i18n: Sync translation template with current source
This commit is contained in:
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8cc9bf5969
commit
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56 changed files with 2763 additions and 0 deletions
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@ -3303,6 +3303,19 @@ msgstr ""
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msgid "Reimport"
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msgstr ""
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#: editor/import_dock.cpp
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msgid "Save scenes, re-import and restart"
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msgstr ""
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#: editor/import_dock.cpp
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msgid "Changing the type of an imported file requires editor restart."
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msgstr ""
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#: editor/import_dock.cpp
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msgid ""
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"WARNING: Assets exist that use this resource, they may stop loading properly."
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msgstr ""
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#: editor/inspector_dock.cpp
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msgid "Failed to load resource."
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msgstr ""
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@ -7125,6 +7138,38 @@ msgstr ""
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msgid "Browse"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "Renderer:"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "OpenGL ES 3.0"
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msgstr ""
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#: editor/project_manager.cpp
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msgid ""
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"Higher visual quality\n"
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"All features available\n"
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"Incompatible with older hardware\n"
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"Not recommended for web games"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "OpenGL ES 2.0"
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msgstr ""
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#: editor/project_manager.cpp
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msgid ""
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"Lower visual quality\n"
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"Some features not available\n"
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"Works on most hardware\n"
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"Recommended for web games"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "Renderer can be changed later, but scenes may need to be adjusted."
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msgstr ""
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#: editor/project_manager.cpp
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msgid "Unnamed Project"
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msgstr ""
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@ -7824,6 +7869,10 @@ msgstr ""
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msgid "Duplicate Node(s)"
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msgstr ""
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#: editor/scene_tree_dock.cpp
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msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
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msgstr ""
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#: editor/scene_tree_dock.cpp
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msgid "Node must belong to the edited scene to become root."
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msgstr ""
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@ -3380,6 +3380,19 @@ msgstr "إعداد مُسبق..."
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msgid "Reimport"
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msgstr "إعادة إستيراد"
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#: editor/import_dock.cpp
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msgid "Save scenes, re-import and restart"
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msgstr ""
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#: editor/import_dock.cpp
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msgid "Changing the type of an imported file requires editor restart."
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msgstr ""
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#: editor/import_dock.cpp
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msgid ""
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"WARNING: Assets exist that use this resource, they may stop loading properly."
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msgstr ""
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#: editor/inspector_dock.cpp
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msgid "Failed to load resource."
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msgstr "فشل تحميل المورد."
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@ -7286,6 +7299,38 @@ msgstr ""
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msgid "Browse"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "Renderer:"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "OpenGL ES 3.0"
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msgstr ""
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#: editor/project_manager.cpp
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msgid ""
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"Higher visual quality\n"
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"All features available\n"
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"Incompatible with older hardware\n"
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"Not recommended for web games"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "OpenGL ES 2.0"
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msgstr ""
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#: editor/project_manager.cpp
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msgid ""
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"Lower visual quality\n"
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"Some features not available\n"
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"Works on most hardware\n"
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"Recommended for web games"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "Renderer can be changed later, but scenes may need to be adjusted."
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msgstr ""
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#: editor/project_manager.cpp
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msgid "Unnamed Project"
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msgstr ""
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@ -7988,6 +8033,10 @@ msgstr ""
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msgid "Duplicate Node(s)"
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msgstr ""
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#: editor/scene_tree_dock.cpp
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msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
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msgstr ""
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#: editor/scene_tree_dock.cpp
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msgid "Node must belong to the edited scene to become root."
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msgstr ""
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@ -3303,6 +3303,19 @@ msgstr ""
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msgid "Reimport"
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msgstr "Повторно внасяне"
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#: editor/import_dock.cpp
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msgid "Save scenes, re-import and restart"
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msgstr ""
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#: editor/import_dock.cpp
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msgid "Changing the type of an imported file requires editor restart."
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msgstr ""
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#: editor/import_dock.cpp
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msgid ""
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"WARNING: Assets exist that use this resource, they may stop loading properly."
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msgstr ""
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#: editor/inspector_dock.cpp
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#, fuzzy
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msgid "Failed to load resource."
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@ -7173,6 +7186,38 @@ msgstr "Път:"
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msgid "Browse"
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msgstr "Разглеждане"
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#: editor/project_manager.cpp
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msgid "Renderer:"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "OpenGL ES 3.0"
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msgstr ""
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#: editor/project_manager.cpp
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msgid ""
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"Higher visual quality\n"
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"All features available\n"
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"Incompatible with older hardware\n"
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"Not recommended for web games"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "OpenGL ES 2.0"
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msgstr ""
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#: editor/project_manager.cpp
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msgid ""
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"Lower visual quality\n"
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"Some features not available\n"
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"Works on most hardware\n"
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"Recommended for web games"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "Renderer can be changed later, but scenes may need to be adjusted."
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msgstr ""
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#: editor/project_manager.cpp
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msgid "Unnamed Project"
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msgstr ""
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@ -7880,6 +7925,10 @@ msgstr ""
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msgid "Duplicate Node(s)"
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msgstr ""
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#: editor/scene_tree_dock.cpp
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msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
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msgstr ""
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#: editor/scene_tree_dock.cpp
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msgid "Node must belong to the edited scene to become root."
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msgstr ""
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@ -3522,6 +3522,19 @@ msgstr "প্রিসেট..."
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msgid "Reimport"
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msgstr "পুন-ইম্পোর্ট"
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#: editor/import_dock.cpp
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msgid "Save scenes, re-import and restart"
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msgstr ""
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#: editor/import_dock.cpp
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msgid "Changing the type of an imported file requires editor restart."
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msgstr ""
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#: editor/import_dock.cpp
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msgid ""
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"WARNING: Assets exist that use this resource, they may stop loading properly."
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msgstr ""
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#: editor/inspector_dock.cpp
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msgid "Failed to load resource."
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msgstr "রিসোর্স লোড ব্যর্থ হয়েছে।"
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@ -7585,6 +7598,38 @@ msgstr "প্রকল্পের পথ:"
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msgid "Browse"
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msgstr "ব্রাউস"
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#: editor/project_manager.cpp
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msgid "Renderer:"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "OpenGL ES 3.0"
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msgstr ""
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#: editor/project_manager.cpp
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msgid ""
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"Higher visual quality\n"
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"All features available\n"
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"Incompatible with older hardware\n"
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"Not recommended for web games"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "OpenGL ES 2.0"
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msgstr ""
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#: editor/project_manager.cpp
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msgid ""
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"Lower visual quality\n"
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"Some features not available\n"
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"Works on most hardware\n"
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"Recommended for web games"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "Renderer can be changed later, but scenes may need to be adjusted."
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msgstr ""
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#: editor/project_manager.cpp
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msgid "Unnamed Project"
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msgstr "নামহীন প্রকল্প"
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@ -8327,6 +8372,10 @@ msgstr "অভিভাবকে নোডসমূহ সরান"
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msgid "Duplicate Node(s)"
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msgstr "নোড(সমূহ) প্রতিলিপি করুন"
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#: editor/scene_tree_dock.cpp
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msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
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msgstr ""
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#: editor/scene_tree_dock.cpp
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msgid "Node must belong to the edited scene to become root."
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msgstr ""
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@ -3352,6 +3352,20 @@ msgstr "Configuració..."
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msgid "Reimport"
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msgstr "ReImportar"
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#: editor/import_dock.cpp
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msgid "Save scenes, re-import and restart"
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msgstr ""
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#: editor/import_dock.cpp
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#, fuzzy
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msgid "Changing the type of an imported file requires editor restart."
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msgstr "Canviar el controlador de vídeo requereix reiniciar l'editor."
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#: editor/import_dock.cpp
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msgid ""
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"WARNING: Assets exist that use this resource, they may stop loading properly."
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msgstr ""
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#: editor/inspector_dock.cpp
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msgid "Failed to load resource."
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msgstr "No s'ha pogut carregar el recurs."
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@ -7289,6 +7303,38 @@ msgstr "Camí del Projecte:"
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msgid "Browse"
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msgstr "Navega"
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#: editor/project_manager.cpp
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msgid "Renderer:"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "OpenGL ES 3.0"
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msgstr ""
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#: editor/project_manager.cpp
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msgid ""
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"Higher visual quality\n"
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"All features available\n"
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"Incompatible with older hardware\n"
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"Not recommended for web games"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "OpenGL ES 2.0"
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msgstr ""
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#: editor/project_manager.cpp
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msgid ""
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"Lower visual quality\n"
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"Some features not available\n"
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"Works on most hardware\n"
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"Recommended for web games"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "Renderer can be changed later, but scenes may need to be adjusted."
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msgstr ""
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#: editor/project_manager.cpp
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msgid "Unnamed Project"
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msgstr "Projecte sense nom"
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@ -8018,6 +8064,10 @@ msgstr "Mou els Nodes dins del Pare"
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msgid "Duplicate Node(s)"
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msgstr "Duplica els Nodes"
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#: editor/scene_tree_dock.cpp
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msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
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msgstr ""
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#: editor/scene_tree_dock.cpp
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msgid "Node must belong to the edited scene to become root."
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msgstr ""
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@ -3308,6 +3308,20 @@ msgstr "Předvolba..."
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msgid "Reimport"
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msgstr "Znovu importovat"
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#: editor/import_dock.cpp
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msgid "Save scenes, re-import and restart"
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msgstr ""
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#: editor/import_dock.cpp
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#, fuzzy
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msgid "Changing the type of an imported file requires editor restart."
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msgstr "Změna grafického ovladače vyžaduje restart editoru."
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#: editor/import_dock.cpp
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msgid ""
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"WARNING: Assets exist that use this resource, they may stop loading properly."
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msgstr ""
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#: editor/inspector_dock.cpp
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msgid "Failed to load resource."
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msgstr "Selhalo nahrání zdroje."
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@ -7145,6 +7159,38 @@ msgstr "Cesta k projektu:"
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msgid "Browse"
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msgstr "Procházet"
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#: editor/project_manager.cpp
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msgid "Renderer:"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "OpenGL ES 3.0"
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msgstr ""
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#: editor/project_manager.cpp
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msgid ""
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"Higher visual quality\n"
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"All features available\n"
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"Incompatible with older hardware\n"
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"Not recommended for web games"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "OpenGL ES 2.0"
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msgstr ""
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#: editor/project_manager.cpp
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msgid ""
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"Lower visual quality\n"
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"Some features not available\n"
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"Works on most hardware\n"
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"Recommended for web games"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "Renderer can be changed later, but scenes may need to be adjusted."
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msgstr ""
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#: editor/project_manager.cpp
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msgid "Unnamed Project"
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msgstr "Nepojmenovaný projekt"
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@ -7857,6 +7903,10 @@ msgstr "Přesunout uzly v rodiči"
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msgid "Duplicate Node(s)"
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msgstr "Duplikovat uzel/uzly"
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#: editor/scene_tree_dock.cpp
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msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
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msgstr ""
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#: editor/scene_tree_dock.cpp
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msgid "Node must belong to the edited scene to become root."
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msgstr ""
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@ -3338,6 +3338,19 @@ msgstr "Forudindstillet..."
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msgid "Reimport"
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msgstr "Genimporter"
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#: editor/import_dock.cpp
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msgid "Save scenes, re-import and restart"
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msgstr ""
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#: editor/import_dock.cpp
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msgid "Changing the type of an imported file requires editor restart."
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msgstr ""
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#: editor/import_dock.cpp
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msgid ""
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"WARNING: Assets exist that use this resource, they may stop loading properly."
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msgstr ""
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#: editor/inspector_dock.cpp
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msgid "Failed to load resource."
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msgstr "Fejler med at indlæse ressource."
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@ -7223,6 +7236,38 @@ msgstr ""
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msgid "Browse"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "Renderer:"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "OpenGL ES 3.0"
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msgstr ""
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#: editor/project_manager.cpp
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msgid ""
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"Higher visual quality\n"
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"All features available\n"
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"Incompatible with older hardware\n"
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"Not recommended for web games"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "OpenGL ES 2.0"
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msgstr ""
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#: editor/project_manager.cpp
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msgid ""
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"Lower visual quality\n"
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"Some features not available\n"
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"Works on most hardware\n"
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"Recommended for web games"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "Renderer can be changed later, but scenes may need to be adjusted."
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msgstr ""
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#: editor/project_manager.cpp
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msgid "Unnamed Project"
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msgstr ""
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@ -7932,6 +7977,10 @@ msgstr ""
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msgid "Duplicate Node(s)"
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msgstr ""
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#: editor/scene_tree_dock.cpp
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msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
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msgstr ""
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#: editor/scene_tree_dock.cpp
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msgid "Node must belong to the edited scene to become root."
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msgstr ""
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@ -3366,6 +3366,20 @@ msgstr "Voreinstellungen..."
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msgid "Reimport"
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msgstr "Neuimport"
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#: editor/import_dock.cpp
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msgid "Save scenes, re-import and restart"
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msgstr ""
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#: editor/import_dock.cpp
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#, fuzzy
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msgid "Changing the type of an imported file requires editor restart."
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msgstr "Das Ändern des Video-Treibers erfordert einen Neustart des Editors."
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#: editor/import_dock.cpp
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msgid ""
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"WARNING: Assets exist that use this resource, they may stop loading properly."
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msgstr ""
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#: editor/inspector_dock.cpp
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msgid "Failed to load resource."
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msgstr "Laden der Ressource gescheitert."
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@ -7176,6 +7190,38 @@ msgstr "Projektinstallationspfad:"
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msgid "Browse"
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msgstr "Durchstöbern"
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#: editor/project_manager.cpp
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msgid "Renderer:"
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msgstr ""
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#: editor/project_manager.cpp
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msgid "OpenGL ES 3.0"
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msgstr ""
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#: editor/project_manager.cpp
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msgid ""
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"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr "Unbenanntes Projekt"
|
||||
|
@ -7904,6 +7950,10 @@ msgstr "Bewege Nodes innerhalb des Eltern-Nodes"
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr "Dupliziere Node(s)"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr "Node muss zur bearbeiteten Szene gehören um ihre Wurzel zu werden."
|
||||
|
|
|
@ -3292,6 +3292,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr ""
|
||||
|
@ -7175,6 +7188,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -7883,6 +7928,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr "Node(s) duplizieren"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3187,6 +3187,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr ""
|
||||
|
@ -6917,6 +6930,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -7608,6 +7653,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3370,6 +3370,20 @@ msgstr "Διαμόρφωση..."
|
|||
msgid "Reimport"
|
||||
msgstr "Επανεισαγωγή"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr "Η αλλαγή του οδηγού βίντεο απαιτεί επανεκκίνηση του επεξεργαστή."
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "Απέτυχε η φόρτωση πόρου."
|
||||
|
@ -7296,6 +7310,38 @@ msgstr "Διαδρομή έργου:"
|
|||
msgid "Browse"
|
||||
msgstr "Περιήγηση"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr "Ανώνυμο έργο"
|
||||
|
@ -8029,6 +8075,10 @@ msgstr "Μετακίνηση κόμβων στον γονέα"
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr "Διπλασιασμός κόμβων"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3373,6 +3373,20 @@ msgstr "Ajuste..."
|
|||
msgid "Reimport"
|
||||
msgstr "Reimportar"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr "Cambiar el driver de video requiere reiniciar el editor."
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "Error al cargar el recurso."
|
||||
|
@ -7183,6 +7197,38 @@ msgstr "Ruta de instalación del proyecto:"
|
|||
msgid "Browse"
|
||||
msgstr "Examinar"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr "Proyecto sin nombre"
|
||||
|
@ -7910,6 +7956,10 @@ msgstr "Mover nodos dentro del padre"
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr "Duplicar nodo(s)"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3332,6 +3332,20 @@ msgstr "Preseteo..."
|
|||
msgid "Reimport"
|
||||
msgstr "Reimportar"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr "Cambiar el driver de video requiere reiniciar el editor."
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "Fallo al cargar recurso."
|
||||
|
@ -7136,6 +7150,38 @@ msgstr "Ruta de Instalación del Proyecto:"
|
|||
msgid "Browse"
|
||||
msgstr "Examinar"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr "Proyecto Sin Nombre"
|
||||
|
@ -7863,6 +7909,10 @@ msgstr "Mover Nodos Dentro del Padre"
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr "Duplicar Nodo(s)"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr "El nodo debe pertenecer a la escena editada para convertirse en raíz."
|
||||
|
|
|
@ -3187,6 +3187,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr ""
|
||||
|
@ -6917,6 +6930,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -7608,6 +7653,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3320,6 +3320,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr "وارد کردن دوباره"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr ""
|
||||
|
@ -7226,6 +7239,38 @@ msgstr "مسیر پروژه:"
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr "پروژه بی نام"
|
||||
|
@ -7940,6 +7985,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3308,6 +3308,20 @@ msgstr "Esiasetus..."
|
|||
msgid "Reimport"
|
||||
msgstr "Tuo uudelleen"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr "Näyttöajurin vaihtaminen edellyttää editorin uudelleenkäynnistystä."
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "Resurssin lataaminen epäonnistui."
|
||||
|
@ -7107,6 +7121,38 @@ msgstr "Projektin asennuspolku:"
|
|||
msgid "Browse"
|
||||
msgstr "Selaa"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr "Nimetön projekti"
|
||||
|
@ -7827,6 +7873,10 @@ msgstr "Siirrä solmut isännän alle"
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr "Kahdenna solmu(t)"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3394,6 +3394,20 @@ msgstr "Pré-réglage…"
|
|||
msgid "Reimport"
|
||||
msgstr "Ré-importer"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr "Changer le pilote vidéo nécessite le redémarrage de l'éditeur."
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "Impossible de charger la ressource."
|
||||
|
@ -7213,6 +7227,38 @@ msgstr "Chemin d'installation du projet :"
|
|||
msgid "Browse"
|
||||
msgstr "Parcourir"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr "Projet sans titre"
|
||||
|
@ -7940,6 +7986,10 @@ msgstr "Déplacer des nœuds dans le parent"
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr "Dupliquer le(s) nœud(s)"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr "Le nœud doit appartenir à la scène éditée pour devenir la racine."
|
||||
|
|
|
@ -3304,6 +3304,19 @@ msgstr "ערכה מוגדרת…"
|
|||
msgid "Reimport"
|
||||
msgstr "ייבוא מחדש"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "טעינת המשאב נכשלה."
|
||||
|
@ -7167,6 +7180,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -7877,6 +7922,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3269,6 +3269,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr ""
|
||||
|
@ -7049,6 +7062,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -7743,6 +7788,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3192,6 +3192,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr ""
|
||||
|
@ -6922,6 +6935,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -7613,6 +7658,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3404,6 +3404,19 @@ msgstr "Beépített Beállítások..."
|
|||
msgid "Reimport"
|
||||
msgstr "Újraimportálás"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "Nem sikerült betölteni az erőforrást."
|
||||
|
@ -7311,6 +7324,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -8015,6 +8060,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3400,6 +3400,20 @@ msgstr "Prasetel..."
|
|||
msgid "Reimport"
|
||||
msgstr "Impor ulang"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr "Mengubah driver video harus memulai ulang editor."
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "Gagal memuat resource."
|
||||
|
@ -7369,6 +7383,38 @@ msgstr "Lokasi Projek:"
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -8099,6 +8145,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3216,6 +3216,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr ""
|
||||
|
@ -6965,6 +6978,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -7660,6 +7705,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3403,6 +3403,19 @@ msgstr "Preset..."
|
|||
msgid "Reimport"
|
||||
msgstr "Reimporta"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "Caricamento della risorsa fallito."
|
||||
|
@ -7373,6 +7386,38 @@ msgstr "Percorso Progetto:"
|
|||
msgid "Browse"
|
||||
msgstr "Sfoglia"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr "Progetto Senza Nome"
|
||||
|
@ -8113,6 +8158,10 @@ msgstr "Sposta Nodi In Genitore"
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr "Duplica Nodo(i)"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3322,6 +3322,20 @@ msgstr "プリセット..."
|
|||
msgid "Reimport"
|
||||
msgstr "再インポート"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr "ビデオドライバを変更するには、エディタを再起動する必要があります。"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "リソースの読込みに失敗しました。"
|
||||
|
@ -7291,6 +7305,38 @@ msgstr "プロジェクトのインストールパス:"
|
|||
msgid "Browse"
|
||||
msgstr "参照"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr "名無しのプロジェクト"
|
||||
|
@ -8037,6 +8083,10 @@ msgstr "親のノードを移動"
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr "ノードを複製"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3252,6 +3252,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr ""
|
||||
|
@ -7033,6 +7046,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -7729,6 +7774,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3301,6 +3301,20 @@ msgstr "프리셋..."
|
|||
msgid "Reimport"
|
||||
msgstr "다시 가져오기"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr "비디오 드라이버를 변경하려면 에디터를 다시 시작해야 합니다."
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "리소스 불러오기 실패."
|
||||
|
@ -7083,6 +7097,38 @@ msgstr "프로젝트 설치 경로:"
|
|||
msgid "Browse"
|
||||
msgstr "찾아보기"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr "이름없는 프로젝트"
|
||||
|
@ -7801,6 +7847,10 @@ msgstr "노드들을 부모 노드로 이동"
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr "노드 복제"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr "노드는 루트로 되려면 편집된 씬에 속해있어야 합니다."
|
||||
|
|
|
@ -3246,6 +3246,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr ""
|
||||
|
@ -7048,6 +7061,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -7744,6 +7789,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3240,6 +3240,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr ""
|
||||
|
@ -7021,6 +7034,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -7715,6 +7760,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3193,6 +3193,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr ""
|
||||
|
@ -6923,6 +6936,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -7614,6 +7659,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3202,6 +3202,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr ""
|
||||
|
@ -6939,6 +6952,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -7632,6 +7677,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3434,6 +3434,19 @@ msgstr "Preset..."
|
|||
msgid "Reimport"
|
||||
msgstr "Reimporter"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "Kunne ikke laste ressurs."
|
||||
|
@ -7383,6 +7396,38 @@ msgstr "Prosjektsti:"
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -8096,6 +8141,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3368,6 +3368,20 @@ msgstr "Voorinstelling..."
|
|||
msgid "Reimport"
|
||||
msgstr "Herimporteer"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr "Om de video driver te veranderen moet de editor herstart worden."
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "Mislukt om resource te laden."
|
||||
|
@ -7280,6 +7294,38 @@ msgstr "Project Installatie Path:"
|
|||
msgid "Browse"
|
||||
msgstr "Bladeren"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr "Naamloos Project"
|
||||
|
@ -8004,6 +8050,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3332,6 +3332,20 @@ msgstr "Ustawienie predefiniowane..."
|
|||
msgid "Reimport"
|
||||
msgstr "Importuj ponownie"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr "Zmiana sterownika grafiki wymaga restartu edytora."
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "Nie udało się wczytać zasobu."
|
||||
|
@ -7183,6 +7197,38 @@ msgstr "Ścieżka instalacji projektu:"
|
|||
msgid "Browse"
|
||||
msgstr "Szukaj"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr "Projekt bez nazwy"
|
||||
|
@ -7896,6 +7942,10 @@ msgstr "Przenieś węzły w nadrzędnym"
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr "Duplikuj węzeł(y)"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3264,6 +3264,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr ""
|
||||
|
@ -7082,6 +7095,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -7782,6 +7827,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3357,6 +3357,20 @@ msgstr "Predefinição..."
|
|||
msgid "Reimport"
|
||||
msgstr "Reimportar"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr "Mudar o driver de vídeo necessita reinicializar o editor."
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "Falha ao carregar recurso."
|
||||
|
@ -7162,6 +7176,38 @@ msgstr "Caminho do Projeto:"
|
|||
msgid "Browse"
|
||||
msgstr "Navegar"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr "Projeto Sem Nome"
|
||||
|
@ -7885,6 +7931,10 @@ msgstr "Mover Nodes no Pai"
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr "Duplicar Nó(s)"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
|
|
|
@ -3325,6 +3325,20 @@ msgstr "Predefinido..."
|
|||
msgid "Reimport"
|
||||
msgstr "Reimportar"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr "Alterar o driver de vídeo requer reiniciar o editor."
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "Falha ao carregar recurso."
|
||||
|
@ -7118,6 +7132,38 @@ msgstr "Caminho de Instalação do Projeto:"
|
|||
msgid "Browse"
|
||||
msgstr "Navegar"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr "Projeto sem nome"
|
||||
|
@ -7840,6 +7886,10 @@ msgstr "Mover Nós no Parente"
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr "Duplicar Nó(s)"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr "O nó deve pertencer à cena editada para se tornar root."
|
||||
|
|
|
@ -3397,6 +3397,20 @@ msgstr "Presetare..."
|
|||
msgid "Reimport"
|
||||
msgstr "Reimportă"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr "Schimbarea driver-ului video necesită restartarea editorului."
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "Încărcarea resursei a eșuat."
|
||||
|
@ -7294,6 +7308,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -8004,6 +8050,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3342,6 +3342,20 @@ msgstr "Предустановка..."
|
|||
msgid "Reimport"
|
||||
msgstr "Переимпортировать"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr "Для изменения видеодрайвера необходим перезапуск редактора."
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "Не удалось загрузить ресурс."
|
||||
|
@ -7137,6 +7151,38 @@ msgstr "Путь установки проекта:"
|
|||
msgid "Browse"
|
||||
msgstr "Обзор"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr "Безымянный проект"
|
||||
|
@ -7863,6 +7909,10 @@ msgstr "Перемещение узлов в Родительский"
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr "Дублировать узел(узлы)"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr "Узел должен принадлежать редактируемой сцене, что бы стать корневым."
|
||||
|
|
|
@ -3197,6 +3197,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr ""
|
||||
|
@ -6931,6 +6944,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -7622,6 +7667,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3256,6 +3256,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr ""
|
||||
|
@ -7080,6 +7093,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -7780,6 +7825,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3382,6 +3382,19 @@ msgstr "Prednastavitev..."
|
|||
msgid "Reimport"
|
||||
msgstr "Ponovno Uvozi"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "Napaka pri nalaganju vira."
|
||||
|
@ -7274,6 +7287,38 @@ msgstr "Pot Projekta:"
|
|||
msgid "Browse"
|
||||
msgstr "Brskaj"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -7978,6 +8023,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3192,6 +3192,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr ""
|
||||
|
@ -6924,6 +6937,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -7615,6 +7660,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3411,6 +3411,19 @@ msgstr "Поставке..."
|
|||
msgid "Reimport"
|
||||
msgstr "Поново увези"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "Грешка при учитавању ресурса."
|
||||
|
@ -7358,6 +7371,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -8063,6 +8108,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3207,6 +3207,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr ""
|
||||
|
@ -6971,6 +6984,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -7665,6 +7710,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3642,6 +3642,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "Misslyckades att ladda resurs."
|
||||
|
@ -7641,6 +7654,38 @@ msgstr "Sökväg till projektet:"
|
|||
msgid "Browse"
|
||||
msgstr "Bläddra"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Unnamed Project"
|
||||
|
@ -8381,6 +8426,10 @@ msgstr "Flytta Noder i Förälder"
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr "Duplicera Nod(er)"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3204,6 +3204,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr ""
|
||||
|
@ -6942,6 +6955,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -7635,6 +7680,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3193,6 +3193,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr ""
|
||||
|
@ -6923,6 +6936,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -7614,6 +7659,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3355,6 +3355,19 @@ msgstr "แบบ..."
|
|||
msgid "Reimport"
|
||||
msgstr "นำเข้าใหม่"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "โหลดรีซอร์สไม่ได้"
|
||||
|
@ -7288,6 +7301,38 @@ msgstr "ที่อยู่โปรเจกต์:"
|
|||
msgid "Browse"
|
||||
msgstr "เลือก"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr "โปรเจกต์ไม่มีชื่อ"
|
||||
|
@ -8007,6 +8052,10 @@ msgstr "ย้ายโหนดในโหนดแม่"
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr "ทำซ้ำโหนด"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3416,6 +3416,19 @@ msgstr "Ön ayar..."
|
|||
msgid "Reimport"
|
||||
msgstr "Yeniden İçe Aktar"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "Kaynak yükleme başarısız oldu."
|
||||
|
@ -7354,6 +7367,38 @@ msgstr "Proje Yolu:"
|
|||
msgid "Browse"
|
||||
msgstr "Gözat"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr "Adsız Proje"
|
||||
|
@ -8081,6 +8126,10 @@ msgstr "Düğümleri Ataya Taşı"
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr "Düğüm(leri) Çoğalt"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3324,6 +3324,20 @@ msgstr "Заздалегідь установлений..."
|
|||
msgid "Reimport"
|
||||
msgstr "Переімпортувати"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr "Зміна відеодрайвера потребує перезапуску редактора."
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "Не вдалося завантажити ресурс."
|
||||
|
@ -7132,6 +7146,38 @@ msgstr "Шлях встановлення проекту:"
|
|||
msgid "Browse"
|
||||
msgstr "Вибрати"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr "Проект без назви"
|
||||
|
@ -7858,6 +7904,10 @@ msgstr "Пересунути вузли у батьківський"
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr "Дублювати вузли"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr "Щоб стати кореневим, вузол має належати редагованій сцені."
|
||||
|
|
|
@ -3229,6 +3229,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr ""
|
||||
|
@ -7032,6 +7045,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -7727,6 +7772,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3287,6 +3287,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr ""
|
||||
|
@ -7105,6 +7118,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -7807,6 +7852,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr "Nhân đôi Node(s)"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3280,6 +3280,20 @@ msgstr "预设..."
|
|||
msgid "Reimport"
|
||||
msgstr "重新导入"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr "改变视频驱动需要重启编辑器。"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "加载资源失败。"
|
||||
|
@ -7072,6 +7086,38 @@ msgstr "项目安装路径:"
|
|||
msgid "Browse"
|
||||
msgstr "浏览"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr "未命名项目"
|
||||
|
@ -7777,6 +7823,10 @@ msgstr "在父节点中移动多个节点"
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr "复制节点"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3441,6 +3441,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr "導入"
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr "資源加載失敗。"
|
||||
|
@ -7370,6 +7383,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr "瀏覽"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -8087,6 +8132,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
|
@ -3349,6 +3349,19 @@ msgstr ""
|
|||
msgid "Reimport"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Save scenes, re-import and restart"
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid "Changing the type of an imported file requires editor restart."
|
||||
msgstr ""
|
||||
|
||||
#: editor/import_dock.cpp
|
||||
msgid ""
|
||||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||||
msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Failed to load resource."
|
||||
msgstr ""
|
||||
|
@ -7228,6 +7241,38 @@ msgstr ""
|
|||
msgid "Browse"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 3.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Higher visual quality\n"
|
||||
"All features available\n"
|
||||
"Incompatible with older hardware\n"
|
||||
"Not recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "OpenGL ES 2.0"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
"Lower visual quality\n"
|
||||
"Some features not available\n"
|
||||
"Works on most hardware\n"
|
||||
"Recommended for web games"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Unnamed Project"
|
||||
msgstr ""
|
||||
|
@ -7936,6 +7981,10 @@ msgstr ""
|
|||
msgid "Duplicate Node(s)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Node must belong to the edited scene to become root."
|
||||
msgstr ""
|
||||
|
|
Loading…
Reference in a new issue