Fix wrong DirAccess example

This commit is contained in:
kobewi 2022-09-21 23:43:52 +02:00
parent 0b06f8b0bd
commit 185be4a788

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@ -9,11 +9,10 @@
Most of the methods have a static alternative that can be used without creating a [DirAccess]. Static methods only support absolute paths (including [code]res://[/code] and [code]user://[/code]).
[codeblock]
# Standard
var dir = Directory.new()
dir.open("user://levels")
var dir = DirAccess.open("user://levels")
dir.make_dir("world1")
# Static
Directory.make_dir_absolute("user://levels/world1")
DirAccess.make_dir_absolute("user://levels/world1")
[/codeblock]
[b]Note:[/b] Many resources types are imported (e.g. textures or sound files), and their source asset will not be included in the exported game, as only the imported version is used. Use [ResourceLoader] to access imported resources.
Here is an example on how to iterate through the files of a directory: