Conversion now includes "Local to scene" flag and name
(cherry picked from commit 3e8b54bfc3
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1 changed files with 6 additions and 0 deletions
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@ -274,6 +274,8 @@ Ref<Resource> SpatialMaterialConversionPlugin::convert(const Ref<Resource> &p_re
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}
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}
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smat->set_render_priority(mat->get_render_priority());
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smat->set_render_priority(mat->get_render_priority());
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smat->set_local_to_scene(mat->is_local_to_scene());
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smat->set_name(mat->get_name());
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return smat;
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return smat;
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}
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}
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@ -309,6 +311,8 @@ Ref<Resource> ParticlesMaterialConversionPlugin::convert(const Ref<Resource> &p_
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}
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}
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smat->set_render_priority(mat->get_render_priority());
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smat->set_render_priority(mat->get_render_priority());
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smat->set_local_to_scene(mat->is_local_to_scene());
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smat->set_name(mat->get_name());
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return smat;
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return smat;
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}
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}
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@ -344,5 +348,7 @@ Ref<Resource> CanvasItemMaterialConversionPlugin::convert(const Ref<Resource> &p
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}
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}
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smat->set_render_priority(mat->get_render_priority());
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smat->set_render_priority(mat->get_render_priority());
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smat->set_local_to_scene(mat->is_local_to_scene());
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smat->set_name(mat->get_name());
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return smat;
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return smat;
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}
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}
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