iOS Export: export modification to support plugins
Added plugin configuration. Export options now use plugins that could be enabled/disabled. Plugin changes are observed at runtime.
This commit is contained in:
parent
03cf3d5d4b
commit
d5047603a3
3 changed files with 565 additions and 78 deletions
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@ -310,7 +310,7 @@
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);
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LIBRARY_SEARCH_PATHS = (
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"$(inherited)",
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"$(PROJECT_DIR)",
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"$(PROJECT_DIR)/**",
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);
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PRODUCT_BUNDLE_IDENTIFIER = $identifier;
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PRODUCT_NAME = "$(TARGET_NAME)";
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@ -340,7 +340,7 @@
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);
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LIBRARY_SEARCH_PATHS = (
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"$(inherited)",
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"$(PROJECT_DIR)",
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"$(PROJECT_DIR)/**",
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);
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PRODUCT_BUNDLE_IDENTIFIER = $identifier;
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PRODUCT_NAME = "$(TARGET_NAME)";
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@ -41,6 +41,7 @@
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#include "editor/editor_settings.h"
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#include "main/splash.gen.h"
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#include "platform/iphone/logo.gen.h"
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#include "platform/iphone/plugin/godot_plugin_config.h"
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#include "string.h"
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#include <sys/stat.h>
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@ -53,6 +54,13 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
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Ref<ImageTexture> logo;
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// Plugins
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volatile bool plugins_changed;
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Thread *check_for_changes_thread;
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volatile bool quit_request;
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Mutex *plugins_lock;
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Vector<PluginConfig> plugins;
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typedef Error (*FileHandler)(String p_file, void *p_userdata);
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static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata);
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static Error _codesign(String p_file, void *p_userdata);
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@ -68,6 +76,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
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String modules_fileref;
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String modules_buildphase;
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String modules_buildgrp;
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Vector<String> capabilities;
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};
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struct ExportArchitecture {
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@ -105,6 +114,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
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void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets);
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Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets);
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Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets);
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Error _export_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets);
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bool is_package_name_valid(const String &p_package, String *r_error = NULL) const {
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@ -130,6 +140,43 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
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return true;
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}
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static void _check_for_changes_poll_thread(void *ud) {
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EditorExportPlatformIOS *ea = (EditorExportPlatformIOS *)ud;
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while (!ea->quit_request) {
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// Nothing to do if we already know the plugins have changed.
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if (!ea->plugins_changed) {
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ea->plugins_lock->lock();
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Vector<PluginConfig> loaded_plugins = get_plugins();
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if (ea->plugins.size() != loaded_plugins.size()) {
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ea->plugins_changed = true;
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} else {
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for (int i = 0; i < ea->plugins.size(); i++) {
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if (ea->plugins[i].name != loaded_plugins[i].name || ea->plugins[i].last_updated != loaded_plugins[i].last_updated) {
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ea->plugins_changed = true;
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break;
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}
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}
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}
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ea->plugins_lock->unlock();
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}
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uint64_t wait = 3000000;
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uint64_t time = OS::get_singleton()->get_ticks_usec();
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while (OS::get_singleton()->get_ticks_usec() - time < wait) {
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OS::get_singleton()->delay_usec(300000);
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if (ea->quit_request) {
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break;
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}
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}
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}
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}
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protected:
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virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features);
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virtual void get_export_options(List<ExportOption> *r_options);
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@ -139,13 +186,22 @@ public:
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virtual String get_os_name() const { return "iOS"; }
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virtual Ref<Texture> get_logo() const { return logo; }
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virtual bool should_update_export_options() {
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bool export_options_changed = plugins_changed;
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if (export_options_changed) {
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// don't clear unless we're reporting true, to avoid race
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plugins_changed = false;
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}
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return export_options_changed;
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}
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virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
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List<String> list;
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list.push_back("ipa");
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return list;
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}
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virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
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virtual void add_module_code(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid);
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virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
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@ -160,6 +216,85 @@ public:
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EditorExportPlatformIOS();
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~EditorExportPlatformIOS();
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/// List the gdip files in the directory specified by the p_path parameter.
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static Vector<String> list_plugin_config_files(const String &p_path, bool p_check_directories) {
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Vector<String> dir_files;
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DirAccessRef da = DirAccess::open(p_path);
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if (da) {
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da->list_dir_begin();
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while (true) {
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String file = da->get_next();
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if (file.empty()) {
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break;
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}
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if (file == "." || file == "..") {
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continue;
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}
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if (da->current_is_hidden()) {
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continue;
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}
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if (da->current_is_dir()) {
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if (p_check_directories) {
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Vector<String> directory_files = list_plugin_config_files(p_path.plus_file(file), false);
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for (int i = 0; i < directory_files.size(); ++i) {
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dir_files.push_back(file.plus_file(directory_files[i]));
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}
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}
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continue;
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}
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if (file.ends_with(PLUGIN_CONFIG_EXT)) {
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dir_files.push_back(file);
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}
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}
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da->list_dir_end();
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}
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return dir_files;
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}
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static Vector<PluginConfig> get_plugins() {
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Vector<PluginConfig> loaded_plugins;
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String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("ios/plugins");
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if (DirAccess::exists(plugins_dir)) {
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Vector<String> plugins_filenames = list_plugin_config_files(plugins_dir, true);
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if (!plugins_filenames.empty()) {
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Ref<ConfigFile> config_file = memnew(ConfigFile);
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for (int i = 0; i < plugins_filenames.size(); i++) {
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PluginConfig config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i]));
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if (config.valid_config) {
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loaded_plugins.push_back(config);
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} else {
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print_error("Invalid plugin config file " + plugins_filenames[i]);
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}
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}
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}
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}
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return loaded_plugins;
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}
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static Vector<PluginConfig> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) {
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Vector<PluginConfig> enabled_plugins;
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Vector<PluginConfig> all_plugins = get_plugins();
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for (int i = 0; i < all_plugins.size(); i++) {
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PluginConfig plugin = all_plugins[i];
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bool enabled = p_presets->get("plugins/" + plugin.name);
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if (enabled) {
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enabled_plugins.push_back(plugin);
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}
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}
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return enabled_plugins;
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}
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};
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void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
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@ -230,11 +365,16 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/arkit"), false));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/camera"), false));
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Vector<PluginConfig> found_plugins = get_plugins();
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for (int i = 0; i < found_plugins.size(); i++) {
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "plugins/" + found_plugins[i].name), false));
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}
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plugins_changed = false;
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plugins = found_plugins;
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/game_center"), true));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/in_app_purchases"), false));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/push_notifications"), false));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data/accessible_from_files_app"), false));
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@ -341,18 +481,6 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
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strnew += lines[i].replace("$docs_in_place", ((bool)p_preset->get("user_data/accessible_from_files_app")) ? "<true/>" : "<false/>") + "\n";
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} else if (lines[i].find("$docs_sharing") != -1) {
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strnew += lines[i].replace("$docs_sharing", ((bool)p_preset->get("user_data/accessible_from_itunes_sharing")) ? "<true/>" : "<false/>") + "\n";
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} else if (lines[i].find("$access_wifi") != -1) {
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bool is_on = p_preset->get("capabilities/access_wifi");
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strnew += lines[i].replace("$access_wifi", is_on ? "1" : "0") + "\n";
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} else if (lines[i].find("$game_center") != -1) {
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bool is_on = p_preset->get("capabilities/game_center");
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strnew += lines[i].replace("$game_center", is_on ? "1" : "0") + "\n";
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} else if (lines[i].find("$in_app_purchases") != -1) {
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bool is_on = p_preset->get("capabilities/in_app_purchases");
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strnew += lines[i].replace("$in_app_purchases", is_on ? "1" : "0") + "\n";
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} else if (lines[i].find("$push_notifications") != -1) {
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bool is_on = p_preset->get("capabilities/push_notifications");
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strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n";
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} else if (lines[i].find("$entitlements_push_notifications") != -1) {
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bool is_on = p_preset->get("capabilities/push_notifications");
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strnew += lines[i].replace("$entitlements_push_notifications", is_on ? "<key>aps-environment</key><string>development</string>" : "") + "\n";
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@ -362,15 +490,14 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
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// I've removed armv7 as we can run on 64bit only devices
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// Note that capabilities listed here are requirements for the app to be installed.
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// They don't enable anything.
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Vector<String> capabilities_list = p_config.capabilities;
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if ((bool)p_preset->get("capabilities/arkit")) {
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capabilities += "<string>arkit</string>\n";
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if ((bool)p_preset->get("capabilities/access_wifi") && capabilities_list.find("wifi") != -1) {
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capabilities_list.push_back("wifi");
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}
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if ((bool)p_preset->get("capabilities/game_center")) {
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capabilities += "<string>gamekit</string>\n";
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}
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if ((bool)p_preset->get("capabilities/access_wifi")) {
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capabilities += "<string>wifi</string>\n";
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for (int idx = 0; idx < capabilities_list.size(); idx++) {
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capabilities += "<string>" + capabilities_list[idx] + "</string>\n";
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}
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strnew += lines[i].replace("$required_device_capabilities", capabilities);
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@ -850,28 +977,6 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese
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// Note, frameworks like gamekit are always included in our project.pbxprof file
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// even if turned off in capabilities.
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// We do need our ARKit framework
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if ((bool)p_preset->get("capabilities/arkit")) {
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String build_id = (++current_id).str();
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String ref_id = (++current_id).str();
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if (pbx_frameworks_build.length() > 0) {
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pbx_frameworks_build += ",\n";
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pbx_frameworks_refs += ",\n";
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}
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pbx_frameworks_build += build_id;
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pbx_frameworks_refs += ref_id;
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Dictionary format_dict;
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format_dict["build_id"] = build_id;
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format_dict["ref_id"] = ref_id;
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format_dict["name"] = "ARKit.framework";
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format_dict["file_path"] = "System/Library/Frameworks/ARKit.framework";
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format_dict["file_type"] = "wrapper.framework";
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pbx_files += file_info_format.format(format_dict, "$_");
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}
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String str = String::utf8((const char *)p_project_data.ptr(), p_project_data.size());
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str = str.replace("$additional_pbx_files", pbx_files);
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str = str.replace("$additional_pbx_frameworks_build", pbx_frameworks_build);
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@ -1067,20 +1172,165 @@ Vector<String> EditorExportPlatformIOS::_get_preset_architectures(const Ref<Edit
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return enabled_archs;
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}
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void EditorExportPlatformIOS::add_module_code(const Ref<EditorExportPreset> &p_preset, EditorExportPlatformIOS::IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid) {
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if ((bool)p_preset->get("capabilities/" + p_name)) {
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//add module static library
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print_line("ADDING MODULE: " + p_name);
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Error EditorExportPlatformIOS::_export_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets) {
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String plugin_definition_cpp_code;
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String plugin_initialization_cpp_code;
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String plugin_deinitialization_cpp_code;
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p_config_data.modules_buildfile += p_gid + " /* libgodot_" + p_name + "_module.a in Frameworks */ = {isa = PBXBuildFile; fileRef = " + p_fid + " /* libgodot_" + p_name + "_module.a */; };\n\t\t";
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p_config_data.modules_fileref += p_fid + " /* libgodot_" + p_name + "_module.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = godot_" + p_name + "_module ; path = \"libgodot_" + p_name + "_module.a\"; sourceTree = \"<group>\"; };\n\t\t";
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p_config_data.modules_buildphase += p_gid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t";
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p_config_data.modules_buildgrp += p_fid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t";
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} else {
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//add stub function for disabled module
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p_config_data.cpp_code += "void register_" + p_name + "_types() { /*stub*/ };\n";
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p_config_data.cpp_code += "void unregister_" + p_name + "_types() { /*stub*/ };\n";
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Vector<String> plugin_libraries;
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Vector<String> plugin_linked_dependencies;
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Vector<String> plugin_embedded_dependencies;
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Vector<String> plugin_files;
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Vector<PluginConfig> enabled_plugins = get_enabled_plugins(p_preset);
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Vector<String> added_linked_dependenciy_names;
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Vector<String> added_embedded_dependenciy_names;
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HashMap<String, String> plist_values;
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for (int i = 0; i < enabled_plugins.size(); i++) {
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PluginConfig plugin = enabled_plugins[i];
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// Adding plugin binary.
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plugin_libraries.push_back(plugin.binary);
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// Adding dependencies.
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// Use separate container for names to check for duplicates.
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for (int j = 0; j < plugin.linked_dependencies.size(); j++) {
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String dependency = plugin.linked_dependencies[j];
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String name = dependency.get_file();
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if (added_linked_dependenciy_names.find(name) != -1) {
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continue;
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}
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added_linked_dependenciy_names.push_back(name);
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plugin_linked_dependencies.push_back(dependency);
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}
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for (int j = 0; j < plugin.system_dependencies.size(); j++) {
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String dependency = plugin.system_dependencies[j];
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String name = dependency.get_file();
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if (added_linked_dependenciy_names.find(name) != -1) {
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continue;
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}
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added_linked_dependenciy_names.push_back(name);
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plugin_linked_dependencies.push_back(dependency);
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}
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for (int j = 0; j < plugin.embedded_dependencies.size(); j++) {
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String dependency = plugin.embedded_dependencies[j];
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String name = dependency.get_file();
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if (added_embedded_dependenciy_names.find(name) != -1) {
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continue;
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}
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added_embedded_dependenciy_names.push_back(name);
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plugin_embedded_dependencies.push_back(dependency);
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}
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plugin_files.append_array(plugin.files_to_copy);
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// Capabilities
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// Also checking for duplicates.
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for (int j = 0; j < plugin.capabilities.size(); j++) {
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String capability = plugin.capabilities[j];
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if (p_config_data.capabilities.find(capability) != -1) {
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continue;
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}
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p_config_data.capabilities.push_back(capability);
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}
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// Plist
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// Using hash map container to remove duplicates
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const String *K = nullptr;
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while ((K = plugin.plist.next(K))) {
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String key = *K;
|
||||
String value = plugin.plist[key];
|
||||
|
||||
if (key.empty() || value.empty()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
plist_values[key] = value;
|
||||
}
|
||||
|
||||
// CPP Code
|
||||
String definition_comment = "// Plugin: " + plugin.name + "\n";
|
||||
String initialization_method = plugin.initialization_method + "();\n";
|
||||
String deinitialization_method = plugin.deinitialization_method + "();\n";
|
||||
|
||||
plugin_definition_cpp_code += definition_comment +
|
||||
"extern void " + initialization_method +
|
||||
"extern void " + deinitialization_method + "\n";
|
||||
|
||||
plugin_initialization_cpp_code += "\t" + initialization_method;
|
||||
plugin_deinitialization_cpp_code += "\t" + deinitialization_method;
|
||||
}
|
||||
|
||||
// Updating `Info.plist`
|
||||
{
|
||||
const String *K = nullptr;
|
||||
while ((K = plist_values.next(K))) {
|
||||
String key = *K;
|
||||
String value = plist_values[key];
|
||||
|
||||
if (key.empty() || value.empty()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
p_config_data.plist_content += "<key>" + key + "</key><string>" + value + "</string>\n";
|
||||
}
|
||||
}
|
||||
|
||||
// Export files
|
||||
{
|
||||
// Export plugin libraries
|
||||
Error err = _export_additional_assets(dest_dir, plugin_libraries, true, true, r_exported_assets);
|
||||
ERR_FAIL_COND_V(err, err);
|
||||
|
||||
// Export linked plugin dependency
|
||||
err = _export_additional_assets(dest_dir, plugin_linked_dependencies, true, false, r_exported_assets);
|
||||
ERR_FAIL_COND_V(err, err);
|
||||
|
||||
// Export embedded plugin dependency
|
||||
err = _export_additional_assets(dest_dir, plugin_embedded_dependencies, true, true, r_exported_assets);
|
||||
ERR_FAIL_COND_V(err, err);
|
||||
|
||||
// Export plugin files
|
||||
err = _export_additional_assets(dest_dir, plugin_files, false, false, r_exported_assets);
|
||||
ERR_FAIL_COND_V(err, err);
|
||||
}
|
||||
|
||||
// Update CPP
|
||||
{
|
||||
Dictionary plugin_format;
|
||||
plugin_format["definition"] = plugin_definition_cpp_code;
|
||||
plugin_format["initialization"] = plugin_initialization_cpp_code;
|
||||
plugin_format["deinitialization"] = plugin_deinitialization_cpp_code;
|
||||
|
||||
String plugin_cpp_code = "\n// Godot Plugins\n"
|
||||
"void godot_ios_plugins_initialize();\n"
|
||||
"void godot_ios_plugins_deinitialize();\n"
|
||||
"// Exported Plugins\n\n"
|
||||
"$definition"
|
||||
"// Use Plugins\n"
|
||||
"void godot_ios_plugins_initialize() {\n"
|
||||
"$initialization"
|
||||
"}\n\n"
|
||||
"void godot_ios_plugins_deinitialize() {\n"
|
||||
"$deinitialization"
|
||||
"}\n";
|
||||
|
||||
p_config_data.cpp_code += plugin_cpp_code.format(plugin_format, "$_");
|
||||
}
|
||||
return OK;
|
||||
}
|
||||
|
||||
Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
|
||||
|
@ -1186,9 +1436,12 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
|
|||
"",
|
||||
"",
|
||||
"",
|
||||
""
|
||||
"",
|
||||
Vector<String>()
|
||||
};
|
||||
|
||||
Vector<IOSExportAsset> assets;
|
||||
|
||||
DirAccess *tmp_app_path = DirAccess::create_for_path(dest_dir);
|
||||
ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE);
|
||||
|
||||
|
@ -1201,8 +1454,8 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
|
|||
return ERR_CANT_OPEN;
|
||||
}
|
||||
|
||||
add_module_code(p_preset, config_data, "arkit", "F9B95E6E2391205500AF0000", "F9C95E812391205C00BF0000");
|
||||
add_module_code(p_preset, config_data, "camera", "F9B95E6E2391205500AF0001", "F9C95E812391205C00BF0001");
|
||||
err = _export_plugins(p_preset, config_data, dest_dir + binary_name, assets);
|
||||
ERR_FAIL_COND_V(err, err);
|
||||
|
||||
//export rest of the files
|
||||
int ret = unzGoToFirstFile(src_pkg_zip);
|
||||
|
@ -1244,21 +1497,8 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
|
|||
is_execute = true;
|
||||
#endif
|
||||
file = "godot_ios.a";
|
||||
} else if (file.begins_with("libgodot_arkit")) {
|
||||
if ((bool)p_preset->get("capabilities/arkit") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) {
|
||||
file = "libgodot_arkit_module.a";
|
||||
} else {
|
||||
ret = unzGoToNextFile(src_pkg_zip);
|
||||
continue; //ignore!
|
||||
}
|
||||
} else if (file.begins_with("libgodot_camera")) {
|
||||
if ((bool)p_preset->get("capabilities/camera") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) {
|
||||
file = "libgodot_camera_module.a";
|
||||
} else {
|
||||
ret = unzGoToNextFile(src_pkg_zip);
|
||||
continue; //ignore!
|
||||
}
|
||||
}
|
||||
|
||||
if (file == project_file) {
|
||||
project_file_data = data;
|
||||
}
|
||||
|
@ -1390,7 +1630,6 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
|
|||
}
|
||||
|
||||
print_line("Exporting additional assets");
|
||||
Vector<IOSExportAsset> assets;
|
||||
_export_additional_assets(dest_dir + binary_name, libraries, assets);
|
||||
_add_assets_to_project(p_preset, project_file_data, assets);
|
||||
String project_file_name = dest_dir + binary_name + ".xcodeproj/project.pbxproj";
|
||||
|
@ -1526,9 +1765,19 @@ EditorExportPlatformIOS::EditorExportPlatformIOS() {
|
|||
Ref<Image> img = memnew(Image(_iphone_logo));
|
||||
logo.instance();
|
||||
logo->create_from_image(img);
|
||||
|
||||
plugins_changed = true;
|
||||
quit_request = false;
|
||||
plugins_lock = Mutex::create();
|
||||
|
||||
check_for_changes_thread = Thread::create(_check_for_changes_poll_thread, this);
|
||||
}
|
||||
|
||||
EditorExportPlatformIOS::~EditorExportPlatformIOS() {
|
||||
quit_request = true;
|
||||
Thread::wait_to_finish(check_for_changes_thread);
|
||||
memdelete(plugins_lock);
|
||||
memdelete(check_for_changes_thread);
|
||||
}
|
||||
|
||||
void register_iphone_exporter() {
|
||||
|
|
238
platform/iphone/plugin/godot_plugin_config.h
Normal file
238
platform/iphone/plugin/godot_plugin_config.h
Normal file
|
@ -0,0 +1,238 @@
|
|||
/*************************************************************************/
|
||||
/* godot_plugin_config.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef GODOT_PLUGIN_CONFIG_H
|
||||
#define GODOT_PLUGIN_CONFIG_H
|
||||
|
||||
#include "core/error_list.h"
|
||||
#include "core/io/config_file.h"
|
||||
#include "core/ustring.h"
|
||||
|
||||
static const char *PLUGIN_CONFIG_EXT = ".gdip";
|
||||
|
||||
static const char *CONFIG_SECTION = "config";
|
||||
static const char *CONFIG_NAME_KEY = "name";
|
||||
static const char *CONFIG_BINARY_KEY = "binary";
|
||||
static const char *CONFIG_INITIALIZE_KEY = "initialization";
|
||||
static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization";
|
||||
|
||||
static const char *DEPENDENCIES_SECTION = "dependencies";
|
||||
static const char *DEPENDENCIES_LINKED_KEY = "linked";
|
||||
static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded";
|
||||
static const char *DEPENDENCIES_SYSTEM_KEY = "system";
|
||||
static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities";
|
||||
static const char *DEPENDENCIES_FILES_KEY = "files";
|
||||
|
||||
static const char *PLIST_SECTION = "plist";
|
||||
|
||||
/*
|
||||
The `config` section and fields are required and defined as follow:
|
||||
- **name**: name of the plugin
|
||||
- **binary**: path to static `.a` library
|
||||
|
||||
The `dependencies` and fields are optional.
|
||||
- **linked**: dependencies that should only be linked.
|
||||
- **embedded**: dependencies that should be linked and embedded into application.
|
||||
- **system**: system dependencies that should be linked.
|
||||
- **capabilities**: capabilities that would be used for `UIRequiredDeviceCapabilities` options in Info.plist file.
|
||||
- **files**: files that would be copied into application
|
||||
|
||||
The `plist` section are optional.
|
||||
- **key**: key and value that would be added in Info.plist file.
|
||||
*/
|
||||
|
||||
struct PluginConfig {
|
||||
// Set to true when the config file is properly loaded.
|
||||
bool valid_config = false;
|
||||
// Unix timestamp of last change to this plugin.
|
||||
uint64_t last_updated = 0;
|
||||
|
||||
// Required config section
|
||||
String name;
|
||||
String binary;
|
||||
String initialization_method;
|
||||
String deinitialization_method;
|
||||
|
||||
// Optional dependencies section
|
||||
Vector<String> linked_dependencies;
|
||||
Vector<String> embedded_dependencies;
|
||||
Vector<String> system_dependencies;
|
||||
|
||||
Vector<String> files_to_copy;
|
||||
Vector<String> capabilities;
|
||||
|
||||
// Optional plist section
|
||||
// Supports only string types for now
|
||||
HashMap<String, String> plist;
|
||||
};
|
||||
|
||||
static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) {
|
||||
String absolute_path;
|
||||
|
||||
if (dependency_path.empty()) {
|
||||
return absolute_path;
|
||||
}
|
||||
|
||||
if (dependency_path.is_abs_path()) {
|
||||
return dependency_path;
|
||||
}
|
||||
|
||||
String res_path = ProjectSettings::get_singleton()->globalize_path("res://");
|
||||
absolute_path = plugin_config_dir.plus_file(dependency_path);
|
||||
|
||||
return absolute_path.replace(res_path, "res://");
|
||||
}
|
||||
|
||||
static inline String resolve_system_dependency_path(String dependency_path) {
|
||||
String absolute_path;
|
||||
|
||||
if (dependency_path.empty()) {
|
||||
return absolute_path;
|
||||
}
|
||||
|
||||
if (dependency_path.is_abs_path()) {
|
||||
return dependency_path;
|
||||
}
|
||||
|
||||
String system_path = "/System/Library/Frameworks";
|
||||
|
||||
return system_path.plus_file(dependency_path);
|
||||
}
|
||||
|
||||
static inline Vector<String> resolve_local_dependencies(String plugin_config_dir, Vector<String> p_paths) {
|
||||
Vector<String> paths;
|
||||
|
||||
for (int i = 0; i < p_paths.size(); i++) {
|
||||
String path = resolve_local_dependency_path(plugin_config_dir, p_paths[i]);
|
||||
|
||||
if (path.empty()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
paths.push_back(path);
|
||||
}
|
||||
|
||||
return paths;
|
||||
}
|
||||
|
||||
static inline Vector<String> resolve_system_dependencies(Vector<String> p_paths) {
|
||||
Vector<String> paths;
|
||||
|
||||
for (int i = 0; i < p_paths.size(); i++) {
|
||||
String path = resolve_system_dependency_path(p_paths[i]);
|
||||
|
||||
if (path.empty()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
paths.push_back(path);
|
||||
}
|
||||
|
||||
return paths;
|
||||
}
|
||||
|
||||
static inline bool is_plugin_config_valid(PluginConfig plugin_config) {
|
||||
bool valid_name = !plugin_config.name.empty();
|
||||
bool valid_binary = !plugin_config.binary.empty() && FileAccess::exists(plugin_config.binary);
|
||||
bool valid_initialize = !plugin_config.initialization_method.empty();
|
||||
bool valid_deinitialize = !plugin_config.deinitialization_method.empty();
|
||||
|
||||
return valid_name && valid_binary && valid_initialize && valid_deinitialize;
|
||||
}
|
||||
|
||||
static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_config, const String &config_path) {
|
||||
uint64_t last_updated = FileAccess::get_modified_time(config_path);
|
||||
last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary));
|
||||
|
||||
return last_updated;
|
||||
}
|
||||
|
||||
static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const String &path) {
|
||||
PluginConfig plugin_config = {};
|
||||
|
||||
if (!config_file.is_valid()) {
|
||||
return plugin_config;
|
||||
}
|
||||
|
||||
Error err = config_file->load(path);
|
||||
|
||||
if (err != OK) {
|
||||
return plugin_config;
|
||||
}
|
||||
|
||||
String config_base_dir = path.get_base_dir();
|
||||
|
||||
plugin_config.name = config_file->get_value(CONFIG_SECTION, CONFIG_NAME_KEY, String());
|
||||
plugin_config.initialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_INITIALIZE_KEY, String());
|
||||
plugin_config.deinitialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_DEINITIALIZE_KEY, String());
|
||||
|
||||
String binary_path = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_KEY, String());
|
||||
plugin_config.binary = resolve_local_dependency_path(config_base_dir, binary_path);
|
||||
|
||||
if (config_file->has_section(DEPENDENCIES_SECTION)) {
|
||||
Vector<String> linked_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_LINKED_KEY, Vector<String>());
|
||||
Vector<String> embedded_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_EMBEDDED_KEY, Vector<String>());
|
||||
Vector<String> system_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_SYSTEM_KEY, Vector<String>());
|
||||
Vector<String> files = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_FILES_KEY, Vector<String>());
|
||||
|
||||
plugin_config.linked_dependencies = resolve_local_dependencies(config_base_dir, linked_dependencies);
|
||||
plugin_config.embedded_dependencies = resolve_local_dependencies(config_base_dir, embedded_dependencies);
|
||||
plugin_config.system_dependencies = resolve_system_dependencies(system_dependencies);
|
||||
|
||||
plugin_config.files_to_copy = resolve_local_dependencies(config_base_dir, files);
|
||||
|
||||
plugin_config.capabilities = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_CAPABILITIES_KEY, Vector<String>());
|
||||
}
|
||||
|
||||
if (config_file->has_section(PLIST_SECTION)) {
|
||||
List<String> keys;
|
||||
config_file->get_section_keys(PLIST_SECTION, &keys);
|
||||
|
||||
for (int i = 0; i < keys.size(); i++) {
|
||||
String value = config_file->get_value(PLIST_SECTION, keys[i], String());
|
||||
|
||||
if (value.empty()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
plugin_config.plist[keys[i]] = value;
|
||||
}
|
||||
}
|
||||
|
||||
plugin_config.valid_config = is_plugin_config_valid(plugin_config);
|
||||
|
||||
if (plugin_config.valid_config) {
|
||||
plugin_config.last_updated = get_plugin_modification_time(plugin_config, path);
|
||||
}
|
||||
|
||||
return plugin_config;
|
||||
}
|
||||
|
||||
#endif // GODOT_PLUGIN_CONFIG_H
|
Loading…
Reference in a new issue