TileMap: Properly flip/rotate tiles with non-square region
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e22e0cecf7
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a9dbe83155
2 changed files with 45 additions and 16 deletions
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@ -223,6 +223,14 @@ void TileMap::_fix_cell_transform(Matrix32& xform,const Cell& p_cell, const Vect
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Size2 s=p_sc;
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Size2 s=p_sc;
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Vector2 offset = p_offset;
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Vector2 offset = p_offset;
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if (s.y > s.x) {
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if ((p_cell.flip_h && (p_cell.flip_v || p_cell.transpose)) || (p_cell.flip_v && !p_cell.transpose))
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offset.y += s.y - s.x;
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} else if (s.y < s.x) {
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if ((p_cell.flip_v && (p_cell.flip_h || p_cell.transpose)) || (p_cell.flip_h && !p_cell.transpose))
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offset.x += s.x - s.y;
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}
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if (p_cell.transpose) {
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if (p_cell.transpose) {
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SWAP(xform.elements[0].x, xform.elements[0].y);
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SWAP(xform.elements[0].x, xform.elements[0].y);
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SWAP(xform.elements[1].x, xform.elements[1].y);
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SWAP(xform.elements[1].x, xform.elements[1].y);
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@ -376,6 +384,14 @@ void TileMap::_update_dirty_quadrants() {
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rect.pos=offset.floor();
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rect.pos=offset.floor();
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rect.size=s;
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rect.size=s;
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if (rect.size.y > rect.size.x) {
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if ((c.flip_h && (c.flip_v || c.transpose)) || (c.flip_v && !c.transpose))
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tile_ofs.y += rect.size.y - rect.size.x;
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} else if (rect.size.y < rect.size.x) {
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if ((c.flip_v && (c.flip_h || c.transpose)) || (c.flip_h && !c.transpose))
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tile_ofs.x += rect.size.x - rect.size.y;
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}
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/* rect.size.x+=fp_adjust;
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/* rect.size.x+=fp_adjust;
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rect.size.y+=fp_adjust;*/
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rect.size.y+=fp_adjust;*/
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@ -680,18 +680,6 @@ void TileMapEditor::_canvas_draw() {
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Rect2 r = ts->tile_get_region(st);
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Rect2 r = ts->tile_get_region(st);
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Size2 sc = xform.get_scale();
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Size2 sc = xform.get_scale();
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if (transpose->is_pressed())
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SWAP(tile_ofs.x, tile_ofs.y);
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if (mirror_x->is_pressed()) {
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sc.x*=-1.0;
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tile_ofs.x*=-1.0;
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}
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if (mirror_y->is_pressed()) {
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sc.y*=-1.0;
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tile_ofs.y*=-1.0;
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}
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Rect2 rect;
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Rect2 rect;
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if (r==Rect2()) {
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if (r==Rect2()) {
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rect=Rect2(from,t->get_size());
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rect=Rect2(from,t->get_size());
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@ -700,6 +688,31 @@ void TileMapEditor::_canvas_draw() {
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rect=Rect2(from,r.get_size());
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rect=Rect2(from,r.get_size());
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}
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}
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bool transp = transpose->is_pressed();
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bool flip_h = mirror_x->is_pressed();
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bool flip_v = mirror_y->is_pressed();
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if (rect.size.y > rect.size.x) {
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if ((flip_h && (flip_v || transp)) || (flip_v && !transp))
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tile_ofs.y += rect.size.y - rect.size.x;
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} else if (rect.size.y < rect.size.x) {
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if ((flip_v && (flip_h || transp)) || (flip_h && !transp))
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tile_ofs.x += rect.size.x - rect.size.y;
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}
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if (transp) {
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SWAP(tile_ofs.x, tile_ofs.y);
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}
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if (flip_h) {
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sc.x*=-1.0;
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tile_ofs.x*=-1.0;
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}
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if (flip_v) {
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sc.y*=-1.0;
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tile_ofs.y*=-1.0;
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}
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if (node->get_tile_origin()==TileMap::TILE_ORIGIN_TOP_LEFT) {
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if (node->get_tile_origin()==TileMap::TILE_ORIGIN_TOP_LEFT) {
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rect.pos+=tile_ofs;
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rect.pos+=tile_ofs;
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@ -710,12 +723,12 @@ void TileMapEditor::_canvas_draw() {
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Vector2 center = (s/2) - tile_ofs;
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Vector2 center = (s/2) - tile_ofs;
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if (mirror_x->is_pressed())
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if (flip_h)
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rect.pos.x-=s.x-center.x;
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rect.pos.x-=s.x-center.x;
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else
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else
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rect.pos.x-=center.x;
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rect.pos.x-=center.x;
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if (mirror_y->is_pressed())
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if (flip_v)
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rect.pos.y-=s.y-center.y;
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rect.pos.y-=s.y-center.y;
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else
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else
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rect.pos.y-=center.y;
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rect.pos.y-=center.y;
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@ -726,10 +739,10 @@ void TileMapEditor::_canvas_draw() {
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if (r==Rect2()) {
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if (r==Rect2()) {
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canvas_item_editor->draw_texture_rect(t,rect,false,Color(1,1,1,0.5),transpose->is_pressed());
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canvas_item_editor->draw_texture_rect(t,rect,false,Color(1,1,1,0.5),transp);
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} else {
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} else {
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canvas_item_editor->draw_texture_rect_region(t,rect,r,Color(1,1,1,0.5),transpose->is_pressed());
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canvas_item_editor->draw_texture_rect_region(t,rect,r,Color(1,1,1,0.5),transp);
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}
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}
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}
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}
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}
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}
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