Merge pull request #26523 from akien-mga/export-etc-check

Improve VRAM texture compression checks for mobile/web
This commit is contained in:
Rémi Verschelde 2019-03-03 14:12:03 +01:00 committed by GitHub
commit af6217e1b1
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GPG key ID: 4AEE18F83AFDEB23
4 changed files with 31 additions and 35 deletions

View file

@ -1163,10 +1163,13 @@ void EditorExport::add_export_preset(const Ref<EditorExportPreset> &p_preset, in
String EditorExportPlatform::test_etc2() const {
String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
bool etc2_supported = ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc");
bool etc_supported = ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc");
bool etc2_supported = ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc2");
if (driver == "GLES2" && !etc2_supported) {
return TTR("Target platform requires 'ETC' texture compression for GLES2. Enable support in Project Settings.");
if (driver == "GLES2" && !etc_supported) {
return TTR("Target platform requires 'ETC' texture compression for GLES2. Enable 'rendering/vram_compression/import_etc' in Project Settings.");
} else if (driver == "GLES3" && !etc2_supported) {
return TTR("Target platform requires 'ETC2' texture compression for GLES3. Enable 'rendering/vram_compression/import_etc2' in Project Settings.");
}
return String();
}

View file

@ -1114,16 +1114,10 @@ public:
public:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
// Re-enable when a GLES 2.0 backend is read
/*int api = p_preset->get("graphics/api");
if (api == 0)
r_features->push_back("etc");
else*/
String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
if (driver == "GLES2" || driver == "GLES3") {
if (driver == "GLES2") {
r_features->push_back("etc");
}
if (driver == "GLES3") {
} else if (driver == "GLES3") {
r_features->push_back("etc2");
}

View file

@ -196,15 +196,13 @@ public:
void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
if (p_preset->get("texture_format/s3tc")) {
r_features->push_back("s3tc");
}
if (p_preset->get("texture_format/etc")) {
String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
if (driver == "GLES2") {
r_features->push_back("etc");
}
if (p_preset->get("texture_format/etc2")) {
} else if (driver == "GLES3") {
r_features->push_back("etc2");
}
Vector<String> architectures = _get_preset_architectures(p_preset);
for (int i = 0; i < architectures.size(); ++i) {
r_features->push_back(architectures[i]);
@ -290,10 +288,6 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png"), ""));
}
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), true));
Vector<ExportArchitecture> architectures = _get_supported_architectures();
for (int i = 0; i < architectures.size(); ++i) {
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + architectures[i].name), architectures[i].is_default));

View file

@ -104,22 +104,24 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re
void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
if (p_preset->get("texture_format/s3tc")) {
if (p_preset->get("vram_texture_compression/for_desktop")) {
r_features->push_back("s3tc");
}
if (p_preset->get("texture_format/etc")) {
r_features->push_back("etc");
}
if (p_preset->get("texture_format/etc2")) {
r_features->push_back("etc2");
if (p_preset->get("vram_texture_compression/for_mobile")) {
String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
if (driver == "GLES2") {
r_features->push_back("etc");
} else if (driver == "GLES3") {
r_features->push_back("etc2");
}
}
}
void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_options) {
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_desktop"), true)); // S3TC
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_mobile"), false)); // ETC or ETC2, depending on renderer
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/custom_html_shell", PROPERTY_HINT_FILE, "*.html"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/head_include", PROPERTY_HINT_MULTILINE_TEXT), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
@ -167,16 +169,19 @@ bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p
}
}
String etc_error = test_etc2();
if (etc_error != String()) {
valid = false;
err += etc_error;
r_missing_templates = !valid;
if (p_preset->get("vram_texture_compression/for_mobile")) {
String etc_error = test_etc2();
if (etc_error != String()) {
valid = false;
err += etc_error;
}
}
if (!err.empty())
r_error = err;
r_missing_templates = !valid;
return valid;
}