Fixes crash when calling VisualShader::set_mode

(cherry picked from commit f455f873c7)
This commit is contained in:
andybarcia 2021-02-16 14:46:20 +01:00 committed by Rémi Verschelde
parent a81f896ec1
commit 61c00938a2
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GPG key ID: C3336907360768E1

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@ -602,6 +602,8 @@ void VisualShader::get_node_connections(Type p_type, List<Connection> *r_connect
}
void VisualShader::set_mode(Mode p_mode) {
ERR_FAIL_INDEX_MSG(p_mode, Mode::MODE_MAX, vformat("Invalid shader mode: %d.", p_mode));
if (shader_mode == p_mode) {
return;
}