Merge pull request #75798 from KoBeWi/let's_fix_this_hack_with_yet_another_hack
Make sure script cache is created after reimport
This commit is contained in:
commit
9be0aab790
1 changed files with 1 additions and 0 deletions
|
@ -2330,6 +2330,7 @@ void EditorFileSystem::reimport_files(const Vector<String> &p_files) {
|
|||
ResourceUID::get_singleton()->update_cache(); // After reimporting, update the cache.
|
||||
|
||||
_save_filesystem_cache();
|
||||
_update_pending_script_classes();
|
||||
importing = false;
|
||||
if (!is_scanning()) {
|
||||
emit_signal(SNAME("filesystem_changed"));
|
||||
|
|
Loading…
Reference in a new issue