Fixes crash when calling VisualShader::set_mode
(cherry picked from commit f455f873c7
)
This commit is contained in:
parent
a81f896ec1
commit
61c00938a2
1 changed files with 2 additions and 0 deletions
|
@ -602,6 +602,8 @@ void VisualShader::get_node_connections(Type p_type, List<Connection> *r_connect
|
||||||
}
|
}
|
||||||
|
|
||||||
void VisualShader::set_mode(Mode p_mode) {
|
void VisualShader::set_mode(Mode p_mode) {
|
||||||
|
ERR_FAIL_INDEX_MSG(p_mode, Mode::MODE_MAX, vformat("Invalid shader mode: %d.", p_mode));
|
||||||
|
|
||||||
if (shader_mode == p_mode) {
|
if (shader_mode == p_mode) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue