Merge pull request #55030 from Razoric480/raz/simul-bezier-edit
Allow the drawing and editing of all animation bezier curves
This commit is contained in:
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ba4c3dc65a
5 changed files with 803 additions and 303 deletions
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@ -46,9 +46,6 @@ class AnimationBezierTrackEdit : public Control {
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MENU_KEY_SET_HANDLE_BALANCED,
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MENU_KEY_SET_HANDLE_BALANCED,
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};
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};
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VBoxContainer *right_column;
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Button *close_button;
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AnimationTimelineEdit *timeline = nullptr;
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AnimationTimelineEdit *timeline = nullptr;
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UndoRedo *undo_redo = nullptr;
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UndoRedo *undo_redo = nullptr;
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Node *root = nullptr;
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Node *root = nullptr;
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@ -56,7 +53,7 @@ class AnimationBezierTrackEdit : public Control {
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float play_position_pos = 0;
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float play_position_pos = 0;
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Ref<Animation> animation;
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Ref<Animation> animation;
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int track;
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int selected_track;
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Vector<Rect2> view_rects;
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Vector<Rect2> view_rects;
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@ -66,6 +63,19 @@ class AnimationBezierTrackEdit : public Control {
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Map<int, Rect2> subtracks;
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Map<int, Rect2> subtracks;
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enum {
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REMOVE_ICON,
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LOCK_ICON,
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SOLO_ICON,
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VISIBILITY_ICON
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};
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Map<int, Map<int, Rect2>> subtrack_icons;
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Set<int> locked_tracks;
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Set<int> hidden_tracks;
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int solo_track = -1;
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bool is_filtered = false;
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float v_scroll = 0;
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float v_scroll = 0;
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float v_zoom = 1;
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float v_zoom = 1;
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@ -73,6 +83,9 @@ class AnimationBezierTrackEdit : public Control {
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void _zoom_changed();
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void _zoom_changed();
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void _update_locked_tracks_after(int p_track);
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void _update_hidden_tracks_after(int p_track);
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virtual void gui_input(const Ref<InputEvent> &p_event) override;
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virtual void gui_input(const Ref<InputEvent> &p_event) override;
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void _menu_selected(int p_index);
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void _menu_selected(int p_index);
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@ -80,10 +93,13 @@ class AnimationBezierTrackEdit : public Control {
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Vector2 insert_at_pos;
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Vector2 insert_at_pos;
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typedef Pair<int, int> IntPair;
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bool moving_selection_attempt = false;
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bool moving_selection_attempt = false;
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int select_single_attempt = -1;
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IntPair select_single_attempt;
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bool moving_selection = false;
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bool moving_selection = false;
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int moving_selection_from_key;
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int moving_selection_from_key;
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int moving_selection_from_track;
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Vector2 moving_selection_offset;
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Vector2 moving_selection_offset;
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@ -95,6 +111,7 @@ class AnimationBezierTrackEdit : public Control {
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int moving_handle = 0; //0 no move -1 or +1 out
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int moving_handle = 0; //0 no move -1 or +1 out
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int moving_handle_key = 0;
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int moving_handle_key = 0;
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int moving_handle_track = 0;
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Vector2 moving_handle_left;
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Vector2 moving_handle_left;
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Vector2 moving_handle_right;
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Vector2 moving_handle_right;
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int moving_handle_mode; // value from Animation::HandleMode
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int moving_handle_mode; // value from Animation::HandleMode
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@ -119,11 +136,25 @@ class AnimationBezierTrackEdit : public Control {
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Rect2 point_rect;
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Rect2 point_rect;
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Rect2 in_rect;
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Rect2 in_rect;
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Rect2 out_rect;
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Rect2 out_rect;
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int track;
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int key;
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};
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};
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Vector<EditPoint> edit_points;
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Vector<EditPoint> edit_points;
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Set<int> selection;
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struct SelectionCompare {
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bool operator()(const IntPair &lh, const IntPair &rh) {
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if (lh.first == rh.first) {
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return lh.second < rh.second;
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} else {
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return lh.first < rh.first;
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}
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}
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};
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typedef Set<IntPair, SelectionCompare> SelectionSet;
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SelectionSet selection;
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Ref<ViewPanner> panner;
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Ref<ViewPanner> panner;
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void _scroll_callback(Vector2 p_scroll_vec, bool p_alt);
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void _scroll_callback(Vector2 p_scroll_vec, bool p_alt);
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@ -151,6 +182,7 @@ public:
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void set_timeline(AnimationTimelineEdit *p_timeline);
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void set_timeline(AnimationTimelineEdit *p_timeline);
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void set_editor(AnimationTrackEditor *p_editor);
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void set_editor(AnimationTrackEditor *p_editor);
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void set_root(Node *p_root);
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void set_root(Node *p_root);
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void set_filtered(bool p_filtered);
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void set_play_position(float p_pos);
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void set_play_position(float p_pos);
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void update_play_position();
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void update_play_position();
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@ -2118,23 +2118,19 @@ void AnimationTrackEdit::_notification(int p_what) {
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update_mode_rect.position.y = 0;
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update_mode_rect.position.y = 0;
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update_mode_rect.size.y = get_size().height;
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update_mode_rect.size.y = get_size().height;
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ofs += update_icon->get_width() + hsep;
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ofs += update_icon->get_width() + hsep / 2;
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update_mode_rect.size.x += hsep;
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update_mode_rect.size.x += hsep / 2;
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if (animation->track_get_type(track) == Animation::TYPE_VALUE) {
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if (animation->track_get_type(track) == Animation::TYPE_VALUE) {
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draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2));
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draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2));
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update_mode_rect.size.x += down_icon->get_width();
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update_mode_rect.size.x += down_icon->get_width();
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bezier_edit_rect = Rect2();
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} else if (animation->track_get_type(track) == Animation::TYPE_BEZIER) {
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} else if (animation->track_get_type(track) == Animation::TYPE_BEZIER) {
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Ref<Texture2D> bezier_icon = get_theme_icon(SNAME("EditBezier"), SNAME("EditorIcons"));
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Ref<Texture2D> bezier_icon = get_theme_icon(SNAME("EditBezier"), SNAME("EditorIcons"));
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update_mode_rect.size.x += down_icon->get_width();
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update_mode_rect.size.x += down_icon->get_width();
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bezier_edit_rect.position = update_mode_rect.position + (update_mode_rect.size - bezier_icon->get_size()) / 2;
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bezier_edit_rect.size = bezier_icon->get_size();
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draw_texture(bezier_icon, bezier_edit_rect.position);
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update_mode_rect = Rect2();
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update_mode_rect = Rect2();
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} else {
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} else {
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update_mode_rect = Rect2();
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update_mode_rect = Rect2();
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bezier_edit_rect = Rect2();
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}
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}
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ofs += down_icon->get_width();
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ofs += down_icon->get_width();
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@ -2160,8 +2156,8 @@ void AnimationTrackEdit::_notification(int p_what) {
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interp_mode_rect.position.y = 0;
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interp_mode_rect.position.y = 0;
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interp_mode_rect.size.y = get_size().height;
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interp_mode_rect.size.y = get_size().height;
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ofs += icon->get_width() + hsep;
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ofs += icon->get_width() + hsep / 2;
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interp_mode_rect.size.x += hsep;
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interp_mode_rect.size.x += hsep / 2;
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if (!animation->track_is_compressed(track) && (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_BLEND_SHAPE || animation->track_get_type(track) == Animation::TYPE_POSITION_3D || animation->track_get_type(track) == Animation::TYPE_SCALE_3D || animation->track_get_type(track) == Animation::TYPE_ROTATION_3D)) {
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if (!animation->track_is_compressed(track) && (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_BLEND_SHAPE || animation->track_get_type(track) == Animation::TYPE_POSITION_3D || animation->track_get_type(track) == Animation::TYPE_SCALE_3D || animation->track_get_type(track) == Animation::TYPE_ROTATION_3D)) {
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draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2));
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draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2));
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@ -2193,8 +2189,8 @@ void AnimationTrackEdit::_notification(int p_what) {
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loop_wrap_rect.position.y = 0;
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loop_wrap_rect.position.y = 0;
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loop_wrap_rect.size.y = get_size().height;
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loop_wrap_rect.size.y = get_size().height;
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ofs += icon->get_width() + hsep;
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ofs += icon->get_width() + hsep / 2;
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loop_wrap_rect.size.x += hsep;
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loop_wrap_rect.size.x += hsep / 2;
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if (!animation->track_is_compressed(track) && (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_BLEND_SHAPE || animation->track_get_type(track) == Animation::TYPE_POSITION_3D || animation->track_get_type(track) == Animation::TYPE_SCALE_3D || animation->track_get_type(track) == Animation::TYPE_ROTATION_3D)) {
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if (!animation->track_is_compressed(track) && (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_BLEND_SHAPE || animation->track_get_type(track) == Animation::TYPE_POSITION_3D || animation->track_get_type(track) == Animation::TYPE_SCALE_3D || animation->track_get_type(track) == Animation::TYPE_ROTATION_3D)) {
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draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2));
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draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2));
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@ -2213,7 +2209,7 @@ void AnimationTrackEdit::_notification(int p_what) {
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Ref<Texture2D> icon = get_theme_icon(animation->track_is_compressed(track) ? SNAME("Lock") : SNAME("Remove"), SNAME("EditorIcons"));
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Ref<Texture2D> icon = get_theme_icon(animation->track_is_compressed(track) ? SNAME("Lock") : SNAME("Remove"), SNAME("EditorIcons"));
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remove_rect.position.x = ofs + ((get_size().width - ofs) - icon->get_width()) / 2;
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remove_rect.position.x = ofs + ((get_size().width - ofs) - icon->get_width());
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remove_rect.position.y = int(get_size().height - icon->get_height()) / 2;
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remove_rect.position.y = int(get_size().height - icon->get_height()) / 2;
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remove_rect.size = icon->get_size();
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remove_rect.size = icon->get_size();
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@ -2792,11 +2788,6 @@ void AnimationTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
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return;
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return;
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}
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}
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if (bezier_edit_rect.has_point(pos)) {
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emit_signal(SNAME("bezier_edit"));
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accept_event();
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}
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// Check keyframes.
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// Check keyframes.
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if (!animation->track_is_compressed(track)) { // Selecting compressed keyframes for editing is not possible.
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if (!animation->track_is_compressed(track)) { // Selecting compressed keyframes for editing is not possible.
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@ -3326,10 +3317,21 @@ void AnimationTrackEditor::set_animation(const Ref<Animation> &p_anim) {
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snap->set_disabled(false);
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snap->set_disabled(false);
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snap_mode->set_disabled(false);
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snap_mode->set_disabled(false);
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bezier_edit_icon->set_disabled(true);
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imported_anim_warning->hide();
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imported_anim_warning->hide();
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bool import_warning_done = false;
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bool bezier_done = false;
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for (int i = 0; i < animation->get_track_count(); i++) {
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for (int i = 0; i < animation->get_track_count(); i++) {
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if (animation->track_is_imported(i)) {
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if (animation->track_is_imported(i)) {
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imported_anim_warning->show();
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imported_anim_warning->show();
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import_warning_done = true;
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}
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if (animation->track_get_type(i) == Animation::TrackType::TYPE_BEZIER) {
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bezier_edit_icon->set_disabled(false);
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bezier_done = true;
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}
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if (import_warning_done && bezier_done) {
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break;
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break;
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}
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}
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}
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}
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@ -3343,6 +3345,7 @@ void AnimationTrackEditor::set_animation(const Ref<Animation> &p_anim) {
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step->set_read_only(true);
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step->set_read_only(true);
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snap->set_disabled(true);
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snap->set_disabled(true);
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snap_mode->set_disabled(true);
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snap_mode->set_disabled(true);
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bezier_edit_icon->set_disabled(true);
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}
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}
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}
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}
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@ -4167,13 +4170,15 @@ AnimationTrackEditor::TrackIndices AnimationTrackEditor::_confirm_insert(InsertD
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} break;
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} break;
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case Animation::TYPE_BEZIER: {
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case Animation::TYPE_BEZIER: {
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Array array;
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Array array;
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array.resize(5);
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array.resize(6);
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array[0] = p_id.value;
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array[0] = p_id.value;
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array[1] = -0.25;
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array[1] = -0.25;
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array[2] = 0;
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array[2] = 0;
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array[3] = 0.25;
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array[3] = 0.25;
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array[4] = 0;
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array[4] = 0;
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array[5] = Animation::HANDLE_MODE_BALANCED;
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value = array;
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value = array;
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bezier_edit_icon->set_disabled(false);
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} break;
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} break;
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case Animation::TYPE_ANIMATION: {
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case Animation::TYPE_ANIMATION: {
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@ -4399,7 +4404,6 @@ void AnimationTrackEditor::_update_tracks() {
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track_edit->connect("insert_key", callable_mp(this, &AnimationTrackEditor::_insert_key_from_track), varray(i), CONNECT_DEFERRED);
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track_edit->connect("insert_key", callable_mp(this, &AnimationTrackEditor::_insert_key_from_track), varray(i), CONNECT_DEFERRED);
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track_edit->connect("select_key", callable_mp(this, &AnimationTrackEditor::_key_selected), varray(i), CONNECT_DEFERRED);
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track_edit->connect("select_key", callable_mp(this, &AnimationTrackEditor::_key_selected), varray(i), CONNECT_DEFERRED);
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track_edit->connect("deselect_key", callable_mp(this, &AnimationTrackEditor::_key_deselected), varray(i), CONNECT_DEFERRED);
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track_edit->connect("deselect_key", callable_mp(this, &AnimationTrackEditor::_key_deselected), varray(i), CONNECT_DEFERRED);
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track_edit->connect("bezier_edit", callable_mp(this, &AnimationTrackEditor::_bezier_edit), varray(i), CONNECT_DEFERRED);
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track_edit->connect("move_selection_begin", callable_mp(this, &AnimationTrackEditor::_move_selection_begin));
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track_edit->connect("move_selection_begin", callable_mp(this, &AnimationTrackEditor::_move_selection_begin));
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track_edit->connect("move_selection", callable_mp(this, &AnimationTrackEditor::_move_selection));
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track_edit->connect("move_selection", callable_mp(this, &AnimationTrackEditor::_move_selection));
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track_edit->connect("move_selection_commit", callable_mp(this, &AnimationTrackEditor::_move_selection_commit));
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track_edit->connect("move_selection_commit", callable_mp(this, &AnimationTrackEditor::_move_selection_commit));
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@ -4515,6 +4519,7 @@ void AnimationTrackEditor::_notification(int p_what) {
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if (p_what == NOTIFICATION_THEME_CHANGED || p_what == NOTIFICATION_ENTER_TREE) {
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if (p_what == NOTIFICATION_THEME_CHANGED || p_what == NOTIFICATION_ENTER_TREE) {
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zoom_icon->set_texture(get_theme_icon(SNAME("Zoom"), SNAME("EditorIcons")));
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zoom_icon->set_texture(get_theme_icon(SNAME("Zoom"), SNAME("EditorIcons")));
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bezier_edit_icon->set_icon(get_theme_icon(SNAME("EditBezier"), SNAME("EditorIcons")));
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snap->set_icon(get_theme_icon(SNAME("Snap"), SNAME("EditorIcons")));
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snap->set_icon(get_theme_icon(SNAME("Snap"), SNAME("EditorIcons")));
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view_group->set_icon(get_theme_icon(view_group->is_pressed() ? SNAME("AnimationTrackList") : SNAME("AnimationTrackGroup"), SNAME("EditorIcons")));
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view_group->set_icon(get_theme_icon(view_group->is_pressed() ? SNAME("AnimationTrackList") : SNAME("AnimationTrackGroup"), SNAME("EditorIcons")));
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selected_filter->set_icon(get_theme_icon(SNAME("AnimationFilter"), SNAME("EditorIcons")));
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selected_filter->set_icon(get_theme_icon(SNAME("AnimationFilter"), SNAME("EditorIcons")));
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@ -4630,6 +4635,7 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) {
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adding_track_path = path_to;
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adding_track_path = path_to;
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prop_selector->set_type_filter(filter);
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prop_selector->set_type_filter(filter);
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prop_selector->select_property_from_instance(node);
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prop_selector->select_property_from_instance(node);
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bezier_edit_icon->set_disabled(false);
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} break;
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} break;
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case Animation::TYPE_AUDIO: {
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case Animation::TYPE_AUDIO: {
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if (!node->is_class("AudioStreamPlayer") && !node->is_class("AudioStreamPlayer2D") && !node->is_class("AudioStreamPlayer3D")) {
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if (!node->is_class("AudioStreamPlayer") && !node->is_class("AudioStreamPlayer2D") && !node->is_class("AudioStreamPlayer3D")) {
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@ -4946,7 +4952,7 @@ void AnimationTrackEditor::_add_method_key(const String &p_method) {
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EditorNode::get_singleton()->show_warning(TTR("Method not found in object: ") + p_method);
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EditorNode::get_singleton()->show_warning(TTR("Method not found in object: ") + p_method);
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}
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}
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void AnimationTrackEditor::_key_selected(int p_key, bool p_single, int p_track) {
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void AnimationTrackEditor::_key_selected(int p_track, int p_key, bool p_single) {
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ERR_FAIL_INDEX(p_track, animation->get_track_count());
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ERR_FAIL_INDEX(p_track, animation->get_track_count());
|
||||||
ERR_FAIL_INDEX(p_key, animation->track_get_key_count(p_track));
|
ERR_FAIL_INDEX(p_key, animation->track_get_key_count(p_track));
|
||||||
|
|
||||||
|
@ -5294,6 +5300,20 @@ void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void AnimationTrackEditor::_toggle_bezier_edit() {
|
||||||
|
if (bezier_edit->is_visible()) {
|
||||||
|
_cancel_bezier_edit();
|
||||||
|
} else {
|
||||||
|
int track_count = animation->get_track_count();
|
||||||
|
for (int i = 0; i < track_count; ++i) {
|
||||||
|
if (animation->track_get_type(i) == Animation::TrackType::TYPE_BEZIER) {
|
||||||
|
_bezier_edit(i);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void AnimationTrackEditor::_scroll_callback(Vector2 p_scroll_vec, bool p_alt) {
|
void AnimationTrackEditor::_scroll_callback(Vector2 p_scroll_vec, bool p_alt) {
|
||||||
if (p_alt) {
|
if (p_alt) {
|
||||||
if (p_scroll_vec.x < 0 || p_scroll_vec.y < 0) {
|
if (p_scroll_vec.x < 0 || p_scroll_vec.y < 0) {
|
||||||
|
@ -5322,6 +5342,7 @@ void AnimationTrackEditor::_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin
|
||||||
void AnimationTrackEditor::_cancel_bezier_edit() {
|
void AnimationTrackEditor::_cancel_bezier_edit() {
|
||||||
bezier_edit->hide();
|
bezier_edit->hide();
|
||||||
scroll->show();
|
scroll->show();
|
||||||
|
bezier_edit_icon->set_pressed(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AnimationTrackEditor::_bezier_edit(int p_for_track) {
|
void AnimationTrackEditor::_bezier_edit(int p_for_track) {
|
||||||
|
@ -5908,6 +5929,7 @@ void AnimationTrackEditor::_cleanup_animation(Ref<Animation> p_animation) {
|
||||||
void AnimationTrackEditor::_view_group_toggle() {
|
void AnimationTrackEditor::_view_group_toggle() {
|
||||||
_update_tracks();
|
_update_tracks();
|
||||||
view_group->set_icon(get_theme_icon(view_group->is_pressed() ? SNAME("AnimationTrackList") : SNAME("AnimationTrackGroup"), SNAME("EditorIcons")));
|
view_group->set_icon(get_theme_icon(view_group->is_pressed() ? SNAME("AnimationTrackList") : SNAME("AnimationTrackGroup"), SNAME("EditorIcons")));
|
||||||
|
bezier_edit->set_filtered(selected_filter->is_pressed());
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AnimationTrackEditor::is_grouping_tracks() {
|
bool AnimationTrackEditor::is_grouping_tracks() {
|
||||||
|
@ -6153,6 +6175,15 @@ AnimationTrackEditor::AnimationTrackEditor() {
|
||||||
|
|
||||||
bottom_hb->add_spacer();
|
bottom_hb->add_spacer();
|
||||||
|
|
||||||
|
bezier_edit_icon = memnew(Button);
|
||||||
|
bezier_edit_icon->set_flat(true);
|
||||||
|
bezier_edit_icon->set_disabled(true);
|
||||||
|
bezier_edit_icon->set_toggle_mode(true);
|
||||||
|
bezier_edit_icon->connect("pressed", callable_mp(this, &AnimationTrackEditor::_toggle_bezier_edit));
|
||||||
|
bezier_edit_icon->set_tooltip(TTR("Toggle between the bezier curve editor and track editor."));
|
||||||
|
|
||||||
|
bottom_hb->add_child(bezier_edit_icon);
|
||||||
|
|
||||||
selected_filter = memnew(Button);
|
selected_filter = memnew(Button);
|
||||||
selected_filter->set_flat(true);
|
selected_filter->set_flat(true);
|
||||||
selected_filter->connect("pressed", callable_mp(this, &AnimationTrackEditor::_view_group_toggle)); // Same function works the same.
|
selected_filter->connect("pressed", callable_mp(this, &AnimationTrackEditor::_view_group_toggle)); // Same function works the same.
|
||||||
|
|
|
@ -164,7 +164,6 @@ class AnimationTrackEdit : public Control {
|
||||||
Rect2 interp_mode_rect;
|
Rect2 interp_mode_rect;
|
||||||
Rect2 loop_wrap_rect;
|
Rect2 loop_wrap_rect;
|
||||||
Rect2 remove_rect;
|
Rect2 remove_rect;
|
||||||
Rect2 bezier_edit_rect;
|
|
||||||
|
|
||||||
Ref<Texture2D> type_icon;
|
Ref<Texture2D> type_icon;
|
||||||
Ref<Texture2D> selected_icon;
|
Ref<Texture2D> selected_icon;
|
||||||
|
@ -300,6 +299,7 @@ class AnimationTrackEditor : public VBoxContainer {
|
||||||
EditorSpinSlider *step;
|
EditorSpinSlider *step;
|
||||||
TextureRect *zoom_icon;
|
TextureRect *zoom_icon;
|
||||||
Button *snap;
|
Button *snap;
|
||||||
|
Button *bezier_edit_icon;
|
||||||
OptionButton *snap_mode;
|
OptionButton *snap_mode;
|
||||||
|
|
||||||
Button *imported_anim_warning;
|
Button *imported_anim_warning;
|
||||||
|
@ -406,7 +406,7 @@ class AnimationTrackEditor : public VBoxContainer {
|
||||||
|
|
||||||
Map<SelectedKey, KeyInfo> selection;
|
Map<SelectedKey, KeyInfo> selection;
|
||||||
|
|
||||||
void _key_selected(int p_key, bool p_single, int p_track);
|
void _key_selected(int p_track, int p_key, bool p_single);
|
||||||
void _key_deselected(int p_key, int p_track);
|
void _key_deselected(int p_key, int p_track);
|
||||||
|
|
||||||
bool moving_selection;
|
bool moving_selection;
|
||||||
|
@ -431,6 +431,7 @@ class AnimationTrackEditor : public VBoxContainer {
|
||||||
|
|
||||||
Vector<Ref<AnimationTrackEditPlugin>> track_edit_plugins;
|
Vector<Ref<AnimationTrackEditPlugin>> track_edit_plugins;
|
||||||
|
|
||||||
|
void _toggle_bezier_edit();
|
||||||
void _cancel_bezier_edit();
|
void _cancel_bezier_edit();
|
||||||
void _bezier_edit(int p_for_track);
|
void _bezier_edit(int p_for_track);
|
||||||
|
|
||||||
|
|
|
@ -1560,7 +1560,7 @@ void SceneTreeDock::perform_node_renames(Node *p_base, Map<Node *, NodePath> *p_
|
||||||
|
|
||||||
for (int i = 0; i < anim->get_track_count(); i++) {
|
for (int i = 0; i < anim->get_track_count(); i++) {
|
||||||
NodePath track_np = anim->track_get_path(i);
|
NodePath track_np = anim->track_get_path(i);
|
||||||
Node *n = root->get_node(track_np);
|
Node *n = root->get_node_or_null(track_np);
|
||||||
if (!n) {
|
if (!n) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue