Merge pull request #93828 from kleonc/atlas-texture-fix-draw-rect-flipping
Fix `AtlasTexture::draw_rect` flipping for non-zero margin
This commit is contained in:
commit
9425535602
2 changed files with 8 additions and 25 deletions
|
@ -30,7 +30,6 @@
|
|||
|
||||
#include "texture_rect.h"
|
||||
|
||||
#include "scene/resources/atlas_texture.h"
|
||||
#include "servers/rendering_server.h"
|
||||
|
||||
void TextureRect::_notification(int p_what) {
|
||||
|
@ -92,15 +91,6 @@ void TextureRect::_notification(int p_what) {
|
|||
} break;
|
||||
}
|
||||
|
||||
Ref<AtlasTexture> p_atlas = texture;
|
||||
|
||||
if (p_atlas.is_valid() && !region.has_area()) {
|
||||
Size2 scale_size(size.width / texture->get_width(), size.height / texture->get_height());
|
||||
|
||||
offset.width += hflip ? p_atlas->get_margin().get_position().width * scale_size.width * 2 : 0;
|
||||
offset.height += vflip ? p_atlas->get_margin().get_position().height * scale_size.height * 2 : 0;
|
||||
}
|
||||
|
||||
size.width *= hflip ? -1.0f : 1.0f;
|
||||
size.height *= vflip ? -1.0f : 1.0f;
|
||||
|
||||
|
|
|
@ -164,20 +164,13 @@ void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile
|
|||
return;
|
||||
}
|
||||
|
||||
Rect2 rc = region;
|
||||
Rect2 src_rect = Rect2(0, 0, get_width(), get_height());
|
||||
|
||||
if (rc.size.width == 0) {
|
||||
rc.size.width = atlas->get_width();
|
||||
Rect2 dr;
|
||||
Rect2 src_c;
|
||||
if (get_rect_region(p_rect, src_rect, dr, src_c)) {
|
||||
atlas->draw_rect_region(p_canvas_item, dr, src_c, p_modulate, p_transpose, filter_clip);
|
||||
}
|
||||
|
||||
if (rc.size.height == 0) {
|
||||
rc.size.height = atlas->get_height();
|
||||
}
|
||||
|
||||
Vector2 scale = p_rect.size / (region.size + margin.size);
|
||||
Rect2 dr(p_rect.position + margin.position * scale, rc.size * scale);
|
||||
|
||||
atlas->draw_rect_region(p_canvas_item, dr, rc, p_modulate, p_transpose, filter_clip);
|
||||
}
|
||||
|
||||
void AtlasTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const {
|
||||
|
@ -188,9 +181,9 @@ void AtlasTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, cons
|
|||
|
||||
Rect2 dr;
|
||||
Rect2 src_c;
|
||||
get_rect_region(p_rect, p_src_rect, dr, src_c);
|
||||
|
||||
atlas->draw_rect_region(p_canvas_item, dr, src_c, p_modulate, p_transpose, filter_clip);
|
||||
if (get_rect_region(p_rect, p_src_rect, dr, src_c)) {
|
||||
atlas->draw_rect_region(p_canvas_item, dr, src_c, p_modulate, p_transpose, filter_clip);
|
||||
}
|
||||
}
|
||||
|
||||
bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
|
||||
|
|
Loading…
Reference in a new issue