Disable active editors when node gets deselected
(cherry picked from commit 958d23968d
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@ -1815,6 +1815,7 @@ void EditorNode::push_item(Object *p_object, const String &p_property, bool p_in
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node_dock->set_node(NULL);
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scene_tree_dock->set_selected(NULL);
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inspector_dock->update(NULL);
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_display_top_editors(false);
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return;
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}
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