Fix AnimationTree editor crash when renaming node
This commit is contained in:
parent
6eef187a81
commit
eac806547f
1 changed files with 1 additions and 1 deletions
|
@ -139,7 +139,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
|
||||||
name->set_expand_to_text_length(true);
|
name->set_expand_to_text_length(true);
|
||||||
node->add_child(name);
|
node->add_child(name);
|
||||||
node->set_slot(0, false, 0, Color(), true, 0, get_theme_color("font_color", "Label"));
|
node->set_slot(0, false, 0, Color(), true, 0, get_theme_color("font_color", "Label"));
|
||||||
name->connect("text_entered", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_renamed), varray(agnode));
|
name->connect("text_entered", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_renamed), varray(agnode), CONNECT_DEFERRED);
|
||||||
name->connect("focus_exited", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_renamed_focus_out), varray(name, agnode), CONNECT_DEFERRED);
|
name->connect("focus_exited", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_renamed_focus_out), varray(name, agnode), CONNECT_DEFERRED);
|
||||||
base = 1;
|
base = 1;
|
||||||
node->set_show_close_button(true);
|
node->set_show_close_button(true);
|
||||||
|
|
Loading…
Reference in a new issue