Fix ragdoll simulation when parent was readded to scene

(cherry picked from commit a701927d89)
This commit is contained in:
Haoyu Qiu 2021-05-19 10:22:15 +08:00 committed by Rémi Verschelde
parent cca2a9d2d5
commit f75ace5ac5
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@ -2077,6 +2077,8 @@ void PhysicalBone::_notification(int p_what) {
if (parent_skeleton) { if (parent_skeleton) {
if (-1 != bone_id) { if (-1 != bone_id) {
parent_skeleton->unbind_physical_bone_from_bone(bone_id); parent_skeleton->unbind_physical_bone_from_bone(bone_id);
parent_skeleton->unbind_child_node_from_bone(bone_id, this);
bone_id = -1;
} }
} }
parent_skeleton = nullptr; parent_skeleton = nullptr;