Bump to version 3.0.2-devel

The start of the next patch release. Wooooooooooo
This commit is contained in:
Hein-Pieter van Braam 2018-02-24 20:08:32 +01:00
parent ae540c2efe
commit bcbe7a8a6f
3 changed files with 5 additions and 5 deletions

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@ -1,4 +1,4 @@
.TH GODOT "6" "February 2018" "godot 3.0.1" "Games" .TH GODOT "6" "February 2018" "godot 3.0.2" "Games"
.SH NAME .SH NAME
godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor
.SH SYNOPSIS .SH SYNOPSIS

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@ -19,11 +19,11 @@
<key>CFBundlePackageType</key> <key>CFBundlePackageType</key>
<string>APPL</string> <string>APPL</string>
<key>CFBundleShortVersionString</key> <key>CFBundleShortVersionString</key>
<string>3.0.1</string> <string>3.0.2</string>
<key>CFBundleSignature</key> <key>CFBundleSignature</key>
<string>godot</string> <string>godot</string>
<key>CFBundleVersion</key> <key>CFBundleVersion</key>
<string>3.0.1</string> <string>3.0.2</string>
<key>NSHumanReadableCopyright</key> <key>NSHumanReadableCopyright</key>
<string>© 2007-2018 Juan Linietsky, Ariel Manzur.</string> <string>© 2007-2018 Juan Linietsky, Ariel Manzur.</string>
<key>LSMinimumSystemVersion</key> <key>LSMinimumSystemVersion</key>

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@ -2,6 +2,6 @@ short_name = "godot"
name = "Godot Engine" name = "Godot Engine"
major = 3 major = 3
minor = 0 minor = 0
patch = 1 patch = 2
status = "stable" status = "devel"
module_config = "" module_config = ""