Fix export var override in PackedScene at runtime
Regression fix: update_exports is tool only and should be used only in
the editor, otherwise it can cause export variable overrides from
instances to be discarded in favor of the parent's value.
(cherry picked from commit f1587c8a7d
)
This commit is contained in:
parent
4ae0310cec
commit
cad2ba013a
1 changed files with 3 additions and 1 deletions
|
@ -471,7 +471,9 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map
|
|||
StringName type = p_node->get_class();
|
||||
|
||||
Ref<Script> script = p_node->get_script();
|
||||
if (script.is_valid()) {
|
||||
if (Engine::get_singleton()->is_editor_hint() && script.is_valid()) {
|
||||
// Should be called in the editor only and not at runtime,
|
||||
// otherwise it can cause problems because of missing instance state support.
|
||||
script->update_exports();
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue