Bruno Lourenço
a3bcdbeb78
Android virtual keyboard respecting LineEdit max length.
2020-01-23 01:52:49 +00:00
Haoyu Qiu
26e3b4a58a
Updates LineEdit's min size when necessary
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These properties will affect the minimum size of LineEdit:
* The right icon (`set_right_icon`)
* The clear button (`set_editable` and `set_clear_button_enabled`)
* The text, when "expand to text length" is enabled (`set_text`)
2020-01-15 10:15:32 +08:00
Paulb23
22c15083af
Fix empty LineEdit crash on ctrl+backspace
2020-01-11 17:57:36 +00:00
Tomasz Chabora
60cd3df337
Add signal for LineEdit overflow event
2020-01-10 21:07:00 +01:00
Rémi Verschelde
a7f49ac9a1
Update copyright statements to 2020
...
Happy new year to the wonderful Godot community!
We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.
Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
bruvzg
4937b21ce5
Hide LineEdit placeholder if IME composition string is not empty.
2019-12-08 18:24:30 +02:00
Paulb23
b68703a35c
Fixed caret alignment with placeholder text
2019-12-01 14:27:39 +00:00
Paulb23
3df68b4fa6
Fixed LineEdit alignment when removing text or undo / redo
2019-12-01 13:54:09 +00:00
Michael Alexsander Silva Dias
d24513911d
Make LineEdit's minimal size adapt to its icons
2019-09-25 00:46:29 -03:00
Rémi Verschelde
2f52d73c21
Merge pull request #31925 from bojidar-bg/31855-overriden-properties-docs
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Add overriden properties to the documentation
2019-09-24 11:53:43 +02:00
Rémi Verschelde
791da4cb83
Merge pull request #32048 from YeldhamDev/lineedit_right_icon_fix
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Expose LineEdit's 'right_icon' and fix icon size
2019-09-23 09:51:45 +02:00
Rémi Verschelde
0928e82027
Merge pull request #29895 from ptrojahn/menukey
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Support menu key in TextEdit and LineEdit controls
2019-09-22 21:21:13 +02:00
Paul Trojahn
ba24bc1e04
Support menu key in TextEdit and LineEdit controls
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Related to #15542
2019-09-22 12:06:24 +02:00
Michael Alexsander Silva Dias
5d03aa12c9
Expose LineEdit's 'right_icon' and fix icon size
2019-09-21 21:14:14 -03:00
Rémi Verschelde
fae14153f7
Merge pull request #31188 from codecustard/LineEdit_disable_shortcuts
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Add Ability to Enable/Disable Shortcuts and Selection for LineEdit/TextEdit
2019-09-19 19:56:59 +02:00
Emmanuel Barroga
b678d68224
Add Ability to Enable/Disable Shortcuts for LineEdit/TextEdit
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This PR adds the ability to enable/disable shortcut keys and selection for LineEdit/TextEdit. It also updates the context menu when you disable/enable the shortcut keys or selection.
2019-09-07 06:06:36 -07:00
Bojidar Marinov
6c4407bae4
Add overriden properties to the documentation
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Fixes #31855
2019-09-04 15:21:40 +03:00
PouleyKetchoupp
5fdea32622
TextEdit & LineEdit caret blink timers run only when focused ( fixes #31936 )
2019-09-04 13:06:15 +02:00
Hugo Locurcio
9e1c23a353
Reorganize various menus for consistency and conciseness
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- Clean up the recent scripts dialog to match the recent scenes dialog
- Add "..." at the end of shortcuts that cause a modal dialog to appear
This closes #31148 .
2019-08-13 11:52:10 +02:00
Tomasz Chabora
af5e0fff66
Remove ERR_EXPLAIN from scene/* code
2019-08-09 13:54:52 +02:00
Tomasz Chabora
b65f6f7944
Accept also right-click event in LineEdit
2019-08-04 15:35:50 +02:00
Michael Alexsander Silva Dias
d91346f720
Fix incorrect caret position when clicking a 'LineEdit' with a non-left alignment
2019-07-15 19:32:41 -03:00
qarmin
9a77d748c0
Fixes minor issues found by static analyzer
2019-07-07 23:08:51 +02:00
Rémi Verschelde
eaaff9da31
Merge pull request #29941 from qarmin/redundant_code_and_others
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Remove redundant code, possible NULL pointers and others
2019-06-27 01:05:18 +02:00
qarmin
4e5310cc60
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
Rémi Verschelde
93a67dba37
Merge pull request #30002 from GlaceGwyneth/master
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Give LineEdit/TextEdit a custom color for font while uneditable
2019-06-25 13:05:27 +02:00
Gwyneth Lowe
f07e5ac153
Give LineEdit a custom font color when un-editable
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By default the LineEdit's text when editable is unchecked had some transparency hardcoded.
This change adds a custom color to LineEdit for adjusting the font when editable is off.
Addresses issue 29814
2019-06-24 20:00:05 -05:00
Florian Marchal
0f2b25f83e
Line edit placeholders now react properly to translation changes.
2019-06-24 23:22:20 +02:00
bruvzg
63d8dc0920
Fix third and fourth level (AltGr / ⌥ modifier) keys input in LineEdit.
2019-06-11 08:10:07 +03:00
Rémi Verschelde
774a9fde84
Merge pull request #26848 from ptrojahn/utf8navigation
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Support UTF-8 in TextEdit and LineEdit navigation
2019-06-03 22:28:54 +02:00
Rémi Verschelde
af2c742f53
Fix and expose String::strip_escapes(), use it in LineEdit paste
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Supersedes #27736 .
2019-05-31 15:49:14 +02:00
Rémi Verschelde
06da7bf6b9
Merge pull request #28726 from megalike/add_mac_os_hotkeys_le
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Support Mac OS hotkeys in line_edit
2019-05-28 10:37:04 +02:00
Rémi Verschelde
f279837f3e
Merge pull request #29067 from KoBeWi/spin_edit
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Pass mouse events to SpinBox from its LineEdit
2019-05-24 15:51:03 +02:00
Ibrahn Sahir
d8a5fcd3d1
Initialize readonly/editable in LineEdit and TextEdit controls
2019-05-21 21:50:02 +01:00
Tomasz Chabora
2d84ec5468
Pass mouse events to SpinBox from its LineEdit
2019-05-21 14:49:53 +02:00
Michael Alexsander Silva Dias
be8dc97be7
Fix leftover connection to the "Open" signal in FileSystemDock
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Fixes #28903 .
2019-05-15 11:25:52 -03:00
megalike
ed37912e66
Support Mac OS hotkeys in line_edit
2019-05-06 22:59:34 +03:00
theoniko
505ab3d225
Fix First Ctrl+R and Ctrl+F not showing long name variables correctly
2019-05-01 20:59:17 +02:00
Rémi Verschelde
ea30bcdfef
Merge pull request #28287 from YeldhamDev/text_editable_contextmenu
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Make 'Line/TextEdit's context menus hide their editing options when in readonly mode
2019-04-30 10:15:47 +02:00
Michael Alexsander Silva Dias
f7a45eb0de
Make 'Line/TextEdit's context menus hide their editing options when in readonly mode
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Fixes #28243 .
2019-04-29 14:03:31 -03:00
Michael Alexsander Silva Dias
b8e09f98c4
Make buttons that trigger popups have the same scale
2019-04-29 13:07:47 -03:00
Rémi Verschelde
86aa22b2ac
Merge pull request #28266 from coldrye-collaboration/gh-28241
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Fix LineEdit not expanded to text length on undo/redo
2019-04-22 10:47:58 +02:00
Carsten Klein
da2a0a3814
Call minimum_size_changed() on redo/undo if expand_to_text_length is true
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Fixes #28241
2019-04-21 19:10:01 +02:00
Michael Alexsander Silva Dias
ac1c523989
Fix 'LineEdit' offset limit not accounting for the right/clear icon width
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Fully fixes #28242 .
2019-04-21 13:55:40 -03:00
Michael Alexsander Silva Dias
d84acb98d0
Fix 'LineEdit' contents not ending before the clear button if no right icon was set
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Fixes #28242 .
2019-04-20 18:22:37 -03:00
Rémi Verschelde
fc370b3feb
Fix -Wimplicit-fallthrough warnings from GCC 8
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Adds `FALLTHROUGH` macro to specify when a fallthrough is intentional.
Can be replaced by `[[fallthrough]]` if/when we switch to C++17.
The warning is now enabled by default for GCC on `extra` warnings level
(part of GCC's `-Wextra`). It's not enabled in Clang's `-Wextra` yet,
but we could enable it manually once we switch to C++11. There's no
equivalent feature in MSVC for now.
Fixes #26135 .
2019-04-05 15:14:53 +02:00
Paulb23
bfba1e36bc
Fixed not deselecting when clearing lineedit.
2019-03-31 16:32:24 +01:00
Paul Trojahn
8851e16f75
Support UTF-8 in TextEdit and LineEdit navigation
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This allows jumps over whole non ASCII words with Ctrl+Left/Right in
a LineEdit or TextEdit.
Fixes #25681
2019-03-09 20:08:40 +01:00
Kārlis Seņko
86374c0431
Allow moving LineEdit visible window left by more than one symbol.
2019-02-19 23:59:09 +02:00
Michael Alexsander Silva Dias
9c69d7f339
Appease some CppCheck warns for files in the "scene" directory
2019-01-16 12:59:18 -02:00
bruvzg
55bc004a73
Update IME text only for focused input controls.
2019-01-08 22:52:56 +02:00
Rémi Verschelde
b16c309f82
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
bruvzg
4554c682e6
Changes IME input to use notification instead of callback, exposes IME methods to gdscript/gdnative.
2018-11-23 14:07:48 +02:00
Juan Linietsky
f2e54057ae
-Moved EditorDefaultValue to ClassDB, made it core
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-Removed one and zero hints for properties, replaced by default value
2018-11-08 11:30:59 -03:00
Ibrahn Sahir
7bf54d2334
Initialise LineEdit clear_button_status.
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Avoiding undefined behaviour and cleaning up Valgrind output.
2018-10-20 11:27:31 +01:00
karroffel
a0f206aae8
fix enum cast warnings on clang
2018-10-04 09:17:59 +02:00
Rémi Verschelde
277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
MidZik
7aca4c32e2
Disable ability to copy or cut text from LineEdit if secret mode is enabled.
2018-08-24 04:45:05 -05:00
Łukasz Rutkowski
81fb81de9d
Do not use theme to set LineEdit right_icon
2018-08-11 12:04:26 +02:00
Łukasz Rutkowski
e8a435c8cd
Add clear text button to LineEdit
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- Add pressed state to clear button
- Enable clear button on all inputs with search icon
- Remove duplicate clear buttons
- Fix rendering of icon for center and right alignments
- Add clear button to more search fields
- Add clear icon to default theme
- Add method to control enabled state of clear button
- Add property to enable clear button from inspector
2018-08-11 12:04:26 +02:00
Juan Linietsky
b9730a6956
Make line edit always vertically aligned, makes no sense otherwise. Fixes #17188
2018-08-10 13:15:26 -03:00
Hugo Locurcio
8d05f89bc1
Make the caret thicker in TextEdit and scale it with the editor scale
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The caret in LineEdit is still 1 pixel thick, but it will become
2 pixels thick at editor scales higher than or equal to 150%.
2018-07-26 23:43:43 +02:00
Paulb23
8f390da422
Center text drawing in LineEdit
2018-07-01 15:46:33 +01:00
Juan Linietsky
0a1c1c660f
-Added AnimationGraphPlayer (still missing features)
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-Added ability to edit resources from built-in inspector (wip, needs testing and feedback)
2018-06-18 22:12:08 -03:00
Saracen
9d0bdf69c4
LineEdit IME position will now ignore placeholder text.
2018-06-13 16:42:36 +01:00
Saracen
c5bdb5b1d8
IME context detection.
2018-06-11 17:22:11 +01:00
Anish
5d3108acbb
Ensures CMD+left and CMD+right only valid for OSX.
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Fix in #18370 is now only valid for OSX and is reverted for other OS.
Fixes #19042
2018-05-24 15:04:22 +05:30
Ibrahn Sahir
2abec59db9
fix for TextEdit::set_text firing signals it shouldn't.
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Removing some _changed signals in set_ functions.
Includes revert of commit 384625aa31
2018-05-19 19:38:13 +01:00
Ruslan Mustakov
5cd12f6649
Perfect FreeType-based outlines for DynamicFonts
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- Implement outlines based on FreeType Stroker API. This allows
artifact-free results, similar to what you will see in Web or any text
editing tools. Outline is a part of DynamicFont rather than Label,
because outlines have to be baked into the font's atlas. Font has a
default outline_color and a Label can specify font_outline_modulator
that will be multiplied with the Font's color to get the final result.
- draw_char now has to be called twice to fully render a text - first
with p_outline == true for each character and then with
p_outline == false for each character.
- Number of draw-calls is reduced from 5 to 2 per outlined character.
- Overall cleanup of DynamicFont code, extracted duplicated code pieces
into separate methods.
- The change is backward-compatible - Labels still have outline
properties that work exactly as they worked before.
Closes #16279 .
2018-05-08 13:45:24 +07:00
Rémi Verschelde
b774156729
Merge pull request #18514 from neikeq/api-hash-fixes
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API hash fixes
2018-05-03 14:36:32 +02:00
robfram
c17de1f70f
Fix placeholders position in LineEdit
when editing inside the Editor
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Editing the `Text` property through the editor causes a wrong
placement of the placeholder, as it calls `LineEdit::clear_internal`,
which was wrongly reseting the cached placeholder width.
Fix #18184 .
2018-05-02 21:15:46 +02:00
Max Hilbrunner
613a8bee41
Merge pull request #18370 from KidRigger/master
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Adds support for CMD+Left and CMD+Right on MacOS
2018-04-30 19:02:20 +02:00
Max Hilbrunner
f1bbb59653
Merge pull request #18489 from Calinou/tweak-property-hint-ranges
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Tweak the property hint ranges of caret blink and line length guideline
2018-04-30 18:19:09 +02:00
Hugo Locurcio
c118a0ee5e
Make the LineEdit "secret" character customizable
2018-04-30 02:25:17 +02:00
Ignacio Etcheverry
7034d48032
Fix binding some core API methods only in tools builds
2018-04-29 19:49:26 +02:00
Hugo Locurcio
0eb2f6c223
Tweak the property hint ranges of caret blink and line length guideline
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This allows for more precise adjustments.
2018-04-28 19:13:30 +02:00
Anish
a126876cc8
Adds support for CMD+Left and CMD+Right on MacOS
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CMD+Left and CMD+Right are hotkeys used on MacOS for
moving cursor to start and end of the text, respectively.
They are now supported, alongside ALT+key.
Fixes : #17631
2018-04-23 16:09:20 +05:30
sersoong
a1cfc89108
Fixed context menu TTR bugs
2018-04-19 15:31:38 +08:00
robfram
53b51f68bf
LineEdit placeholder alignment, content margins, and overflow bugs
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LineEdit doesn't correctly uses style margins nor use placeholders
width correctly, causing multiple rendering bugs.
2018-04-09 23:57:23 +02:00
Fabio Alessandrelli
e15fe296bd
Line edit up/down focus pass through
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When line edit receive a up/down and the cursor is at beginning/end it
will not set the input as handled
2018-02-23 13:01:28 +01:00
Federico Frenguelli
9cd3ed4ace
Fixed #15082 : line edit emits two "text_changed" signals when pasting while text is selected
2018-02-05 16:22:34 +01:00
Bojidar Marinov
9b8e8b2220
Bind many more properties to scripts
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Notable potentially breaking changes:
- PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL
- Some properties were renamed, and sometimes even shadowed by new ones
- New getter methods (some virtual) were added
2018-01-12 00:58:14 +02:00
Rémi Verschelde
4b6bef6524
Fix signal arguments shadowing member variables
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Fixes #10212 .
2018-01-09 16:51:19 +01:00
Rémi Verschelde
e4213e66b2
Add missing copyright headers and fix formatting
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Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
Rémi Verschelde
fd5f193da5
Merge pull request #15103 from poke1024/lineedit-key-up-down
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Support KEY_UP and KEY_DOWN in LineEdit
2018-01-03 11:32:31 +01:00
Rémi Verschelde
b50a9114b1
Update copyright statements to 2018
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Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
Bernhard Liebl
414c60aee7
Support KEY_UP and KEY_DOWN in LineEdit
2017-12-27 17:04:07 +01:00
Michael Alexsander Silva Dias
95f93e038a
Exposed LineEdit's "selection_clear" and renamed it to "deselect".
2017-12-17 15:40:44 -02:00
TheAspiringHacker
de03966a65
Check for icon in LineEdit::set_cursor_position
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Fixes #14340
2017-12-06 19:13:34 -05:00
kbake
a5973f4071
change expand_to_len property to add on nonzero...also rename to
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expand_to_text_length and shift window on expand to see all text
2017-11-18 18:57:48 -05:00
Ian
fc299b4f37
add context menu enable getters, setters, and properties in LineEdit and TextEdit
2017-11-11 03:30:59 -05:00
Rémi Verschelde
5bbc9a7e66
Merge pull request #12268 from AlexHolly/fix-lineedit-selection
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Fix LineEdit drag selection to the left
2017-10-30 23:31:37 +01:00
Paulb23
9dddce75d0
Added multi level undo redo to line edit
2017-10-29 23:21:06 +00:00
AlexHolly
d46093b974
fix LineEdit drag selection to the left
2017-10-20 22:25:12 +02:00
balint magyar
b6b2ec7b77
Fixed center align in LineEdit
2017-10-01 20:11:46 +02:00
volzhs
c5f0717053
Fix crash when scene has LineEdit and run from editor
2017-09-26 16:19:02 +09:00
Paulb23
8b80e97338
Fixed caret blink and speed resetting in scenes, issue 10764
2017-09-24 17:22:47 +01:00
letheed
5ad9be4c24
Rename pos to position in user facing methods and variables
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Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:
* pos -> position
* rot -> rotation
* loc -> location
C++ variables are left as is.
2017-09-20 13:11:10 +02:00
Daniel J. Ramirez
e298f931a6
Fixed some metrics (some issues caused by the new Noto Sans font).
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plus other minor fixes
2017-09-03 01:49:31 -05:00
Rémi Verschelde
bd282ff43f
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00