Fix uninitialized variables in Line2D, JSONParseResult and TileMap
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26f99beac3
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850a54a2a5
6 changed files with 8 additions and 3 deletions
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@ -805,6 +805,9 @@ public:
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void set_result(const Variant &p_result);
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Variant get_result() const;
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JSONParseResult() :
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error_line(-1) {}
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};
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class _JSON : public Object {
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@ -14,7 +14,7 @@
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<member name="error" type="int" setter="set_error" getter="get_error" enum="Error">
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The error type if the JSON source was not successfully parsed. See the [@GlobalScope] [code]ERR_*[/code] constants.
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</member>
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<member name="error_line" type="int" setter="set_error_line" getter="get_error_line" default="116547728">
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<member name="error_line" type="int" setter="set_error_line" getter="get_error_line" default="-1">
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The line number where the error occurred if JSON source was not successfully parsed.
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</member>
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<member name="error_string" type="String" setter="set_error_string" getter="get_error_string" default="""">
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@ -93,7 +93,7 @@
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<member name="texture" type="Texture" setter="set_texture" getter="get_texture" default="null">
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The texture used for the line's texture. Uses [code]texture_mode[/code] for drawing style.
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</member>
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<member name="texture_mode" type="int" setter="set_texture_mode" getter="get_texture_mode" enum="Line2D.LineTextureMode" default="1101004800">
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<member name="texture_mode" type="int" setter="set_texture_mode" getter="get_texture_mode" enum="Line2D.LineTextureMode" default="0">
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The style to render the [code]texture[/code] on the line. Use [code]LINE_TEXTURE_*[/code] constants.
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</member>
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<member name="width" type="float" setter="set_width" getter="get_width" default="10.0">
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@ -286,7 +286,7 @@
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<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1">
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The collision mask(s) for all colliders in the TileMap.
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</member>
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<member name="collision_use_kinematic" type="bool" setter="set_collision_use_kinematic" getter="get_collision_use_kinematic" default="true">
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<member name="collision_use_kinematic" type="bool" setter="set_collision_use_kinematic" getter="get_collision_use_kinematic" default="false">
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If [code]true[/code], TileMap collisions will be handled as a kinematic body. If [code]false[/code], collisions will be handled as static body.
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</member>
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<member name="collision_use_parent" type="bool" setter="set_collision_use_parent" getter="get_collision_use_parent" default="false">
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@ -44,6 +44,7 @@ Line2D::Line2D() {
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_end_cap_mode = LINE_CAP_NONE;
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_width = 10;
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_default_color = Color(0.4, 0.5, 1);
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_texture_mode = LINE_TEXTURE_NONE;
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_sharp_limit = 2.f;
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_round_precision = 8;
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}
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@ -1829,6 +1829,7 @@ TileMap::TileMap() {
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half_offset = HALF_OFFSET_DISABLED;
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use_parent = false;
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collision_parent = NULL;
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use_kinematic = false;
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navigation = NULL;
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y_sort_mode = false;
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occluder_light_mask = 1;
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