Audio Recording module
Implements an Audio bus effect that outputs the audio from the bus into a wav file Now channels audio recording into an AudioStreamSample instead of saving to wav
This commit is contained in:
parent
8c9e10553c
commit
cd2070c684
9 changed files with 485 additions and 117 deletions
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@ -526,119 +526,5 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s
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return OK;
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}
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void ResourceImporterWAV::_compress_ima_adpcm(const Vector<float> &p_data, PoolVector<uint8_t> &dst_data) {
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/*p_sample_data->data = (void*)malloc(len);
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xm_s8 *dataptr=(xm_s8*)p_sample_data->data;*/
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static const int16_t _ima_adpcm_step_table[89] = {
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7, 8, 9, 10, 11, 12, 13, 14, 16, 17,
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19, 21, 23, 25, 28, 31, 34, 37, 41, 45,
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50, 55, 60, 66, 73, 80, 88, 97, 107, 118,
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130, 143, 157, 173, 190, 209, 230, 253, 279, 307,
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337, 371, 408, 449, 494, 544, 598, 658, 724, 796,
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876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066,
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2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358,
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5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899,
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15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767
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};
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static const int8_t _ima_adpcm_index_table[16] = {
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-1, -1, -1, -1, 2, 4, 6, 8,
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-1, -1, -1, -1, 2, 4, 6, 8
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};
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int datalen = p_data.size();
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int datamax = datalen;
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if (datalen & 1)
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datalen++;
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dst_data.resize(datalen / 2 + 4);
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PoolVector<uint8_t>::Write w = dst_data.write();
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int i, step_idx = 0, prev = 0;
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uint8_t *out = w.ptr();
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//int16_t xm_prev=0;
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const float *in = p_data.ptr();
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/* initial value is zero */
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*(out++) = 0;
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*(out++) = 0;
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/* Table index initial value */
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*(out++) = 0;
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/* unused */
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*(out++) = 0;
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for (i = 0; i < datalen; i++) {
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int step, diff, vpdiff, mask;
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uint8_t nibble;
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int16_t xm_sample;
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if (i >= datamax)
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xm_sample = 0;
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else {
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xm_sample = CLAMP(in[i] * 32767.0, -32768, 32767);
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/*
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if (xm_sample==32767 || xm_sample==-32768)
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printf("clippy!\n",xm_sample);
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*/
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}
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//xm_sample=xm_sample+xm_prev;
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//xm_prev=xm_sample;
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diff = (int)xm_sample - prev;
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nibble = 0;
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step = _ima_adpcm_step_table[step_idx];
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vpdiff = step >> 3;
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if (diff < 0) {
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nibble = 8;
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diff = -diff;
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}
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mask = 4;
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while (mask) {
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if (diff >= step) {
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nibble |= mask;
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diff -= step;
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vpdiff += step;
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}
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step >>= 1;
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mask >>= 1;
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};
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if (nibble & 8)
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prev -= vpdiff;
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else
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prev += vpdiff;
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if (prev > 32767) {
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//printf("%i,xms %i, prev %i,diff %i, vpdiff %i, clip up %i\n",i,xm_sample,prev,diff,vpdiff,prev);
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prev = 32767;
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} else if (prev < -32768) {
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//printf("%i,xms %i, prev %i,diff %i, vpdiff %i, clip down %i\n",i,xm_sample,prev,diff,vpdiff,prev);
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prev = -32768;
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}
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step_idx += _ima_adpcm_index_table[nibble];
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if (step_idx < 0)
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step_idx = 0;
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else if (step_idx > 88)
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step_idx = 88;
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if (i & 1) {
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*out |= nibble << 4;
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out++;
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} else {
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*out = nibble;
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}
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/*dataptr[i]=prev>>8;*/
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}
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}
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ResourceImporterWAV::ResourceImporterWAV() {
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}
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@ -48,7 +48,118 @@ public:
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virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
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virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
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void _compress_ima_adpcm(const Vector<float> &p_data, PoolVector<uint8_t> &dst_data);
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static void _compress_ima_adpcm(const Vector<float> &p_data, PoolVector<uint8_t> &dst_data) {
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/*p_sample_data->data = (void*)malloc(len);
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xm_s8 *dataptr=(xm_s8*)p_sample_data->data;*/
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static const int16_t _ima_adpcm_step_table[89] = {
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7, 8, 9, 10, 11, 12, 13, 14, 16, 17,
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19, 21, 23, 25, 28, 31, 34, 37, 41, 45,
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50, 55, 60, 66, 73, 80, 88, 97, 107, 118,
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130, 143, 157, 173, 190, 209, 230, 253, 279, 307,
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337, 371, 408, 449, 494, 544, 598, 658, 724, 796,
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876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066,
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2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358,
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5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899,
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15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767
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};
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static const int8_t _ima_adpcm_index_table[16] = {
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-1, -1, -1, -1, 2, 4, 6, 8,
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-1, -1, -1, -1, 2, 4, 6, 8
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};
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int datalen = p_data.size();
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int datamax = datalen;
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if (datalen & 1)
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datalen++;
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dst_data.resize(datalen / 2 + 4);
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PoolVector<uint8_t>::Write w = dst_data.write();
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int i, step_idx = 0, prev = 0;
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uint8_t *out = w.ptr();
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//int16_t xm_prev=0;
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const float *in = p_data.ptr();
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/* initial value is zero */
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*(out++) = 0;
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*(out++) = 0;
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/* Table index initial value */
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*(out++) = 0;
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/* unused */
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*(out++) = 0;
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for (i = 0; i < datalen; i++) {
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int step, diff, vpdiff, mask;
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uint8_t nibble;
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int16_t xm_sample;
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if (i >= datamax)
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xm_sample = 0;
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else {
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xm_sample = CLAMP(in[i] * 32767.0, -32768, 32767);
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/*
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if (xm_sample==32767 || xm_sample==-32768)
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printf("clippy!\n",xm_sample);
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*/
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}
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//xm_sample=xm_sample+xm_prev;
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//xm_prev=xm_sample;
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diff = (int)xm_sample - prev;
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nibble = 0;
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step = _ima_adpcm_step_table[step_idx];
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vpdiff = step >> 3;
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if (diff < 0) {
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nibble = 8;
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diff = -diff;
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}
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mask = 4;
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while (mask) {
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if (diff >= step) {
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nibble |= mask;
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diff -= step;
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vpdiff += step;
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}
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step >>= 1;
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mask >>= 1;
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};
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if (nibble & 8)
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prev -= vpdiff;
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else
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prev += vpdiff;
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if (prev > 32767) {
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//printf("%i,xms %i, prev %i,diff %i, vpdiff %i, clip up %i\n",i,xm_sample,prev,diff,vpdiff,prev);
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prev = 32767;
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} else if (prev < -32768) {
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//printf("%i,xms %i, prev %i,diff %i, vpdiff %i, clip down %i\n",i,xm_sample,prev,diff,vpdiff,prev);
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prev = -32768;
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}
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step_idx += _ima_adpcm_index_table[nibble];
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if (step_idx < 0)
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step_idx = 0;
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else if (step_idx > 88)
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step_idx = 88;
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if (i & 1) {
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*out |= nibble << 4;
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out++;
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} else {
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*out = nibble;
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}
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/*dataptr[i]=prev>>8;*/
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}
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}
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virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL);
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@ -509,6 +509,10 @@ PoolVector<uint8_t> AudioStreamSample::get_data() const {
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return pv;
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}
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void AudioStreamSample::save_to_wav(String p_path) {
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// TODO! Implement saving to wav file
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}
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Ref<AudioStreamPlayback> AudioStreamSample::instance_playback() {
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Ref<AudioStreamPlaybackSample> sample;
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@ -140,6 +140,8 @@ public:
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void set_data(const PoolVector<uint8_t> &p_data);
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PoolVector<uint8_t> get_data() const;
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void save_to_wav(String p_path);
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virtual Ref<AudioStreamPlayback> instance_playback();
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virtual String get_stream_name() const;
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@ -39,6 +39,7 @@ class AudioEffectInstance : public Reference {
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public:
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virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) = 0;
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virtual bool process_silence() const { return false; }
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};
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class AudioEffect : public Resource {
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259
servers/audio/effects/audio_effect_record.cpp
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259
servers/audio/effects/audio_effect_record.cpp
Normal file
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@ -0,0 +1,259 @@
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/*************************************************************************/
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/* audio_effect_record.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "audio_effect_record.h"
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void AudioEffectRecordInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) {
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if (!is_recording) {
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return;
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}
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//Add incoming audio frames to the IO ring buffer
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const AudioFrame *src = p_src_frames;
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AudioFrame *rb_buf = ring_buffer.ptrw();
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for (int i = 0; i < p_frame_count; i++) {
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rb_buf[ring_buffer_pos & ring_buffer_mask] = src[i];
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ring_buffer_pos++;
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}
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}
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bool AudioEffectRecordInstance::process_silence() {
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return true;
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}
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void AudioEffectRecordInstance::_io_thread_process() {
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//Reset recorder status
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thread_active = true;
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ring_buffer_pos = 0;
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ring_buffer_read_pos = 0;
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//We start a new recording
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recording_data.resize(0); //Clear data completely and reset length
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is_recording = true;
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while (is_recording) {
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//Check: The current recording has been requested to stop
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if (is_recording && !base->should_record) {
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is_recording = false;
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}
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//Case: Frames are remaining in the buffer
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if (ring_buffer_read_pos < ring_buffer_pos) {
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//Read from the buffer into recording_data
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_io_store_buffer();
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}
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//Case: The buffer is empty
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else if (is_recording) {
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//Wait to avoid too much busy-wait
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OS::get_singleton()->delay_usec(500);
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}
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}
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thread_active = false;
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}
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void AudioEffectRecordInstance::_io_store_buffer() {
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int to_read = ring_buffer_pos - ring_buffer_read_pos;
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AudioFrame *rb_buf = ring_buffer.ptrw();
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while (to_read) {
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AudioFrame buffered_frame = rb_buf[ring_buffer_read_pos & ring_buffer_mask];
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recording_data.push_back(buffered_frame.l);
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recording_data.push_back(buffered_frame.r);
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ring_buffer_read_pos++;
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to_read--;
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}
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}
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void AudioEffectRecordInstance::_thread_callback(void *_instance) {
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AudioEffectRecordInstance *aeri = reinterpret_cast<AudioEffectRecordInstance *>(_instance);
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aeri->_io_thread_process();
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}
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void AudioEffectRecordInstance::init() {
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io_thread = Thread::create(_thread_callback, this);
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}
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Ref<AudioEffectInstance> AudioEffectRecord::instance() {
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Ref<AudioEffectRecordInstance> ins;
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ins.instance();
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ins->base = Ref<AudioEffectRecord>(this);
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ins->is_recording = false;
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//Re-using the buffer size calculations from audio_effect_delay.cpp
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float ring_buffer_max_size = IO_BUFFER_SIZE_MS;
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ring_buffer_max_size /= 1000.0; //convert to seconds
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ring_buffer_max_size *= AudioServer::get_singleton()->get_mix_rate();
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int ringbuff_size = ring_buffer_max_size;
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int bits = 0;
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while (ringbuff_size > 0) {
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bits++;
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ringbuff_size /= 2;
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}
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ringbuff_size = 1 << bits;
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ins->ring_buffer_mask = ringbuff_size - 1;
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ins->ring_buffer_pos = 0;
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ins->ring_buffer.resize(ringbuff_size);
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ins->ring_buffer_read_pos = 0;
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ensure_thread_stopped();
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current_instance = ins;
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if (should_record) {
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ins->init();
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}
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return ins;
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}
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void AudioEffectRecord::ensure_thread_stopped() {
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should_record = false;
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if (current_instance != 0 && current_instance->thread_active) {
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Thread::wait_to_finish(current_instance->io_thread);
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}
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}
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void AudioEffectRecord::set_should_record(bool p_record) {
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if (p_record) {
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ensure_thread_stopped();
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current_instance->init();
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}
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should_record = p_record;
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}
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bool AudioEffectRecord::get_should_record() const {
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return should_record;
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}
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void AudioEffectRecord::set_format(AudioStreamSample::Format p_format) {
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format = p_format;
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}
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AudioStreamSample::Format AudioEffectRecord::get_format() const {
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return format;
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}
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Ref<AudioStreamSample> AudioEffectRecord::get_recording() const {
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AudioStreamSample::Format dst_format = format;
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bool stereo = true; //forcing mono is not implemented
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PoolVector<uint8_t> dst_data;
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if (dst_format == AudioStreamSample::FORMAT_8_BITS) {
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int data_size = current_instance->recording_data.size();
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dst_data.resize(data_size);
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PoolVector<uint8_t>::Write w = dst_data.write();
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for (int i = 0; i < data_size; i++) {
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int8_t v = CLAMP(current_instance->recording_data[i] * 128, -128, 127);
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w[i] = v;
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}
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} else if (dst_format == AudioStreamSample::FORMAT_16_BITS) {
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int data_size = current_instance->recording_data.size();
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dst_data.resize(data_size * 2);
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PoolVector<uint8_t>::Write w = dst_data.write();
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for (int i = 0; i < data_size; i++) {
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int16_t v = CLAMP(current_instance->recording_data[i] * 32768, -32768, 32767);
|
||||
encode_uint16(v, &w[i * 2]);
|
||||
}
|
||||
} else if (dst_format == AudioStreamSample::FORMAT_IMA_ADPCM) {
|
||||
//byte interleave
|
||||
Vector<float> left;
|
||||
Vector<float> right;
|
||||
|
||||
int tframes = current_instance->recording_data.size() / 2;
|
||||
left.resize(tframes);
|
||||
right.resize(tframes);
|
||||
|
||||
for (int i = 0; i < tframes; i++) {
|
||||
left.set(i, current_instance->recording_data[i * 2 + 0]);
|
||||
right.set(i, current_instance->recording_data[i * 2 + 1]);
|
||||
}
|
||||
|
||||
PoolVector<uint8_t> bleft;
|
||||
PoolVector<uint8_t> bright;
|
||||
|
||||
ResourceImporterWAV::_compress_ima_adpcm(left, bleft);
|
||||
ResourceImporterWAV::_compress_ima_adpcm(right, bright);
|
||||
|
||||
int dl = bleft.size();
|
||||
dst_data.resize(dl * 2);
|
||||
|
||||
PoolVector<uint8_t>::Write w = dst_data.write();
|
||||
PoolVector<uint8_t>::Read rl = bleft.read();
|
||||
PoolVector<uint8_t>::Read rr = bright.read();
|
||||
|
||||
for (int i = 0; i < dl; i++) {
|
||||
w[i * 2 + 0] = rl[i];
|
||||
w[i * 2 + 1] = rr[i];
|
||||
}
|
||||
} else {
|
||||
ERR_EXPLAIN("format not implemented");
|
||||
}
|
||||
|
||||
Ref<AudioStreamSample> sample;
|
||||
sample.instance();
|
||||
sample->set_data(dst_data);
|
||||
sample->set_format(dst_format);
|
||||
sample->set_mix_rate(AudioServer::get_singleton()->get_mix_rate());
|
||||
sample->set_loop_mode(AudioStreamSample::LOOP_DISABLED);
|
||||
sample->set_loop_begin(0);
|
||||
sample->set_loop_end(0);
|
||||
sample->set_stereo(stereo);
|
||||
|
||||
return sample;
|
||||
}
|
||||
|
||||
void AudioEffectRecord::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_should_record", "record"), &AudioEffectRecord::set_should_record);
|
||||
ClassDB::bind_method(D_METHOD("get_should_record"), &AudioEffectRecord::get_should_record);
|
||||
ClassDB::bind_method(D_METHOD("set_format", "format"), &AudioEffectRecord::set_format);
|
||||
ClassDB::bind_method(D_METHOD("get_format"), &AudioEffectRecord::get_format);
|
||||
ClassDB::bind_method(D_METHOD("get_recording"), &AudioEffectRecord::get_recording);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "should_record"), "set_should_record", "get_should_record");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "format", PROPERTY_HINT_ENUM, "8-Bit,16-Bit,IMA-ADPCM"), "set_format", "get_format");
|
||||
}
|
||||
|
||||
AudioEffectRecord::AudioEffectRecord() {
|
||||
format = AudioStreamSample::FORMAT_16_BITS;
|
||||
}
|
103
servers/audio/effects/audio_effect_record.h
Normal file
103
servers/audio/effects/audio_effect_record.h
Normal file
|
@ -0,0 +1,103 @@
|
|||
/*************************************************************************/
|
||||
/* audio_effect_record.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef AUDIOEFFECTRECORD_H
|
||||
#define AUDIOEFFECTRECORD_H
|
||||
|
||||
#include "core/os/thread.h"
|
||||
#include "editor/import/resource_importer_wav.h"
|
||||
#include "io/marshalls.h"
|
||||
#include "os/file_access.h"
|
||||
#include "os/os.h"
|
||||
#include "scene/resources/audio_stream_sample.h"
|
||||
#include "servers/audio/audio_effect.h"
|
||||
#include "servers/audio_server.h"
|
||||
|
||||
class AudioEffectRecord;
|
||||
|
||||
class AudioEffectRecordInstance : public AudioEffectInstance {
|
||||
GDCLASS(AudioEffectRecordInstance, AudioEffectInstance)
|
||||
friend class AudioEffectRecord;
|
||||
Ref<AudioEffectRecord> base;
|
||||
|
||||
bool is_recording;
|
||||
Thread *io_thread;
|
||||
bool thread_active = false;
|
||||
|
||||
Vector<AudioFrame> ring_buffer;
|
||||
Vector<float> recording_data;
|
||||
|
||||
unsigned int ring_buffer_pos;
|
||||
unsigned int ring_buffer_mask;
|
||||
unsigned int ring_buffer_read_pos;
|
||||
|
||||
void _io_thread_process();
|
||||
void _io_store_buffer();
|
||||
static void _thread_callback(void *_instance);
|
||||
void _init_recording();
|
||||
|
||||
public:
|
||||
void init();
|
||||
virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count);
|
||||
virtual bool process_silence();
|
||||
};
|
||||
|
||||
class AudioEffectRecord : public AudioEffect {
|
||||
GDCLASS(AudioEffectRecord, AudioEffect)
|
||||
|
||||
friend class AudioEffectRecordInstance;
|
||||
|
||||
enum {
|
||||
IO_BUFFER_SIZE_MS = 1500
|
||||
};
|
||||
|
||||
bool should_record;
|
||||
Ref<AudioEffectRecordInstance> current_instance;
|
||||
|
||||
AudioStreamSample::Format format;
|
||||
|
||||
void ensure_thread_stopped();
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
static void debug(uint64_t time_diff, int p_frame_count);
|
||||
|
||||
public:
|
||||
Ref<AudioEffectInstance> instance();
|
||||
void set_should_record(bool p_record);
|
||||
bool get_should_record() const;
|
||||
void set_format(AudioStreamSample::Format p_format);
|
||||
AudioStreamSample::Format get_format() const;
|
||||
Ref<AudioStreamSample> get_recording() const;
|
||||
|
||||
AudioEffectRecord();
|
||||
};
|
||||
|
||||
#endif // AUDIOEFFECTRECORD_H
|
|
@ -332,7 +332,7 @@ void AudioServer::_mix_step() {
|
|||
|
||||
for (int k = 0; k < bus->channels.size(); k++) {
|
||||
|
||||
if (!bus->channels[k].active)
|
||||
if (!(bus->channels[k].active || bus->channels[k].effect_instances[j]->process_silence()))
|
||||
continue;
|
||||
bus->channels[k].effect_instances[j]->process(bus->channels[k].buffer.ptr(), temp_buffer[k].ptrw(), buffer_size);
|
||||
}
|
||||
|
@ -340,7 +340,7 @@ void AudioServer::_mix_step() {
|
|||
//swap buffers, so internal buffer always has the right data
|
||||
for (int k = 0; k < bus->channels.size(); k++) {
|
||||
|
||||
if (!buses[i]->channels[k].active)
|
||||
if (!(buses[i]->channels[k].active || bus->channels[k].effect_instances[j]->process_silence()))
|
||||
continue;
|
||||
SWAP(bus->channels[k].buffer, temp_buffer[k]);
|
||||
}
|
||||
|
|
|
@ -48,6 +48,7 @@
|
|||
#include "audio/effects/audio_effect_panner.h"
|
||||
#include "audio/effects/audio_effect_phaser.h"
|
||||
#include "audio/effects/audio_effect_pitch_shift.h"
|
||||
#include "audio/effects/audio_effect_record.h"
|
||||
#include "audio/effects/audio_effect_reverb.h"
|
||||
#include "audio/effects/audio_effect_stereo_enhance.h"
|
||||
#include "audio_server.h"
|
||||
|
@ -138,6 +139,7 @@ void register_server_types() {
|
|||
ClassDB::register_class<AudioEffectLimiter>();
|
||||
ClassDB::register_class<AudioEffectPitchShift>();
|
||||
ClassDB::register_class<AudioEffectPhaser>();
|
||||
ClassDB::register_class<AudioEffectRecord>();
|
||||
}
|
||||
|
||||
ClassDB::register_virtual_class<Physics2DDirectBodyState>();
|
||||
|
|
Loading…
Reference in a new issue