Merge pull request #32504 from Relintai/fix_empty_animatin_player_crash

Fix crash in #32473. (Automatically seek timeline in selected animation)
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Rémi Verschelde 2019-10-03 07:57:10 +02:00 committed by GitHub
commit 059a53ee1d
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@ -1077,12 +1077,16 @@ void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_drag)
if (!is_visible_in_tree())
return;
if (!player)
return;
if (player->is_playing())
return;
if (!player->has_animation(player->get_assigned_animation()))
return;
Ref<Animation> anim = player->get_animation(player->get_assigned_animation());
updating = true;