Implement custom uvs for Static Lightmap imported gltf
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551f5191e5
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1 changed files with 17 additions and 5 deletions
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@ -1058,6 +1058,8 @@ struct EditorSceneFormatImporterMeshLightmapSurface {
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String name;
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};
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static const uint32_t custom_shift[RS::ARRAY_CUSTOM_COUNT] = { Mesh::ARRAY_FORMAT_CUSTOM0_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM1_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM2_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM3_SHIFT };
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Error ImporterMesh::lightmap_unwrap_cached(const Transform3D &p_base_transform, float p_texel_size, const Vector<uint8_t> &p_src_cache, Vector<uint8_t> &r_dst_cache) {
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ERR_FAIL_COND_V(!array_mesh_lightmap_unwrap_callback, ERR_UNCONFIGURED);
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ERR_FAIL_COND_V_MSG(blend_shapes.size() != 0, ERR_UNAVAILABLE, "Can't unwrap mesh with blend shapes.");
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@ -1178,9 +1180,6 @@ Error ImporterMesh::lightmap_unwrap_cached(const Transform3D &p_base_transform,
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return ERR_CANT_CREATE;
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}
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//remove surfaces
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clear();
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//create surfacetools for each surface..
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LocalVector<Ref<SurfaceTool>> surfaces_tools;
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@ -1190,9 +1189,16 @@ Error ImporterMesh::lightmap_unwrap_cached(const Transform3D &p_base_transform,
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st->begin(Mesh::PRIMITIVE_TRIANGLES);
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st->set_material(lightmap_surfaces[i].material);
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st->set_meta("name", lightmap_surfaces[i].name);
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for (int custom_i = 0; custom_i < RS::ARRAY_CUSTOM_COUNT; custom_i++) {
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st->set_custom_format(custom_i, (SurfaceTool::CustomFormat)((lightmap_surfaces[i].format >> custom_shift[custom_i]) & RS::ARRAY_FORMAT_CUSTOM_MASK));
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}
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surfaces_tools.push_back(st); //stay there
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}
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//remove surfaces
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clear();
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print_verbose("Mesh: Gen indices: " + itos(gen_index_count));
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//go through all indices
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@ -1229,6 +1235,11 @@ Error ImporterMesh::lightmap_unwrap_cached(const Transform3D &p_base_transform,
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if (lightmap_surfaces[surface].format & Mesh::ARRAY_FORMAT_WEIGHTS) {
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surfaces_tools[surface]->set_weights(v.weights);
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}
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for (int custom_i = 0; custom_i < RS::ARRAY_CUSTOM_COUNT; custom_i++) {
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if ((lightmap_surfaces[surface].format >> custom_shift[custom_i]) & RS::ARRAY_FORMAT_CUSTOM_MASK) {
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surfaces_tools[surface]->set_custom(custom_i, v.custom[custom_i]);
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}
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}
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Vector2 uv2(gen_uvs[gen_indices[i + j] * 2 + 0], gen_uvs[gen_indices[i + j] * 2 + 1]);
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surfaces_tools[surface]->set_uv2(uv2);
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@ -1238,10 +1249,11 @@ Error ImporterMesh::lightmap_unwrap_cached(const Transform3D &p_base_transform,
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}
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//generate surfaces
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for (Ref<SurfaceTool> &tool : surfaces_tools) {
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for (int i = 0; i < lightmap_surfaces.size(); i++) {
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Ref<SurfaceTool> &tool = surfaces_tools[i];
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tool->index();
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Array arrays = tool->commit_to_arrays();
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add_surface(tool->get_primitive_type(), arrays, Array(), Dictionary(), tool->get_material(), tool->get_meta("name"));
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add_surface(tool->get_primitive_type(), arrays, Array(), Dictionary(), tool->get_material(), tool->get_meta("name"), lightmap_surfaces[i].format);
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}
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set_lightmap_size_hint(Size2(size_x, size_y));
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