Add border_width to ReferenceRect

Exposes a hidden parameter behind `CanvasItem.draw_rect()`.
This commit is contained in:
Andrii Doroshenko (Xrayez) 2020-10-19 20:41:25 +03:00
parent 9dad483920
commit aef00021a9
3 changed files with 24 additions and 10 deletions

View file

@ -14,6 +14,9 @@
<member name="border_color" type="Color" setter="set_border_color" getter="get_border_color" default="Color( 1, 0, 0, 1 )"> <member name="border_color" type="Color" setter="set_border_color" getter="get_border_color" default="Color( 1, 0, 0, 1 )">
Sets the border [Color] of the [ReferenceRect]. Sets the border [Color] of the [ReferenceRect].
</member> </member>
<member name="border_width" type="float" setter="set_border_width" getter="get_border_width" default="1.0">
Sets the border width of the [ReferenceRect]. The border grows both inwards and outwards with respect to the rectangle box.
</member>
<member name="editor_only" type="bool" setter="set_editor_only" getter="get_editor_only" default="true"> <member name="editor_only" type="bool" setter="set_editor_only" getter="get_editor_only" default="true">
If set to [code]true[/code], the [ReferenceRect] will only be visible while in editor. Otherwise, [ReferenceRect] will be visible in game. If set to [code]true[/code], the [ReferenceRect] will only be visible while in editor. Otherwise, [ReferenceRect] will be visible in game.
</member> </member>

View file

@ -38,7 +38,7 @@ void ReferenceRect::_notification(int p_what) {
return; return;
} }
if (Engine::get_singleton()->is_editor_hint() || !editor_only) { if (Engine::get_singleton()->is_editor_hint() || !editor_only) {
draw_rect(Rect2(Point2(), get_size()), border_color, false); draw_rect(Rect2(Point2(), get_size()), border_color, false, border_width);
} }
} }
} }
@ -52,6 +52,15 @@ Color ReferenceRect::get_border_color() const {
return border_color; return border_color;
} }
void ReferenceRect::set_border_width(float p_width) {
border_width = MAX(0.0, p_width);
update();
}
float ReferenceRect::get_border_width() const {
return border_width;
}
void ReferenceRect::set_editor_only(const bool &p_enabled) { void ReferenceRect::set_editor_only(const bool &p_enabled) {
editor_only = p_enabled; editor_only = p_enabled;
update(); update();
@ -65,14 +74,13 @@ void ReferenceRect::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_border_color"), &ReferenceRect::get_border_color); ClassDB::bind_method(D_METHOD("get_border_color"), &ReferenceRect::get_border_color);
ClassDB::bind_method(D_METHOD("set_border_color", "color"), &ReferenceRect::set_border_color); ClassDB::bind_method(D_METHOD("set_border_color", "color"), &ReferenceRect::set_border_color);
ClassDB::bind_method(D_METHOD("get_border_width"), &ReferenceRect::get_border_width);
ClassDB::bind_method(D_METHOD("set_border_width", "width"), &ReferenceRect::set_border_width);
ClassDB::bind_method(D_METHOD("get_editor_only"), &ReferenceRect::get_editor_only); ClassDB::bind_method(D_METHOD("get_editor_only"), &ReferenceRect::get_editor_only);
ClassDB::bind_method(D_METHOD("set_editor_only", "enabled"), &ReferenceRect::set_editor_only); ClassDB::bind_method(D_METHOD("set_editor_only", "enabled"), &ReferenceRect::set_editor_only);
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "border_color"), "set_border_color", "get_border_color"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "border_color"), "set_border_color", "get_border_color");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "border_width", PROPERTY_HINT_RANGE, "0.0,5.0,0.1,or_greater"), "set_border_width", "get_border_width");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_only"), "set_editor_only", "get_editor_only"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_only"), "set_editor_only", "get_editor_only");
} }
ReferenceRect::ReferenceRect() {
border_color = Color(1, 0, 0);
editor_only = true;
}

View file

@ -35,19 +35,22 @@
class ReferenceRect : public Control { class ReferenceRect : public Control {
GDCLASS(ReferenceRect, Control); GDCLASS(ReferenceRect, Control);
Color border_color;
bool editor_only; Color border_color = Color(1, 0, 0);
float border_width = 1.0;
bool editor_only = true;
protected: protected:
void _notification(int p_what); void _notification(int p_what);
static void _bind_methods(); static void _bind_methods();
public: public:
ReferenceRect();
void set_border_color(const Color &p_color); void set_border_color(const Color &p_color);
Color get_border_color() const; Color get_border_color() const;
void set_border_width(float p_width);
float get_border_width() const;
void set_editor_only(const bool &p_enabled); void set_editor_only(const bool &p_enabled);
bool get_editor_only() const; bool get_editor_only() const;
}; };