shadow_item_cull_mask should reference light mask
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1 changed files with 1 additions and 1 deletions
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@ -68,7 +68,7 @@
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Smooth shadow gradient length.
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Smooth shadow gradient length.
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</member>
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</member>
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<member name="shadow_item_cull_mask" type="int" setter="set_item_shadow_cull_mask" getter="get_item_shadow_cull_mask" default="1">
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<member name="shadow_item_cull_mask" type="int" setter="set_item_shadow_cull_mask" getter="get_item_shadow_cull_mask" default="1">
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The shadow mask. Used with [LightOccluder2D] to cast shadows. Only occluders with a matching shadow mask will cast shadows.
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The shadow mask. Used with [LightOccluder2D] to cast shadows. Only occluders with a matching light mask will cast shadows.
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</member>
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</member>
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<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
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<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
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[Texture] used for the Light2D's appearance.
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[Texture] used for the Light2D's appearance.
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