Merge pull request #67421 from Sauermann/fix-failure-exit-code
Fix Godot exiting with unexpected failure code
This commit is contained in:
commit
9ffa86357d
1 changed files with 1 additions and 0 deletions
|
@ -69,6 +69,7 @@ int main(int argc, char *argv[]) {
|
|||
}
|
||||
|
||||
if (Main::start()) {
|
||||
os.set_exit_code(EXIT_SUCCESS);
|
||||
os.run(); // it is actually the OS that decides how to run
|
||||
}
|
||||
Main::cleanup();
|
||||
|
|
Loading…
Reference in a new issue