
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Organization"
msgstr "Transition"
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "State"
msgstr "État :"
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Password"
msgstr "Mot de passe :"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "at least 6 characters"
msgstr "Caractères valides :"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "File name"
msgstr "Nouveau nom :"
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr "Inclure"
@ -6240,10 +6295,6 @@ msgstr "Ajouter une action d'entrée"
msgid "Erase Input Action Event"
msgstr "Effacer l'événement d'action d'entrée"
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr "Mode persistant"
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr "Erreur d'enregistrement des paramètres."
@ -6420,10 +6471,6 @@ msgstr "Activé"
msgid "Properties:"
msgstr "Propriétés :"
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr "Global"
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr "Sections :"
@ -6657,14 +6704,6 @@ msgstr "Créer un nouveau script pour le nœud sélectionné."
msgid "Clear a script for the selected node."
msgstr "Créer un nouveau script pour le nœud sélectionné."
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
"Cet objet ne peut être rendu visible car son parent est caché. Affichez le "
"parent d'abord."
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr "Afficher/cacher le Spatial"
@ -6965,6 +7004,36 @@ msgstr "Changer la longueur d'une forme en rayon"
msgid "Change Notifier Extents"
msgstr "Changer les extents d'un notificateur"
#: tools/editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Probe Extents"
msgstr "Changer les extents d'un notificateur"
#~ msgid "BakedLightInstance does not contain a BakedLight resource."
#~ msgstr "La BakedLightInstance ne contient pas de ressource BakedLight."
#~ msgid "Vertex"
#~ msgstr "Vertex"
#~ msgid "Fragment"
#~ msgstr "Fragment"
#~ msgid "Lighting"
#~ msgstr "Éclairage"
#~ msgid "Toggle Persisting"
#~ msgstr "Mode persistant"
#~ msgid "Global"
#~ msgstr "Global"
#~ msgid ""
#~ "This item cannot be made visible because the parent is hidden. Unhide the "
#~ "parent first."
#~ msgstr ""
#~ "Cet objet ne peut être rendu visible car son parent est caché. Affichez "
#~ "le parent d'abord."
#~ msgid ""
#~ "Paths cannot start with '/', absolute paths must start with 'res://', "
#~ "'user://', or 'local://'"

View file

@ -550,10 +550,6 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1756,6 +1752,10 @@ msgstr ""
msgid "Constants:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Property Description:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr ""
@ -2733,6 +2733,7 @@ msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr ""
@ -4770,18 +4771,6 @@ msgstr ""
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr ""
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr ""
@ -5543,6 +5532,64 @@ msgstr ""
msgid "No exporter for platform '%s' yet."
msgstr ""
#: tools/editor/project_export.cpp
msgid "Create Android keystore"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Full name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organization"
msgstr ""
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
msgid "State"
msgstr ""
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "at least 6 characters"
msgstr ""
#: tools/editor/project_export.cpp
msgid "File name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr ""
@ -6002,10 +6049,6 @@ msgstr ""
msgid "Erase Input Action Event"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr ""
@ -6182,10 +6225,6 @@ msgstr ""
msgid "Properties:"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr ""
@ -6408,12 +6447,6 @@ msgstr ""
msgid "Clear a script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr ""
@ -6709,3 +6742,7 @@ msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Notifier Extents"
msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""

View file

@ -615,10 +615,6 @@ msgstr ""
"VisibilityEnable2D bekerja dengan sangat baik ketika digunakan dengan "
"mengedit root scene secara langsung sebagai parent."
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr "BakedLightInstance tidak berisi resource BakedLight."
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1899,6 +1895,11 @@ msgstr "Item-item Tema GUI:"
msgid "Constants:"
msgstr "Konstanta:"
#: tools/editor/editor_help.cpp
#, fuzzy
msgid "Property Description:"
msgstr "Deskripsi Singkat:"
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr "Deskripsi Metode:"
@ -2896,6 +2897,7 @@ msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr ""
@ -4936,18 +4938,6 @@ msgstr ""
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr ""
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr ""
@ -5709,6 +5699,67 @@ msgstr ""
msgid "No exporter for platform '%s' yet."
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Create Android keystore"
msgstr "Buat Folder"
#: tools/editor/project_export.cpp
msgid "Full name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Organization"
msgstr "Transisi"
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
msgid "State"
msgstr ""
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Password"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "at least 6 characters"
msgstr "Karakter sah:"
#: tools/editor/project_export.cpp
msgid "File name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr ""
@ -6168,10 +6219,6 @@ msgstr ""
msgid "Erase Input Action Event"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr ""
@ -6349,10 +6396,6 @@ msgstr ""
msgid "Properties:"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr ""
@ -6579,12 +6622,6 @@ msgstr ""
msgid "Clear a script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr ""
@ -6887,6 +6924,13 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
#~ msgid "BakedLightInstance does not contain a BakedLight resource."
#~ msgstr "BakedLightInstance tidak berisi resource BakedLight."
#, fuzzy
#~ msgid ""
#~ "Paths cannot start with '/', absolute paths must start with 'res://', "

View file

@ -627,10 +627,6 @@ msgstr ""
"VisibilityEnable2D funziona al meglio quando usato direttamente come "
"genitore con il root della scena modificata."
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr "BakedLightInstance non contiene una risorsa BakedLight."
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1877,6 +1873,11 @@ msgstr "Elementi Tema GUI:"
msgid "Constants:"
msgstr "Costanti:"
#: tools/editor/editor_help.cpp
#, fuzzy
msgid "Property Description:"
msgstr "Breve Descrizione:"
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr "Descrizione Metodo:"
@ -2896,6 +2897,7 @@ msgstr "Texture Sorgenti:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr "Percorso di destinazione:"
@ -4953,18 +4955,6 @@ msgstr "Vai a Linea.."
msgid "Contextual Help"
msgstr "Aiuto Contestuale"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Vertice"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr "Frammento"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr "Illuminazione"
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr "Cambia Costante Scalare"
@ -5726,6 +5716,71 @@ msgstr "Errore di scrittura del PCK del progetto!"
msgid "No exporter for platform '%s' yet."
msgstr "Per ora non vi è esportatore per la piattaforma '%s'."
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Create Android keystore"
msgstr "Crea Nuova Risorsa"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Full name"
msgstr "Nome valido"
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Organization"
msgstr "Transizione"
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "State"
msgstr "Stato:"
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Password"
msgstr "Password:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "at least 6 characters"
msgstr "Caratteri validi:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "File name"
msgstr "Nuovo nome:"
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr "Includi"
@ -6191,10 +6246,6 @@ msgstr "Aggiungi azione di input"
msgid "Erase Input Action Event"
msgstr "Elimina Evento di Azione Input"
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr "Attiva Persistenza"
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr "Errore nel salvare le impostazioni."
@ -6371,10 +6422,6 @@ msgstr "On"
msgid "Properties:"
msgstr "Proprietà:"
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr "Globale"
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr "Sezioni:"
@ -6603,14 +6650,6 @@ msgstr "Allega un nuovo script o uno esistente al nodo selezionato."
msgid "Clear a script for the selected node."
msgstr "Svuota uno script per il nodo selezionato."
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
"Questo elemento non può essere reso visibile perchè il genitore è nascosto. "
"Rivela prima il genitore."
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr "Abilita Spatial Visibile"
@ -6907,6 +6946,36 @@ msgstr "Cambia lunghezza Ray Shape"
msgid "Change Notifier Extents"
msgstr "Cambia Estensione di Notifier"
#: tools/editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Probe Extents"
msgstr "Cambia Estensione di Notifier"
#~ msgid "BakedLightInstance does not contain a BakedLight resource."
#~ msgstr "BakedLightInstance non contiene una risorsa BakedLight."
#~ msgid "Vertex"
#~ msgstr "Vertice"
#~ msgid "Fragment"
#~ msgstr "Frammento"
#~ msgid "Lighting"
#~ msgstr "Illuminazione"
#~ msgid "Toggle Persisting"
#~ msgstr "Attiva Persistenza"
#~ msgid "Global"
#~ msgstr "Globale"
#~ msgid ""
#~ "This item cannot be made visible because the parent is hidden. Unhide the "
#~ "parent first."
#~ msgstr ""
#~ "Questo elemento non può essere reso visibile perchè il genitore è "
#~ "nascosto. Rivela prima il genitore."
#~ msgid ""
#~ "Paths cannot start with '/', absolute paths must start with 'res://', "
#~ "'user://', or 'local://'"

View file

@ -607,10 +607,6 @@ msgstr ""
"VisibilityEnable2D は、親として直接編集されたシーンのルートを使用する場合に最"
"適です。"
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1846,6 +1842,10 @@ msgstr ""
msgid "Constants:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Property Description:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr ""
@ -2835,6 +2835,7 @@ msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr ""
@ -4877,18 +4878,6 @@ msgstr ""
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr ""
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr ""
@ -5650,6 +5639,66 @@ msgstr ""
msgid "No exporter for platform '%s' yet."
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Create Android keystore"
msgstr "フォルダを作成"
#: tools/editor/project_export.cpp
msgid "Full name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Organization"
msgstr "遷移"
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
msgid "State"
msgstr ""
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "at least 6 characters"
msgstr ""
#: tools/editor/project_export.cpp
msgid "File name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr ""
@ -6109,10 +6158,6 @@ msgstr ""
msgid "Erase Input Action Event"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr ""
@ -6289,10 +6334,6 @@ msgstr ""
msgid "Properties:"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr ""
@ -6518,12 +6559,6 @@ msgstr ""
msgid "Clear a script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr ""
@ -6822,6 +6857,10 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
#, fuzzy
#~ msgid ""
#~ "Paths cannot start with '/', absolute paths must start with 'res://', "

View file

@ -584,10 +584,6 @@ msgstr ""
"VisibilityEnable2D는 편집 씬의 루트의 하위 노드로 추가할 때 가장 잘 동작합니"
"다."
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr "BakedLightInstance가 BakedLight 리소스를 가지고 있지 않습니다."
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1822,6 +1818,11 @@ msgstr "GUI 테마 항목:"
msgid "Constants:"
msgstr "상수:"
#: tools/editor/editor_help.cpp
#, fuzzy
msgid "Property Description:"
msgstr "간단한 설명:"
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr "함수 설명:"
@ -2830,6 +2831,7 @@ msgstr "소스 텍스쳐:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr "대상 경로:"
@ -4880,18 +4882,6 @@ msgstr "라인으로 이동.."
msgid "Contextual Help"
msgstr "도움말 보기"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "버텍스"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr "프래그먼트"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr "라이팅"
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr "Scalar 상수 변경"
@ -5653,6 +5643,71 @@ msgstr "프로젝트 PCK 작성중 에러!"
msgid "No exporter for platform '%s' yet."
msgstr "'%s' 플랫폼으로 내보내기 위한 템플릿 파일이 없습니다."
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Create Android keystore"
msgstr "새 리소스 만들기"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Full name"
msgstr "유요한 이름"
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Organization"
msgstr "전환"
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "State"
msgstr "상태:"
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Password"
msgstr "암호:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "at least 6 characters"
msgstr "유효한 문자:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "File name"
msgstr "새 이름:"
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr "포함"
@ -6113,10 +6168,6 @@ msgstr "입력 액션 추가"
msgid "Erase Input Action Event"
msgstr "입력 액션 이벤트 삭제"
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr "지속 전환"
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr "설정 저장 중 에러."
@ -6293,10 +6344,6 @@ msgstr "사용"
msgid "Properties:"
msgstr "속성:"
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr "Global"
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr "부문:"
@ -6521,14 +6568,6 @@ msgstr "선택된 노드에 새로운 스크립트를 생성하거나 기존 스
msgid "Clear a script for the selected node."
msgstr "선택된 노드의 스크립트를 제거합니다."
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
"부모 노드가 숨겨져 있기 때문에 이 항목을 보이도록 만들 수 없습니다. 부모 노드"
"를 먼저 보이도록 하세요."
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr "Spatial 보이기 토글"
@ -6825,6 +6864,36 @@ msgstr "Ray Shape 길이 변경"
msgid "Change Notifier Extents"
msgstr "Notifier 범위 변경"
#: tools/editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Probe Extents"
msgstr "Notifier 범위 변경"
#~ msgid "BakedLightInstance does not contain a BakedLight resource."
#~ msgstr "BakedLightInstance가 BakedLight 리소스를 가지고 있지 않습니다."
#~ msgid "Vertex"
#~ msgstr "버텍스"
#~ msgid "Fragment"
#~ msgstr "프래그먼트"
#~ msgid "Lighting"
#~ msgstr "라이팅"
#~ msgid "Toggle Persisting"
#~ msgstr "지속 전환"
#~ msgid "Global"
#~ msgstr "Global"
#~ msgid ""
#~ "This item cannot be made visible because the parent is hidden. Unhide the "
#~ "parent first."
#~ msgstr ""
#~ "부모 노드가 숨겨져 있기 때문에 이 항목을 보이도록 만들 수 없습니다. 부모 "
#~ "노드를 먼저 보이도록 하세요."
#~ msgid ""
#~ "Paths cannot start with '/', absolute paths must start with 'res://', "
#~ "'user://', or 'local://'"

View file

@ -550,10 +550,6 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1756,6 +1752,10 @@ msgstr ""
msgid "Constants:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Property Description:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr ""
@ -2733,6 +2733,7 @@ msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr ""
@ -4770,18 +4771,6 @@ msgstr ""
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr ""
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr ""
@ -5543,6 +5532,64 @@ msgstr ""
msgid "No exporter for platform '%s' yet."
msgstr ""
#: tools/editor/project_export.cpp
msgid "Create Android keystore"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Full name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organization"
msgstr ""
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
msgid "State"
msgstr ""
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "at least 6 characters"
msgstr ""
#: tools/editor/project_export.cpp
msgid "File name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr ""
@ -6002,10 +6049,6 @@ msgstr ""
msgid "Erase Input Action Event"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr ""
@ -6182,10 +6225,6 @@ msgstr ""
msgid "Properties:"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr ""
@ -6408,12 +6447,6 @@ msgstr ""
msgid "Clear a script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr ""
@ -6709,3 +6742,7 @@ msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Notifier Extents"
msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""

View file

@ -612,10 +612,6 @@ msgstr ""
"VisibilityEnable2D działa najlepiej, gdy jest bezpośrednio pod korzeniem "
"aktualnie edytowanej sceny."
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1851,6 +1847,11 @@ msgstr "Elementy motywu GUI:"
msgid "Constants:"
msgstr "Stałe:"
#: tools/editor/editor_help.cpp
#, fuzzy
msgid "Property Description:"
msgstr "Krótki opis:"
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr "Opis Metody:"
@ -2867,6 +2868,7 @@ msgstr "Źródło tekstury:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr "Ścieżka docelowa:"
@ -4920,18 +4922,6 @@ msgstr "Przejdź do linii.."
msgid "Contextual Help"
msgstr "Pomoc kontekstowa"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Wierzchołek"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr ""
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr ""
@ -5694,6 +5684,71 @@ msgstr ""
msgid "No exporter for platform '%s' yet."
msgstr "Brak jeszcze eksportu dla platformy '%s'."
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Create Android keystore"
msgstr "Utwórz nowy zasób"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Full name"
msgstr "Poprawna nazwa"
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Organization"
msgstr "Przejście"
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "State"
msgstr "Status:"
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Password"
msgstr "Hasło:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "at least 6 characters"
msgstr "Dopuszczalne znaki:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "File name"
msgstr "Nowa nazwa:"
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr "Zawiera"
@ -6153,10 +6208,6 @@ msgstr ""
msgid "Erase Input Action Event"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr "Błąd zapisu ustawień."
@ -6334,10 +6385,6 @@ msgstr ""
msgid "Properties:"
msgstr "Właściwości:"
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr "Globalne"
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr ""
@ -6570,14 +6617,6 @@ msgstr "Utwórz nowy skrypt dla zaznaczonego węzła."
msgid "Clear a script for the selected node."
msgstr "Utwórz nowy skrypt dla zaznaczonego węzła."
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
"Ten obiekt nie może być widoczny ponieważ jego rodzic jest ukryty. Odkryj "
"najpierw rodzica."
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr "Przełącz widoczność Spatial"
@ -6879,6 +6918,24 @@ msgstr "Zmień długość Ray Shape"
msgid "Change Notifier Extents"
msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Probe Extents"
msgstr "Zmień rozmiar Box Shape"
#~ msgid "Vertex"
#~ msgstr "Wierzchołek"
#~ msgid "Global"
#~ msgstr "Globalne"
#~ msgid ""
#~ "This item cannot be made visible because the parent is hidden. Unhide the "
#~ "parent first."
#~ msgstr ""
#~ "Ten obiekt nie może być widoczny ponieważ jego rodzic jest ukryty. Odkryj "
#~ "najpierw rodzica."
#~ msgid ""
#~ "Paths cannot start with '/', absolute paths must start with 'res://', "
#~ "'user://', or 'local://'"

View file

@ -568,10 +568,6 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1774,6 +1770,10 @@ msgstr ""
msgid "Constants:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Property Description:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr ""
@ -2751,6 +2751,7 @@ msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr ""
@ -4788,18 +4789,6 @@ msgstr ""
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr ""
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr ""
@ -5561,6 +5550,64 @@ msgstr ""
msgid "No exporter for platform '%s' yet."
msgstr ""
#: tools/editor/project_export.cpp
msgid "Create Android keystore"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Full name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organization"
msgstr ""
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
msgid "State"
msgstr ""
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "at least 6 characters"
msgstr ""
#: tools/editor/project_export.cpp
msgid "File name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr ""
@ -6020,10 +6067,6 @@ msgstr ""
msgid "Erase Input Action Event"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr ""
@ -6200,10 +6243,6 @@ msgstr ""
msgid "Properties:"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr ""
@ -6426,12 +6465,6 @@ msgstr ""
msgid "Clear a script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr ""
@ -6728,6 +6761,10 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
#~ msgid ""
#~ "Paths cannot start with '/', absolute paths must start with 'res://', "
#~ "'user://', or 'local://'"

View file

@ -610,10 +610,6 @@ msgstr ""
"VisibilityEnable2D funciona melhor quando usado como filho direto da raiz da "
"cena atualmente editada."
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr "BakedLightInstance não contém um recurso BakedLight ."
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1852,6 +1848,11 @@ msgstr "Itens do Tema de GUI:"
msgid "Constants:"
msgstr "Constantes:"
#: tools/editor/editor_help.cpp
#, fuzzy
msgid "Property Description:"
msgstr "Descrição breve:"
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr "Descrição do Método:"
@ -2866,6 +2867,7 @@ msgstr "Textura(s) de Origem:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr "Caminho Destino:"
@ -4932,18 +4934,6 @@ msgstr "Ir para linha..."
msgid "Contextual Help"
msgstr "Ajuda Contextual"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Vértice"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr "Fragmento"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr "Iluminação"
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr "Alterar Constante Escalar"
@ -5707,6 +5697,71 @@ msgstr "Erro ao escrever o PCK do projeto!"
msgid "No exporter for platform '%s' yet."
msgstr "Ainda não há exportador para a plataforma \"%s\"."
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Create Android keystore"
msgstr "Criar Novo Recurso"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Full name"
msgstr "Nome Válido"
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Organization"
msgstr "Transição"
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "State"
msgstr "Status:"
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Password"
msgstr "Senha:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "at least 6 characters"
msgstr "Caracteres válidos:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "File name"
msgstr "Novo nome:"
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr "Incluir"
@ -6173,10 +6228,6 @@ msgstr "Adicionar Ação de Entrada"
msgid "Erase Input Action Event"
msgstr "Apagar Evento Ação de Entrada"
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr "Alternar Persistência"
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr "Erro ao salvar as configurações."
@ -6354,10 +6405,6 @@ msgstr "Ativo"
msgid "Properties:"
msgstr "Propriedades:"
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr "Global"
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr "Seções:"
@ -6593,14 +6640,6 @@ msgstr "Criar um script novo para o nó selecionado."
msgid "Clear a script for the selected node."
msgstr "Criar um script novo para o nó selecionado."
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
"Este item não pode se tornar visível porque o pai está escondido. Reexiba o "
"pai primeiro."
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr "Alternar Spatial Visível"
@ -6901,6 +6940,36 @@ msgstr "Mudar o tamanho do Shape Ray"
msgid "Change Notifier Extents"
msgstr "Alterar a Extensão do Notificador"
#: tools/editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Probe Extents"
msgstr "Alterar a Extensão do Notificador"
#~ msgid "BakedLightInstance does not contain a BakedLight resource."
#~ msgstr "BakedLightInstance não contém um recurso BakedLight ."
#~ msgid "Vertex"
#~ msgstr "Vértice"
#~ msgid "Fragment"
#~ msgstr "Fragmento"
#~ msgid "Lighting"
#~ msgstr "Iluminação"
#~ msgid "Toggle Persisting"
#~ msgstr "Alternar Persistência"
#~ msgid "Global"
#~ msgstr "Global"
#~ msgid ""
#~ "This item cannot be made visible because the parent is hidden. Unhide the "
#~ "parent first."
#~ msgstr ""
#~ "Este item não pode se tornar visível porque o pai está escondido. Reexiba "
#~ "o pai primeiro."
#~ msgid "File exists"
#~ msgstr "O arquivo existe"

View file

@ -563,10 +563,6 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1769,6 +1765,10 @@ msgstr ""
msgid "Constants:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Property Description:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr ""
@ -2746,6 +2746,7 @@ msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr ""
@ -4784,18 +4785,6 @@ msgstr ""
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr ""
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr ""
@ -5557,6 +5546,64 @@ msgstr ""
msgid "No exporter for platform '%s' yet."
msgstr ""
#: tools/editor/project_export.cpp
msgid "Create Android keystore"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Full name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organization"
msgstr ""
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
msgid "State"
msgstr ""
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "at least 6 characters"
msgstr ""
#: tools/editor/project_export.cpp
msgid "File name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr ""
@ -6016,10 +6063,6 @@ msgstr ""
msgid "Erase Input Action Event"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr ""
@ -6196,10 +6239,6 @@ msgstr ""
msgid "Properties:"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr ""
@ -6423,12 +6462,6 @@ msgstr ""
msgid "Clear a script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr ""
@ -6724,3 +6757,7 @@ msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Notifier Extents"
msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""

View file

@ -609,10 +609,6 @@ msgstr ""
"VisibilityEnable2D работает наилучшим образом при использовании корня "
"редактируемой сцены, как прямого родителя."
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr "BakedLightInstance не содержит BakedLight ресурс."
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1854,6 +1850,11 @@ msgstr "Тема элементов GUI:"
msgid "Constants:"
msgstr "Константы:"
#: tools/editor/editor_help.cpp
#, fuzzy
msgid "Property Description:"
msgstr "Краткое описание:"
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr "Описание методов:"
@ -2868,6 +2869,7 @@ msgstr "Исходные текстура(ы):"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr "Целевой путь:"
@ -4928,18 +4930,6 @@ msgstr "Перейти к строке.."
msgid "Contextual Help"
msgstr "Контекстная справка"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Вертекс"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr "Фрагмент"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr "Освещение"
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr "Изменена числовая константа"
@ -5701,6 +5691,71 @@ msgstr "Ошибка записи PCK файла!"
msgid "No exporter for platform '%s' yet."
msgstr "Платформа '%s' пока не поддерживается."
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Create Android keystore"
msgstr "Создать новый ресурс"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Full name"
msgstr "Допустимое имя"
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Organization"
msgstr "Переход"
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "State"
msgstr "Статус:"
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Password"
msgstr "Пароль:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "at least 6 characters"
msgstr "Допустимые символы:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "File name"
msgstr "Новое имя:"
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr "Включить"
@ -6164,10 +6219,6 @@ msgstr "Добавить действие"
msgid "Erase Input Action Event"
msgstr "Удалить действие"
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr "Параметр изменён"
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr "Ошибка сохранения настроек."
@ -6344,10 +6395,6 @@ msgstr "Вкл"
msgid "Properties:"
msgstr "Свойства:"
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr "Глобальные"
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr "Разделы:"
@ -6578,14 +6625,6 @@ msgstr "Прикрепить новый или существующий скри
msgid "Clear a script for the selected node."
msgstr "Убрать скрипт у выбранного узла."
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
"Этот объект не может быть отображён, потому что его родитель скрыт. "
"Отобразите сначала родительский узел."
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr "Переключена видимость Spatial"
@ -6882,6 +6921,36 @@ msgstr "Изменена длинна луча"
msgid "Change Notifier Extents"
msgstr "Изменены границы уведомителя"
#: tools/editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Probe Extents"
msgstr "Изменены границы уведомителя"
#~ msgid "BakedLightInstance does not contain a BakedLight resource."
#~ msgstr "BakedLightInstance не содержит BakedLight ресурс."
#~ msgid "Vertex"
#~ msgstr "Вертекс"
#~ msgid "Fragment"
#~ msgstr "Фрагмент"
#~ msgid "Lighting"
#~ msgstr "Освещение"
#~ msgid "Toggle Persisting"
#~ msgstr "Параметр изменён"
#~ msgid "Global"
#~ msgstr "Глобальные"
#~ msgid ""
#~ "This item cannot be made visible because the parent is hidden. Unhide the "
#~ "parent first."
#~ msgstr ""
#~ "Этот объект не может быть отображён, потому что его родитель скрыт. "
#~ "Отобразите сначала родительский узел."
#~ msgid ""
#~ "Paths cannot start with '/', absolute paths must start with 'res://', "
#~ "'user://', or 'local://'"

View file

@ -563,10 +563,6 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1770,6 +1766,11 @@ msgstr ""
msgid "Constants:"
msgstr "Konštanty:"
#: tools/editor/editor_help.cpp
#, fuzzy
msgid "Property Description:"
msgstr "Popis:"
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr ""
@ -2748,6 +2749,7 @@ msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr ""
@ -4786,18 +4788,6 @@ msgstr ""
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr ""
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr ""
@ -5562,6 +5552,65 @@ msgstr ""
msgid "No exporter for platform '%s' yet."
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Create Android keystore"
msgstr "Vytvoriť adresár"
#: tools/editor/project_export.cpp
msgid "Full name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organization"
msgstr ""
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
msgid "State"
msgstr ""
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "at least 6 characters"
msgstr ""
#: tools/editor/project_export.cpp
msgid "File name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr ""
@ -6021,10 +6070,6 @@ msgstr ""
msgid "Erase Input Action Event"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr ""
@ -6202,10 +6247,6 @@ msgstr ""
msgid "Properties:"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr ""
@ -6430,12 +6471,6 @@ msgstr ""
msgid "Clear a script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr ""
@ -6734,3 +6769,7 @@ msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Notifier Extents"
msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""

View file

@ -575,10 +575,6 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1781,6 +1777,10 @@ msgstr ""
msgid "Constants:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Property Description:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr ""
@ -2758,6 +2758,7 @@ msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr ""
@ -4796,18 +4797,6 @@ msgstr ""
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr ""
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr ""
@ -5569,6 +5558,64 @@ msgstr ""
msgid "No exporter for platform '%s' yet."
msgstr ""
#: tools/editor/project_export.cpp
msgid "Create Android keystore"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Full name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organization"
msgstr ""
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
msgid "State"
msgstr ""
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "at least 6 characters"
msgstr ""
#: tools/editor/project_export.cpp
msgid "File name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr ""
@ -6028,10 +6075,6 @@ msgstr ""
msgid "Erase Input Action Event"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr ""
@ -6208,10 +6251,6 @@ msgstr ""
msgid "Properties:"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr ""
@ -6435,12 +6474,6 @@ msgstr ""
msgid "Clear a script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr ""
@ -6737,6 +6770,10 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
#~ msgid ""
#~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but "
#~ "unsequenced ports were specified."

View file

@ -544,10 +544,6 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1750,6 +1746,10 @@ msgstr ""
msgid "Constants:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Property Description:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr ""
@ -2727,6 +2727,7 @@ msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr ""
@ -4764,18 +4765,6 @@ msgstr ""
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr ""
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr ""
@ -5537,6 +5526,64 @@ msgstr ""
msgid "No exporter for platform '%s' yet."
msgstr ""
#: tools/editor/project_export.cpp
msgid "Create Android keystore"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Full name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organization"
msgstr ""
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
msgid "State"
msgstr ""
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "at least 6 characters"
msgstr ""
#: tools/editor/project_export.cpp
msgid "File name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr ""
@ -5996,10 +6043,6 @@ msgstr ""
msgid "Erase Input Action Event"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr ""
@ -6176,10 +6219,6 @@ msgstr ""
msgid "Properties:"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr ""
@ -6402,12 +6441,6 @@ msgstr ""
msgid "Clear a script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr ""
@ -6703,3 +6736,7 @@ msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Notifier Extents"
msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""

View file

@ -606,10 +606,6 @@ msgstr ""
"VisibilityEnable2D düğümü düzenlenmiş sahne kökü doğrudan ata olarak "
"kullanıldığında çalışır."
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr "BakedLightInstance, bir BakedLight kaynağı içermez."
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1849,6 +1845,11 @@ msgstr "Arayüz Kalıbı Öğeleri:"
msgid "Constants:"
msgstr "Sabitler:"
#: tools/editor/editor_help.cpp
#, fuzzy
msgid "Property Description:"
msgstr "Kısa Açıklama:"
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr "Yöntem Açıklaması:"
@ -2861,6 +2862,7 @@ msgstr "Kaynak Doku(lar):"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr "Amaçlanan Dizeç Yolu :"
@ -4916,18 +4918,6 @@ msgstr "Dizeye Git.."
msgid "Contextual Help"
msgstr "Bağlamsal Yardım"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Başucu"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr "Bölümlenme"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr "Aydınlatma"
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr "Basamaklı Sabiti Değiştir"
@ -5689,6 +5679,71 @@ msgstr "Tasarının PCK'ini yazarken sorun oluştu!"
msgid "No exporter for platform '%s' yet."
msgstr "Şu anda '%s' ortamı için dışa aktarıcı yok."
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Create Android keystore"
msgstr "Yeni Kaynak Oluştur"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Full name"
msgstr "Uygun ad"
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Organization"
msgstr "Geçiş"
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "State"
msgstr "Durum:"
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Password"
msgstr "Gizyazı:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "at least 6 characters"
msgstr "Geçerli damgalar:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "File name"
msgstr "Yeni ad:"
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr "Katıştır"
@ -6155,10 +6210,6 @@ msgstr "Giriş Eylemi Ekle"
msgid "Erase Input Action Event"
msgstr "Giriş Eylemi Olayını Sil"
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr "Sürdürmeyi Aç/Kapat"
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr "Ayarları kaydetme sorunu."
@ -6335,10 +6386,6 @@ msgstr "Açık"
msgid "Properties:"
msgstr "Özellikleri:"
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr "Bütünsel"
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr "Bölümler:"
@ -6566,13 +6613,6 @@ msgstr "Seçili düğüm için yeni veya mevcut bir betik iliştir."
msgid "Clear a script for the selected node."
msgstr "Seçilen düğüm için betik temizle."
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
"Ata gizli olduğu için bu öğe görünür hale getirilemiyor. Önce atayı göster."
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr "Uzaysal Görünürlüğü Aç / Kapat"
@ -6869,6 +6909,36 @@ msgstr "Işın Şeklinin Uzunluğunu Değiştir"
msgid "Change Notifier Extents"
msgstr "Bildirim Kapsamını Değiştir"
#: tools/editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Probe Extents"
msgstr "Bildirim Kapsamını Değiştir"
#~ msgid "BakedLightInstance does not contain a BakedLight resource."
#~ msgstr "BakedLightInstance, bir BakedLight kaynağı içermez."
#~ msgid "Vertex"
#~ msgstr "Başucu"
#~ msgid "Fragment"
#~ msgstr "Bölümlenme"
#~ msgid "Lighting"
#~ msgstr "Aydınlatma"
#~ msgid "Toggle Persisting"
#~ msgstr "Sürdürmeyi Aç/Kapat"
#~ msgid "Global"
#~ msgstr "Bütünsel"
#~ msgid ""
#~ "This item cannot be made visible because the parent is hidden. Unhide the "
#~ "parent first."
#~ msgstr ""
#~ "Ata gizli olduğu için bu öğe görünür hale getirilemiyor. Önce atayı "
#~ "göster."
#~ msgid ""
#~ "Paths cannot start with '/', absolute paths must start with 'res://', "
#~ "'user://', or 'local://'"

View file

@ -554,10 +554,6 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1764,6 +1760,11 @@ msgstr ""
msgid "Constants:"
msgstr ""
#: tools/editor/editor_help.cpp
#, fuzzy
msgid "Property Description:"
msgstr "سب سکریپشن بنائیں"
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr ""
@ -2742,6 +2743,7 @@ msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr ""
@ -4781,18 +4783,6 @@ msgstr ""
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr ""
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr ""
@ -5556,6 +5546,64 @@ msgstr ""
msgid "No exporter for platform '%s' yet."
msgstr ""
#: tools/editor/project_export.cpp
msgid "Create Android keystore"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Full name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organization"
msgstr ""
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
msgid "State"
msgstr ""
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "at least 6 characters"
msgstr ""
#: tools/editor/project_export.cpp
msgid "File name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr ""
@ -6015,10 +6063,6 @@ msgstr ""
msgid "Erase Input Action Event"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr ""
@ -6196,10 +6240,6 @@ msgstr ""
msgid "Properties:"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr ""
@ -6424,12 +6464,6 @@ msgstr ""
msgid "Clear a script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr ""
@ -6728,3 +6762,8 @@ msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Notifier Extents"
msgstr ".نوٹفئر کے اکسٹنٹ کو تبدیل کیجیۓ"
#: tools/editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Probe Extents"
msgstr ".نوٹفئر کے اکسٹنٹ کو تبدیل کیجیۓ"

View file

@ -579,10 +579,6 @@ msgid ""
"as parent."
msgstr "VisibilityEnable2D类型的节点用于场景的根节点才能获得最好的效果。"
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr "BakedLightInstance未包含BakedLight资源。"
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1801,6 +1797,11 @@ msgstr "GUI主题:"
msgid "Constants:"
msgstr "常量:"
#: tools/editor/editor_help.cpp
#, fuzzy
msgid "Property Description:"
msgstr "简介:"
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr "方法描述:"
@ -2794,6 +2795,7 @@ msgstr "源贴图:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr "目标路径:"
@ -4838,18 +4840,6 @@ msgstr "前往行.."
msgid "Contextual Help"
msgstr "搜索光标位置"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "顶点"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr "片段"
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr "光照"
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr "修改Scalar常量系数"
@ -5611,6 +5601,71 @@ msgstr "写入项目PCK文件出错"
msgid "No exporter for platform '%s' yet."
msgstr "没有针对'%s'平台的导出模板。"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Create Android keystore"
msgstr "创建资源"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Full name"
msgstr "名称可用"
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Organization"
msgstr "过渡"
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "State"
msgstr "状态"
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Password"
msgstr "密码"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "at least 6 characters"
msgstr "字符合法:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "File name"
msgstr "新名称:"
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr "包含"
@ -6070,10 +6125,6 @@ msgstr "添加输入动作"
msgid "Erase Input Action Event"
msgstr "移除输入事件"
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr "保存设置出错。"
@ -6250,10 +6301,6 @@ msgstr "启用"
msgid "Properties:"
msgstr "属性:"
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr "全局"
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr "选项:"
@ -6476,12 +6523,6 @@ msgstr "为选中节点创建或设置脚本"
msgid "Clear a script for the selected node."
msgstr "清除选中节点的脚本"
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr "无法显示此节点,请先取消隐藏其父节点。"
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr "切换Spatial可见"
@ -6778,6 +6819,31 @@ msgstr "更改射线形状长度"
msgid "Change Notifier Extents"
msgstr "更改通知器级别"
#: tools/editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Probe Extents"
msgstr "更改通知器级别"
#~ msgid "BakedLightInstance does not contain a BakedLight resource."
#~ msgstr "BakedLightInstance未包含BakedLight资源。"
#~ msgid "Vertex"
#~ msgstr "顶点"
#~ msgid "Fragment"
#~ msgstr "片段"
#~ msgid "Lighting"
#~ msgstr "光照"
#~ msgid "Global"
#~ msgstr "全局"
#~ msgid ""
#~ "This item cannot be made visible because the parent is hidden. Unhide the "
#~ "parent first."
#~ msgstr "无法显示此节点,请先取消隐藏其父节点。"
#~ msgid ""
#~ "Paths cannot start with '/', absolute paths must start with 'res://', "
#~ "'user://', or 'local://'"

View file

@ -562,10 +562,6 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1779,6 +1775,10 @@ msgstr ""
msgid "Constants:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Property Description:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr ""
@ -2760,6 +2760,7 @@ msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr ""
@ -4799,18 +4800,6 @@ msgstr ""
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr ""
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr ""
@ -5573,6 +5562,70 @@ msgstr ""
msgid "No exporter for platform '%s' yet."
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Create Android keystore"
msgstr "新增資料夾"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Full name"
msgstr "有效名稱"
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Organization"
msgstr "本地化"
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
msgid "State"
msgstr ""
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Password"
msgstr "密碼:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "at least 6 characters"
msgstr "有效字符:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "File name"
msgstr "有效名稱"
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr "包括"
@ -6032,10 +6085,6 @@ msgstr ""
msgid "Erase Input Action Event"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr ""
@ -6213,10 +6262,6 @@ msgstr ""
msgid "Properties:"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr ""
@ -6443,12 +6488,6 @@ msgstr ""
msgid "Clear a script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr ""
@ -6750,6 +6789,10 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
#~ msgid "File exists"
#~ msgstr "檔案已存在"

View file

@ -564,10 +564,6 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -1770,6 +1766,10 @@ msgstr ""
msgid "Constants:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Property Description:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr ""
@ -2747,6 +2747,7 @@ msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Target Path:"
msgstr ""
@ -4784,18 +4785,6 @@ msgstr ""
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Fragment"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Lighting"
msgstr ""
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr ""
@ -5557,6 +5546,64 @@ msgstr ""
msgid "No exporter for platform '%s' yet."
msgstr ""
#: tools/editor/project_export.cpp
msgid "Create Android keystore"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Full name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organizational unit"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Organization"
msgstr ""
#: tools/editor/project_export.cpp
msgid "City"
msgstr ""
#: tools/editor/project_export.cpp
msgid "State"
msgstr ""
#: tools/editor/project_export.cpp
msgid "2 letter country code"
msgstr ""
#: tools/editor/project_export.cpp
msgid "User alias"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "at least 6 characters"
msgstr ""
#: tools/editor/project_export.cpp
msgid "File name"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Path : (better to save outside of project)"
msgstr ""
#: tools/editor/project_export.cpp
msgid ""
"Release keystore is not set.\n"
"Do you want to create one?"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Fill Keystore/Release User and Release Password"
msgstr ""
#: tools/editor/project_export.cpp
msgid "Include"
msgstr ""
@ -6016,10 +6063,6 @@ msgstr ""
msgid "Erase Input Action Event"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
msgstr ""
@ -6196,10 +6239,6 @@ msgstr ""
msgid "Properties:"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Global"
msgstr ""
#: tools/editor/property_editor.cpp
msgid "Sections:"
msgstr ""
@ -6422,12 +6461,6 @@ msgstr ""
msgid "Clear a script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
"parent first."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr ""
@ -6728,6 +6761,11 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Probe Extents"
msgstr "變更框型範圍"
#~ msgid ""
#~ "Paths cannot start with '/', absolute paths must start with 'res://', "
#~ "'user://', or 'local://'"