Fix crash with empty scenes

This commit is contained in:
kobewi 2022-06-04 00:04:49 +02:00
parent c0bf18e923
commit d2c8741a69

View file

@ -584,6 +584,11 @@ bool SceneTreeEditor::_update_filter(TreeItem *p_parent, bool p_scroll_to_select
p_parent = tree->get_root();
}
if (!p_parent) {
// Tree is empty, nothing to do here.
return false;
}
bool keep = false;
for (TreeItem *child = p_parent->get_first_child(); child; child = child->get_next()) {
keep = _update_filter(child, p_scroll_to_selected) || keep;