Bump to version 3.0.2-devel
The start of the next patch release. Wooooooooooo
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3 changed files with 5 additions and 5 deletions
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misc/dist/linux/godot.6
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misc/dist/linux/godot.6
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.TH GODOT "6" "February 2018" "godot 3.0.1" "Games"
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.TH GODOT "6" "February 2018" "godot 3.0.2" "Games"
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.SH NAME
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.SH NAME
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godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor
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godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor
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.SH SYNOPSIS
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.SH SYNOPSIS
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4
misc/dist/osx_tools.app/Contents/Info.plist
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misc/dist/osx_tools.app/Contents/Info.plist
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<key>CFBundlePackageType</key>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<key>CFBundleShortVersionString</key>
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<string>3.0.1</string>
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<string>3.0.2</string>
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<key>CFBundleSignature</key>
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<key>CFBundleSignature</key>
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<string>godot</string>
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<string>godot</string>
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<key>CFBundleVersion</key>
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<key>CFBundleVersion</key>
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<string>3.0.1</string>
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<string>3.0.2</string>
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<key>NSHumanReadableCopyright</key>
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<key>NSHumanReadableCopyright</key>
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<string>© 2007-2018 Juan Linietsky, Ariel Manzur.</string>
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<string>© 2007-2018 Juan Linietsky, Ariel Manzur.</string>
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<key>LSMinimumSystemVersion</key>
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<key>LSMinimumSystemVersion</key>
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name = "Godot Engine"
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name = "Godot Engine"
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major = 3
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major = 3
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minor = 0
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minor = 0
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patch = 1
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patch = 2
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status = "stable"
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status = "devel"
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module_config = ""
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module_config = ""
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