Made reload current project ask for confirmation with unsaved changes
(cherry picked from commit eb81ac8fc5
)
This commit is contained in:
parent
c4897c4b8d
commit
8d1827cf7c
2 changed files with 41 additions and 15 deletions
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@ -1703,6 +1703,7 @@ void EditorNode::_dialog_action(String p_file) {
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case FILE_CLOSE:
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case FILE_CLOSE_ALL_AND_QUIT:
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case FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER:
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case FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT:
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case SCENE_TAB_CLOSE:
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case FILE_SAVE_SCENE:
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case FILE_SAVE_AS_SCENE: {
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@ -2354,17 +2355,23 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
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} break;
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case FILE_CLOSE_ALL_AND_QUIT:
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case FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER:
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case FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT:
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case FILE_CLOSE: {
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if (!p_confirmed) {
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tab_closing = p_option == FILE_CLOSE ? editor_data.get_edited_scene() : _next_unsaved_scene(false);
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_scene_tab_changed(tab_closing);
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if (unsaved_cache || p_option == FILE_CLOSE_ALL_AND_QUIT || p_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER) {
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if (unsaved_cache || p_option == FILE_CLOSE_ALL_AND_QUIT || p_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER || p_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
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Node *scene_root = editor_data.get_edited_scene_root(tab_closing);
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if (scene_root) {
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String scene_filename = scene_root->get_filename();
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if (p_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
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save_confirmation->get_ok()->set_text(TTR("Save & Reload"));
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save_confirmation->set_text(vformat(TTR("Save changes to '%s' before reloading?"), scene_filename != "" ? scene_filename : "unsaved scene"));
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} else {
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save_confirmation->get_ok()->set_text(TTR("Save & Close"));
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save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), scene_filename != "" ? scene_filename : "unsaved scene"));
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}
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save_confirmation->popup_centered_minsize();
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break;
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}
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@ -2698,11 +2705,9 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
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case FILE_EXPLORE_ANDROID_BUILD_TEMPLATES: {
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OS::get_singleton()->shell_open("file://" + ProjectSettings::get_singleton()->get_resource_path().plus_file("android"));
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} break;
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case RUN_RELOAD_CURRENT_PROJECT: {
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restart_editor();
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} break;
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case FILE_QUIT:
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case RUN_PROJECT_MANAGER: {
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case RUN_PROJECT_MANAGER:
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case RELOAD_CURRENT_PROJECT: {
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if (!p_confirmed) {
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bool save_each = EDITOR_GET("interface/editor/save_each_scene_on_quit");
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if (_next_unsaved_scene(!save_each) == -1) {
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@ -2717,7 +2722,13 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
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}
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} else {
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if (save_each) {
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_menu_option_confirm(p_option == FILE_QUIT ? FILE_CLOSE_ALL_AND_QUIT : FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER, false);
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if (p_option == RELOAD_CURRENT_PROJECT) {
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_menu_option_confirm(FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT, false);
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} else if (p_option == FILE_QUIT) {
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_menu_option_confirm(FILE_CLOSE_ALL_AND_QUIT, false);
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} else {
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_menu_option_confirm(FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER, false);
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}
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} else {
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String unsaved_scenes;
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int i = _next_unsaved_scene(true, 0);
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@ -2725,9 +2736,13 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
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unsaved_scenes += "\n " + editor_data.get_edited_scene_root(i)->get_filename();
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i = _next_unsaved_scene(true, ++i);
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}
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if (p_option == RELOAD_CURRENT_PROJECT) {
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save_confirmation->get_ok()->set_text(TTR("Save & Reload"));
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save_confirmation->set_text(TTR("Save changes to the following scene(s) before reloading?") + unsaved_scenes);
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} else {
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save_confirmation->get_ok()->set_text(TTR("Save & Quit"));
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save_confirmation->set_text((p_option == FILE_QUIT ? TTR("Save changes to the following scene(s) before quitting?") : TTR("Save changes to the following scene(s) before opening Project Manager?")) + unsaved_scenes);
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}
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save_confirmation->popup_centered_minsize();
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}
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}
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@ -2982,6 +2997,7 @@ void EditorNode::_discard_changes(const String &p_str) {
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switch (current_option) {
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case FILE_CLOSE_ALL_AND_QUIT:
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case FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER:
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case FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT:
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case FILE_CLOSE:
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case FILE_CLOSE_OTHERS:
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case FILE_CLOSE_RIGHT:
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@ -2998,13 +3014,19 @@ void EditorNode::_discard_changes(const String &p_str) {
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_remove_scene(tab_closing);
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_update_scene_tabs();
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if (current_option == FILE_CLOSE_ALL_AND_QUIT || current_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER) {
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if (current_option == FILE_CLOSE_ALL_AND_QUIT || current_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER || current_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
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// If restore tabs is enabled, reopen the scene that has just been closed, so it's remembered properly.
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if (bool(EDITOR_GET("interface/scene_tabs/restore_scenes_on_load"))) {
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_menu_option_confirm(FILE_OPEN_PREV, true);
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}
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if (_next_unsaved_scene(false) == -1) {
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current_option = current_option == FILE_CLOSE_ALL_AND_QUIT ? FILE_QUIT : RUN_PROJECT_MANAGER;
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if (current_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
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current_option = RELOAD_CURRENT_PROJECT;
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} else if (current_option == FILE_CLOSE_ALL_AND_QUIT) {
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current_option = FILE_QUIT;
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} else {
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current_option = RUN_PROJECT_MANAGER;
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}
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_discard_changes();
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} else {
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_menu_option_confirm(current_option, false);
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@ -3042,6 +3064,9 @@ void EditorNode::_discard_changes(const String &p_str) {
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Error err = OS::get_singleton()->execute(exec, args, false, &pid);
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ERR_FAIL_COND(err);
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} break;
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case RELOAD_CURRENT_PROJECT: {
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restart_editor();
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} break;
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}
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}
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@ -6397,7 +6422,7 @@ EditorNode::EditorNode() {
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tool_menu->add_item(TTR("Orphan Resource Explorer..."), TOOLS_ORPHAN_RESOURCES);
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p->add_separator();
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p->add_shortcut(ED_SHORTCUT("editor/reload_current_project", TTR("Reload Current Project")), RUN_RELOAD_CURRENT_PROJECT);
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p->add_shortcut(ED_SHORTCUT("editor/reload_current_project", TTR("Reload Current Project")), RELOAD_CURRENT_PROJECT);
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#ifdef OSX_ENABLED
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p->add_shortcut(ED_SHORTCUT("editor/quit_to_project_list", TTR("Quit to Project List"), KEY_MASK_SHIFT + KEY_MASK_ALT + KEY_Q), RUN_PROJECT_MANAGER, true);
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#else
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@ -146,6 +146,7 @@ private:
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FILE_CLOSE_ALL,
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FILE_CLOSE_ALL_AND_QUIT,
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FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER,
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FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT,
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FILE_QUIT,
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FILE_EXTERNAL_OPEN_SCENE,
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EDIT_UNDO,
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@ -164,7 +165,7 @@ private:
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RUN_SCENE_SETTINGS,
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RUN_SETTINGS,
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RUN_USER_DATA_FOLDER,
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RUN_RELOAD_CURRENT_PROJECT,
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RELOAD_CURRENT_PROJECT,
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RUN_PROJECT_MANAGER,
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RUN_FILE_SERVER,
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RUN_LIVE_DEBUG,
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