Merge pull request #69588 from TokageItLab/fix-play-bw

Fix AnimationPlayer play backward doesn't process just current key & AnimationPlaybackTrack seeking for preview
This commit is contained in:
Rémi Verschelde 2022-12-05 11:32:18 +01:00
commit 777dca33b0
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GPG key ID: C3336907360768E1
2 changed files with 3 additions and 3 deletions

View file

@ -216,8 +216,8 @@ void AnimationPlayerEditor::_play_from_pressed() {
player->stop(); //so it won't blend with itself
}
ERR_FAIL_COND_EDMSG(!_validate_tracks(player->get_animation(current)), "Animation tracks may have any invalid key, abort playing.");
player->play(current);
player->seek(time);
player->play(current);
}
//unstop
@ -254,8 +254,8 @@ void AnimationPlayerEditor::_play_bw_from_pressed() {
player->stop(); //so it won't blend with itself
}
ERR_FAIL_COND_EDMSG(!_validate_tracks(player->get_animation(current)), "Animation tracks may have any invalid key, abort playing.");
player->play(current, -1, -1, true);
player->seek(time);
player->play(current, -1, -1, true);
}
//unstop

View file

@ -955,7 +955,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
break;
}
if (player->is_playing() || p_seeked) {
if (player->is_playing()) {
player->play(anim_name);
player->seek(at_anim_pos);
nc->animation_playing = true;