Merge pull request #41507 from skyace65/AudioListener

Mention listener node in AudioStreamPlayer3D description
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Rémi Verschelde 2020-08-28 23:28:44 +02:00 committed by GitHub
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@ -5,6 +5,7 @@
</brief_description>
<description>
Plays a sound effect with directed sound effects, dampens with distance if needed, generates effect of hearable position in space.
By default, audio is heard from the camera position. This can be changed by adding a [Listener3D] node to the scene and enabling it by calling [method Listener3D.make_current] on it.
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/audio/audio_streams.html</link>