Merge pull request #96902 from SaracenOne/animation_selection_box
Fix selection box + scrolling in animation editor.
This commit is contained in:
commit
86b40fe637
2 changed files with 61 additions and 12 deletions
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@ -5705,9 +5705,11 @@ void AnimationTrackEditor::_box_selection_draw() {
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}
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void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) {
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if (panner->gui_input(p_event)) {
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scroll->accept_event();
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return;
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if (!box_selecting) {
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if (panner->gui_input(p_event)) {
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scroll->accept_event();
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return;
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}
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}
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Ref<InputEventMouseButton> mb = p_event;
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@ -5758,6 +5760,8 @@ void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) {
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Vector2 from = box_selecting_from;
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Vector2 to = scroll->get_global_transform().xform(mm->get_position());
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box_selecting_to = to;
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if (from.x > to.x) {
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SWAP(from.x, to.x);
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}
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@ -5767,11 +5771,7 @@ void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) {
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}
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Rect2 rect(from, to - from);
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Rect2 scroll_rect = Rect2(scroll->get_global_position(), scroll->get_size());
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rect = scroll_rect.intersection(rect);
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box_selection->set_position(rect.position);
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box_selection->set_size(rect.size);
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box_selection->set_rect(Rect2(from - scroll->get_global_position(), rect.get_size()));
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box_select_rect = rect;
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}
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}
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@ -5790,6 +5790,39 @@ void AnimationTrackEditor::_toggle_bezier_edit() {
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}
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}
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void AnimationTrackEditor::_scroll_changed(const Vector2 &p_val) {
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if (box_selecting) {
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const Vector2 scroll_difference = p_val - prev_scroll_position;
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Vector2 from = box_selecting_from - scroll_difference;
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Vector2 to = box_selecting_to;
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box_selecting_from = from;
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if (from.x > to.x) {
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SWAP(from.x, to.x);
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}
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if (from.y > to.y) {
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SWAP(from.y, to.y);
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}
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Rect2 rect(from, to - from);
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box_selection->set_rect(Rect2(from - scroll->get_global_position(), rect.get_size()));
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box_select_rect = rect;
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}
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prev_scroll_position = p_val;
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}
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void AnimationTrackEditor::_v_scroll_changed(float p_val) {
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_scroll_changed(Vector2(prev_scroll_position.x, p_val));
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}
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void AnimationTrackEditor::_h_scroll_changed(float p_val) {
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_scroll_changed(Vector2(p_val, prev_scroll_position.y));
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}
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void AnimationTrackEditor::_pan_callback(Vector2 p_scroll_vec, Ref<InputEvent> p_event) {
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Ref<InputEventWithModifiers> iewm = p_event;
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if (iewm.is_valid() && iewm->is_alt_pressed()) {
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@ -7272,9 +7305,15 @@ AnimationTrackEditor::AnimationTrackEditor() {
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panner->set_scroll_zoom_factor(AnimationTimelineEdit::SCROLL_ZOOM_FACTOR_IN);
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panner->set_callbacks(callable_mp(this, &AnimationTrackEditor::_pan_callback), callable_mp(this, &AnimationTrackEditor::_zoom_callback));
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box_selection_container = memnew(Control);
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box_selection_container->set_v_size_flags(SIZE_EXPAND_FILL);
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box_selection_container->set_clip_contents(true);
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timeline_vbox->add_child(box_selection_container);
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scroll = memnew(ScrollContainer);
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timeline_vbox->add_child(scroll);
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scroll->set_v_size_flags(SIZE_EXPAND_FILL);
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box_selection_container->add_child(scroll);
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scroll->set_anchors_and_offsets_preset(PRESET_FULL_RECT);
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VScrollBar *sb = scroll->get_v_scroll_bar();
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scroll->remove_child(sb);
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timeline_scroll->add_child(sb); // Move here so timeline and tracks are always aligned.
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@ -7282,6 +7321,9 @@ AnimationTrackEditor::AnimationTrackEditor() {
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scroll->connect(SceneStringName(gui_input), callable_mp(this, &AnimationTrackEditor::_scroll_input));
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scroll->connect(SceneStringName(focus_exited), callable_mp(panner.ptr(), &ViewPanner::release_pan_key));
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scroll->get_v_scroll_bar()->connect(SceneStringName(value_changed), callable_mp(this, &AnimationTrackEditor::_v_scroll_changed));
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scroll->get_h_scroll_bar()->connect(SceneStringName(value_changed), callable_mp(this, &AnimationTrackEditor::_h_scroll_changed));
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bezier_edit = memnew(AnimationBezierTrackEdit);
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timeline_vbox->add_child(bezier_edit);
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bezier_edit->set_editor(this);
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@ -7493,8 +7535,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
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ichb->add_child(insert_confirm_reset);
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box_selection = memnew(Control);
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add_child(box_selection);
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box_selection->set_as_top_level(true);
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box_selection_container->add_child(box_selection);
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box_selection->set_mouse_filter(MOUSE_FILTER_IGNORE);
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box_selection->hide();
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box_selection->connect(SceneStringName(draw), callable_mp(this, &AnimationTrackEditor::_box_selection_draw));
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@ -498,6 +498,10 @@ class AnimationTrackEditor : public VBoxContainer {
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PropertyInfo _find_hint_for_track(int p_idx, NodePath &r_base_path, Variant *r_current_val = nullptr);
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void _scroll_changed(const Vector2 &p_val);
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void _v_scroll_changed(float p_val);
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void _h_scroll_changed(float p_val);
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Ref<ViewPanner> panner;
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void _pan_callback(Vector2 p_scroll_vec, Ref<InputEvent> p_event);
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void _zoom_callback(float p_zoom_factor, Vector2 p_origin, Ref<InputEvent> p_event);
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@ -540,11 +544,15 @@ class AnimationTrackEditor : public VBoxContainer {
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void _update_key_edit();
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void _clear_key_edit();
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Control *box_selection_container = nullptr;
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Control *box_selection = nullptr;
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void _box_selection_draw();
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bool box_selecting = false;
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Vector2 box_selecting_from;
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Vector2 box_selecting_to;
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Rect2 box_select_rect;
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Vector2 prev_scroll_position;
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void _scroll_input(const Ref<InputEvent> &p_event);
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Vector<Ref<AnimationTrackEditPlugin>> track_edit_plugins;
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