Highlight hovered inspector categories

This commit is contained in:
Jummit 2021-11-15 19:08:46 +01:00
parent 77416d5806
commit 8ec2d86e5e

View file

@ -31,6 +31,7 @@
#include "editor_inspector.h"
#include "array_property_edit.h"
#include "core/os/input.h"
#include "dictionary_property_edit.h"
#include "editor_feature_profile.h"
#include "editor_node.h"
@ -970,77 +971,89 @@ void EditorInspectorSection::_test_unfold() {
}
void EditorInspectorSection::_notification(int p_what) {
if (p_what == NOTIFICATION_SORT_CHILDREN) {
Ref<Font> font = get_font("font", "Tree");
Ref<Texture> arrow;
switch (p_what) {
case NOTIFICATION_SORT_CHILDREN: {
Ref<Font> font = get_font("font", "Tree");
Ref<Texture> arrow;
if (foldable) {
if (object->editor_is_section_unfolded(section)) {
arrow = get_icon("arrow", "Tree");
} else {
arrow = get_icon("arrow_collapsed", "Tree");
}
}
Size2 size = get_size();
Point2 offset;
offset.y = font->get_height();
if (arrow.is_valid()) {
offset.y = MAX(offset.y, arrow->get_height());
}
offset.y += get_constant("vseparation", "Tree");
offset.x += get_constant("inspector_margin", "Editor");
Rect2 rect(offset, size - offset);
//set children
for (int i = 0; i < get_child_count(); i++) {
Control *c = Object::cast_to<Control>(get_child(i));
if (!c) {
continue;
}
if (c->is_set_as_toplevel()) {
continue;
}
if (!c->is_visible_in_tree()) {
continue;
if (foldable) {
if (object->editor_is_section_unfolded(section)) {
arrow = get_icon("arrow", "Tree");
} else {
arrow = get_icon("arrow_collapsed", "Tree");
}
}
fit_child_in_rect(c, rect);
}
update(); //need to redraw text
}
if (p_what == NOTIFICATION_DRAW) {
Ref<Texture> arrow;
if (foldable) {
if (object->editor_is_section_unfolded(section)) {
arrow = get_icon("arrow", "Tree");
} else {
arrow = get_icon("arrow_collapsed", "Tree");
Size2 size = get_size();
Point2 offset;
offset.y = font->get_height();
if (arrow.is_valid()) {
offset.y = MAX(offset.y, arrow->get_height());
}
}
Ref<Font> font = get_font("font", "Tree");
offset.y += get_constant("vseparation", "Tree");
offset.x += get_constant("inspector_margin", "Editor");
int h = font->get_height();
if (arrow.is_valid()) {
h = MAX(h, arrow->get_height());
}
h += get_constant("vseparation", "Tree");
Rect2 rect(offset, size - offset);
draw_rect(Rect2(Vector2(), Vector2(get_size().width, h)), bg_color);
//set children
for (int i = 0; i < get_child_count(); i++) {
Control *c = Object::cast_to<Control>(get_child(i));
if (!c) {
continue;
}
if (c->is_set_as_toplevel()) {
continue;
}
if (!c->is_visible_in_tree()) {
continue;
}
const int arrow_margin = 3;
Color color = get_color("font_color", "Tree");
draw_string(font, Point2(Math::round((16 + arrow_margin) * EDSCALE), font->get_ascent() + (h - font->get_height()) / 2).floor(), label, color, get_size().width);
fit_child_in_rect(c, rect);
}
if (arrow.is_valid()) {
draw_texture(arrow, Point2(Math::round(arrow_margin * EDSCALE), (h - arrow->get_height()) / 2).floor());
}
update(); //need to redraw text
} break;
case NOTIFICATION_DRAW: {
Ref<Texture> arrow;
if (foldable) {
if (object->editor_is_section_unfolded(section)) {
arrow = get_icon("arrow", "Tree");
} else {
arrow = get_icon("arrow_collapsed", "Tree");
}
}
Ref<Font> font = get_font("font", "Tree");
int h = font->get_height();
if (arrow.is_valid()) {
h = MAX(h, arrow->get_height());
}
h += get_constant("vseparation", "Tree");
Rect2 header_rect = Rect2(Vector2(), Vector2(get_size().width, h));
Color c = bg_color;
c.a *= 0.4;
if (foldable && header_rect.has_point(get_local_mouse_position())) {
c = c.lightened(Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT) ? -0.05 : 0.2);
}
draw_rect(header_rect, c);
const int arrow_margin = 3;
Color color = get_color("font_color", "Tree");
draw_string(font, Point2(Math::round((16 + arrow_margin) * EDSCALE), font->get_ascent() + (h - font->get_height()) / 2).floor(), label, color, get_size().width);
if (arrow.is_valid()) {
draw_texture(arrow, Point2(Math::round(arrow_margin * EDSCALE), (h - arrow->get_height()) / 2).floor());
}
} break;
case NOTIFICATION_MOUSE_ENTER:
case NOTIFICATION_MOUSE_EXIT: {
update();
} break;
}
}
@ -1112,6 +1125,8 @@ void EditorInspectorSection::_gui_input(const Ref<InputEvent> &p_event) {
} else {
vbox->hide();
}
} else if (mb.is_valid() && !mb->is_pressed()) {
update();
}
}