i18n: Sync PO files with template
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@ -10,7 +10,7 @@ msgstr ""
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"POT-Creation-Date: \n"
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"PO-Revision-Date: \n"
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"Last-Translator: DimOkGamer <dimokgamer@gmail.com>\n"
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"Language-Team: \n"
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"Language-Team: Russian\n"
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"Language: ru\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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@ -10,7 +10,7 @@ msgstr ""
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"POT-Creation-Date: \n"
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"PO-Revision-Date: 2016-05-30 00:04+0800\n"
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"Last-Translator: Geequlim <geequlim@gmail.com>\n"
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"Language-Team: 汉语 <geequlim@gmail.com>\n"
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"Language-Team: Chinese (Simplified)\n"
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"Language: zh_CN\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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@ -6,13 +6,13 @@
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msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine editor\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"PO-Revision-Date: 2016-05-30 16:42+0800\n"
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"Last-Translator: Wesley <ZX_WT@ymail.com>\n"
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"Language-Team: Chinese (traditional) <zh-l10n@linux.org.tw>\n"
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"Language: zh_HK\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: scene/audio/sample_player.cpp scene/2d/sample_player_2d.cpp
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msgid ""
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@ -61,8 +61,8 @@ msgstr ""
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#: scene/3d/navigation_mesh.cpp
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msgid ""
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"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
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"It only provides navigation data."
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"NavigationMeshInstance must be a child or grandchild to a Navigation node. It "
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"only provides navigation data."
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msgstr ""
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#: scene/resources/dynamic_font.cpp
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@ -123,14 +123,14 @@ msgstr ""
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#: scene/2d/sprite.cpp
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msgid ""
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"Path property must point to a valid Viewport node to work. Such Viewport "
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"must be set to 'render target' mode."
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"Path property must point to a valid Viewport node to work. Such Viewport must "
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"be set to 'render target' mode."
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msgstr ""
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#: scene/2d/sprite.cpp
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msgid ""
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"The Viewport set in the path property must be set as 'render target' in "
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"order for this sprite to work."
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"The Viewport set in the path property must be set as 'render target' in order "
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"for this sprite to work."
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msgstr ""
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#: scene/2d/collision_polygon_2d.cpp
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@ -186,8 +186,8 @@ msgstr ""
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#: scene/gui/popup.cpp
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msgid ""
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"Popups will hide by default unless you call popup() or any of the popup*() "
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"functions. Making them visible for editing is fine though, but they will "
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"hide upon running."
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"functions. Making them visible for editing is fine though, but they will hide "
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"upon running."
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msgstr ""
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#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp
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@ -213,8 +213,7 @@ msgid "Paste"
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msgstr "貼上"
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#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp
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#: tools/editor/project_export.cpp
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#: tools/editor/plugins/shader_editor_plugin.cpp
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#: tools/editor/project_export.cpp tools/editor/plugins/shader_editor_plugin.cpp
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#: tools/editor/plugins/script_editor_plugin.cpp
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msgid "Select All"
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msgstr "全選"
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@ -227,8 +226,8 @@ msgstr "全選"
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msgid "Clear"
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msgstr "清空"
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#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp
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#: tools/editor/editor_node.cpp tools/editor/plugins/shader_editor_plugin.cpp
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#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp tools/editor/editor_node.cpp
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#: tools/editor/plugins/shader_editor_plugin.cpp
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#: tools/editor/plugins/script_editor_plugin.cpp
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msgid "Undo"
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msgstr "復原"
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@ -309,8 +308,7 @@ msgstr "目標"
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msgid "Export to Platform"
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msgstr ""
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#: tools/editor/project_export.cpp
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#: tools/editor/plugins/theme_editor_plugin.cpp
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#: tools/editor/project_export.cpp tools/editor/plugins/theme_editor_plugin.cpp
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msgid "Options"
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msgstr "選項"
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@ -338,8 +336,7 @@ msgstr ""
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msgid "Resources to Export:"
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msgstr ""
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#: tools/editor/project_export.cpp
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#: tools/editor/plugins/script_editor_plugin.cpp
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#: tools/editor/project_export.cpp tools/editor/plugins/script_editor_plugin.cpp
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msgid "File"
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msgstr "檔案"
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@ -882,8 +879,7 @@ msgid "Delete selected files?"
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msgstr "要刪除選中檔案?"
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#: tools/editor/dependency_editor.cpp tools/editor/scenes_dock.cpp
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#: tools/editor/editor_node.cpp
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#: tools/editor/plugins/item_list_editor_plugin.cpp
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#: tools/editor/editor_node.cpp tools/editor/plugins/item_list_editor_plugin.cpp
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msgid "Delete"
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msgstr "刪除"
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@ -1905,8 +1901,7 @@ msgid "Frame #:"
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msgstr ""
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#: tools/editor/quick_open.cpp tools/editor/editor_help.cpp
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#: tools/editor/create_dialog.cpp
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#: tools/editor/plugins/script_editor_plugin.cpp
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#: tools/editor/create_dialog.cpp tools/editor/plugins/script_editor_plugin.cpp
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msgid "Matches:"
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msgstr ""
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@ -2532,8 +2527,8 @@ msgstr ""
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#: tools/editor/editor_node.cpp
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msgid ""
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"Error loading scene, it must be inside the project path. Use 'Import' to "
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"open the scene, then save it inside the project path."
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"Error loading scene, it must be inside the project path. Use 'Import' to open "
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"the scene, then save it inside the project path."
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msgstr ""
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#: tools/editor/editor_node.cpp
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@ -3021,8 +3016,8 @@ msgstr "Ok"
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#: tools/editor/scene_tree_dock.cpp
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msgid ""
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"Cannot instance the scene '%s' because the current scene exists within one "
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"of its nodes."
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"Cannot instance the scene '%s' because the current scene exists within one of "
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"its nodes."
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msgstr ""
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#: tools/editor/scene_tree_dock.cpp
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