Merge pull request #6945 from Hinsbart/script_dnd

Ability to drag script files from Filesystem dock to SceneTree dock.
This commit is contained in:
Rémi Verschelde 2016-10-30 12:10:45 +01:00 committed by GitHub
commit 1ee1a959ab
4 changed files with 38 additions and 2 deletions

View file

@ -1760,6 +1760,15 @@ void SceneTreeDock::_files_dropped(Vector<String> p_files,NodePath p_to,int p_ty
_perform_instance_scenes(p_files,node,to_pos); _perform_instance_scenes(p_files,node,to_pos);
} }
void SceneTreeDock::_script_dropped(String p_file, NodePath p_to) {
Ref<Script> scr = ResourceLoader::load(p_file);
ERR_FAIL_COND(!scr.is_valid());
Node *n = get_node(p_to);
if (n) {
n->set_script(scr.get_ref_ptr());
}
}
void SceneTreeDock::_nodes_dragged(Array p_nodes,NodePath p_to,int p_type) { void SceneTreeDock::_nodes_dragged(Array p_nodes,NodePath p_to,int p_type) {
Vector<Node*> nodes; Vector<Node*> nodes;
@ -1899,6 +1908,7 @@ void SceneTreeDock::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_new_scene_from"),&SceneTreeDock::_new_scene_from); ObjectTypeDB::bind_method(_MD("_new_scene_from"),&SceneTreeDock::_new_scene_from);
ObjectTypeDB::bind_method(_MD("_nodes_dragged"),&SceneTreeDock::_nodes_dragged); ObjectTypeDB::bind_method(_MD("_nodes_dragged"),&SceneTreeDock::_nodes_dragged);
ObjectTypeDB::bind_method(_MD("_files_dropped"),&SceneTreeDock::_files_dropped); ObjectTypeDB::bind_method(_MD("_files_dropped"),&SceneTreeDock::_files_dropped);
ObjectTypeDB::bind_method(_MD("_script_dropped"),&SceneTreeDock::_script_dropped);
ObjectTypeDB::bind_method(_MD("_tree_rmb"),&SceneTreeDock::_tree_rmb); ObjectTypeDB::bind_method(_MD("_tree_rmb"),&SceneTreeDock::_tree_rmb);
ObjectTypeDB::bind_method(_MD("_filter_changed"),&SceneTreeDock::_filter_changed); ObjectTypeDB::bind_method(_MD("_filter_changed"),&SceneTreeDock::_filter_changed);
ObjectTypeDB::bind_method(_MD("_focus_node"),&SceneTreeDock::_focus_node); ObjectTypeDB::bind_method(_MD("_focus_node"),&SceneTreeDock::_focus_node);
@ -1990,6 +2000,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
scene_tree->connect("open_script",this,"_script_open_request"); scene_tree->connect("open_script",this,"_script_open_request");
scene_tree->connect("nodes_rearranged",this,"_nodes_dragged"); scene_tree->connect("nodes_rearranged",this,"_nodes_dragged");
scene_tree->connect("files_dropped",this,"_files_dropped"); scene_tree->connect("files_dropped",this,"_files_dropped");
scene_tree->connect("script_dropped",this,"_script_dropped");
scene_tree->connect("nodes_dragged",this,"_nodes_drag_begin"); scene_tree->connect("nodes_dragged",this,"_nodes_drag_begin");
scene_tree->get_scene_tree()->connect("item_double_clicked", this, "_focus_node"); scene_tree->get_scene_tree()->connect("item_double_clicked", this, "_focus_node");

View file

@ -150,6 +150,7 @@ class SceneTreeDock : public VBoxContainer {
void _nodes_dragged(Array p_nodes,NodePath p_to,int p_type); void _nodes_dragged(Array p_nodes,NodePath p_to,int p_type);
void _files_dropped(Vector<String> p_files,NodePath p_to,int p_type); void _files_dropped(Vector<String> p_files,NodePath p_to,int p_type);
void _script_dropped(String p_file, NodePath p_to);
void _tree_rmb(const Vector2& p_menu_pos); void _tree_rmb(const Vector2& p_menu_pos);

View file

@ -971,6 +971,10 @@ Variant SceneTreeEditor::get_drag_data_fw(const Point2& p_point,Control* p_from)
return drag_data; return drag_data;
} }
bool SceneTreeEditor::_is_script_type(const StringName &p_type) const {
return (script_types->find(p_type));
}
bool SceneTreeEditor::can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const { bool SceneTreeEditor::can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const {
if (!can_rename) if (!can_rename)
@ -998,9 +1002,13 @@ bool SceneTreeEditor::can_drop_data_fw(const Point2& p_point,const Variant& p_da
if (files.size()==0) if (files.size()==0)
return false; //weird return false; //weird
if (_is_script_type(EditorFileSystem::get_singleton()->get_file_type(files[0]))) {
tree->set_drop_mode_flags(Tree::DROP_MODE_ON_ITEM);
return true;
}
for(int i=0;i<files.size();i++) { for(int i=0;i<files.size();i++) {
String file = files[0]; String file = files[i];
String ftype = EditorFileSystem::get_singleton()->get_file_type(file); String ftype = EditorFileSystem::get_singleton()->get_file_type(file);
if (ftype!="PackedScene") if (ftype!="PackedScene")
return false; return false;
@ -1044,7 +1052,15 @@ void SceneTreeEditor::drop_data_fw(const Point2& p_point,const Variant& p_data,C
if (String(d["type"])=="files") { if (String(d["type"])=="files") {
emit_signal("files_dropped",d["files"],np,section); Vector<String> files = d["files"];
String ftype = EditorFileSystem::get_singleton()->get_file_type(files[0]);
if (_is_script_type(ftype)) {
emit_signal("script_dropped", files[0],np);
} else {
emit_signal("files_dropped",files,np,section);
}
} }
} }
@ -1113,6 +1129,7 @@ void SceneTreeEditor::_bind_methods() {
ADD_SIGNAL( MethodInfo("nodes_dragged") ); ADD_SIGNAL( MethodInfo("nodes_dragged") );
ADD_SIGNAL( MethodInfo("nodes_rearranged",PropertyInfo(Variant::ARRAY,"paths"),PropertyInfo(Variant::NODE_PATH,"to_path"),PropertyInfo(Variant::INT,"type") ) ); ADD_SIGNAL( MethodInfo("nodes_rearranged",PropertyInfo(Variant::ARRAY,"paths"),PropertyInfo(Variant::NODE_PATH,"to_path"),PropertyInfo(Variant::INT,"type") ) );
ADD_SIGNAL( MethodInfo("files_dropped",PropertyInfo(Variant::STRING_ARRAY,"files"),PropertyInfo(Variant::NODE_PATH,"to_path"),PropertyInfo(Variant::INT,"type") ) ); ADD_SIGNAL( MethodInfo("files_dropped",PropertyInfo(Variant::STRING_ARRAY,"files"),PropertyInfo(Variant::NODE_PATH,"to_path"),PropertyInfo(Variant::INT,"type") ) );
ADD_SIGNAL( MethodInfo("script_dropped",PropertyInfo(Variant::STRING,"file"),PropertyInfo(Variant::NODE_PATH,"to_path")));
ADD_SIGNAL( MethodInfo("rmb_pressed",PropertyInfo(Variant::VECTOR2,"pos")) ) ; ADD_SIGNAL( MethodInfo("rmb_pressed",PropertyInfo(Variant::VECTOR2,"pos")) ) ;
ADD_SIGNAL( MethodInfo("open") ); ADD_SIGNAL( MethodInfo("open") );
@ -1209,12 +1226,16 @@ SceneTreeEditor::SceneTreeEditor(bool p_label,bool p_can_rename, bool p_can_open
update_timer->set_wait_time(0.5); update_timer->set_wait_time(0.5);
add_child(update_timer); add_child(update_timer);
script_types = memnew(List<StringName>);
ObjectTypeDB::get_inheriters_from("Script", script_types);
} }
SceneTreeEditor::~SceneTreeEditor() { SceneTreeEditor::~SceneTreeEditor() {
memdelete(script_types);
} }

View file

@ -137,6 +137,9 @@ class SceneTreeEditor : public Control {
Timer* update_timer; Timer* update_timer;
List<StringName> *script_types;
bool _is_script_type(const StringName &p_type) const;
public: public:
void set_filter(const String& p_filter); void set_filter(const String& p_filter);