Merge pull request #6796 from mateka/issue-3486
Possibility to write node path by hand in exported NodePath variable (#3486)
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commit
c4b7c7d81b
1 changed files with 14 additions and 2 deletions
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@ -3613,9 +3613,10 @@ void PropertyEditor::update_tree() {
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} break;
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case Variant::NODE_PATH: {
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item->set_cell_mode( 1, TreeItem::CELL_MODE_CUSTOM );
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item->set_cell_mode(1, TreeItem::CELL_MODE_STRING);
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item->set_editable( 1, !read_only );
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item->set_text(1,obj->get(p.name));
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item->add_button(1, get_icon("Collapse", "EditorIcons"));
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} break;
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case Variant::OBJECT: {
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@ -3892,6 +3893,7 @@ void PropertyEditor::_item_edited() {
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} break;
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case Variant::NODE_PATH: {
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_edit_set(name, NodePath(item->get_text(1)));
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} break;
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@ -4067,7 +4069,17 @@ void PropertyEditor::_edit_button(Object *p_item, int p_column, int p_button) {
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String n = d["name"];
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String ht = d["hint_text"];
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if (t==Variant::STRING) {
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if(t == Variant::NODE_PATH) {
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Variant v = obj->get(n);
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custom_editor->edit(obj, n, (Variant::Type)t, v, h, ht);
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Rect2 where = tree->get_item_rect(ti, 1);
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where.pos -= tree->get_scroll();
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where.pos += tree->get_global_pos();
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custom_editor->set_pos(where.pos);
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custom_editor->popup();
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} else if (t==Variant::STRING) {
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Variant v = obj->get(n);
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