geequlim
|
03d2d01082
|
Fix hover symbol content position
|
2020-02-12 17:59:20 +08:00 |
|
Rémi Verschelde
|
14d0e3e642
|
Merge pull request #36136 from timothyqiu/correct-forward-decl
Fixes friend declaration tag mismatch
|
2020-02-12 10:52:48 +01:00 |
|
Haoyu Qiu
|
4c42fb0eb7
|
Fixes friend declaration tag mismatch
|
2020-02-12 17:41:30 +08:00 |
|
Rémi Verschelde
|
6ac6bade0a
|
Merge pull request #36119 from YeldhamDev/tileeditor_concave_fixes
Fix problems with concave shapes in the TileSet editor
|
2020-02-12 06:55:03 +01:00 |
|
Michael Alexsander
|
eeb972faef
|
Fix problems with concave shapes in the TileSet editor
|
2020-02-11 18:31:25 -03:00 |
|
Rémi Verschelde
|
948d95897c
|
Merge pull request #36095 from timothyqiu/corrupted-resource
Fixes crash when resource file is corrupted
|
2020-02-11 21:35:03 +01:00 |
|
Rémi Verschelde
|
2d637e3810
|
Merge pull request #36106 from madmiraal/fix-36097
Fix assign instead of comparison in image_save_tinyexr.cpp.
|
2020-02-11 21:34:48 +01:00 |
|
Rémi Verschelde
|
6638401d5d
|
Merge pull request #36107 from bruvzg/vlk_32_bit
Update VulkanMemoryAllocator to 2.3.0 (Fixes build for 32-bit Windows and Linux).
|
2020-02-11 21:34:20 +01:00 |
|
Yuri Roubinsky
|
31e4ae826e
|
Merge pull request #35249 from Chaosus/shader_struct
Implementation of 'struct' for shaders
|
2020-02-11 21:58:41 +03:00 |
|
Rémi Verschelde
|
e9d9fef720
|
Merge pull request #36110 from fire/vulkan_flip_screenshot
Don't flip screenshot.
|
2020-02-11 19:33:33 +01:00 |
|
K. S. Ernest (iFire) Lee
|
f65debaf68
|
Don't flip screenshot.
|
2020-02-11 10:10:42 -08:00 |
|
bruvzg
|
4cc439922a
|
Update VulkanMemoryAllocator to 2.3.0 (Fixes build for 32-bit Windows and Linux).
|
2020-02-11 19:05:50 +02:00 |
|
Yuri Roubinsky
|
6f162395ff
|
Implementation of 'struct' for shaders
|
2020-02-11 20:00:42 +03:00 |
|
Marcel Admiraal
|
11cd8b8e4a
|
Fix assign instead of comparison in image_save_tinyexr.cpp.
|
2020-02-11 17:11:39 +01:00 |
|
Rémi Verschelde
|
8c73e81313
|
Merge pull request #36102 from bruvzg/rvo2_mingw_fix
[MinGW] Remove unused WinAPI includes/defines from RVO2.
|
2020-02-11 16:32:26 +01:00 |
|
Rémi Verschelde
|
1eb424ec95
|
Merge pull request #36098 from godotengine/vulkan
Add initial Vulkan support, master branch goes UNSTABLE
|
2020-02-11 16:01:55 +01:00 |
|
Rémi Verschelde
|
db81928e08
|
Vulkan: Move thirdparty code out of drivers, style fixes
- `vk_enum_string_helper.h` is a generated file taken from the SDK
(Vulkan-ValidationLayers).
- `vk_mem_alloc.h` is a library from GPUOpen:
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
|
2020-02-11 14:08:44 +01:00 |
|
bruvzg
|
d544baf174
|
Remove unused WinAPI includes/defines to fix MinGW cross-build.
|
2020-02-11 14:49:12 +02:00 |
|
Rémi Verschelde
|
eb2b1a6022
|
Merge pull request #35773 from Chaosus/vk_shader_fix_crash
[Vulkan] Fix shader crash if using multiple underscores in identifiers
|
2020-02-11 12:16:33 +01:00 |
|
Yuri Roubinsky
|
21e3cc7bb8
|
[Vulkan] Fix shader crash if using multiple underscores in identifier names
|
2020-02-11 12:16:22 +01:00 |
|
Juan Linietsky
|
2049dec79e
|
Added normalmap guided roughness mipmap generator, and a global roughness limiter.
|
2020-02-11 12:16:01 +01:00 |
|
Juan Linietsky
|
bed8980ca5
|
Re-implemented screen space ambient occlusion
|
2020-02-11 12:15:46 +01:00 |
|
Juan Linietsky
|
ee1e89f8c0
|
Modified rendering to use cluster instead of foward
|
2020-02-11 12:15:27 +01:00 |
|
Juan Linietsky
|
f8b5c5f063
|
DOF fully implemented, can be edited on the fly.
|
2020-02-11 12:15:26 +01:00 |
|
Juan Linietsky
|
c05da81268
|
Mostly working DOF Bokeh
|
2020-02-11 12:15:04 +01:00 |
|
Juan Linietsky
|
f14defb6f9
|
WIP CameraEffects implementation (bokeh not working for now)
|
2020-02-11 12:15:03 +01:00 |
|
Juan Linietsky
|
bd364d1447
|
Auto exposure re-implemented in Vulkan
|
2020-02-11 12:14:23 +01:00 |
|
Juan Linietsky
|
b859e69919
|
-Refactored post processing, re-added glow and added a mix blend mode.
|
2020-02-11 12:14:21 +01:00 |
|
Rémi Verschelde
|
de0d834a4d
|
Merge pull request #34762 from clayjohn/vulkan
Fix Specular Blinn in vulkan
|
2020-02-11 12:10:50 +01:00 |
|
clayjohn
|
e530f49be2
|
Fix Specular Blinn in vulkan
|
2020-02-11 12:10:36 +01:00 |
|
Rémi Verschelde
|
6310354cde
|
Vulkan: Fix false positive in ninepatch axis stretch code
Adapted from e4907e50fe ,
supersedes and closes #34704.
|
2020-02-11 12:09:55 +01:00 |
|
Rémi Verschelde
|
e241057a98
|
Merge pull request #34487 from supagu/instance_mesh_colours_fix
Fixed error condition check for multimesh instance colors
|
2020-02-11 12:07:14 +01:00 |
|
Fabian Mathews
|
ba6d9597cb
|
Fixed error condition check for multimesh instance colors
|
2020-02-11 12:07:03 +01:00 |
|
Rémi Verschelde
|
2db8f40bd7
|
Merge pull request #34307 from bruvzg/macos_rebase_fixes
[Vulkan] Restore parts of #33783 and #32809 missing after rebase.
|
2020-02-11 12:06:31 +01:00 |
|
bruvzg
|
0ce4433686
|
Restore parts of #33783 and #32809 missing after rebase.
|
2020-02-11 12:06:30 +01:00 |
|
Rémi Verschelde
|
4cac20aea3
|
Fix crash after rebase on the master branch
Apparently rasterizer is not initialized yet when this is called
the first time, so it crashes.
|
2020-02-11 12:06:20 +01:00 |
|
Rémi Verschelde
|
4696cd07b6
|
Merge pull request #33631 from MatiasPi/pr_shader_variable_change
Changed variable name in shader because it was too generic
|
2020-02-11 12:06:11 +01:00 |
|
Matias Pierdomenico
|
0e20e349f1
|
Changed variable name in shader because it was too generic
|
2020-02-11 12:06:05 +01:00 |
|
Rémi Verschelde
|
cc674a5cda
|
Merge pull request #33386 from Chaosus/vk_fix_texture_preview
[Vulkan] Adds repeat flag to texture preview checkerboard background
|
2020-02-11 12:05:47 +01:00 |
|
Yuri Roubinsky
|
171691aad9
|
[Vulkan] Add repeat flag to texture preview checkerboard background
|
2020-02-11 12:05:43 +01:00 |
|
Rémi Verschelde
|
bb9b9b03c4
|
Merge pull request #33385 from bruvzg/loader_1_1_127
Update Vulkan loader to 1.1.127
|
2020-02-11 12:05:31 +01:00 |
|
bruvzg
|
7bf72ed14e
|
Update Vulkan loader to 1.1.127
|
2020-02-11 12:05:27 +01:00 |
|
Rémi Verschelde
|
7f430b03a7
|
Merge pull request #33359 from akien-mga/vulkan
Fix code formatting issues and VS compilation
|
2020-02-11 12:05:24 +01:00 |
|
Rémi Verschelde
|
fff4240bb4
|
Fix code formatting issues and VS compilation
Also temporarily disable multicheck build so that we get a full build
even when there are style issues on Vulkan.
Fixes #33356.
|
2020-02-11 12:05:19 +01:00 |
|
Juan Linietsky
|
b509c814fc
|
Improved Voxel AO settings.
|
2020-02-11 12:05:05 +01:00 |
|
Juan Linietsky
|
4949d578f2
|
Dynamic objects in GIProbes are now affected by propagation parameter.
|
2020-02-11 12:05:05 +01:00 |
|
Juan Linietsky
|
d6e4b45994
|
More correctly divide alpha by 8 for mipmaps, fixes voxel overocclusion.
|
2020-02-11 12:05:04 +01:00 |
|
Juan Linietsky
|
f4c5e88ef2
|
Fix to category in material.
|
2020-02-11 12:05:04 +01:00 |
|
Juan Linietsky
|
8deb977551
|
Changed SDF processing to smooth out shadows.
|
2020-02-11 12:05:03 +01:00 |
|
Juan Linietsky
|
da0457fa29
|
Several fixes to GIProbes
|
2020-02-11 12:04:56 +01:00 |
|