Fix heap-use-after-free when using TileMap editor
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1 changed files with 3 additions and 1 deletions
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@ -1488,13 +1488,15 @@ void TileMapEditorTilesPlugin::_update_fix_selected_and_hovered() {
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}
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// Selection if needed.
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for (RBSet<TileMapCell>::Element *E = tile_set_selection.front(); E; E = E->next()) {
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for (RBSet<TileMapCell>::Element *E = tile_set_selection.front(); E;) {
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RBSet<TileMapCell>::Element *N = E->next();
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const TileMapCell *selected = &(E->get());
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if (!tile_set->has_source(selected->source_id) ||
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!tile_set->get_source(selected->source_id)->has_tile(selected->get_atlas_coords()) ||
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!tile_set->get_source(selected->source_id)->has_alternative_tile(selected->get_atlas_coords(), selected->alternative_tile)) {
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tile_set_selection.erase(E);
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}
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E = N;
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}
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if (!tile_map_selection.is_empty()) {
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