Juan Linietsky
df573f5c3a
-Restored Sprite3D to working function, fixes #2061 , fixes #9738
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-Restored an alpha scissor property in Material
2017-08-08 17:23:44 -03:00
Juan Linietsky
db7f491833
Fixes node selection, and properly ignore mouse on inner comment node body, closes #6298
2017-08-08 10:59:45 -03:00
Juan Linietsky
2a6cdfaf91
-Fixed BoneAttachment delay, closes #3966
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-Fixed skeleton crash, probably fixes other issues
2017-08-07 22:18:12 -03:00
Juan Linietsky
bb47bca1f6
Ability to pause particles, closes #3675
2017-08-07 19:02:25 -03:00
Thomas Herzog
5ada918d9f
Merge pull request #10136 from MednauN/master
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Add handling of touch events in _gui_input_event
2017-08-07 22:23:30 +02:00
Rémi Verschelde
3121b3a4f4
Merge pull request #10141 from ISylvox/lower_case_godot_api
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Makes all Godot API's Methods lower_case
2017-08-07 14:59:39 +02:00
Rémi Verschelde
309c0cb01b
Merge pull request #10113 from kubecz3k/tab-signal
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'tab_changed' signal after using 'set_current_tab'
2017-08-07 14:53:29 +02:00
Rémi Verschelde
9244ea6d54
Merge pull request #10109 from eska014/init-particles2d-draw-order
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Initialize Particles2D draw order property
2017-08-07 14:50:59 +02:00
Indah Sylvia
5ae78fdf6a
Makes all Godot API's methods Lower Case
2017-08-07 18:24:35 +07:00
Rémi Verschelde
06df0fdbc2
Merge pull request #10140 from neikeq/Texture-not-ImageTexture-ok-thx
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Texture: Fix wrong method bind instance type
2017-08-07 12:59:10 +02:00
Ignacio Etcheverry
640a3c46c3
Texture: Fix wrong method bind instance type
2017-08-07 12:01:13 +02:00
Rémi Verschelde
a2cedd81d4
Merge pull request #9394 from supagu/sync-rpc-fix
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Queue RPC packet before calling method locally to ensure correct RPC …
2017-08-07 11:01:26 +02:00
Evgeny Zuev
60230675d9
Add handling of touch events in _gui_input_event
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Fixes #10039
2017-08-07 15:14:50 +07:00
Juan Linietsky
7e4970214c
Fixed some string names and animation playback options, closes #9446
2017-08-06 22:51:56 -03:00
Juan Linietsky
134b3edf5a
Merge pull request #10123 from bojidar-bg/7695-key-kp-enter
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Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
2017-08-06 21:04:11 -03:00
Juan Linietsky
8e51c70374
Added missing binding to ImageTexture, closes #8371
2017-08-06 11:38:27 -03:00
Bojidar Marinov
7b7c7c8dc0
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
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Closes #7695
2017-08-06 16:26:07 +03:00
Juan Linietsky
475e8b28b2
keep default exported script values unless overriden, closes #8127
2017-08-06 09:33:59 -03:00
Juan Linietsky
37adf936ab
few bugs fixed thanks to explicit bool constructor and clang.
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explicit bool constructor has thus now been removed, as it served it's mission!
2017-08-05 21:43:10 -03:00
Juan Linietsky
a3a7fb83e6
Made bool constructor explicit in Variant to avoid bugs, fixes #7843
2017-08-05 19:50:53 -03:00
Juan Linietsky
435bedd9ef
Merge pull request #10116 from neikeq/prop_method_ambiguities
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Renames properties and methods to avoid ambiguities
2017-08-05 17:55:43 -03:00
Ignacio Etcheverry
e82270e8d0
Renames properties and methods to avoid ambiguities
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- Method Node2D.scale(Vector2) renamed to Node2D.apply_scale(Vector2)
- Property BaseButton.is_pressed renamed to BaseButton.pressed
2017-08-05 22:52:58 +02:00
Juan Linietsky
52649f1038
emit signal properly when frame has changed in autoplay, fixes #7730
2017-08-05 16:32:34 -03:00
Juan Linietsky
e47ecc63ef
Properly update frame range after modifying the vframe/hframes, closes #7624
2017-08-05 16:19:36 -03:00
Juan Linietsky
de9fb90dbf
Warn about resizing a rigidbody (2D or 3D), covers the most common cases, closes #7615
2017-08-05 16:06:15 -03:00
Jakub Grzesik
63ddad98f5
'tab_changed' signal after using 'set_current_tab'
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closes #10051
2017-08-05 17:56:00 +02:00
Juan Linietsky
cfe4b30941
renamed node path, closes #5691
2017-08-05 09:13:59 -03:00
L. Krause
4d26b14576
Initialize Particles2D draw order property
2017-08-05 12:46:49 +02:00
Rémi Verschelde
c936e9946e
Merge pull request #10046 from Hinsbart/script_open_resource
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ScriptEditor: ctrl+click can open scenes & resources.
2017-08-03 13:37:25 +02:00
Rémi Verschelde
c51354f504
Merge pull request #10062 from BastiaanOlij/arvr_add_anchor
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Added ARVRAnchor support and a few small enhancements
2017-08-03 13:34:14 +02:00
BastiaanOlij
e7aed24add
Added ARVRAnchor support and a few small enhancements
2017-08-03 18:58:05 +10:00
Rémi Verschelde
0257ced05b
Merge pull request #10040 from Hassan-A/getCells3.0
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Added get_used_cells_by_id method 3.0
2017-08-03 10:33:49 +02:00
Hassan A
74587a4927
Added get_used_cells_by_id method 3.0
2017-08-02 18:02:00 -04:00
Andreas Haas
aef974e7a8
ItemList: Remove redundant Vector2 initializations.
2017-08-02 21:49:06 +02:00
Juan Linietsky
5c361485db
-Added GLTF scene support (still missing animations and .glb extension)
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-Fixed bugs regarding tangent generation in SurfaceTool
2017-08-02 15:43:49 -03:00
Andreas Haas
708ddb05af
ScriptEditor: ctrl+click can open scenes/resources.
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Closes #9654
2017-08-02 19:23:57 +02:00
Rémi Verschelde
6dd1cdc9db
Merge pull request #10027 from Noshyaar/pr-tree
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Tree: fix index error with expanded column
2017-08-01 22:28:56 +02:00
Rémi Verschelde
64b47574af
Merge pull request #10021 from Noshyaar/pr-mb
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MenuButton: defer grab_click_focus until button_up
2017-08-01 22:28:28 +02:00
Rémi Verschelde
7aa802e770
Merge pull request #10019 from Paulb23/ctrl_backspace_issue_6546
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Made delete next and prev consistent to other editors, issue 6546
2017-08-01 22:27:35 +02:00
Poommetee Ketson
bff9518483
Tree: fix index error with expanded column
2017-08-02 03:12:02 +07:00
Poommetee Ketson
49ec6c4380
MenuButton: defer grab_click_focus until button_up
2017-08-02 00:43:25 +07:00
Paulb23
0018894456
made delete next and prev consistent to other editors,issue 6546
2017-08-01 18:40:43 +01:00
Rémi Verschelde
85088275c5
Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-Sync
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Texture region now updates when changing an Atlas region rect
2017-08-01 00:15:37 +02:00
Rémi Verschelde
8d3932a74c
Merge pull request #9993 from Xrayez/surface-tool-bind
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Bind some useful methods in SurfaceTool to GDScript
2017-07-31 22:21:26 +02:00
Andrii Doroshenko (Xrayez)
aa1165a3f5
Bind some useful methods in SurfaceTool to GDScript
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These include:
* generate_tangents()
* add_to_format()
* create_from()
* append_from()
Reordered and grouped the bindings to match the header for improved readability.
Removed commented out `generate_flat_normals()` method which wasn't present
in the header.
Fixes #9946
2017-07-31 15:50:37 +03:00
Rémi Verschelde
3a3915b726
Merge pull request #9990 from GodotExplorer/pr-fix-stretch-ratio
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Fix errors with stretch ratio
2017-07-31 14:05:56 +02:00
Rémi Verschelde
62464839ad
Merge pull request #8567 from BastiaanOlij/ar_vr_server
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AR/VR base classes and position tracker support
2017-07-31 13:29:18 +02:00
Geequlim
0b11062d93
Fix property type expose of Control.stretch_ratio.
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Fix set integer value from inspector to round instead of floor.
2017-07-31 14:15:38 +08:00
Rémi Verschelde
76005a8e75
Style: Apply clang-format on all files
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Thus fixing some invalid changes that had still made it to the master branch.
2017-07-30 22:53:40 +02:00
Juan Linietsky
b276d92c8a
Few small GI Probe fixes
2017-07-29 00:04:29 -03:00