Merge pull request #18519 from TheYokai/connectionsdock_upgrade
ConnectionsDock - Additional Features (Edit Connection, Disconnect All) and Refactor
This commit is contained in:
commit
dbe95e6b42
2 changed files with 537 additions and 300 deletions
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@ -35,6 +35,7 @@
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#include "plugins/script_editor_plugin.h"
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#include "print_string.h"
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#include "scene/gui/label.h"
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#include "scene/gui/popup_menu.h"
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class ConnectDialogBinds : public Object {
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@ -87,51 +88,12 @@ public:
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}
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};
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void ConnectDialog::_notification(int p_what) {
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if (p_what == NOTIFICATION_ENTER_TREE) {
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bind_editor->edit(cdbinds);
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}
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}
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void ConnectDialog::_tree_node_selected() {
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//dst_method_list->get_popup()->clear();
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Node *current = tree->get_selected();
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if (!current) {
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make_callback->hide();
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return;
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}
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if (current->get_script().is_null())
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make_callback->hide();
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else
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make_callback->show();
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dst_path->set_text(node->get_path_to(current));
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}
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void ConnectDialog::edit(Node *p_node) {
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node = p_node;
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//dst_method_list->get_popup()->clear();
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tree->set_selected(NULL);
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tree->set_marked(node, true);
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dst_path->set_text("");
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dst_method->set_text("");
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deferred->set_pressed(false);
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oneshot->set_pressed(false);
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cdbinds->params.clear();
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cdbinds->notify_changed();
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}
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/*
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Signal automatically called by parent dialog.
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*/
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void ConnectDialog::ok_pressed() {
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if (dst_method->get_text() == "") {
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error->set_text(TTR("Method in target Node must be specified!"));
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error->popup_centered_minsize();
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return;
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@ -147,39 +109,35 @@ void ConnectDialog::ok_pressed() {
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emit_signal("connected");
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hide();
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}
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void ConnectDialog::_cancel_pressed() {
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hide();
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}
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NodePath ConnectDialog::get_dst_path() const {
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/*
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Called each time a target node is selected within the target node tree.
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*/
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void ConnectDialog::_tree_node_selected() {
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return dst_path->get_text();
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}
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bool ConnectDialog::get_deferred() const {
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return deferred->is_pressed();
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}
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bool ConnectDialog::get_oneshot() const {
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return oneshot->is_pressed();
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}
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StringName ConnectDialog::get_dst_method() const {
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String txt = dst_method->get_text();
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if (txt.find("(") != -1)
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txt = txt.left(txt.find("(")).strip_edges();
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return txt;
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}
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Vector<Variant> ConnectDialog::get_binds() const {
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return cdbinds->params;
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Node *current = tree->get_selected();
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if (!current) {
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make_callback->hide();
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return;
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}
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if (current->get_script().is_null())
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make_callback->hide();
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else
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make_callback->show();
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dst_path->set_text(source->get_path_to(current));
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}
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/*
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Adds a new parameter bind to connection.
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*/
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void ConnectDialog::_add_bind() {
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if (cdbinds->params.size() >= VARIANT_ARG_MAX)
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@ -189,7 +147,6 @@ void ConnectDialog::_add_bind() {
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Variant value;
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switch (vt) {
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case Variant::BOOL: value = false; break;
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case Variant::INT: value = 0; break;
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case Variant::REAL: value = 0.0; break;
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@ -203,7 +160,6 @@ void ConnectDialog::_add_bind() {
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case Variant::BASIS: value = Basis(); break;
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case Variant::TRANSFORM: value = Transform(); break;
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case Variant::COLOR: value = Color(); break;
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default: { ERR_FAIL(); } break;
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}
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@ -213,6 +169,9 @@ void ConnectDialog::_add_bind() {
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cdbinds->notify_changed();
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}
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/*
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Remove parameter bind from connection.
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*/
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void ConnectDialog::_remove_bind() {
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String st = bind_editor->get_selected_path();
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@ -225,25 +184,106 @@ void ConnectDialog::_remove_bind() {
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cdbinds->notify_changed();
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}
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void ConnectDialog::_notification(int p_what) {
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if (p_what == NOTIFICATION_ENTER_TREE) {
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bind_editor->edit(cdbinds);
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}
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}
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void ConnectDialog::_bind_methods() {
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ClassDB::bind_method("_cancel", &ConnectDialog::_cancel_pressed);
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ClassDB::bind_method("_tree_node_selected", &ConnectDialog::_tree_node_selected);
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ClassDB::bind_method("_add_bind", &ConnectDialog::_add_bind);
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ClassDB::bind_method("_remove_bind", &ConnectDialog::_remove_bind);
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ADD_SIGNAL(MethodInfo("connected"));
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}
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Node *ConnectDialog::get_source() const {
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return source;
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}
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StringName ConnectDialog::get_signal_name() const {
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return signal;
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}
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NodePath ConnectDialog::get_dst_path() const {
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return dst_path->get_text();
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}
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void ConnectDialog::set_dst_node(Node *p_node) {
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tree->set_selected(p_node);
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}
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StringName ConnectDialog::get_dst_method_name() const {
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String txt = dst_method->get_text();
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if (txt.find("(") != -1)
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txt = txt.left(txt.find("(")).strip_edges();
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return txt;
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}
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void ConnectDialog::set_dst_method(const StringName &p_method) {
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dst_method->set_text(p_method);
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}
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void ConnectDialog::_bind_methods() {
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Vector<Variant> ConnectDialog::get_binds() const {
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ClassDB::bind_method("_cancel", &ConnectDialog::_cancel_pressed);
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ClassDB::bind_method("_tree_node_selected", &ConnectDialog::_tree_node_selected);
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return cdbinds->params;
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}
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ClassDB::bind_method("_add_bind", &ConnectDialog::_add_bind);
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ClassDB::bind_method("_remove_bind", &ConnectDialog::_remove_bind);
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bool ConnectDialog::get_deferred() const {
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ADD_SIGNAL(MethodInfo("connected"));
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return deferred->is_pressed();
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}
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bool ConnectDialog::get_oneshot() const {
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return oneshot->is_pressed();
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}
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/*
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Returns true if ConnectDialog is being used to edit an existing connection.
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*/
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bool ConnectDialog::is_editing() const {
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return bEditMode;
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}
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/*
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Initialize ConnectDialog and populate fields with expected data.
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If creating a connection from scratch, sensible defaults are used.
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If editing an existing connection, previous data is retained.
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*/
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void ConnectDialog::init(Connection c, bool bEdit) {
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source = static_cast<Node *>(c.source);
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signal = c.signal;
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tree->set_selected(NULL);
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tree->set_marked(source, true);
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set_dst_node(static_cast<Node *>(c.target));
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set_dst_method(c.method);
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bool bDeferred = (c.flags & CONNECT_DEFERRED) == CONNECT_DEFERRED;
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bool bOneshot = (c.flags & CONNECT_ONESHOT) == CONNECT_ONESHOT;
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deferred->set_pressed(bDeferred);
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oneshot->set_pressed(bOneshot);
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cdbinds->params.clear();
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cdbinds->params = c.binds;
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cdbinds->notify_changed();
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bEditMode = bEdit;
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}
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ConnectDialog::ConnectDialog() {
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@ -261,6 +301,8 @@ ConnectDialog::ConnectDialog() {
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tree = memnew(SceneTreeEditor(false));
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tree->get_scene_tree()->connect("item_activated", this, "_ok");
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tree->connect("node_selected", this, "_tree_node_selected");
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vbc_left->add_margin_child(TTR("Connect To Node:"), tree, true);
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VBoxContainer *vbc_right = memnew(VBoxContainer);
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@ -272,12 +314,10 @@ ConnectDialog::ConnectDialog() {
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type_list = memnew(OptionButton);
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type_list->set_h_size_flags(SIZE_EXPAND_FILL);
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add_bind_hb->add_child(type_list);
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type_list->add_item("bool", Variant::BOOL);
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type_list->add_item("int", Variant::INT);
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type_list->add_item("real", Variant::REAL);
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type_list->add_item("string", Variant::STRING);
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//type_list->add_separator();
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type_list->add_item("Vector2", Variant::VECTOR2);
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type_list->add_item("Rect2", Variant::RECT2);
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type_list->add_item("Vector3", Variant::VECTOR3);
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@ -286,12 +326,10 @@ ConnectDialog::ConnectDialog() {
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type_list->add_item("AABB", Variant::AABB);
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type_list->add_item("Basis", Variant::BASIS);
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type_list->add_item("Transform", Variant::TRANSFORM);
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//type_list->add_separator();
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type_list->add_item("Color", Variant::COLOR);
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type_list->select(0);
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Button *add_bind = memnew(Button);
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add_bind->set_text(TTR("Add"));
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add_bind_hb->add_child(add_bind);
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add_bind->connect("pressed", this, "_add_bind");
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@ -318,7 +356,8 @@ ConnectDialog::ConnectDialog() {
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dst_method->set_h_size_flags(SIZE_EXPAND_FILL);
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dstm_hb->add_child(dst_method);
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/*dst_method_list = memnew( MenuButton );
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/*
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dst_method_list = memnew( MenuButton );
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dst_method_list->set_text("List...");
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dst_method_list->set_anchor( MARGIN_RIGHT, ANCHOR_END );
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dst_method_list->set_anchor( MARGIN_LEFT, ANCHOR_END );
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@ -327,7 +366,6 @@ ConnectDialog::ConnectDialog() {
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dst_method_list->set_begin( Point2( 70,59) );
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dst_method_list->set_end( Point2( 15,39 ) );
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*/
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//add_child(dst_method_list);
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make_callback = memnew(CheckButton);
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make_callback->set_toggle_mode(true);
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@ -343,8 +381,6 @@ ConnectDialog::ConnectDialog() {
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oneshot->set_text(TTR("Oneshot"));
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dstm_hb->add_child(oneshot);
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tree->connect("node_selected", this, "_tree_node_selected");
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set_as_toplevel(true);
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cdbinds = memnew(ConnectDialogBinds);
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@ -356,9 +392,322 @@ ConnectDialog::ConnectDialog() {
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}
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ConnectDialog::~ConnectDialog() {
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memdelete(cdbinds);
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}
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//ConnectionsDock ==========================
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struct _ConnectionsDockMethodInfoSort {
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_FORCE_INLINE_ bool operator()(const MethodInfo &a, const MethodInfo &b) const {
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return a.name < b.name;
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}
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};
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/*
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Post-ConnectDialog callback for creating/editing connections.
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Creates or edits connections based on state of the ConnectDialog when "Connect" is pressed.
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*/
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void ConnectionsDock::_make_or_edit_connection() {
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TreeItem *it = tree->get_selected();
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ERR_FAIL_COND(!it);
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NodePath dst_path = connect_dialog->get_dst_path();
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Node *target = selectedNode->get_node(dst_path);
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ERR_FAIL_COND(!target);
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Connection cToMake;
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cToMake.source = connect_dialog->get_source();
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cToMake.target = target;
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cToMake.signal = connect_dialog->get_signal_name();
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cToMake.method = connect_dialog->get_dst_method_name();
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cToMake.binds = connect_dialog->get_binds();
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bool defer = connect_dialog->get_deferred();
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bool oshot = connect_dialog->get_oneshot();
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cToMake.flags = CONNECT_PERSIST | (defer ? CONNECT_DEFERRED : 0) | (oshot ? CONNECT_ONESHOT : 0);
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if (connect_dialog->is_editing()) {
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_disconnect(*it);
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_connect(cToMake);
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} else {
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_connect(cToMake);
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}
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if (connect_dialog->get_make_callback()) {
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PoolStringArray args = it->get_metadata(0).operator Dictionary()["args"];
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editor->emit_signal("script_add_function_request", target, cToMake.method, args);
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hide();
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}
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update_tree();
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}
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/*
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Creates single connection w/ undo-redo functionality.
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*/
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void ConnectionsDock::_connect(Connection cToMake) {
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Node *source = static_cast<Node *>(cToMake.source);
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Node *target = static_cast<Node *>(cToMake.target);
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if (!source || !target)
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return;
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undo_redo->create_action(vformat(TTR("Connect '%s' to '%s'"), String(cToMake.signal), String(cToMake.method)));
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undo_redo->add_do_method(source, "connect", cToMake.signal, target, cToMake.method, cToMake.binds, cToMake.flags);
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undo_redo->add_undo_method(source, "disconnect", cToMake.signal, target, cToMake.method);
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undo_redo->add_do_method(this, "update_tree");
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undo_redo->add_undo_method(this, "update_tree");
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undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
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undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
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undo_redo->commit_action();
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}
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/*
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Break single connection w/ undo-redo functionality.
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*/
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void ConnectionsDock::_disconnect(TreeItem &item) {
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Connection c = item.get_metadata(0);
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ERR_FAIL_COND(c.source != selectedNode); //shouldn't happen but...bugcheck
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undo_redo->create_action(vformat(TTR("Disconnect '%s' from '%s'"), c.signal, c.method));
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undo_redo->add_do_method(selectedNode, "disconnect", c.signal, c.target, c.method);
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undo_redo->add_undo_method(selectedNode, "connect", c.signal, c.target, c.method, c.binds, c.flags);
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undo_redo->add_do_method(this, "update_tree");
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undo_redo->add_undo_method(this, "update_tree");
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undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
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undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
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undo_redo->commit_action();
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}
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/*
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Break all conections of currently selected signal.
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Can undo-redo as a single action.
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*/
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void ConnectionsDock::_disconnect_all() {
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TreeItem *item = tree->get_selected();
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if (!_is_item_signal(*item))
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return;
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TreeItem *child = item->get_children();
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String signalName = item->get_metadata(0).operator Dictionary()["name"];
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undo_redo->create_action(vformat(TTR("Disconnect all from signal: '%s'"), signalName));
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while (child) {
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Connection c = child->get_metadata(0);
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undo_redo->add_do_method(selectedNode, "disconnect", c.signal, c.target, c.method);
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undo_redo->add_undo_method(selectedNode, "connect", c.signal, c.target, c.method, c.binds, c.flags);
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child = child->get_next();
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}
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undo_redo->add_do_method(this, "update_tree");
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undo_redo->add_undo_method(this, "update_tree");
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undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
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undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
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undo_redo->commit_action();
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}
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void ConnectionsDock::_tree_item_selected() {
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TreeItem *item = tree->get_selected();
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if (!item) { //Unlikely. Disable button just in case.
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connect_button->set_text(TTR("Connect..."));
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connect_button->set_disabled(true);
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} else if (_is_item_signal(*item)) {
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connect_button->set_text(TTR("Connect..."));
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connect_button->set_disabled(false);
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} else {
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connect_button->set_text(TTR("Disconnect"));
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connect_button->set_disabled(false);
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}
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}
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void ConnectionsDock::_tree_item_activated() { //"Activation" on double-click.
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TreeItem *item = tree->get_selected();
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if (!item)
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return;
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if (_is_item_signal(*item)) {
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_open_connection_dialog(*item);
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} else {
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_go_to_script(*item);
|
||||
}
|
||||
}
|
||||
|
||||
bool ConnectionsDock::_is_item_signal(TreeItem &item) {
|
||||
|
||||
return (item.get_parent() == tree->get_root() || item.get_parent()->get_parent() == tree->get_root());
|
||||
}
|
||||
|
||||
/*
|
||||
Open connection dialog with TreeItem data to CREATE a brand-new connection.
|
||||
*/
|
||||
void ConnectionsDock::_open_connection_dialog(TreeItem &item) {
|
||||
|
||||
String signal = item.get_metadata(0).operator Dictionary()["name"];
|
||||
String signalname = signal;
|
||||
String midname = selectedNode->get_name();
|
||||
for (int i = 0; i < midname.length(); i++) { //TODO: Regex filter may be cleaner.
|
||||
CharType c = midname[i];
|
||||
if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) {
|
||||
if (c == ' ') {
|
||||
//Replace spaces with underlines.
|
||||
c = '_';
|
||||
} else {
|
||||
//Remove any other characters.
|
||||
midname.remove(i);
|
||||
i--;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
midname[i] = c;
|
||||
}
|
||||
|
||||
Node *dst_node = selectedNode->get_owner() ? selectedNode->get_owner() : selectedNode;
|
||||
StringName dst_method = "_on_" + midname + "_" + signal;
|
||||
|
||||
Connection c;
|
||||
c.source = selectedNode;
|
||||
c.signal = StringName(signalname);
|
||||
c.target = dst_node;
|
||||
c.method = dst_method;
|
||||
|
||||
connect_dialog->init(c);
|
||||
connect_dialog->set_title(TTR("Connect Signal: ") + signalname);
|
||||
connect_dialog->popup_centered_ratio();
|
||||
}
|
||||
|
||||
/*
|
||||
Open connection dialog with Connection data to EDIT an existing connection.
|
||||
*/
|
||||
void ConnectionsDock::_open_connection_dialog(Connection cToEdit) {
|
||||
|
||||
Node *src = static_cast<Node *>(cToEdit.source);
|
||||
Node *dst = static_cast<Node *>(cToEdit.target);
|
||||
|
||||
if (src && dst) {
|
||||
connect_dialog->init(cToEdit, true);
|
||||
connect_dialog->set_title(TTR("Edit Connection: ") + cToEdit.signal);
|
||||
connect_dialog->popup_centered_ratio();
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Open slot method location in script editor.
|
||||
*/
|
||||
void ConnectionsDock::_go_to_script(TreeItem &item) {
|
||||
|
||||
if (_is_item_signal(item))
|
||||
return;
|
||||
|
||||
Connection c = item.get_metadata(0);
|
||||
ERR_FAIL_COND(c.source != selectedNode); //shouldn't happen but...bugcheck
|
||||
|
||||
if (!c.target)
|
||||
return;
|
||||
|
||||
Ref<Script> script = c.target->get_script();
|
||||
|
||||
if (script.is_null())
|
||||
return;
|
||||
|
||||
if (script.is_valid() && ScriptEditor::get_singleton()->script_goto_method(script, c.method)) {
|
||||
editor->call("_editor_select", EditorNode::EDITOR_SCRIPT);
|
||||
}
|
||||
}
|
||||
|
||||
void ConnectionsDock::_handle_signal_menu_option(int option) {
|
||||
|
||||
TreeItem *item = tree->get_selected();
|
||||
|
||||
if (!item)
|
||||
return;
|
||||
|
||||
switch (option) {
|
||||
case CONNECT: {
|
||||
_open_connection_dialog(*item);
|
||||
} break;
|
||||
case DISCONNECT_ALL: {
|
||||
StringName signalName = item->get_metadata(0).operator Dictionary()["name"];
|
||||
disconnect_all_dialog->set_text(TTR("Are you sure you want to remove all connections from the \"") + signalName + "\" signal?");
|
||||
disconnect_all_dialog->popup_centered();
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
void ConnectionsDock::_handle_slot_menu_option(int option) {
|
||||
|
||||
TreeItem *item = tree->get_selected();
|
||||
|
||||
if (!item)
|
||||
return;
|
||||
|
||||
switch (option) {
|
||||
case EDIT: {
|
||||
Connection c = item->get_metadata(0);
|
||||
_open_connection_dialog(c);
|
||||
} break;
|
||||
case GO_TO_SCRIPT: {
|
||||
_go_to_script(*item);
|
||||
} break;
|
||||
case DISCONNECT: {
|
||||
_disconnect(*item);
|
||||
update_tree();
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
void ConnectionsDock::_rmb_pressed(Vector2 position) {
|
||||
|
||||
TreeItem *item = tree->get_selected();
|
||||
|
||||
if (!item)
|
||||
return;
|
||||
|
||||
Vector2 global_position = tree->get_global_position() + position;
|
||||
|
||||
if (_is_item_signal(*item)) {
|
||||
signal_menu->set_position(global_position);
|
||||
signal_menu->popup();
|
||||
} else {
|
||||
slot_menu->set_position(global_position);
|
||||
slot_menu->popup();
|
||||
}
|
||||
}
|
||||
|
||||
void ConnectionsDock::_close() {
|
||||
|
||||
hide();
|
||||
}
|
||||
|
||||
void ConnectionsDock::_connect_pressed() {
|
||||
|
||||
TreeItem *item = tree->get_selected();
|
||||
if (!item) {
|
||||
connect_button->set_disabled(true);
|
||||
return;
|
||||
}
|
||||
|
||||
if (_is_item_signal(*item)) {
|
||||
_open_connection_dialog(*item);
|
||||
} else {
|
||||
_disconnect(*item);
|
||||
update_tree();
|
||||
}
|
||||
}
|
||||
|
||||
void ConnectionsDock::_notification(int p_what) {
|
||||
|
||||
if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
|
||||
|
@ -366,124 +715,42 @@ void ConnectionsDock::_notification(int p_what) {
|
|||
}
|
||||
}
|
||||
|
||||
void ConnectionsDock::_close() {
|
||||
void ConnectionsDock::_bind_methods() {
|
||||
|
||||
hide();
|
||||
ClassDB::bind_method("_make_or_edit_connection", &ConnectionsDock::_make_or_edit_connection);
|
||||
ClassDB::bind_method("_disconnect_all", &ConnectionsDock::_disconnect_all);
|
||||
ClassDB::bind_method("_tree_item_selected", &ConnectionsDock::_tree_item_selected);
|
||||
ClassDB::bind_method("_tree_item_activated", &ConnectionsDock::_tree_item_activated);
|
||||
ClassDB::bind_method("_handle_signal_menu_option", &ConnectionsDock::_handle_signal_menu_option);
|
||||
ClassDB::bind_method("_handle_slot_menu_option", &ConnectionsDock::_handle_slot_menu_option);
|
||||
ClassDB::bind_method("_rmb_pressed", &ConnectionsDock::_rmb_pressed);
|
||||
ClassDB::bind_method("_close", &ConnectionsDock::_close);
|
||||
ClassDB::bind_method("_connect_pressed", &ConnectionsDock::_connect_pressed);
|
||||
ClassDB::bind_method("update_tree", &ConnectionsDock::update_tree);
|
||||
}
|
||||
|
||||
void ConnectionsDock::_connect() {
|
||||
|
||||
TreeItem *it = tree->get_selected();
|
||||
ERR_FAIL_COND(!it);
|
||||
String signal = it->get_metadata(0).operator Dictionary()["name"];
|
||||
|
||||
NodePath dst_path = connect_dialog->get_dst_path();
|
||||
Node *target = node->get_node(dst_path);
|
||||
ERR_FAIL_COND(!target);
|
||||
|
||||
StringName dst_method = connect_dialog->get_dst_method();
|
||||
bool defer = connect_dialog->get_deferred();
|
||||
bool oshot = connect_dialog->get_oneshot();
|
||||
Vector<Variant> binds = connect_dialog->get_binds();
|
||||
PoolStringArray args = it->get_metadata(0).operator Dictionary()["args"];
|
||||
int flags = CONNECT_PERSIST | (defer ? CONNECT_DEFERRED : 0) | (oshot ? CONNECT_ONESHOT : 0);
|
||||
|
||||
undo_redo->create_action(vformat(TTR("Connect '%s' to '%s'"), signal, String(dst_method)));
|
||||
undo_redo->add_do_method(node, "connect", signal, target, dst_method, binds, flags);
|
||||
undo_redo->add_undo_method(node, "disconnect", signal, target, dst_method);
|
||||
undo_redo->add_do_method(this, "update_tree");
|
||||
undo_redo->add_undo_method(this, "update_tree");
|
||||
undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
|
||||
undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
|
||||
|
||||
undo_redo->commit_action();
|
||||
|
||||
if (connect_dialog->get_make_callback()) {
|
||||
|
||||
print_line("request connect");
|
||||
editor->emit_signal("script_add_function_request", target, dst_method, args);
|
||||
hide();
|
||||
}
|
||||
void ConnectionsDock::set_node(Node *p_node) {
|
||||
|
||||
selectedNode = p_node;
|
||||
update_tree();
|
||||
}
|
||||
|
||||
void ConnectionsDock::_connect_pressed() {
|
||||
|
||||
TreeItem *item = tree->get_selected();
|
||||
if (!item) {
|
||||
//no idea how this happened, but disable
|
||||
connect_button->set_disabled(true);
|
||||
return;
|
||||
}
|
||||
if (item->get_parent() == tree->get_root() || item->get_parent()->get_parent() == tree->get_root()) {
|
||||
//a signal - connect
|
||||
String signal = item->get_metadata(0).operator Dictionary()["name"];
|
||||
String signalname = signal;
|
||||
String midname = node->get_name();
|
||||
for (int i = 0; i < midname.length(); i++) {
|
||||
CharType c = midname[i];
|
||||
if ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_') {
|
||||
//all good
|
||||
} else if (c == ' ') {
|
||||
c = '_';
|
||||
} else {
|
||||
midname.remove(i);
|
||||
i--;
|
||||
continue;
|
||||
}
|
||||
|
||||
midname[i] = c;
|
||||
}
|
||||
|
||||
connect_dialog->edit(node);
|
||||
connect_dialog->popup_centered_ratio();
|
||||
connect_dialog->set_title(TTR("Connecting Signal:") + " " + signalname);
|
||||
connect_dialog->set_dst_method("_on_" + midname + "_" + signal);
|
||||
connect_dialog->set_dst_node(node->get_owner() ? node->get_owner() : node);
|
||||
|
||||
} else {
|
||||
//a slot- disconnect
|
||||
Connection c = item->get_metadata(0);
|
||||
ERR_FAIL_COND(c.source != node); //shouldn't happen but...bugcheck
|
||||
|
||||
undo_redo->create_action(vformat(TTR("Disconnect '%s' from '%s'"), c.signal, c.method));
|
||||
undo_redo->add_do_method(node, "disconnect", c.signal, c.target, c.method);
|
||||
undo_redo->add_undo_method(node, "connect", c.signal, c.target, c.method, Vector<Variant>(), c.flags);
|
||||
undo_redo->add_do_method(this, "update_tree");
|
||||
undo_redo->add_undo_method(this, "update_tree");
|
||||
undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
|
||||
undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
|
||||
undo_redo->commit_action();
|
||||
|
||||
c.source->disconnect(c.signal, c.target, c.method);
|
||||
update_tree();
|
||||
}
|
||||
}
|
||||
|
||||
struct _ConnectionsDockMethodInfoSort {
|
||||
|
||||
_FORCE_INLINE_ bool operator()(const MethodInfo &a, const MethodInfo &b) const {
|
||||
return a.name < b.name;
|
||||
}
|
||||
};
|
||||
|
||||
void ConnectionsDock::update_tree() {
|
||||
|
||||
tree->clear();
|
||||
|
||||
if (!node)
|
||||
if (!selectedNode)
|
||||
return;
|
||||
|
||||
TreeItem *root = tree->create_item();
|
||||
|
||||
List<MethodInfo> node_signals;
|
||||
|
||||
node->get_signal_list(&node_signals);
|
||||
selectedNode->get_signal_list(&node_signals);
|
||||
|
||||
//node_signals.sort_custom<_ConnectionsDockMethodInfoSort>();
|
||||
bool did_script = false;
|
||||
StringName base = node->get_class();
|
||||
StringName base = selectedNode->get_class();
|
||||
|
||||
while (base) {
|
||||
|
||||
|
@ -493,7 +760,7 @@ void ConnectionsDock::update_tree() {
|
|||
|
||||
if (!did_script) {
|
||||
|
||||
Ref<Script> scr = node->get_script();
|
||||
Ref<Script> scr = selectedNode->get_script();
|
||||
if (scr.is_valid()) {
|
||||
scr->get_script_signal_list(&node_signals);
|
||||
if (scr->get_path().is_resource_file())
|
||||
|
@ -563,7 +830,7 @@ void ConnectionsDock::update_tree() {
|
|||
item->set_icon(0, get_icon("Signal", "EditorIcons"));
|
||||
|
||||
List<Object::Connection> connections;
|
||||
node->get_signal_connection_list(mi.name, &connections);
|
||||
selectedNode->get_signal_connection_list(mi.name, &connections);
|
||||
|
||||
for (List<Object::Connection>::Element *F = connections.front(); F; F = F->next()) {
|
||||
|
||||
|
@ -575,7 +842,7 @@ void ConnectionsDock::update_tree() {
|
|||
if (!target)
|
||||
continue;
|
||||
|
||||
String path = String(node->get_path_to(target)) + " :: " + c.method + "()";
|
||||
String path = String(selectedNode->get_path_to(target)) + " :: " + c.method + "()";
|
||||
if (c.flags & CONNECT_DEFERRED)
|
||||
path += " (deferred)";
|
||||
if (c.flags & CONNECT_ONESHOT)
|
||||
|
@ -610,88 +877,6 @@ void ConnectionsDock::update_tree() {
|
|||
connect_button->set_disabled(true);
|
||||
}
|
||||
|
||||
void ConnectionsDock::set_node(Node *p_node) {
|
||||
|
||||
node = p_node;
|
||||
update_tree();
|
||||
}
|
||||
|
||||
void ConnectionsDock::_something_selected() {
|
||||
|
||||
TreeItem *item = tree->get_selected();
|
||||
if (!item) {
|
||||
//no idea how this happened, but disable
|
||||
connect_button->set_text(TTR("Connect..."));
|
||||
connect_button->set_disabled(true);
|
||||
|
||||
} else if (item->get_parent() == tree->get_root() || item->get_parent()->get_parent() == tree->get_root()) {
|
||||
//a signal - connect
|
||||
connect_button->set_text(TTR("Connect..."));
|
||||
connect_button->set_disabled(false);
|
||||
|
||||
} else {
|
||||
//a slot- disconnect
|
||||
connect_button->set_text(TTR("Disconnect"));
|
||||
connect_button->set_disabled(false);
|
||||
}
|
||||
}
|
||||
|
||||
void ConnectionsDock::_something_activated() {
|
||||
|
||||
TreeItem *item = tree->get_selected();
|
||||
|
||||
if (!item)
|
||||
return;
|
||||
|
||||
if (item->get_parent() == tree->get_root() || item->get_parent()->get_parent() == tree->get_root()) {
|
||||
// a signal - connect
|
||||
String signal = item->get_metadata(0).operator Dictionary()["name"];
|
||||
String midname = node->get_name();
|
||||
for (int i = 0; i < midname.length(); i++) {
|
||||
CharType c = midname[i];
|
||||
if ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_') {
|
||||
//all good
|
||||
} else if (c == ' ') {
|
||||
c = '_';
|
||||
} else {
|
||||
midname.remove(i);
|
||||
i--;
|
||||
continue;
|
||||
}
|
||||
|
||||
midname[i] = c;
|
||||
}
|
||||
|
||||
connect_dialog->edit(node);
|
||||
connect_dialog->popup_centered_ratio();
|
||||
connect_dialog->set_dst_method("_on_" + midname + "_" + signal);
|
||||
connect_dialog->set_dst_node(node->get_owner() ? node->get_owner() : node);
|
||||
} else {
|
||||
// a slot - go to target method
|
||||
Connection c = item->get_metadata(0);
|
||||
ERR_FAIL_COND(c.source != node); //shouldn't happen but...bugcheck
|
||||
|
||||
if (!c.target)
|
||||
return;
|
||||
|
||||
Ref<Script> script = c.target->get_script();
|
||||
|
||||
if (script.is_valid() && ScriptEditor::get_singleton()->script_goto_method(script, c.method)) {
|
||||
editor->call("_editor_select", EditorNode::EDITOR_SCRIPT);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ConnectionsDock::_bind_methods() {
|
||||
|
||||
ClassDB::bind_method("_connect", &ConnectionsDock::_connect);
|
||||
ClassDB::bind_method("_something_selected", &ConnectionsDock::_something_selected);
|
||||
ClassDB::bind_method("_something_activated", &ConnectionsDock::_something_activated);
|
||||
ClassDB::bind_method("_close", &ConnectionsDock::_close);
|
||||
ClassDB::bind_method("_connect_pressed", &ConnectionsDock::_connect_pressed);
|
||||
ClassDB::bind_method("update_tree", &ConnectionsDock::update_tree);
|
||||
}
|
||||
|
||||
ConnectionsDock::ConnectionsDock(EditorNode *p_editor) {
|
||||
|
||||
editor = p_editor;
|
||||
|
@ -705,6 +890,7 @@ ConnectionsDock::ConnectionsDock(EditorNode *p_editor) {
|
|||
tree->set_hide_root(true);
|
||||
vbc->add_child(tree);
|
||||
tree->set_v_size_flags(SIZE_EXPAND_FILL);
|
||||
tree->set_allow_rmb_select(true);
|
||||
|
||||
connect_button = memnew(Button);
|
||||
connect_button->set_text(TTR("Connect"));
|
||||
|
@ -713,15 +899,29 @@ ConnectionsDock::ConnectionsDock(EditorNode *p_editor) {
|
|||
hb->add_spacer();
|
||||
hb->add_child(connect_button);
|
||||
connect_button->connect("pressed", this, "_connect_pressed");
|
||||
//add_child(tree);
|
||||
|
||||
connect_dialog = memnew(ConnectDialog);
|
||||
connect_dialog->set_as_toplevel(true);
|
||||
add_child(connect_dialog);
|
||||
|
||||
remove_confirm = memnew(ConfirmationDialog);
|
||||
remove_confirm->set_as_toplevel(true);
|
||||
add_child(remove_confirm);
|
||||
disconnect_all_dialog = memnew(ConfirmationDialog);
|
||||
disconnect_all_dialog->set_as_toplevel(true);
|
||||
add_child(disconnect_all_dialog);
|
||||
disconnect_all_dialog->connect("confirmed", this, "_disconnect_all");
|
||||
disconnect_all_dialog->set_text(TTR("Are you sure you want to remove all connections from this signal?"));
|
||||
|
||||
signal_menu = memnew(PopupMenu);
|
||||
add_child(signal_menu);
|
||||
signal_menu->connect("id_pressed", this, "_handle_signal_menu_option");
|
||||
signal_menu->add_item(TTR("Connect..."), CONNECT);
|
||||
signal_menu->add_item(TTR("Disconnect All"), DISCONNECT_ALL);
|
||||
|
||||
slot_menu = memnew(PopupMenu);
|
||||
add_child(slot_menu);
|
||||
slot_menu->connect("id_pressed", this, "_handle_slot_menu_option");
|
||||
slot_menu->add_item(TTR("Edit..."), EDIT);
|
||||
slot_menu->add_item(TTR("Go To Method"), GO_TO_SCRIPT);
|
||||
slot_menu->add_item(TTR("Disconnect"), DISCONNECT);
|
||||
|
||||
/*
|
||||
node_only->set_anchor( MARGIN_TOP, ANCHOR_END );
|
||||
|
@ -732,10 +932,10 @@ ConnectionsDock::ConnectionsDock(EditorNode *p_editor) {
|
|||
node_only->set_end( Point2( 10,44) );
|
||||
*/
|
||||
|
||||
remove_confirm->connect("confirmed", this, "_remove_confirm");
|
||||
connect_dialog->connect("connected", this, "_connect");
|
||||
tree->connect("item_selected", this, "_something_selected");
|
||||
tree->connect("item_activated", this, "_something_activated");
|
||||
connect_dialog->connect("connected", this, "_make_or_edit_connection");
|
||||
tree->connect("item_selected", this, "_tree_item_selected");
|
||||
tree->connect("item_activated", this, "_tree_item_activated");
|
||||
tree->connect("item_rmb_selected", this, "_rmb_pressed");
|
||||
|
||||
add_constant_override("separation", 3 * EDSCALE);
|
||||
}
|
||||
|
|
|
@ -28,6 +28,10 @@
|
|||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
/**
|
||||
@author Juan Linietsky <reduzio@gmail.com>
|
||||
*/
|
||||
|
||||
#ifndef CONNECTIONS_DIALOG_H
|
||||
#define CONNECTIONS_DIALOG_H
|
||||
|
||||
|
@ -42,27 +46,28 @@
|
|||
#include "scene/gui/tree.h"
|
||||
#include "undo_redo.h"
|
||||
|
||||
/**
|
||||
@author Juan Linietsky <reduzio@gmail.com>
|
||||
*/
|
||||
|
||||
class PopupMenu;
|
||||
class ConnectDialogBinds;
|
||||
|
||||
class ConnectDialog : public ConfirmationDialog {
|
||||
|
||||
GDCLASS(ConnectDialog, ConfirmationDialog);
|
||||
|
||||
ConfirmationDialog *error;
|
||||
Node *source;
|
||||
StringName signal;
|
||||
LineEdit *dst_path;
|
||||
LineEdit *dst_method;
|
||||
ConnectDialogBinds *cdbinds;
|
||||
bool bEditMode;
|
||||
|
||||
SceneTreeEditor *tree;
|
||||
ConfirmationDialog *error;
|
||||
PropertyEditor *bind_editor;
|
||||
OptionButton *type_list;
|
||||
CheckButton *deferred;
|
||||
CheckButton *oneshot;
|
||||
CheckButton *make_callback;
|
||||
PropertyEditor *bind_editor;
|
||||
Node *node;
|
||||
ConnectDialogBinds *cdbinds;
|
||||
|
||||
void ok_pressed();
|
||||
void _cancel_pressed();
|
||||
void _tree_node_selected();
|
||||
|
@ -74,38 +79,72 @@ protected:
|
|||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
bool get_make_callback() { return make_callback->is_visible() && make_callback->is_pressed(); }
|
||||
Node *get_source() const;
|
||||
StringName get_signal_name() const;
|
||||
NodePath get_dst_path() const;
|
||||
StringName get_dst_method() const;
|
||||
void set_dst_node(Node *p_node);
|
||||
StringName get_dst_method_name() const;
|
||||
void set_dst_method(const StringName &p_method);
|
||||
Vector<Variant> get_binds() const;
|
||||
|
||||
bool get_make_callback() { return make_callback->is_visible() && make_callback->is_pressed(); }
|
||||
bool get_deferred() const;
|
||||
bool get_oneshot() const;
|
||||
Vector<Variant> get_binds() const;
|
||||
void set_dst_method(const StringName &p_method);
|
||||
void set_dst_node(Node *p_node);
|
||||
bool is_editing() const;
|
||||
|
||||
void edit(Node *p_node);
|
||||
void init(Connection c, bool bEdit = false);
|
||||
|
||||
ConnectDialog();
|
||||
~ConnectDialog();
|
||||
};
|
||||
|
||||
//========================================
|
||||
|
||||
class ConnectionsDock : public VBoxContainer {
|
||||
|
||||
GDCLASS(ConnectionsDock, VBoxContainer);
|
||||
|
||||
Button *connect_button;
|
||||
EditorNode *editor;
|
||||
Node *node;
|
||||
Tree *tree;
|
||||
ConfirmationDialog *remove_confirm;
|
||||
ConnectDialog *connect_dialog;
|
||||
//Right-click Pop-up Menu Options.
|
||||
enum SignalMenuOption {
|
||||
CONNECT,
|
||||
DISCONNECT_ALL
|
||||
};
|
||||
|
||||
void _close();
|
||||
void _connect();
|
||||
void _something_selected();
|
||||
void _something_activated();
|
||||
enum SlotMenuOption {
|
||||
EDIT,
|
||||
GO_TO_SCRIPT,
|
||||
DISCONNECT
|
||||
};
|
||||
|
||||
Node *selectedNode;
|
||||
Tree *tree;
|
||||
EditorNode *editor;
|
||||
|
||||
ConfirmationDialog *disconnect_all_dialog;
|
||||
ConnectDialog *connect_dialog;
|
||||
Button *connect_button;
|
||||
PopupMenu *signal_menu;
|
||||
PopupMenu *slot_menu;
|
||||
UndoRedo *undo_redo;
|
||||
|
||||
void _make_or_edit_connection();
|
||||
void _connect(Connection cToMake);
|
||||
void _disconnect(TreeItem &item);
|
||||
void _disconnect_all();
|
||||
|
||||
void _tree_item_selected();
|
||||
void _tree_item_activated();
|
||||
bool _is_item_signal(TreeItem &item);
|
||||
|
||||
void _open_connection_dialog(TreeItem &item);
|
||||
void _open_connection_dialog(Connection cToEdit);
|
||||
void _go_to_script(TreeItem &item);
|
||||
|
||||
void _handle_signal_menu_option(int option);
|
||||
void _handle_slot_menu_option(int option);
|
||||
void _rmb_pressed(Vector2 position);
|
||||
void _close();
|
||||
|
||||
protected:
|
||||
void _connect_pressed();
|
||||
void _notification(int p_what);
|
||||
|
@ -113,9 +152,7 @@ protected:
|
|||
|
||||
public:
|
||||
void set_undoredo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; }
|
||||
|
||||
void set_node(Node *p_node);
|
||||
String get_selected_type();
|
||||
void update_tree();
|
||||
|
||||
ConnectionsDock(EditorNode *p_editor = NULL);
|
||||
|
|
Loading…
Reference in a new issue