Commit graph

7 commits

Author SHA1 Message Date
Emmanouil Papadeas
9350256eff Add Greek translation for Linux desktop file
Follow-up to #60777 and #60800.

(cherry picked from commit ab444469f0)
2022-05-16 15:59:12 +02:00
Hugo Locurcio
6b7815ea74 Add French translation for Linux desktop file
(cherry picked from commit 2212afd794)
2022-05-16 15:59:00 +02:00
Haoyu Qiu
6d706da25c Add Simplified Chinese translation for Linux desktop file
(cherry picked from commit 31394aced3)
2022-05-05 15:02:46 +02:00
backwardspy
0118a95976 set StartupWMClass in linux .desktop file
this allows linux app launchers and docks to correctly associate the godot project selector & editor windows with the icon used to launch godot.
it prevents this problem specifically: https://askubuntu.com/questions/1144214/why-does-my-custom-launcher-file-create-two-icons-on-the-launcher-bar

(cherry picked from commit 7b346258a9)
2022-03-28 23:43:26 +02:00
Hugo Locurcio
bab595393c Request the dedicated GPU when starting Godot from the .desktop file
See <https://www.hadess.net/2020/05/dual-gpu-support-launch-on-discrete-gpu.html>
for more information on this newly added `.desktop` entry property.

(cherry picked from commit b896ca8722)
2020-05-06 23:31:33 +02:00
Hugo Locurcio
01914ee00b
Tweak AppStream metadata and add MIME type integration
This allows Godot to be registered as an application to open
Godot project files.
2018-07-28 00:40:05 +02:00
Hugo Locurcio
7360f6aeff
Rename AppStream metadata and desktop files to follow the specification
This also adds a few more fields to the AppStream file to improve
desktop integration.
2018-07-24 15:18:50 +02:00
Renamed from misc/dist/linux/godot.desktop (Browse further)