Platform: Ensure classes match their header filename
Also drop some unused files. Renamed: - `platform/iphone/sem_iphone.h` -> `semaphore_iphone.h` (same for `osx`) - `platform/uwp/gl_context_egl.h` -> `context_egl_uwp.h` - in `platform/windows`: `context_gl_win.h`, `crash_handler_win.h`, `godot_win.cpp`, `joypad.h` and `key_mapping_win.h` all renamed to use `windows`. Some classes renamed accordingly too. - `EditorExportAndroid` and `EditorExportUWP` renamed to `EditorExportPlatformAndroid` and `EditorExportPlatformUWP` - `power_android` and `power_osx` renamed to `PowerAndroid` and `PowerOSX` - `OSUWP` renamed to `OS_UWP` Dropped: - `platform/windows/ctxgl_procaddr.h`
This commit is contained in:
parent
75dae1b9a9
commit
bc26d0d6cd
49 changed files with 264 additions and 478 deletions
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@ -206,9 +206,9 @@ static const LauncherIcon launcher_icons[] = {
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{ "launcher_icons/mdpi_48x48", "res/drawable-mdpi-v4/icon.png" }
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};
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class EditorExportAndroid : public EditorExportPlatform {
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class EditorExportPlatformAndroid : public EditorExportPlatform {
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GDCLASS(EditorExportAndroid, EditorExportPlatform)
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GDCLASS(EditorExportPlatformAndroid, EditorExportPlatform)
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Ref<ImageTexture> logo;
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Ref<ImageTexture> run_icon;
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@ -235,7 +235,7 @@ class EditorExportAndroid : public EditorExportPlatform {
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static void _device_poll_thread(void *ud) {
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EditorExportAndroid *ea = (EditorExportAndroid *)ud;
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EditorExportPlatformAndroid *ea = (EditorExportPlatformAndroid *)ud;
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while (!ea->quit_request) {
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@ -1925,7 +1925,7 @@ public:
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virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
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}
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EditorExportAndroid() {
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EditorExportPlatformAndroid() {
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Ref<Image> img = memnew(Image(_android_logo));
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logo.instance();
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@ -1941,7 +1941,7 @@ public:
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device_thread = Thread::create(_device_poll_thread, this);
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}
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~EditorExportAndroid() {
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~EditorExportPlatformAndroid() {
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quit_request = true;
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Thread::wait_to_finish(device_thread);
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memdelete(device_lock);
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@ -1969,6 +1969,6 @@ void register_android_exporter() {
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EDITOR_DEF("export/android/timestamping_authority_url", "");
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EDITOR_DEF("export/android/shutdown_adb_on_exit", true);
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Ref<EditorExportAndroid> exporter = Ref<EditorExportAndroid>(memnew(EditorExportAndroid));
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Ref<EditorExportPlatformAndroid> exporter = Ref<EditorExportPlatformAndroid>(memnew(EditorExportPlatformAndroid));
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EditorExport::get_singleton()->add_export_platform(exporter);
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}
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@ -175,7 +175,7 @@ Error OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int
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input = memnew(InputDefault);
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input->set_fallback_mapping("Default Android Gamepad");
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//power_manager = memnew(power_android);
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//power_manager = memnew(PowerAndroid);
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return OK;
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}
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@ -134,7 +134,7 @@ private:
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SetKeepScreenOnFunc set_keep_screen_on_func;
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AlertFunc alert_func;
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//power_android *power_manager;
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//PowerAndroid *power_manager;
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int video_driver_index;
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public:
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@ -190,7 +190,7 @@ int Android_JNI_GetPowerInfo(int *plugged, int *charged, int *battery, int *seco
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return 0;
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}
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bool power_android::GetPowerInfo_Android() {
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bool PowerAndroid::GetPowerInfo_Android() {
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int battery;
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int plugged;
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int charged;
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@ -218,7 +218,7 @@ bool power_android::GetPowerInfo_Android() {
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return true;
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}
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OS::PowerState power_android::get_power_state() {
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OS::PowerState PowerAndroid::get_power_state() {
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if (GetPowerInfo_Android()) {
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return power_state;
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} else {
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@ -227,7 +227,7 @@ OS::PowerState power_android::get_power_state() {
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}
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}
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int power_android::get_power_seconds_left() {
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int PowerAndroid::get_power_seconds_left() {
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if (GetPowerInfo_Android()) {
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return nsecs_left;
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} else {
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@ -236,7 +236,7 @@ int power_android::get_power_seconds_left() {
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}
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}
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int power_android::get_power_percent_left() {
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int PowerAndroid::get_power_percent_left() {
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if (GetPowerInfo_Android()) {
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return percent_left;
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} else {
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@ -245,11 +245,11 @@ int power_android::get_power_percent_left() {
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}
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}
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power_android::power_android() :
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PowerAndroid::PowerAndroid() :
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nsecs_left(-1),
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percent_left(-1),
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power_state(OS::POWERSTATE_UNKNOWN) {
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}
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power_android::~power_android() {
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PowerAndroid::~PowerAndroid() {
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}
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@ -28,13 +28,14 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef PLATFORM_ANDROID_POWER_ANDROID_H_
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#define PLATFORM_ANDROID_POWER_ANDROID_H_
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#ifndef POWER_ANDROID_H
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#define POWER_ANDROID_H
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#include "core/os/os.h"
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#include <android/native_window_jni.h>
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class power_android {
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class PowerAndroid {
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struct LocalReferenceHolder {
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JNIEnv *m_env;
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@ -65,8 +66,8 @@ private:
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public:
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static int s_active;
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power_android();
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virtual ~power_android();
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PowerAndroid();
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virtual ~PowerAndroid();
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static bool LocalReferenceHolder_Init(struct LocalReferenceHolder *refholder, JNIEnv *env);
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static struct LocalReferenceHolder LocalReferenceHolder_Setup(const char *func);
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static void LocalReferenceHolder_Cleanup(struct LocalReferenceHolder *refholder);
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@ -76,4 +77,4 @@ public:
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int get_power_percent_left();
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};
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#endif /* PLATFORM_ANDROID_POWER_ANDROID_H_ */
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#endif // POWER_ANDROID_H
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@ -7,7 +7,7 @@ import os
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iphone_lib = [
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'godot_iphone.cpp',
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'os_iphone.cpp',
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'sem_iphone.cpp',
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'semaphore_iphone.cpp',
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'gl_view.mm',
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'main.m',
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'app_delegate.mm',
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@ -45,9 +45,10 @@
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#include "core/project_settings.h"
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#include "drivers/unix/syslog_logger.h"
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#include "sem_iphone.h"
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#include "semaphore_iphone.h"
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#include "ios.h"
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#include <dlfcn.h>
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int OSIPhone::get_video_driver_count() const {
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@ -28,8 +28,8 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef PLATFORM_IPHONE_POWER_IPHONE_H_
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#define PLATFORM_IPHONE_POWER_IPHONE_H_
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#ifndef POWER_IPHONE_H
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#define POWER_IPHONE_H
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#include <os/os.h>
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int get_power_percent_left();
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};
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#endif /* PLATFORM_IPHONE_POWER_IPHONE_H_ */
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#endif // POWER_IPHONE_H
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* sem_iphone.cpp */
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/* semaphore_iphone.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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@ -28,7 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "sem_iphone.h"
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#include "semaphore_iphone.h"
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#include <fcntl.h>
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#include <unistd.h>
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@ -71,6 +71,7 @@ void cgsem_destroy(cgsem_t *cgsem) {
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}
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#include "core/os/memory.h"
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#include <errno.h>
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Error SemaphoreIphone::wait() {
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* sem_iphone.h */
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/* semaphore_iphone.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef SEM_IPHONE_H
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#define SEM_IPHONE_H
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#ifndef SEMAPHORE_IPHONE_H
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#define SEMAPHORE_IPHONE_H
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struct cgsem {
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int pipefd[2];
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~SemaphoreIphone();
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};
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#endif
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#endif // SEMAPHORE_IPHONE_H
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@ -10,7 +10,7 @@ files = [
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'crash_handler_osx.mm',
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'os_osx.mm',
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'godot_main_osx.mm',
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'sem_osx.cpp',
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'semaphore_osx.cpp',
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'dir_access_osx.mm',
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'joypad_osx.cpp',
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'power_osx.cpp',
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@ -45,4 +45,4 @@ public:
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~CrashHandler();
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};
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#endif
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#endif // CRASH_HANDLER_OSX_H
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@ -28,9 +28,11 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "crash_handler_osx.h"
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#include "core/os/os.h"
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#include "core/project_settings.h"
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#include "main/main.h"
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#include "os_osx.h"
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#include <string.h>
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#include <unistd.h>
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@ -43,6 +43,7 @@
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#include "servers/visual/rasterizer.h"
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#include "servers/visual/visual_server_wrap_mt.h"
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#include "servers/visual_server.h"
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#include <AppKit/AppKit.h>
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#include <AppKit/NSCursor.h>
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#include <ApplicationServices/ApplicationServices.h>
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@ -132,7 +133,7 @@ public:
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String im_text;
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Point2 im_selection;
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power_osx *power_manager;
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PowerOSX *power_manager;
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CrashHandler crash_handler;
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@ -37,7 +37,7 @@
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#include "drivers/gles2/rasterizer_gles2.h"
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#include "drivers/gles3/rasterizer_gles3.h"
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#include "main/main.h"
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#include "sem_osx.h"
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#include "semaphore_osx.h"
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#include "servers/visual/visual_server_raster.h"
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#include <mach-o/dyld.h>
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@ -1461,7 +1461,7 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
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input = memnew(InputDefault);
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joypad_osx = memnew(JoypadOSX);
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power_manager = memnew(power_osx);
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power_manager = memnew(PowerOSX);
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_ensure_user_data_dir();
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@ -67,7 +67,7 @@ Adapted from corresponding SDL 2.0 code.
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CFDictionaryGetValueIfPresent(dict, CFSTR(k), (const void **)v)
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/* Note that AC power sources also include a laptop battery it is charging. */
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void power_osx::checkps(CFDictionaryRef dict, bool *have_ac, bool *have_battery, bool *charging) {
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void PowerOSX::checkps(CFDictionaryRef dict, bool *have_ac, bool *have_battery, bool *charging) {
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CFStringRef strval; /* don't CFRelease() this. */
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CFBooleanRef bval;
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CFNumberRef numval;
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@ -169,7 +169,7 @@ void power_osx::checkps(CFDictionaryRef dict, bool *have_ac, bool *have_battery,
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#undef STRMATCH
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// CODE CHUNK IMPORTED FROM SDL 2.0
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bool power_osx::GetPowerInfo_MacOSX() {
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bool PowerOSX::GetPowerInfo_MacOSX() {
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CFTypeRef blob = IOPSCopyPowerSourcesInfo();
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nsecs_left = -1;
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@ -211,14 +211,14 @@ bool power_osx::GetPowerInfo_MacOSX() {
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return true; /* always the definitive answer on Mac OS X. */
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}
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bool power_osx::UpdatePowerInfo() {
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bool PowerOSX::UpdatePowerInfo() {
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if (GetPowerInfo_MacOSX()) {
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return true;
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}
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return false;
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}
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OS::PowerState power_osx::get_power_state() {
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OS::PowerState PowerOSX::get_power_state() {
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if (UpdatePowerInfo()) {
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return power_state;
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} else {
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@ -226,7 +226,7 @@ OS::PowerState power_osx::get_power_state() {
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}
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}
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int power_osx::get_power_seconds_left() {
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int PowerOSX::get_power_seconds_left() {
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if (UpdatePowerInfo()) {
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return nsecs_left;
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} else {
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@ -234,7 +234,7 @@ int power_osx::get_power_seconds_left() {
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}
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}
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int power_osx::get_power_percent_left() {
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int PowerOSX::get_power_percent_left() {
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if (UpdatePowerInfo()) {
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return percent_left;
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} else {
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@ -242,11 +242,11 @@ int power_osx::get_power_percent_left() {
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}
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}
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power_osx::power_osx() :
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PowerOSX::PowerOSX() :
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nsecs_left(-1),
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percent_left(-1),
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power_state(OS::POWERSTATE_UNKNOWN) {
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}
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power_osx::~power_osx() {
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PowerOSX::~PowerOSX() {
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}
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@ -28,15 +28,16 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef PLATFORM_OSX_POWER_OSX_H_
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#define PLATFORM_OSX_POWER_OSX_H_
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#ifndef POWER_OSX_H
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#define POWER_OSX_H
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#include "core/os/file_access.h"
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#include "core/os/os.h"
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#include "dir_access_osx.h"
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#include <CoreFoundation/CoreFoundation.h>
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class power_osx {
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class PowerOSX {
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private:
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int nsecs_left;
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@ -47,12 +48,12 @@ private:
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bool UpdatePowerInfo();
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public:
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power_osx();
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virtual ~power_osx();
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PowerOSX();
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virtual ~PowerOSX();
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OS::PowerState get_power_state();
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int get_power_seconds_left();
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int get_power_percent_left();
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};
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#endif /* PLATFORM_OSX_POWER_OSX_H_ */
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#endif // POWER_OSX_H
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* sem_osx.cpp */
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/* semaphore_osx.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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@ -28,7 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "sem_osx.h"
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#include "semaphore_osx.h"
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#include <fcntl.h>
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#include <unistd.h>
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@ -66,6 +66,7 @@ void cgsem_destroy(cgsem_t *cgsem) {
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}
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#include "core/os/memory.h"
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#include <errno.h>
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Error SemaphoreOSX::wait() {
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* sem_osx.h */
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/* semaphore_osx.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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@ -28,8 +28,8 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef SEM_OSX_H
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#define SEM_OSX_H
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#ifndef SEMAPHORE_OSX_H
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#define SEMAPHORE_OSX_H
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struct cgsem {
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int pipefd[2];
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|
@ -56,4 +56,4 @@ public:
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~SemaphoreOSX();
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};
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#endif
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#endif // SEMAPHORE_OSX_H
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@ -13,7 +13,7 @@ common_server = [\
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if sys.platform == "darwin":
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common_server.append("#platform/osx/crash_handler_osx.mm")
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common_server.append("#platform/osx/power_osx.cpp")
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common_server.append("#platform/osx/sem_osx.cpp")
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common_server.append("#platform/osx/semaphore_osx.cpp")
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||||
else:
|
||||
common_server.append("#platform/x11/crash_handler_x11.cpp")
|
||||
common_server.append("#platform/x11/power_x11.cpp")
|
||||
|
|
|
@ -93,7 +93,7 @@ Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int
|
|||
input = memnew(InputDefault);
|
||||
|
||||
#ifdef __APPLE__
|
||||
power_manager = memnew(power_osx);
|
||||
power_manager = memnew(PowerOSX);
|
||||
#else
|
||||
power_manager = memnew(PowerX11);
|
||||
#endif
|
||||
|
|
|
@ -38,7 +38,7 @@
|
|||
#ifdef __APPLE__
|
||||
#include "platform/osx/crash_handler_osx.h"
|
||||
#include "platform/osx/power_osx.h"
|
||||
#include "platform/osx/sem_osx.h"
|
||||
#include "platform/osx/semaphore_osx.h"
|
||||
#else
|
||||
#include "platform/x11/crash_handler_x11.h"
|
||||
#include "platform/x11/power_x11.h"
|
||||
|
@ -69,7 +69,7 @@ class OS_Server : public OS_Unix {
|
|||
InputDefault *input;
|
||||
|
||||
#ifdef __APPLE__
|
||||
power_osx *power_manager;
|
||||
PowerOSX *power_manager;
|
||||
#else
|
||||
PowerX11 *power_manager;
|
||||
#endif
|
||||
|
|
|
@ -4,11 +4,11 @@ Import('env')
|
|||
|
||||
files = [
|
||||
'thread_uwp.cpp',
|
||||
'#platform/windows/key_mapping_win.cpp',
|
||||
'#platform/windows/key_mapping_windows.cpp',
|
||||
'#platform/windows/windows_terminal_logger.cpp',
|
||||
'joypad_uwp.cpp',
|
||||
'power_uwp.cpp',
|
||||
'gl_context_egl.cpp',
|
||||
'context_egl_uwp.cpp',
|
||||
'app.cpp',
|
||||
'os_uwp.cpp',
|
||||
]
|
||||
|
|
|
@ -39,7 +39,7 @@
|
|||
#include "core/os/keyboard.h"
|
||||
#include "main/main.h"
|
||||
|
||||
#include "platform/windows/key_mapping_win.h"
|
||||
#include "platform/windows/key_mapping_windows.h"
|
||||
|
||||
#include <collection.h>
|
||||
|
||||
|
@ -99,7 +99,7 @@ void App::Initialize(CoreApplicationView ^ applicationView) {
|
|||
// Information about the Suspending and Resuming event handlers can be found here:
|
||||
// http://msdn.microsoft.com/en-us/library/windows/apps/xaml/hh994930.aspx
|
||||
|
||||
os = new OSUWP;
|
||||
os = new OS_UWP;
|
||||
}
|
||||
|
||||
// Called when the CoreWindow object is created (or re-created).
|
||||
|
@ -398,7 +398,7 @@ void App::OnMouseMoved(MouseDevice ^ mouse_device, MouseEventArgs ^ args) {
|
|||
|
||||
void App::key_event(Windows::UI::Core::CoreWindow ^ sender, bool p_pressed, Windows::UI::Core::KeyEventArgs ^ key_args, Windows::UI::Core::CharacterReceivedEventArgs ^ char_args) {
|
||||
|
||||
OSUWP::KeyEvent ke;
|
||||
OS_UWP::KeyEvent ke;
|
||||
|
||||
ke.control = sender->GetAsyncKeyState(VirtualKey::Control) == CoreVirtualKeyStates::Down;
|
||||
ke.alt = sender->GetAsyncKeyState(VirtualKey::Menu) == CoreVirtualKeyStates::Down;
|
||||
|
@ -408,14 +408,14 @@ void App::key_event(Windows::UI::Core::CoreWindow ^ sender, bool p_pressed, Wind
|
|||
|
||||
if (key_args != nullptr) {
|
||||
|
||||
ke.type = OSUWP::KeyEvent::MessageType::KEY_EVENT_MESSAGE;
|
||||
ke.type = OS_UWP::KeyEvent::MessageType::KEY_EVENT_MESSAGE;
|
||||
ke.unicode = 0;
|
||||
ke.scancode = KeyMappingWindows::get_keysym((unsigned int)key_args->VirtualKey);
|
||||
ke.echo = (!p_pressed && !key_args->KeyStatus.IsKeyReleased) || (p_pressed && key_args->KeyStatus.WasKeyDown);
|
||||
|
||||
} else {
|
||||
|
||||
ke.type = OSUWP::KeyEvent::MessageType::CHAR_EVENT_MESSAGE;
|
||||
ke.type = OS_UWP::KeyEvent::MessageType::CHAR_EVENT_MESSAGE;
|
||||
ke.unicode = char_args->KeyCode;
|
||||
ke.scancode = 0;
|
||||
ke.echo = (!p_pressed && !char_args->KeyStatus.IsKeyReleased) || (p_pressed && char_args->KeyStatus.WasKeyDown);
|
||||
|
|
|
@ -103,7 +103,7 @@ namespace GodotUWP
|
|||
EGLSurface mEglSurface;
|
||||
|
||||
CoreWindow^ window;
|
||||
OSUWP* os;
|
||||
OS_UWP* os;
|
||||
|
||||
int last_touch_x[32]; // 20 fingers, index 31 reserved for the mouse
|
||||
int last_touch_y[32];
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/*************************************************************************/
|
||||
/* gl_context_egl.cpp */
|
||||
/* context_egl_uwp.cpp */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
|
@ -28,33 +28,33 @@
|
|||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "gl_context_egl.h"
|
||||
#include "context_egl_uwp.h"
|
||||
|
||||
#include "EGL/eglext.h"
|
||||
|
||||
using Platform::Exception;
|
||||
|
||||
void ContextEGL::release_current() {
|
||||
void ContextEGL_UWP::release_current() {
|
||||
|
||||
eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, mEglContext);
|
||||
};
|
||||
|
||||
void ContextEGL::make_current() {
|
||||
void ContextEGL_UWP::make_current() {
|
||||
|
||||
eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext);
|
||||
};
|
||||
|
||||
int ContextEGL::get_window_width() {
|
||||
int ContextEGL_UWP::get_window_width() {
|
||||
|
||||
return width;
|
||||
};
|
||||
|
||||
int ContextEGL::get_window_height() {
|
||||
int ContextEGL_UWP::get_window_height() {
|
||||
|
||||
return height;
|
||||
};
|
||||
|
||||
void ContextEGL::reset() {
|
||||
void ContextEGL_UWP::reset() {
|
||||
|
||||
cleanup();
|
||||
|
||||
|
@ -62,7 +62,7 @@ void ContextEGL::reset() {
|
|||
initialize();
|
||||
};
|
||||
|
||||
void ContextEGL::swap_buffers() {
|
||||
void ContextEGL_UWP::swap_buffers() {
|
||||
|
||||
if (eglSwapBuffers(mEglDisplay, mEglSurface) != EGL_TRUE) {
|
||||
cleanup();
|
||||
|
@ -74,7 +74,7 @@ void ContextEGL::swap_buffers() {
|
|||
}
|
||||
};
|
||||
|
||||
Error ContextEGL::initialize() {
|
||||
Error ContextEGL_UWP::initialize() {
|
||||
|
||||
EGLint configAttribList[] = {
|
||||
EGL_RED_SIZE, 8,
|
||||
|
@ -190,7 +190,7 @@ Error ContextEGL::initialize() {
|
|||
return OK;
|
||||
};
|
||||
|
||||
void ContextEGL::cleanup() {
|
||||
void ContextEGL_UWP::cleanup() {
|
||||
|
||||
if (mEglDisplay != EGL_NO_DISPLAY && mEglSurface != EGL_NO_SURFACE) {
|
||||
eglDestroySurface(mEglDisplay, mEglSurface);
|
||||
|
@ -208,14 +208,14 @@ void ContextEGL::cleanup() {
|
|||
}
|
||||
};
|
||||
|
||||
ContextEGL::ContextEGL(CoreWindow ^ p_window, Driver p_driver) :
|
||||
ContextEGL_UWP::ContextEGL_UWP(CoreWindow ^ p_window, Driver p_driver) :
|
||||
mEglDisplay(EGL_NO_DISPLAY),
|
||||
mEglContext(EGL_NO_CONTEXT),
|
||||
mEglSurface(EGL_NO_SURFACE),
|
||||
driver(p_driver),
|
||||
window(p_window) {}
|
||||
|
||||
ContextEGL::~ContextEGL() {
|
||||
ContextEGL_UWP::~ContextEGL_UWP() {
|
||||
|
||||
cleanup();
|
||||
};
|
|
@ -1,5 +1,5 @@
|
|||
/*************************************************************************/
|
||||
/* gl_context_egl.h */
|
||||
/* context_egl_uwp.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
|
@ -28,19 +28,20 @@
|
|||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef CONTEXT_EGL_H
|
||||
#define CONTEXT_EGL_H
|
||||
#ifndef CONTEXT_EGL_UWP_H
|
||||
#define CONTEXT_EGL_UWP_H
|
||||
|
||||
#include <wrl.h>
|
||||
|
||||
#include "EGL/egl.h"
|
||||
#include <EGL/egl.h>
|
||||
|
||||
#include "core/error_list.h"
|
||||
#include "core/os/os.h"
|
||||
#include "drivers/gl_context/context_gl.h"
|
||||
|
||||
using namespace Windows::UI::Core;
|
||||
|
||||
class ContextEGL : public ContextGL {
|
||||
class ContextEGL_UWP : public ContextGL {
|
||||
|
||||
public:
|
||||
enum Driver {
|
||||
|
@ -79,8 +80,8 @@ public:
|
|||
|
||||
void cleanup();
|
||||
|
||||
ContextEGL(CoreWindow ^ p_window, Driver p_driver);
|
||||
virtual ~ContextEGL();
|
||||
ContextEGL_UWP(CoreWindow ^ p_window, Driver p_driver);
|
||||
virtual ~ContextEGL_UWP();
|
||||
};
|
||||
|
||||
#endif
|
||||
#endif // CONTEXT_EGL_UWP_H
|
|
@ -646,9 +646,9 @@ AppxPackager::~AppxPackager() {}
|
|||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
class EditorExportUWP : public EditorExportPlatform {
|
||||
class EditorExportPlatformUWP : public EditorExportPlatform {
|
||||
|
||||
GDCLASS(EditorExportUWP, EditorExportPlatform);
|
||||
GDCLASS(EditorExportPlatformUWP, EditorExportPlatform);
|
||||
|
||||
Ref<ImageTexture> logo;
|
||||
|
||||
|
@ -1035,13 +1035,13 @@ public:
|
|||
r_features->push_back("s3tc");
|
||||
r_features->push_back("etc");
|
||||
switch ((int)p_preset->get("architecture/target")) {
|
||||
case EditorExportUWP::ARM: {
|
||||
case EditorExportPlatformUWP::ARM: {
|
||||
r_features->push_back("arm");
|
||||
} break;
|
||||
case EditorExportUWP::X86: {
|
||||
case EditorExportPlatformUWP::X86: {
|
||||
r_features->push_back("32");
|
||||
} break;
|
||||
case EditorExportUWP::X64: {
|
||||
case EditorExportPlatformUWP::X64: {
|
||||
r_features->push_back("64");
|
||||
} break;
|
||||
}
|
||||
|
@ -1123,13 +1123,13 @@ public:
|
|||
String platform_infix;
|
||||
|
||||
switch (arch) {
|
||||
case EditorExportUWP::ARM: {
|
||||
case EditorExportPlatformUWP::ARM: {
|
||||
platform_infix = "arm";
|
||||
} break;
|
||||
case EditorExportUWP::X86: {
|
||||
case EditorExportPlatformUWP::X86: {
|
||||
platform_infix = "x86";
|
||||
} break;
|
||||
case EditorExportUWP::X64: {
|
||||
case EditorExportPlatformUWP::X64: {
|
||||
platform_infix = "x64";
|
||||
} break;
|
||||
}
|
||||
|
@ -1459,7 +1459,7 @@ public:
|
|||
virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
|
||||
}
|
||||
|
||||
EditorExportUWP() {
|
||||
EditorExportPlatformUWP() {
|
||||
Ref<Image> img = memnew(Image(_uwp_logo));
|
||||
logo.instance();
|
||||
logo->create_from_image(img);
|
||||
|
@ -1478,7 +1478,7 @@ void register_uwp_exporter() {
|
|||
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "export/uwp/debug_algorithm", PROPERTY_HINT_ENUM, "MD5,SHA1,SHA256"));
|
||||
#endif // WINDOWS_ENABLED
|
||||
|
||||
Ref<EditorExportUWP> exporter;
|
||||
Ref<EditorExportPlatformUWP> exporter;
|
||||
exporter.instance();
|
||||
EditorExport::get_singleton()->add_export_platform(exporter);
|
||||
}
|
||||
|
|
|
@ -67,22 +67,22 @@ using namespace Windows::Devices::Sensors;
|
|||
using namespace Windows::ApplicationModel::DataTransfer;
|
||||
using namespace concurrency;
|
||||
|
||||
int OSUWP::get_video_driver_count() const {
|
||||
int OS_UWP::get_video_driver_count() const {
|
||||
return 2;
|
||||
}
|
||||
|
||||
Size2 OSUWP::get_window_size() const {
|
||||
Size2 OS_UWP::get_window_size() const {
|
||||
Size2 size;
|
||||
size.width = video_mode.width;
|
||||
size.height = video_mode.height;
|
||||
return size;
|
||||
}
|
||||
|
||||
int OSUWP::get_current_video_driver() const {
|
||||
int OS_UWP::get_current_video_driver() const {
|
||||
return video_driver_index;
|
||||
}
|
||||
|
||||
void OSUWP::set_window_size(const Size2 p_size) {
|
||||
void OS_UWP::set_window_size(const Size2 p_size) {
|
||||
|
||||
Windows::Foundation::Size new_size;
|
||||
new_size.Width = p_size.width;
|
||||
|
@ -97,7 +97,7 @@ void OSUWP::set_window_size(const Size2 p_size) {
|
|||
}
|
||||
}
|
||||
|
||||
void OSUWP::set_window_fullscreen(bool p_enabled) {
|
||||
void OS_UWP::set_window_fullscreen(bool p_enabled) {
|
||||
|
||||
ApplicationView ^ view = ApplicationView::GetForCurrentView();
|
||||
|
||||
|
@ -117,12 +117,12 @@ void OSUWP::set_window_fullscreen(bool p_enabled) {
|
|||
}
|
||||
}
|
||||
|
||||
bool OSUWP::is_window_fullscreen() const {
|
||||
bool OS_UWP::is_window_fullscreen() const {
|
||||
|
||||
return ApplicationView::GetForCurrentView()->IsFullScreenMode;
|
||||
}
|
||||
|
||||
void OSUWP::set_keep_screen_on(bool p_enabled) {
|
||||
void OS_UWP::set_keep_screen_on(bool p_enabled) {
|
||||
|
||||
if (is_keep_screen_on() == p_enabled) return;
|
||||
|
||||
|
@ -134,7 +134,7 @@ void OSUWP::set_keep_screen_on(bool p_enabled) {
|
|||
OS::set_keep_screen_on(p_enabled);
|
||||
}
|
||||
|
||||
void OSUWP::initialize_core() {
|
||||
void OS_UWP::initialize_core() {
|
||||
|
||||
last_button_state = 0;
|
||||
|
||||
|
@ -167,36 +167,36 @@ void OSUWP::initialize_core() {
|
|||
cursor_shape = CURSOR_ARROW;
|
||||
}
|
||||
|
||||
bool OSUWP::can_draw() const {
|
||||
bool OS_UWP::can_draw() const {
|
||||
|
||||
return !minimized;
|
||||
};
|
||||
|
||||
void OSUWP::set_window(Windows::UI::Core::CoreWindow ^ p_window) {
|
||||
void OS_UWP::set_window(Windows::UI::Core::CoreWindow ^ p_window) {
|
||||
window = p_window;
|
||||
}
|
||||
|
||||
void OSUWP::screen_size_changed() {
|
||||
void OS_UWP::screen_size_changed() {
|
||||
|
||||
gl_context->reset();
|
||||
};
|
||||
|
||||
Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
|
||||
Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
|
||||
|
||||
main_loop = NULL;
|
||||
outside = true;
|
||||
|
||||
ContextEGL::Driver opengl_api_type = ContextEGL::GLES_2_0;
|
||||
ContextEGL_UWP::Driver opengl_api_type = ContextEGL_UWP::GLES_2_0;
|
||||
|
||||
if (p_video_driver == VIDEO_DRIVER_GLES2) {
|
||||
opengl_api_type = ContextEGL::GLES_2_0;
|
||||
opengl_api_type = ContextEGL_UWP::GLES_2_0;
|
||||
}
|
||||
|
||||
bool gl_initialization_error = false;
|
||||
|
||||
gl_context = NULL;
|
||||
while (!gl_context) {
|
||||
gl_context = memnew(ContextEGL(window, opengl_api_type));
|
||||
gl_context = memnew(ContextEGL_UWP(window, opengl_api_type));
|
||||
|
||||
if (gl_context->initialize() != OK) {
|
||||
memdelete(gl_context);
|
||||
|
@ -209,7 +209,7 @@ Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
|
|||
}
|
||||
|
||||
p_video_driver = VIDEO_DRIVER_GLES2;
|
||||
opengl_api_type = ContextEGL::GLES_2_0;
|
||||
opengl_api_type = ContextEGL_UWP::GLES_2_0;
|
||||
} else {
|
||||
gl_initialization_error = true;
|
||||
break;
|
||||
|
@ -218,7 +218,7 @@ Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
|
|||
}
|
||||
|
||||
while (true) {
|
||||
if (opengl_api_type == ContextEGL::GLES_3_0) {
|
||||
if (opengl_api_type == ContextEGL_UWP::GLES_3_0) {
|
||||
if (RasterizerGLES3::is_viable() == OK) {
|
||||
RasterizerGLES3::register_config();
|
||||
RasterizerGLES3::make_current();
|
||||
|
@ -226,7 +226,7 @@ Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
|
|||
} else {
|
||||
if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best") {
|
||||
p_video_driver = VIDEO_DRIVER_GLES2;
|
||||
opengl_api_type = ContextEGL::GLES_2_0;
|
||||
opengl_api_type = ContextEGL_UWP::GLES_2_0;
|
||||
continue;
|
||||
} else {
|
||||
gl_initialization_error = true;
|
||||
|
@ -235,7 +235,7 @@ Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
|
|||
}
|
||||
}
|
||||
|
||||
if (opengl_api_type == ContextEGL::GLES_2_0) {
|
||||
if (opengl_api_type == ContextEGL_UWP::GLES_2_0) {
|
||||
if (RasterizerGLES2::is_viable() == OK) {
|
||||
RasterizerGLES2::register_config();
|
||||
RasterizerGLES2::make_current();
|
||||
|
@ -349,7 +349,7 @@ Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
|
|||
return OK;
|
||||
}
|
||||
|
||||
void OSUWP::set_clipboard(const String &p_text) {
|
||||
void OS_UWP::set_clipboard(const String &p_text) {
|
||||
|
||||
DataPackage ^ clip = ref new DataPackage();
|
||||
clip->RequestedOperation = DataPackageOperation::Copy;
|
||||
|
@ -358,7 +358,7 @@ void OSUWP::set_clipboard(const String &p_text) {
|
|||
Clipboard::SetContent(clip);
|
||||
};
|
||||
|
||||
String OSUWP::get_clipboard() const {
|
||||
String OS_UWP::get_clipboard() const {
|
||||
|
||||
if (managed_object->clipboard != nullptr)
|
||||
return managed_object->clipboard->Data();
|
||||
|
@ -366,25 +366,25 @@ String OSUWP::get_clipboard() const {
|
|||
return "";
|
||||
};
|
||||
|
||||
void OSUWP::input_event(const Ref<InputEvent> &p_event) {
|
||||
void OS_UWP::input_event(const Ref<InputEvent> &p_event) {
|
||||
|
||||
input->parse_input_event(p_event);
|
||||
};
|
||||
|
||||
void OSUWP::delete_main_loop() {
|
||||
void OS_UWP::delete_main_loop() {
|
||||
|
||||
if (main_loop)
|
||||
memdelete(main_loop);
|
||||
main_loop = NULL;
|
||||
}
|
||||
|
||||
void OSUWP::set_main_loop(MainLoop *p_main_loop) {
|
||||
void OS_UWP::set_main_loop(MainLoop *p_main_loop) {
|
||||
|
||||
input->set_main_loop(p_main_loop);
|
||||
main_loop = p_main_loop;
|
||||
}
|
||||
|
||||
void OSUWP::finalize() {
|
||||
void OS_UWP::finalize() {
|
||||
|
||||
if (main_loop)
|
||||
memdelete(main_loop);
|
||||
|
@ -403,19 +403,19 @@ void OSUWP::finalize() {
|
|||
joypad = nullptr;
|
||||
}
|
||||
|
||||
void OSUWP::finalize_core() {
|
||||
void OS_UWP::finalize_core() {
|
||||
|
||||
NetSocketPosix::cleanup();
|
||||
}
|
||||
|
||||
void OSUWP::alert(const String &p_alert, const String &p_title) {
|
||||
void OS_UWP::alert(const String &p_alert, const String &p_title) {
|
||||
|
||||
Platform::String ^ alert = ref new Platform::String(p_alert.c_str());
|
||||
Platform::String ^ title = ref new Platform::String(p_title.c_str());
|
||||
|
||||
MessageDialog ^ msg = ref new MessageDialog(alert, title);
|
||||
|
||||
UICommand ^ close = ref new UICommand("Close", ref new UICommandInvokedHandler(managed_object, &OSUWP::ManagedType::alert_close));
|
||||
UICommand ^ close = ref new UICommand("Close", ref new UICommandInvokedHandler(managed_object, &OS_UWP::ManagedType::alert_close));
|
||||
msg->Commands->Append(close);
|
||||
msg->DefaultCommandIndex = 0;
|
||||
|
||||
|
@ -424,17 +424,17 @@ void OSUWP::alert(const String &p_alert, const String &p_title) {
|
|||
msg->ShowAsync();
|
||||
}
|
||||
|
||||
void OSUWP::ManagedType::alert_close(IUICommand ^ command) {
|
||||
void OS_UWP::ManagedType::alert_close(IUICommand ^ command) {
|
||||
|
||||
alert_close_handle = false;
|
||||
}
|
||||
|
||||
void OSUWP::ManagedType::on_clipboard_changed(Platform::Object ^ sender, Platform::Object ^ ev) {
|
||||
void OS_UWP::ManagedType::on_clipboard_changed(Platform::Object ^ sender, Platform::Object ^ ev) {
|
||||
|
||||
update_clipboard();
|
||||
}
|
||||
|
||||
void OSUWP::ManagedType::update_clipboard() {
|
||||
void OS_UWP::ManagedType::update_clipboard() {
|
||||
|
||||
DataPackageView ^ data = Clipboard::GetContent();
|
||||
|
||||
|
@ -446,7 +446,7 @@ void OSUWP::ManagedType::update_clipboard() {
|
|||
}
|
||||
}
|
||||
|
||||
void OSUWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender, AccelerometerReadingChangedEventArgs ^ args) {
|
||||
void OS_UWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender, AccelerometerReadingChangedEventArgs ^ args) {
|
||||
|
||||
AccelerometerReading ^ reading = args->Reading;
|
||||
|
||||
|
@ -456,7 +456,7 @@ void OSUWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender
|
|||
reading->AccelerationZ));
|
||||
}
|
||||
|
||||
void OSUWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) {
|
||||
void OS_UWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) {
|
||||
|
||||
MagnetometerReading ^ reading = args->Reading;
|
||||
|
||||
|
@ -466,7 +466,7 @@ void OSUWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender,
|
|||
reading->MagneticFieldZ));
|
||||
}
|
||||
|
||||
void OSUWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, GyrometerReadingChangedEventArgs ^ args) {
|
||||
void OS_UWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, GyrometerReadingChangedEventArgs ^ args) {
|
||||
|
||||
GyrometerReading ^ reading = args->Reading;
|
||||
|
||||
|
@ -476,7 +476,7 @@ void OSUWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, Gyrome
|
|||
reading->AngularVelocityZ));
|
||||
}
|
||||
|
||||
void OSUWP::set_mouse_mode(MouseMode p_mode) {
|
||||
void OS_UWP::set_mouse_mode(MouseMode p_mode) {
|
||||
|
||||
if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
|
||||
|
||||
|
@ -501,41 +501,41 @@ void OSUWP::set_mouse_mode(MouseMode p_mode) {
|
|||
SetEvent(mouse_mode_changed);
|
||||
}
|
||||
|
||||
OSUWP::MouseMode OSUWP::get_mouse_mode() const {
|
||||
OS_UWP::MouseMode OS_UWP::get_mouse_mode() const {
|
||||
|
||||
return mouse_mode;
|
||||
}
|
||||
|
||||
Point2 OSUWP::get_mouse_position() const {
|
||||
Point2 OS_UWP::get_mouse_position() const {
|
||||
|
||||
return Point2(old_x, old_y);
|
||||
}
|
||||
|
||||
int OSUWP::get_mouse_button_state() const {
|
||||
int OS_UWP::get_mouse_button_state() const {
|
||||
|
||||
return last_button_state;
|
||||
}
|
||||
|
||||
void OSUWP::set_window_title(const String &p_title) {
|
||||
void OS_UWP::set_window_title(const String &p_title) {
|
||||
}
|
||||
|
||||
void OSUWP::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
|
||||
void OS_UWP::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
|
||||
|
||||
video_mode = p_video_mode;
|
||||
}
|
||||
OS::VideoMode OSUWP::get_video_mode(int p_screen) const {
|
||||
OS::VideoMode OS_UWP::get_video_mode(int p_screen) const {
|
||||
|
||||
return video_mode;
|
||||
}
|
||||
void OSUWP::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
|
||||
void OS_UWP::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
|
||||
}
|
||||
|
||||
String OSUWP::get_name() {
|
||||
String OS_UWP::get_name() {
|
||||
|
||||
return "UWP";
|
||||
}
|
||||
|
||||
OS::Date OSUWP::get_date(bool utc) const {
|
||||
OS::Date OS_UWP::get_date(bool utc) const {
|
||||
|
||||
SYSTEMTIME systemtime;
|
||||
if (utc)
|
||||
|
@ -551,7 +551,7 @@ OS::Date OSUWP::get_date(bool utc) const {
|
|||
date.dst = false;
|
||||
return date;
|
||||
}
|
||||
OS::Time OSUWP::get_time(bool utc) const {
|
||||
OS::Time OS_UWP::get_time(bool utc) const {
|
||||
|
||||
SYSTEMTIME systemtime;
|
||||
if (utc)
|
||||
|
@ -566,7 +566,7 @@ OS::Time OSUWP::get_time(bool utc) const {
|
|||
return time;
|
||||
}
|
||||
|
||||
OS::TimeZoneInfo OSUWP::get_time_zone_info() const {
|
||||
OS::TimeZoneInfo OS_UWP::get_time_zone_info() const {
|
||||
TIME_ZONE_INFORMATION info;
|
||||
bool daylight = false;
|
||||
if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT)
|
||||
|
@ -583,7 +583,7 @@ OS::TimeZoneInfo OSUWP::get_time_zone_info() const {
|
|||
return ret;
|
||||
}
|
||||
|
||||
uint64_t OSUWP::get_unix_time() const {
|
||||
uint64_t OS_UWP::get_unix_time() const {
|
||||
|
||||
FILETIME ft;
|
||||
SYSTEMTIME st;
|
||||
|
@ -605,14 +605,14 @@ uint64_t OSUWP::get_unix_time() const {
|
|||
return (*(uint64_t *)&ft - *(uint64_t *)&fep) / 10000000;
|
||||
};
|
||||
|
||||
void OSUWP::delay_usec(uint32_t p_usec) const {
|
||||
void OS_UWP::delay_usec(uint32_t p_usec) const {
|
||||
|
||||
int msec = p_usec < 1000 ? 1 : p_usec / 1000;
|
||||
|
||||
// no Sleep()
|
||||
WaitForSingleObjectEx(GetCurrentThread(), msec, false);
|
||||
}
|
||||
uint64_t OSUWP::get_ticks_usec() const {
|
||||
uint64_t OS_UWP::get_ticks_usec() const {
|
||||
|
||||
uint64_t ticks;
|
||||
uint64_t time;
|
||||
|
@ -626,13 +626,13 @@ uint64_t OSUWP::get_ticks_usec() const {
|
|||
return time;
|
||||
}
|
||||
|
||||
void OSUWP::process_events() {
|
||||
void OS_UWP::process_events() {
|
||||
|
||||
joypad->process_controllers();
|
||||
process_key_events();
|
||||
}
|
||||
|
||||
void OSUWP::process_key_events() {
|
||||
void OS_UWP::process_key_events() {
|
||||
|
||||
for (int i = 0; i < key_event_pos; i++) {
|
||||
|
||||
|
@ -653,7 +653,7 @@ void OSUWP::process_key_events() {
|
|||
key_event_pos = 0;
|
||||
}
|
||||
|
||||
void OSUWP::queue_key_event(KeyEvent &p_event) {
|
||||
void OS_UWP::queue_key_event(KeyEvent &p_event) {
|
||||
// This merges Char events with the previous Key event, so
|
||||
// the unicode can be retrieved without sending duplicate events.
|
||||
if (p_event.type == KeyEvent::MessageType::CHAR_EVENT_MESSAGE && key_event_pos > 0) {
|
||||
|
@ -670,7 +670,7 @@ void OSUWP::queue_key_event(KeyEvent &p_event) {
|
|||
key_event_buffer[key_event_pos++] = p_event;
|
||||
}
|
||||
|
||||
void OSUWP::set_cursor_shape(CursorShape p_shape) {
|
||||
void OS_UWP::set_cursor_shape(CursorShape p_shape) {
|
||||
|
||||
ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
|
||||
|
||||
|
@ -702,62 +702,62 @@ void OSUWP::set_cursor_shape(CursorShape p_shape) {
|
|||
cursor_shape = p_shape;
|
||||
}
|
||||
|
||||
void OSUWP::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
|
||||
void OS_UWP::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
Error OSUWP::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) {
|
||||
Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) {
|
||||
|
||||
return FAILED;
|
||||
};
|
||||
|
||||
Error OSUWP::kill(const ProcessID &p_pid) {
|
||||
Error OS_UWP::kill(const ProcessID &p_pid) {
|
||||
|
||||
return FAILED;
|
||||
};
|
||||
|
||||
Error OSUWP::set_cwd(const String &p_cwd) {
|
||||
Error OS_UWP::set_cwd(const String &p_cwd) {
|
||||
|
||||
return FAILED;
|
||||
}
|
||||
|
||||
String OSUWP::get_executable_path() const {
|
||||
String OS_UWP::get_executable_path() const {
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
void OSUWP::set_icon(const Ref<Image> &p_icon) {
|
||||
void OS_UWP::set_icon(const Ref<Image> &p_icon) {
|
||||
}
|
||||
|
||||
bool OSUWP::has_environment(const String &p_var) const {
|
||||
bool OS_UWP::has_environment(const String &p_var) const {
|
||||
|
||||
return false;
|
||||
};
|
||||
|
||||
String OSUWP::get_environment(const String &p_var) const {
|
||||
String OS_UWP::get_environment(const String &p_var) const {
|
||||
|
||||
return "";
|
||||
};
|
||||
|
||||
bool OSUWP::set_environment(const String &p_var, const String &p_value) const {
|
||||
bool OS_UWP::set_environment(const String &p_var, const String &p_value) const {
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
String OSUWP::get_stdin_string(bool p_block) {
|
||||
String OS_UWP::get_stdin_string(bool p_block) {
|
||||
|
||||
return String();
|
||||
}
|
||||
|
||||
void OSUWP::move_window_to_foreground() {
|
||||
void OS_UWP::move_window_to_foreground() {
|
||||
}
|
||||
|
||||
Error OSUWP::shell_open(String p_uri) {
|
||||
Error OS_UWP::shell_open(String p_uri) {
|
||||
|
||||
return FAILED;
|
||||
}
|
||||
|
||||
String OSUWP::get_locale() const {
|
||||
String OS_UWP::get_locale() const {
|
||||
|
||||
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // this should work on phone 8.1, but it doesn't
|
||||
return "en";
|
||||
|
@ -767,39 +767,39 @@ String OSUWP::get_locale() const {
|
|||
#endif
|
||||
}
|
||||
|
||||
void OSUWP::release_rendering_thread() {
|
||||
void OS_UWP::release_rendering_thread() {
|
||||
|
||||
gl_context->release_current();
|
||||
}
|
||||
|
||||
void OSUWP::make_rendering_thread() {
|
||||
void OS_UWP::make_rendering_thread() {
|
||||
|
||||
gl_context->make_current();
|
||||
}
|
||||
|
||||
void OSUWP::swap_buffers() {
|
||||
void OS_UWP::swap_buffers() {
|
||||
|
||||
gl_context->swap_buffers();
|
||||
}
|
||||
|
||||
bool OSUWP::has_touchscreen_ui_hint() const {
|
||||
bool OS_UWP::has_touchscreen_ui_hint() const {
|
||||
|
||||
TouchCapabilities ^ tc = ref new TouchCapabilities();
|
||||
return tc->TouchPresent != 0 || UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
|
||||
}
|
||||
|
||||
bool OSUWP::has_virtual_keyboard() const {
|
||||
bool OS_UWP::has_virtual_keyboard() const {
|
||||
|
||||
return UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
|
||||
}
|
||||
|
||||
void OSUWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) {
|
||||
void OS_UWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) {
|
||||
|
||||
InputPane ^ pane = InputPane::GetForCurrentView();
|
||||
pane->TryShow();
|
||||
}
|
||||
|
||||
void OSUWP::hide_virtual_keyboard() {
|
||||
void OS_UWP::hide_virtual_keyboard() {
|
||||
|
||||
InputPane ^ pane = InputPane::GetForCurrentView();
|
||||
pane->TryHide();
|
||||
|
@ -818,7 +818,7 @@ static String format_error_message(DWORD id) {
|
|||
return msg;
|
||||
}
|
||||
|
||||
Error OSUWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
|
||||
Error OS_UWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
|
||||
|
||||
String full_path = "game/" + p_path;
|
||||
p_library_handle = (void *)LoadPackagedLibrary(full_path.c_str(), 0);
|
||||
|
@ -830,14 +830,14 @@ Error OSUWP::open_dynamic_library(const String p_path, void *&p_library_handle,
|
|||
return OK;
|
||||
}
|
||||
|
||||
Error OSUWP::close_dynamic_library(void *p_library_handle) {
|
||||
Error OS_UWP::close_dynamic_library(void *p_library_handle) {
|
||||
if (!FreeLibrary((HMODULE)p_library_handle)) {
|
||||
return FAILED;
|
||||
}
|
||||
return OK;
|
||||
}
|
||||
|
||||
Error OSUWP::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) {
|
||||
Error OS_UWP::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) {
|
||||
p_symbol_handle = (void *)GetProcAddress((HMODULE)p_library_handle, p_name.utf8().get_data());
|
||||
if (!p_symbol_handle) {
|
||||
if (!p_optional) {
|
||||
|
@ -850,7 +850,7 @@ Error OSUWP::get_dynamic_library_symbol_handle(void *p_library_handle, const Str
|
|||
return OK;
|
||||
}
|
||||
|
||||
void OSUWP::run() {
|
||||
void OS_UWP::run() {
|
||||
|
||||
if (!main_loop)
|
||||
return;
|
||||
|
@ -874,35 +874,35 @@ void OSUWP::run() {
|
|||
main_loop->finish();
|
||||
}
|
||||
|
||||
MainLoop *OSUWP::get_main_loop() const {
|
||||
MainLoop *OS_UWP::get_main_loop() const {
|
||||
|
||||
return main_loop;
|
||||
}
|
||||
|
||||
String OSUWP::get_user_data_dir() const {
|
||||
String OS_UWP::get_user_data_dir() const {
|
||||
|
||||
Windows::Storage::StorageFolder ^ data_folder = Windows::Storage::ApplicationData::Current->LocalFolder;
|
||||
|
||||
return String(data_folder->Path->Data()).replace("\\", "/");
|
||||
}
|
||||
|
||||
bool OSUWP::_check_internal_feature_support(const String &p_feature) {
|
||||
bool OS_UWP::_check_internal_feature_support(const String &p_feature) {
|
||||
return p_feature == "pc" || p_feature == "s3tc";
|
||||
}
|
||||
|
||||
OS::PowerState OSUWP::get_power_state() {
|
||||
OS::PowerState OS_UWP::get_power_state() {
|
||||
return power_manager->get_power_state();
|
||||
}
|
||||
|
||||
int OSUWP::get_power_seconds_left() {
|
||||
int OS_UWP::get_power_seconds_left() {
|
||||
return power_manager->get_power_seconds_left();
|
||||
}
|
||||
|
||||
int OSUWP::get_power_percent_left() {
|
||||
int OS_UWP::get_power_percent_left() {
|
||||
return power_manager->get_power_percent_left();
|
||||
}
|
||||
|
||||
OSUWP::OSUWP() {
|
||||
OS_UWP::OS_UWP() {
|
||||
|
||||
key_event_pos = 0;
|
||||
force_quit = false;
|
||||
|
@ -936,7 +936,7 @@ OSUWP::OSUWP() {
|
|||
_set_logger(memnew(CompositeLogger(loggers)));
|
||||
}
|
||||
|
||||
OSUWP::~OSUWP() {
|
||||
OS_UWP::~OS_UWP() {
|
||||
#ifdef STDOUT_FILE
|
||||
fclose(stdo);
|
||||
#endif
|
||||
|
|
|
@ -28,15 +28,15 @@
|
|||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef OSUWP_H
|
||||
#define OSUWP_H
|
||||
#ifndef OS_UWP_H
|
||||
#define OS_UWP_H
|
||||
|
||||
#include "context_egl_uwp.h"
|
||||
#include "core/math/transform_2d.h"
|
||||
#include "core/os/input.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/ustring.h"
|
||||
#include "drivers/xaudio2/audio_driver_xaudio2.h"
|
||||
#include "gl_context_egl.h"
|
||||
#include "joypad_uwp.h"
|
||||
#include "main/input_default.h"
|
||||
#include "power_uwp.h"
|
||||
|
@ -52,7 +52,7 @@
|
|||
/**
|
||||
@author Juan Linietsky <reduzio@gmail.com>
|
||||
*/
|
||||
class OSUWP : public OS {
|
||||
class OS_UWP : public OS {
|
||||
|
||||
public:
|
||||
struct KeyEvent {
|
||||
|
@ -95,7 +95,7 @@ private:
|
|||
VisualServer *visual_server;
|
||||
int pressrc;
|
||||
|
||||
ContextEGL *gl_context;
|
||||
ContextEGL_UWP *gl_context;
|
||||
Windows::UI::Core::CoreWindow ^ window;
|
||||
|
||||
VideoMode video_mode;
|
||||
|
@ -144,7 +144,7 @@ private:
|
|||
/* clang-format off */
|
||||
internal:
|
||||
ManagedType() { alert_close_handle = false; }
|
||||
property OSUWP* os;
|
||||
property OS_UWP* os;
|
||||
/* clang-format on */
|
||||
};
|
||||
ManagedType ^ managed_object;
|
||||
|
@ -262,8 +262,8 @@ public:
|
|||
|
||||
void queue_key_event(KeyEvent &p_event);
|
||||
|
||||
OSUWP();
|
||||
~OSUWP();
|
||||
OS_UWP();
|
||||
~OS_UWP();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -28,8 +28,8 @@
|
|||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef PLATFORM_UWP_POWER_UWP_H_
|
||||
#define PLATFORM_UWP_POWER_UWP_H_
|
||||
#ifndef POWER_UWP_H
|
||||
#define POWER_UWP_H
|
||||
|
||||
#include "core/os/dir_access.h"
|
||||
#include "core/os/file_access.h"
|
||||
|
@ -53,4 +53,4 @@ public:
|
|||
int get_power_percent_left();
|
||||
};
|
||||
|
||||
#endif /* PLATFORM_UWP_POWER_UWP_H_ */
|
||||
#endif // POWER_UWP_H
|
||||
|
|
|
@ -7,13 +7,12 @@ from platform_methods import run_in_subprocess
|
|||
import platform_windows_builders
|
||||
|
||||
common_win = [
|
||||
"godot_win.cpp",
|
||||
"context_gl_win.cpp",
|
||||
"crash_handler_win.cpp",
|
||||
"godot_windows.cpp",
|
||||
"context_gl_windows.cpp",
|
||||
"crash_handler_windows.cpp",
|
||||
"os_windows.cpp",
|
||||
"ctxgl_procaddr.cpp",
|
||||
"key_mapping_win.cpp",
|
||||
"joypad.cpp",
|
||||
"key_mapping_windows.cpp",
|
||||
"joypad_windows.cpp",
|
||||
"power_windows.cpp",
|
||||
"windows_terminal_logger.cpp"
|
||||
]
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/*************************************************************************/
|
||||
/* context_gl_win.cpp */
|
||||
/* context_gl_windows.cpp */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
|
@ -32,7 +32,7 @@
|
|||
|
||||
// Author: Juan Linietsky <reduzio@gmail.com>, (C) 2008
|
||||
|
||||
#include "context_gl_win.h"
|
||||
#include "context_gl_windows.h"
|
||||
|
||||
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
|
||||
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
|
||||
|
@ -43,32 +43,32 @@
|
|||
|
||||
typedef HGLRC(APIENTRY *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC, HGLRC, const int *);
|
||||
|
||||
void ContextGL_Win::release_current() {
|
||||
void ContextGL_Windows::release_current() {
|
||||
|
||||
wglMakeCurrent(hDC, NULL);
|
||||
}
|
||||
|
||||
void ContextGL_Win::make_current() {
|
||||
void ContextGL_Windows::make_current() {
|
||||
|
||||
wglMakeCurrent(hDC, hRC);
|
||||
}
|
||||
|
||||
int ContextGL_Win::get_window_width() {
|
||||
int ContextGL_Windows::get_window_width() {
|
||||
|
||||
return OS::get_singleton()->get_video_mode().width;
|
||||
}
|
||||
|
||||
int ContextGL_Win::get_window_height() {
|
||||
int ContextGL_Windows::get_window_height() {
|
||||
|
||||
return OS::get_singleton()->get_video_mode().height;
|
||||
}
|
||||
|
||||
void ContextGL_Win::swap_buffers() {
|
||||
void ContextGL_Windows::swap_buffers() {
|
||||
|
||||
SwapBuffers(hDC);
|
||||
}
|
||||
|
||||
void ContextGL_Win::set_use_vsync(bool p_use) {
|
||||
void ContextGL_Windows::set_use_vsync(bool p_use) {
|
||||
|
||||
if (wglSwapIntervalEXT) {
|
||||
wglSwapIntervalEXT(p_use ? 1 : 0);
|
||||
|
@ -76,14 +76,14 @@ void ContextGL_Win::set_use_vsync(bool p_use) {
|
|||
use_vsync = p_use;
|
||||
}
|
||||
|
||||
bool ContextGL_Win::is_using_vsync() const {
|
||||
bool ContextGL_Windows::is_using_vsync() const {
|
||||
|
||||
return use_vsync;
|
||||
}
|
||||
|
||||
#define _WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
|
||||
|
||||
Error ContextGL_Win::initialize() {
|
||||
Error ContextGL_Windows::initialize() {
|
||||
|
||||
static PIXELFORMATDESCRIPTOR pfd = {
|
||||
sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor
|
||||
|
@ -172,14 +172,14 @@ Error ContextGL_Win::initialize() {
|
|||
return OK;
|
||||
}
|
||||
|
||||
ContextGL_Win::ContextGL_Win(HWND hwnd, bool p_opengl_3_context) {
|
||||
ContextGL_Windows::ContextGL_Windows(HWND hwnd, bool p_opengl_3_context) {
|
||||
|
||||
opengl_3_context = p_opengl_3_context;
|
||||
hWnd = hwnd;
|
||||
use_vsync = false;
|
||||
}
|
||||
|
||||
ContextGL_Win::~ContextGL_Win() {
|
||||
ContextGL_Windows::~ContextGL_Windows() {
|
||||
}
|
||||
|
||||
#endif
|
|
@ -1,5 +1,5 @@
|
|||
/*************************************************************************/
|
||||
/* context_gl_win.h */
|
||||
/* context_gl_windows.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
|
@ -43,7 +43,7 @@
|
|||
|
||||
typedef bool(APIENTRY *PFNWGLSWAPINTERVALEXTPROC)(int interval);
|
||||
|
||||
class ContextGL_Win : public ContextGL {
|
||||
class ContextGL_Windows : public ContextGL {
|
||||
|
||||
HDC hDC;
|
||||
HGLRC hRC;
|
||||
|
@ -68,8 +68,8 @@ public:
|
|||
virtual void set_use_vsync(bool p_use);
|
||||
virtual bool is_using_vsync() const;
|
||||
|
||||
ContextGL_Win(HWND hwnd, bool p_opengl_3_context);
|
||||
virtual ~ContextGL_Win();
|
||||
ContextGL_Windows(HWND hwnd, bool p_opengl_3_context);
|
||||
virtual ~ContextGL_Windows();
|
||||
};
|
||||
|
||||
#endif
|
|
@ -1,5 +1,5 @@
|
|||
/*************************************************************************/
|
||||
/* crash_handler_win.cpp */
|
||||
/* crash_handler_windows.cpp */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
|
@ -28,6 +28,8 @@
|
|||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "crash_handler_windows.h"
|
||||
|
||||
#include "core/project_settings.h"
|
||||
#include "main/main.h"
|
||||
#include "os_windows.h"
|
|
@ -1,5 +1,5 @@
|
|||
/*************************************************************************/
|
||||
/* crash_handler_win.h */
|
||||
/* crash_handler_windows.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
|
@ -28,8 +28,8 @@
|
|||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef CRASH_HANDLER_WIN_H
|
||||
#define CRASH_HANDLER_WIN_H
|
||||
#ifndef CRASH_HANDLER_WINDOWS_H
|
||||
#define CRASH_HANDLER_WINDOWS_H
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
|
@ -54,4 +54,4 @@ public:
|
|||
~CrashHandler();
|
||||
};
|
||||
|
||||
#endif
|
||||
#endif // CRASH_HANDLER_WINDOWS_H
|
|
@ -1,188 +0,0 @@
|
|||
/*************************************************************************/
|
||||
/* ctxgl_procaddr.cpp */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifdef OPENGL_ENABLED
|
||||
#include "ctxgl_procaddr.h"
|
||||
#include <GL/gl.h>
|
||||
#include <stdio.h>
|
||||
|
||||
static PROC _gl_procs[] = {
|
||||
(PROC)glCullFace,
|
||||
(PROC)glFrontFace,
|
||||
(PROC)glHint,
|
||||
(PROC)glLineWidth,
|
||||
(PROC)glPointSize,
|
||||
(PROC)glPolygonMode,
|
||||
(PROC)glScissor,
|
||||
(PROC)glTexParameterf,
|
||||
(PROC)glTexParameterfv,
|
||||
(PROC)glTexParameteri,
|
||||
(PROC)glTexParameteriv,
|
||||
(PROC)glTexImage1D,
|
||||
(PROC)glTexImage2D,
|
||||
(PROC)glDrawBuffer,
|
||||
(PROC)glClear,
|
||||
(PROC)glClearColor,
|
||||
(PROC)glClearStencil,
|
||||
(PROC)glClearDepth,
|
||||
(PROC)glStencilMask,
|
||||
(PROC)glColorMask,
|
||||
(PROC)glDepthMask,
|
||||
(PROC)glDisable,
|
||||
(PROC)glEnable,
|
||||
(PROC)glFinish,
|
||||
(PROC)glFlush,
|
||||
(PROC)glBlendFunc,
|
||||
(PROC)glLogicOp,
|
||||
(PROC)glStencilFunc,
|
||||
(PROC)glStencilOp,
|
||||
(PROC)glDepthFunc,
|
||||
(PROC)glPixelStoref,
|
||||
(PROC)glPixelStorei,
|
||||
(PROC)glReadBuffer,
|
||||
(PROC)glReadPixels,
|
||||
(PROC)glGetBooleanv,
|
||||
(PROC)glGetDoublev,
|
||||
(PROC)glGetError,
|
||||
(PROC)glGetFloatv,
|
||||
(PROC)glGetIntegerv,
|
||||
(PROC)glGetString,
|
||||
(PROC)glGetTexImage,
|
||||
(PROC)glGetTexParameterfv,
|
||||
(PROC)glGetTexParameteriv,
|
||||
(PROC)glGetTexLevelParameterfv,
|
||||
(PROC)glGetTexLevelParameteriv,
|
||||
(PROC)glIsEnabled,
|
||||
(PROC)glDepthRange,
|
||||
(PROC)glViewport,
|
||||
/* not detected in ATI */
|
||||
(PROC)glDrawArrays,
|
||||
(PROC)glDrawElements,
|
||||
(PROC)glGetPointerv,
|
||||
(PROC)glPolygonOffset,
|
||||
(PROC)glCopyTexImage1D,
|
||||
(PROC)glCopyTexImage2D,
|
||||
(PROC)glCopyTexSubImage1D,
|
||||
(PROC)glCopyTexSubImage2D,
|
||||
(PROC)glTexSubImage1D,
|
||||
(PROC)glTexSubImage2D,
|
||||
(PROC)glBindTexture,
|
||||
(PROC)glDeleteTextures,
|
||||
(PROC)glGenTextures,
|
||||
(PROC)glIsTexture,
|
||||
|
||||
0
|
||||
};
|
||||
|
||||
static const char *_gl_proc_names[] = {
|
||||
"glCullFace",
|
||||
"glFrontFace",
|
||||
"glHint",
|
||||
"glLineWidth",
|
||||
"glPointSize",
|
||||
"glPolygonMode",
|
||||
"glScissor",
|
||||
"glTexParameterf",
|
||||
"glTexParameterfv",
|
||||
"glTexParameteri",
|
||||
"glTexParameteriv",
|
||||
"glTexImage1D",
|
||||
"glTexImage2D",
|
||||
"glDrawBuffer",
|
||||
"glClear",
|
||||
"glClearColor",
|
||||
"glClearStencil",
|
||||
"glClearDepth",
|
||||
"glStencilMask",
|
||||
"glColorMask",
|
||||
"glDepthMask",
|
||||
"glDisable",
|
||||
"glEnable",
|
||||
"glFinish",
|
||||
"glFlush",
|
||||
"glBlendFunc",
|
||||
"glLogicOp",
|
||||
"glStencilFunc",
|
||||
"glStencilOp",
|
||||
"glDepthFunc",
|
||||
"glPixelStoref",
|
||||
"glPixelStorei",
|
||||
"glReadBuffer",
|
||||
"glReadPixels",
|
||||
"glGetBooleanv",
|
||||
"glGetDoublev",
|
||||
"glGetError",
|
||||
"glGetFloatv",
|
||||
"glGetIntegerv",
|
||||
"glGetString",
|
||||
"glGetTexImage",
|
||||
"glGetTexParameterfv",
|
||||
"glGetTexParameteriv",
|
||||
"glGetTexLevelParameterfv",
|
||||
"glGetTexLevelParameteriv",
|
||||
"glIsEnabled",
|
||||
"glDepthRange",
|
||||
"glViewport",
|
||||
/* not detected in ati */
|
||||
"glDrawArrays",
|
||||
"glDrawElements",
|
||||
"glGetPointerv",
|
||||
"glPolygonOffset",
|
||||
"glCopyTexImage1D",
|
||||
"glCopyTexImage2D",
|
||||
"glCopyTexSubImage1D",
|
||||
"glCopyTexSubImage2D",
|
||||
"glTexSubImage1D",
|
||||
"glTexSubImage2D",
|
||||
"glBindTexture",
|
||||
"glDeleteTextures",
|
||||
"glGenTextures",
|
||||
"glIsTexture",
|
||||
|
||||
0
|
||||
};
|
||||
|
||||
PROC get_gl_proc_address(const char *p_address) {
|
||||
|
||||
PROC proc = wglGetProcAddress((const CHAR *)p_address);
|
||||
if (!proc) {
|
||||
|
||||
int i = 0;
|
||||
while (_gl_procs[i]) {
|
||||
|
||||
if (strcmp(p_address, _gl_proc_names[i]) == 0) {
|
||||
return _gl_procs[i];
|
||||
}
|
||||
i++;
|
||||
}
|
||||
}
|
||||
return proc;
|
||||
}
|
||||
#endif
|
|
@ -1,39 +0,0 @@
|
|||
/*************************************************************************/
|
||||
/* ctxgl_procaddr.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef CTXGL_PROCADDR_H
|
||||
#define CTXGL_PROCADDR_H
|
||||
|
||||
#ifdef OPENGL_ENABLED
|
||||
#include <windows.h>
|
||||
|
||||
PROC get_gl_proc_address(const char *p_address);
|
||||
#endif
|
||||
#endif // CTXGL_PROCADDR_H
|
|
@ -1,5 +1,5 @@
|
|||
/*************************************************************************/
|
||||
/* godot_win.cpp */
|
||||
/* godot_windows.cpp */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "main/main.h"
|
||||
#include "os_windows.h"
|
||||
|
||||
#include <locale.h>
|
||||
#include <stdio.h>
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
/*************************************************************************/
|
||||
/* joypad.cpp */
|
||||
/* joypad_windows.cpp */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
|
@ -28,7 +28,7 @@
|
|||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "joypad.h"
|
||||
#include "joypad_windows.h"
|
||||
|
||||
#include <oleauto.h>
|
||||
#include <wbemidl.h>
|
|
@ -1,5 +1,5 @@
|
|||
/*************************************************************************/
|
||||
/* joypad.h */
|
||||
/* joypad_windows.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
|
@ -28,10 +28,11 @@
|
|||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef JOYPAD_H
|
||||
#define JOYPAD_H
|
||||
#ifndef JOYPAD_WINDOWS_H
|
||||
#define JOYPAD_WINDOWS_H
|
||||
|
||||
#include "os_windows.h"
|
||||
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
#include <dinput.h>
|
||||
#include <xinput.h> // on unix the file is called "xinput.h", on windows I'm sure it won't mind
|
||||
|
@ -145,4 +146,4 @@ private:
|
|||
XInputSetState_t xinput_set_state;
|
||||
};
|
||||
|
||||
#endif
|
||||
#endif // JOYPAD_WINDOWS_H
|
|
@ -1,5 +1,5 @@
|
|||
/*************************************************************************/
|
||||
/* key_mapping_win.cpp */
|
||||
/* key_mapping_windows.cpp */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
|
@ -28,7 +28,7 @@
|
|||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "key_mapping_win.h"
|
||||
#include "key_mapping_windows.h"
|
||||
|
||||
#include <stdio.h>
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
/*************************************************************************/
|
||||
/* key_mapping_win.h */
|
||||
/* key_mapping_windows.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
|
@ -45,4 +45,4 @@ public:
|
|||
static unsigned int get_keysym(unsigned int p_code);
|
||||
};
|
||||
|
||||
#endif
|
||||
#endif // KEY_MAPPING_WINDOWS_H
|
|
@ -43,15 +43,15 @@
|
|||
#include "drivers/windows/rw_lock_windows.h"
|
||||
#include "drivers/windows/semaphore_windows.h"
|
||||
#include "drivers/windows/thread_windows.h"
|
||||
#include "joypad.h"
|
||||
#include "joypad_windows.h"
|
||||
#include "lang_table.h"
|
||||
#include "main/main.h"
|
||||
#include "servers/audio_server.h"
|
||||
#include "servers/visual/visual_server_raster.h"
|
||||
#include "servers/visual/visual_server_wrap_mt.h"
|
||||
#include "windows_terminal_logger.h"
|
||||
#include <avrt.h>
|
||||
|
||||
#include <avrt.h>
|
||||
#include <process.h>
|
||||
#include <regstr.h>
|
||||
#include <shlobj.h>
|
||||
|
@ -1273,7 +1273,7 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
|
|||
|
||||
gl_context = NULL;
|
||||
while (!gl_context) {
|
||||
gl_context = memnew(ContextGL_Win(hWnd, gles3_context));
|
||||
gl_context = memnew(ContextGL_Windows(hWnd, gles3_context));
|
||||
|
||||
if (gl_context->initialize() != OK) {
|
||||
memdelete(gl_context);
|
||||
|
|
|
@ -31,16 +31,16 @@
|
|||
#ifndef OS_WINDOWS_H
|
||||
#define OS_WINDOWS_H
|
||||
|
||||
#include "context_gl_win.h"
|
||||
#include "context_gl_windows.h"
|
||||
#include "core/os/input.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/project_settings.h"
|
||||
#include "crash_handler_win.h"
|
||||
#include "crash_handler_windows.h"
|
||||
#include "drivers/rtaudio/audio_driver_rtaudio.h"
|
||||
#include "drivers/unix/ip_unix.h"
|
||||
#include "drivers/wasapi/audio_driver_wasapi.h"
|
||||
#include "drivers/winmidi/midi_driver_winmidi.h"
|
||||
#include "key_mapping_win.h"
|
||||
#include "key_mapping_windows.h"
|
||||
#include "main/input_default.h"
|
||||
#include "power_windows.h"
|
||||
#include "servers/audio_server.h"
|
||||
|
@ -87,7 +87,7 @@ class OS_Windows : public OS {
|
|||
int old_x, old_y;
|
||||
Point2i center;
|
||||
#if defined(OPENGL_ENABLED)
|
||||
ContextGL_Win *gl_context;
|
||||
ContextGL_Windows *gl_context;
|
||||
#endif
|
||||
VisualServer *visual_server;
|
||||
int pressrc;
|
||||
|
|
|
@ -28,8 +28,8 @@
|
|||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef PLATFORM_WINDOWS_POWER_WINDOWS_H_
|
||||
#define PLATFORM_WINDOWS_POWER_WINDOWS_H_
|
||||
#ifndef POWER_WINDOWS_H
|
||||
#define POWER_WINDOWS_H
|
||||
|
||||
#include "core/os/dir_access.h"
|
||||
#include "core/os/file_access.h"
|
||||
|
@ -55,4 +55,4 @@ public:
|
|||
int get_power_percent_left();
|
||||
};
|
||||
|
||||
#endif /* PLATFORM_WINDOWS_POWER_WINDOWS_H_ */
|
||||
#endif // POWER_WINDOWS_H
|
||||
|
|
|
@ -28,15 +28,16 @@
|
|||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
#define CRASH_HANDLER_ENABLED 1
|
||||
#endif
|
||||
|
||||
#include "crash_handler_x11.h"
|
||||
|
||||
#include "core/os/os.h"
|
||||
#include "core/project_settings.h"
|
||||
#include "main/main.h"
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
#define CRASH_HANDLER_ENABLED 1
|
||||
#endif
|
||||
|
||||
#ifdef CRASH_HANDLER_ENABLED
|
||||
#include <cxxabi.h>
|
||||
#include <dlfcn.h>
|
||||
|
|
|
@ -45,4 +45,4 @@ public:
|
|||
~CrashHandler();
|
||||
};
|
||||
|
||||
#endif
|
||||
#endif // CRASH_HANDLER_X11_H
|
||||
|
|
|
@ -28,8 +28,8 @@
|
|||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef X11_POWER_H_
|
||||
#define X11_POWER_H_
|
||||
#ifndef POWER_X11_H
|
||||
#define POWER_X11_H
|
||||
|
||||
#include "core/os/dir_access.h"
|
||||
#include "core/os/file_access.h"
|
||||
|
@ -63,4 +63,4 @@ public:
|
|||
int get_power_percent_left();
|
||||
};
|
||||
|
||||
#endif /* X11_POWER_H_ */
|
||||
#endif // POWER_X11_H
|
||||
|
|
Loading…
Reference in a new issue