Merge pull request #84475 from timothyqiu/3.x-image-links
[3.x] Fix image links to `godot-docs` repository
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e236747b31
2 changed files with 3 additions and 3 deletions
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@ -52,7 +52,7 @@
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<argument index="0" name="to" type="Vector2" />
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<argument index="0" name="to" type="Vector2" />
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<description>
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<description>
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Returns the angle between the line connecting the two points and the X axis, in radians.
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Returns the angle between the line connecting the two points and the X axis, in radians.
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[url=https://raw.githubusercontent.com/godotengine/godot-docs/stable/img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]
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[url=https://raw.githubusercontent.com/godotengine/godot-docs/3.6/img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]
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</description>
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</description>
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</method>
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</method>
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<method name="aspect">
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<method name="aspect">
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@ -276,7 +276,7 @@
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- 1.0: Linear
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- 1.0: Linear
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- Greater than 1.0 (exclusive): Ease in
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- Greater than 1.0 (exclusive): Ease in
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[/codeblock]
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[/codeblock]
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[url=https://raw.githubusercontent.com/godotengine/godot-docs/3.5/img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]
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[url=https://raw.githubusercontent.com/godotengine/godot-docs/3.6/img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]
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See also [method smoothstep]. If you need to perform more advanced transitions, use [Tween] or [AnimationPlayer].
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See also [method smoothstep]. If you need to perform more advanced transitions, use [Tween] or [AnimationPlayer].
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</description>
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</description>
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</method>
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</method>
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@ -974,7 +974,7 @@
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smoothstep(0, 2, 2.0) # Returns 1.0
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smoothstep(0, 2, 2.0) # Returns 1.0
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[/codeblock]
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[/codeblock]
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Compared to [method ease] with a curve value of [code]-1.6521[/code], [method smoothstep] returns the smoothest possible curve with no sudden changes in the derivative. If you need to perform more advanced transitions, use [Tween] or [AnimationPlayer].
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Compared to [method ease] with a curve value of [code]-1.6521[/code], [method smoothstep] returns the smoothest possible curve with no sudden changes in the derivative. If you need to perform more advanced transitions, use [Tween] or [AnimationPlayer].
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[url=https://raw.githubusercontent.com/godotengine/godot-docs/3.5/img/smoothstep_ease_comparison.png]Comparison between smoothstep() and ease(x, -1.6521) return values[/url]
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[url=https://raw.githubusercontent.com/godotengine/godot-docs/3.6/img/smoothstep_ease_comparison.png]Comparison between smoothstep() and ease(x, -1.6521) return values[/url]
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</description>
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</description>
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</method>
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</method>
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<method name="sqrt">
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<method name="sqrt">
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