Rémi Verschelde
0317d49951
Merge pull request #35807 from Calinou/improve-doc-status-output
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Improve the `doc_status.py` console output
2020-02-05 16:59:16 +01:00
Haoyu Qiu
db42d5ddff
Completes doc for button classes
2020-02-05 08:44:16 +08:00
Rémi Verschelde
0edcb8ed58
Merge pull request #35809 from clayjohn/DOCS-update-version
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Update docs to version 4.0
2020-02-01 19:42:31 +01:00
clayjohn
57e27683ba
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
Hugo Locurcio
7c3f6b2870
Improve the doc_status.py
console output
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- Duplicate the header when the `-a` flag is enabled. Since lots of
items are displayed in this case, this helps the user remember
which column is which without having to scroll back to the top.
- Bolden the overall percentages for easier visual grepping.
2020-02-01 00:24:39 +01:00
Hugo Locurcio
1de9118c5f
doc: Add an example for Array.sort()
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This may help people understand the difference between alphabetical
and natural order more quickly.
2020-01-31 21:23:09 +01:00
Rémi Verschelde
dfcfa7d256
Merge pull request #35790 from Calinou/doc-animationplayer-vs-tween
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doc: Add a short AnimationPlayer versus Tween comparison
2020-01-31 18:29:34 +01:00
Hugo Locurcio
810b1341ce
doc: Add a short AnimationPlayer versus Tween comparison
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Many newcomers are confused about which one to choose for animating
properties. This should help clarify the situation with regards
to AnimationPlayer versus Tween.
2020-01-31 18:00:15 +01:00
Hugo Locurcio
c9946bc87e
Improve the CheckBox and CheckButton class documentations
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This makes the CheckBox and CheckButton classes 100% documented.
2020-01-31 13:17:20 +01:00
Rémi Verschelde
68eae6b6e9
Fix some URLs to use HTTPS when available
2020-01-29 02:48:10 +01:00
Hugo Locurcio
8ea77b96b2
Mention 2D polygon limits and how to increase them in the documentation
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This closes #21793 .
2020-01-28 22:04:29 +01:00
Rémi Verschelde
658e44ee01
doc: Sync classref with current source
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Fix a few typos.
2020-01-28 10:58:48 +01:00
Yuri Roubinsky
766d1ef276
Docs for some nodes in visual shader(part 2)
2020-01-28 12:16:09 +03:00
Yuri Roubinsky
9705d5587e
Hide "control" methods from VisualShaderNodeGroupBase
2020-01-28 10:24:59 +03:00
Yuri Roubinsky
274f1d8610
Hide "editable" property from VisualShaderNodeGroupBase public interface
2020-01-28 09:43:07 +03:00
Yuri Roubinsky
796484d761
Added missing property "size" to VisualShaderNodeGroupBase
2020-01-27 19:18:48 +03:00
Yuri Roubinsky
3479cf4b42
Removed unused method "build" from VisualShaderNodeExpression
2020-01-27 18:24:39 +03:00
Tomasz Chabora
21dd35b611
Document theme_items of multiple classes
2020-01-27 02:15:37 +01:00
Hugo Locurcio
75185f87a3
doc: Remove mention of nonexistent StaticBody simulated motion mode
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The StaticBody2D documentation doesn't mention it, so it doesn't need
to be touched.
This closes #30560 .
2020-01-26 20:18:22 +01:00
Rémi Verschelde
4cee1cda5e
Merge pull request #35589 from akien-mga/doc-drop-category-property
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doc: Drop unused 'category' property from header
2020-01-26 16:34:13 +01:00
Rémi Verschelde
09ced94dd4
doc: Do not expose Variant::NIL as a type in the class reference
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Fix signals Variant arguments incorrectly listed as Nil.
Fixes #12520 .
2020-01-26 16:08:11 +01:00
Rémi Verschelde
2d20fc39aa
doc: Drop unused 'category' property from header
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We already removed it from the online docs with #35132 .
Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.
We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00
Rémi Verschelde
3697ea799c
doc: Document all remaining ProjectSettings
2020-01-26 13:37:21 +01:00
Rémi Verschelde
fe26e53065
Merge pull request #35581 from akien-mga/doc-color-constants
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doc: Document named color constants
2020-01-26 13:36:44 +01:00
Rémi Verschelde
cbdbfb00ca
doc: Document named color constants
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Busywork but it's good for our completion rate :)
2020-01-26 12:08:16 +01:00
Rémi Verschelde
bb6c0d3e8b
doc: Complete documentation for VideoStreams
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Also quick clean up of the matching C++ files.
2020-01-26 11:29:07 +01:00
Rémi Verschelde
bd605a5701
Merge pull request #35566 from Xrayez/doc-parse-property-return
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Document the return value of `EditorInspectorPlugin.parse_property`
2020-01-26 10:17:57 +01:00
Rémi Verschelde
6a5c8c8672
Merge pull request #35574 from clayjohn/DOCS-odds-n-ends
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Complete various class references
2020-01-26 10:08:55 +01:00
clayjohn
c5700f7464
Complete various class references
2020-01-26 00:27:51 -08:00
Rémi Verschelde
1b3eb41622
Merge pull request #35561 from clayjohn/GLES3-irradiance-max
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Add project setting for max irradiance size
2020-01-26 09:16:21 +01:00
Andrii Doroshenko (Xrayez)
06933f5d80
Document the return value of EditorInspectorPlugin.parse_property
2020-01-26 02:04:33 +02:00
Rémi Verschelde
be1bc53d42
Merge pull request #35560 from clayjohn/DOCS-sky-radiance
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Add warning for radiance_size
2020-01-25 23:01:58 +01:00
clayjohn
7215019020
Add warning for radiance_size
2020-01-25 13:28:32 -08:00
clayjohn
eb5cb5d016
Add project setting for max irradiance size
2020-01-25 13:27:13 -08:00
Rémi Verschelde
8896ce1c0a
Merge pull request #35559 from Calinou/doc-inputeventkey-string
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Document how to get a human-readable string from an InputEventKey
2020-01-25 21:52:35 +01:00
Hugo Locurcio
7a0c37c3f5
Document how to get a human-readable string from an InputEventKey
2020-01-25 20:13:18 +01:00
Hugo Locurcio
33f37cfd19
Document how to get chamfered corners with StyleBoxFlat
2020-01-25 20:04:23 +01:00
Rémi Verschelde
a61f5a7520
Merge pull request #35535 from Calinou/doc-projectsettings-runtime-physics
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Document how to change the default gravity at runtime
2020-01-25 18:16:34 +01:00
Hugo Locurcio
1b9b07e658
Document how to change the default gravity at runtime
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Changing the default gravity at runtime isn't exactly obvious,
so it makes sense to add a code sample.
2020-01-25 16:28:28 +01:00
Rémi Verschelde
e61edd69ea
Merge pull request #35523 from searetseltev/master
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Update ScrollContainer.xml
2020-01-24 21:53:57 +01:00
Roi Valcárcel
4f0401d05d
Update ScrollContainer.xml
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Add missing descriptions to ScrollContainer documentation
2020-01-24 17:21:53 +01:00
Tomasz Chabora
25ea912d96
Count theme items in doc_status.py
2020-01-24 14:23:58 +01:00
Rémi Verschelde
97cc2e53f6
makerst: Escape reST markup after enums
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Fixes #35501 .
2020-01-24 13:08:36 +01:00
Yuri Roubinsky
ce43c92208
Docs for some nodes in visual shader
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Fix typo in `VisualShaderNodeCompare.ComparisonType` name.
2020-01-23 22:39:00 +01:00
Rémi Verschelde
c66144738b
Merge pull request #35483 from YeldhamDev/doc_comment_spaces_removal
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Remove unnecessary extra spaces before comments in code examples.
2020-01-23 21:58:12 +01:00
Michael Alexsander
c4745c96d7
Remove unnecessary extra spaces before comments in code examples.
2020-01-23 14:41:49 -03:00
Michael Alexsander
e1a9a3328d
Remove unnecessary parenthesis from code examples
2020-01-23 14:15:39 -03:00
clayjohn
6b66957b85
Finish documenting CSG* and *probes
2020-01-23 13:54:17 +01:00
Rémi Verschelde
ba177ccaec
doc: Misc updates for AnimationNode* and others
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- Add some missing descriptions.
- Add links to tutorials for ARVR and AnimationTree.
- Style fixes.
- Engine changes:
* Make `AnimationNodeTransition.input_<number>` properties internal
so that they don't appear in the docs. They still appear in the
inspector based on the actual number of inputs requested.
* Drop unimplemented `CPUParticles.flatness`. It's only used for 3D
particles in `ParticlesMaterial`, and thus only relevant for
`CPUParticles3D`.
2020-01-23 12:37:33 +01:00
Hugo Locurcio
90a1f8d8a7
Make OS.execute()
blocking by default if not specified
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This makes `OS.execute()` calls quicker to set up when calling programs
in a blocking fashion.
2020-01-23 01:26:32 +01:00