Restore rendering on a separate thread

This commit is contained in:
m4nu3lf 2017-10-06 23:24:23 +01:00
parent ebbe2bd572
commit 871c47a2bb
3 changed files with 7 additions and 39 deletions

View file

@ -822,8 +822,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
OS::get_singleton()->_keep_screen_on = GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true);
if (rtm == -1) {
rtm = GLOBAL_DEF("rendering/threads/thread_model", OS::RENDER_THREAD_SAFE);
if (rtm >= 1) //hack for now
rtm = 1;
}
if (rtm >= 0 && rtm < 3) {

View file

@ -37,14 +37,7 @@ void VisualServerWrapMT::thread_exit() {
void VisualServerWrapMT::thread_draw() {
draw_mutex->lock();
draw_pending--;
bool draw = (draw_pending == 0); // only draw when no more flushes are pending
draw_mutex->unlock();
if (draw) {
if (!atomic_decrement(&draw_pending)) {
visual_server->draw();
}
@ -52,11 +45,7 @@ void VisualServerWrapMT::thread_draw() {
void VisualServerWrapMT::thread_flush() {
draw_mutex->lock();
draw_pending--;
draw_mutex->unlock();
atomic_decrement(&draw_pending);
}
void VisualServerWrapMT::_thread_callback(void *_instance) {
@ -92,15 +81,8 @@ void VisualServerWrapMT::sync() {
if (create_thread) {
/* TODO: sync with the thread */
/*
ERR_FAIL_COND(!draw_mutex);
draw_mutex->lock();
draw_pending++; //cambiar por un saferefcount
draw_mutex->unlock();
*/
//command_queue.push( this, &VisualServerWrapMT::thread_flush);
atomic_increment(&draw_pending);
command_queue.push_and_sync(this, &VisualServerWrapMT::thread_flush);
} else {
command_queue.flush_all(); //flush all pending from other threads
@ -111,14 +93,8 @@ void VisualServerWrapMT::draw() {
if (create_thread) {
/* TODO: Make it draw
ERR_FAIL_COND(!draw_mutex);
draw_mutex->lock();
draw_pending++; //cambiar por un saferefcount
draw_mutex->unlock();
command_queue.push( this, &VisualServerWrapMT::thread_draw);
*/
atomic_increment(&draw_pending);
command_queue.push(this, &VisualServerWrapMT::thread_draw);
} else {
visual_server->draw();
@ -129,7 +105,6 @@ void VisualServerWrapMT::init() {
if (create_thread) {
draw_mutex = Mutex::create();
print_line("CREATING RENDER THREAD");
OS::get_singleton()->release_rendering_thread();
if (create_thread) {
@ -181,9 +156,6 @@ void VisualServerWrapMT::finish() {
canvas_item_free_cached_ids();
canvas_light_occluder_free_cached_ids();
canvas_occluder_polygon_free_cached_ids();
if (draw_mutex)
memdelete(draw_mutex);
}
VisualServerWrapMT::VisualServerWrapMT(VisualServer *p_contained, bool p_create_thread)
@ -192,7 +164,6 @@ VisualServerWrapMT::VisualServerWrapMT(VisualServer *p_contained, bool p_create_
visual_server = p_contained;
create_thread = p_create_thread;
thread = NULL;
draw_mutex = NULL;
draw_pending = 0;
draw_thread_up = false;
alloc_mutex = Mutex::create();

View file

@ -52,8 +52,7 @@ class VisualServerWrapMT : public VisualServer {
volatile bool draw_thread_up;
bool create_thread;
Mutex *draw_mutex;
int draw_pending;
uint64_t draw_pending;
void thread_draw();
void thread_flush();