Rémi Verschelde
e45cc1781b
Merge pull request #82306 from KoBeWi/tween_literally_anything
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Add `set_custom_interpolator()` to PropertyTweener
2024-02-17 00:22:45 +01:00
Rémi Verschelde
7b152de1e9
Merge pull request #79833 from puchik/multimesh-custom-aabb
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Support custom AABBs within MultiMesh resources
2024-02-17 00:22:36 +01:00
David Snopek
99fd6ca98c
Unbind GDExtension methods that can't reasonably be used
2024-02-16 16:31:09 -06:00
David Snopek
2afa3557b4
Allow GDExtensions to set a compatibility_maximum
2024-02-16 16:02:55 -06:00
David Snopek
a37ad265dc
Android: Allow using alternative Gradle build directory
2024-02-16 15:20:47 -06:00
Micky
445b1e9c5f
Allow VisibleOnScreenNotifier2D/3D to have empty enable_node_path
2024-02-16 17:34:02 +01:00
jsjtxietian
f6aabd2b72
Make dummy rendering server appear as a high end platform
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to fix vulkan shader compile error when exporting
2024-02-16 23:33:50 +08:00
bruvzg
9777a0132e
[Windows] Fix reading non-BGRA8 DIBs from clipboard.
2024-02-16 17:10:16 +02:00
Mikael Hermansson
701ecd3a0d
Fix SoftBody3D
for double-precision builds
2024-02-16 15:49:56 +01:00
jsjtxietian
1b2a838e21
Add check in CompressedTextureLayered::get_layer_data
to prevent crash
2024-02-16 22:41:05 +08:00
Danil Alexeev
12c86c6716
Documentation: Treat deprecated/experimental members as documented
2024-02-16 17:15:33 +03:00
Pedro J. Estébanez
95102519b4
Fix resource previews not created in compatibility rendering
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See e5454cd660 (r138705235)
.
Fixes #88170 .
2024-02-16 08:27:03 +01:00
Arman Elgudzhyan
ec6518d9cd
Custom ("visiblity") AABB support for CPUParticles
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- Improves performance by reducing time spent on AABB generation.
- Also adds an option to generate the AABB manually in the CPUParticles3D dropdown.
2024-02-15 22:37:07 -08:00
Arman Elgudzhyan
7ac8365e11
Support custom AABB within MultiMesh resources
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- Supporting custom AABB on the MultiMesh resource itself allows us to prevent costly runtime AABB recalculations.
- Should also help improve CPU Particle performance.
2024-02-15 22:37:07 -08:00
passivestar
4249436c52
[macOS] Fix the "Toggle Hidden Files" shortcut
2024-02-16 08:49:01 +04:00
passivestar
5689dbc209
Allow to abort SpinSlider
value changes
2024-02-16 07:54:35 +04:00
Fredia Huya-Kouadio
a69a585c91
Add export setting to specify whether the native libraries should be compressed for the gradle build
2024-02-15 18:04:55 -08:00
Fredia Huya-Kouadio
af7569d604
Always enable debug symbols when developing with Android Studio
2024-02-15 17:03:28 -08:00
Riteo
2e07dcf1e7
Wayland: suspend window after frame timeout or suspend state
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This is a pretty popular approach that took a while for me to wrap my
head around and which only recently got "official" support through an
update (xdg_shell version 6), so I think that this is all-in-all a
better option than the overkill 2000Hz ticking we have now :P
Basically, we wait for a frame event and, if either too much time passes
or we get the new `suspended` state, we consider the window as "hidden"
and stop drawing, ticking by the low usage rate.
This should work great for KDE and Mutter, which support the new state,
but not yet for sway, which is still stuck at a very old xdg_shell
version and thus falls back to the timeout approach.
Be aware that if we rely on timing out the engine will have to stall for
the whole timeout, which _could_ be problematic but doensn't seem like
it. Further testing is needed.
Special thanks go to the guys over at #wayland on OFTC, who very
patiently explained me this approach way too many times.
2024-02-15 23:48:56 +01:00
kobewi
343bfb112f
Don't invoke adb with no runnable Android preset
2024-02-15 22:37:32 +01:00
Rémi Verschelde
a9bb8509f2
Merge pull request #88374 from Riteo/libdecor-0.2.2
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libdecor: Update to 0.2.2
2024-02-15 21:47:52 +01:00
kobewi
2c2480ea4e
Make TileMapLayers internal
2024-02-15 21:28:04 +01:00
Michael Alexsander
7b42c24550
Make auto translation inheritable
2024-02-15 16:51:19 -03:00
Riteo
d46d8b1b5a
libdecor: Update to 0.2.2
2024-02-15 20:20:04 +01:00
Rémi Verschelde
6f805dee2a
Merge pull request #88365 from dalexeev/gds-fix-gdc-export
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GDScript: Fix extension comparison for exported scripts
2024-02-15 17:35:58 +01:00
Rémi Verschelde
d48c450c62
Merge pull request #88347 from davthedev/itemlist-click-gap-fix
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Fix ItemList click detection gaps
2024-02-15 17:35:54 +01:00
Rémi Verschelde
a00d810c83
Merge pull request #88344 from bruvzg/fb_ts_nbsp
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[Fallback TextServer] Add support for non breaking spaces.
2024-02-15 17:35:51 +01:00
Rémi Verschelde
c4869cf15a
Merge pull request #88274 from bruvzg/macos_hdr_picker
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[macOS] Fix color picker on HDR screens.
2024-02-15 17:35:48 +01:00
Rémi Verschelde
7e14974d07
Merge pull request #88185 from bruvzg/font_draw_no_ellipsis
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[Font] Do not use trim with ellipsis in the basic Font string drawing functions.
2024-02-15 17:35:44 +01:00
Rémi Verschelde
4bb3af67e0
Merge pull request #88091 from bruvzg/extra_fallback
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[TextServer] Add extra fallback step, to lookup for individual characters.
2024-02-15 17:35:40 +01:00
Rémi Verschelde
eac054f1cc
Merge pull request #87971 from bruvzg/font_no_image_dup
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[TextServer / Font] Do not duplicate images to prevent unnecessary embedding.
2024-02-15 17:35:36 +01:00
Rémi Verschelde
31ab2ca028
Merge pull request #86093 from bruvzg/d3d12_export
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[D3D12] Automatically copy runtime DLLs during export.
2024-02-15 17:35:32 +01:00
Danil Alexeev
a2e3e31e80
GDScript: Fix extension comparison for exported scripts
2024-02-15 17:53:24 +03:00
Rémi Verschelde
e42141fe8a
Merge pull request #88360 from CookieBadger/bezier-ctrl-click-add-key-fix
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Fix Bezier Editor throwing error when adding key with CTRL+click
2024-02-15 15:45:31 +01:00
Rémi Verschelde
b8a402b3cb
Merge pull request #88352 from CookieBadger/bezier-handle-mode-undo-fix
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Fix Bezier Editor HandleMode UndoRedo History mismatch
2024-02-15 15:45:27 +01:00
Rémi Verschelde
fba467c5b7
Merge pull request #88351 from BZ1234567890/issue-87059-master
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[Android 14] Fix GodotEditText white box showing during editor load
2024-02-15 15:45:23 +01:00
Rémi Verschelde
0fb7e3fc57
Merge pull request #88339 from Rubonnek/remove-hashunion
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Remove `_HashUnion` from `StringName`
2024-02-15 15:45:19 +01:00
Rémi Verschelde
3ed81a8f70
Merge pull request #88334 from passivestar/ctrl-tab-mac
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[macOS] Fix `Ctrl+Tab` and `Ctrl+Shift+Tab` not working
2024-02-15 15:45:15 +01:00
Rémi Verschelde
39fcef1b2f
Merge pull request #88326 from brennennen/cmd_mask_comment_typo
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Fixed binary representation typo in comment
2024-02-15 15:45:11 +01:00
Rémi Verschelde
828cf954f6
Merge pull request #88291 from dsnopek/export-plugin-option-overrides
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Allow export plugins to override export option values
2024-02-15 15:45:07 +01:00
Rémi Verschelde
c1ad24571a
Merge pull request #88252 from RandomShaper/d3d12_slice_of_cube
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Direct3D 12: Fix cubemap slicing
2024-02-15 15:45:03 +01:00
Rémi Verschelde
ce971c2682
Merge pull request #88173 from capnm/240210-fix-fsdock-open_terminal
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FileSystem dock: Fix opening a Linux terminal
2024-02-15 15:44:59 +01:00
Rémi Verschelde
09df8f4a56
Merge pull request #87952 from paulloz/dotnet/byebye-signal-callback-generation
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Disable signal callback generation in C#
2024-02-15 15:44:55 +01:00
Rémi Verschelde
17944bbb3a
Merge pull request #87876 from permelin/fix-62341
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Fix frame number underflow in visual profiler
2024-02-15 15:44:50 +01:00
Rémi Verschelde
1efc3625fa
Merge pull request #87342 from raulsntos/dotnet/warnings/RS1024
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C#: Use SymbolEqualityComparer
2024-02-15 15:44:47 +01:00
Rémi Verschelde
ef5d6ccfb7
Merge pull request #86966 from Muller-Castro/value2ref-core
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Add const lvalue ref to `core/*` container parameters
2024-02-15 15:44:43 +01:00
Rémi Verschelde
4859f8090f
Merge pull request #85455 from xiongyaohua/fix_CSGPolygon_not_following_Path3D
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Notify CSGPolygon about transform changes in Path3D
2024-02-15 15:44:39 +01:00
Rémi Verschelde
83215bd58a
Merge pull request #85322 from Repiteo/scons-Environment-to-SConsEnvironment
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SCons: Change `Environment` type hints to `SConsEnvironment`
2024-02-15 15:44:33 +01:00
Rémi Verschelde
994dd21c02
Merge pull request #84356 from viksl/drag_and_drop_2d_selection
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Select newly added nodes on drag and drop in 2D viewport
2024-02-15 15:44:29 +01:00
Rémi Verschelde
55dd98e4f8
Merge pull request #84347 from viksl/drag_and_drop_3d_selection
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Select newly added nodes on drag and drop in 3D viewport
2024-02-15 15:44:25 +01:00