Fabian Keller
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2bf9e6090c
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rename translate(d) to translate(d)_local in Transform 2D/3D
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2022-07-16 11:47:54 +02:00 |
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FireForge
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4678736a39
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
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Rémi Verschelde
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0d772c6e6e
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Improve range property hints for various collision shapes
Fixes #36419.
Co-authored-by: Andrii Doroshenko (Xrayez) <xrayez@gmail.com>
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2022-03-26 16:20:30 +01:00 |
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Anilforextra
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6c3a0460a8
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Use List Initializations for Vectors.
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2022-01-12 10:15:12 +05:45 |
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Rémi Verschelde
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fe52458154
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Update copyright statements to 2022
Happy new year to the wonderful Godot community!
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2022-01-03 21:27:34 +01:00 |
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PouleyKetchoupp
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3d5dc80348
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Rename RayShape to SeparationRayShape
Makes it clearer that it's used for special cases when picking a
collision shape.
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2021-08-24 17:34:55 -07:00 |
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