smix8
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07bbaf267d
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Make physics debug respect outline setting inside editor
Make physics debug respect outline setting inside editor instead of always returning true no matter the actual setting.
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2024-04-01 19:52:57 +02:00 |
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A Thousand Ships
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d4fcca4545
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[TileSet] Expose TileData.is_valid_terrain_peering_bit
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2024-03-26 16:07:50 +01:00 |
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A Thousand Ships
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79ba22a73f
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Use Vector* component-wise min/max/clamp functions where applicable
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2024-03-20 13:47:42 +01:00 |
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kobewi
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a85921a856
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Fix call queue problems when loading TileSet
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2024-03-14 21:05:14 +01:00 |
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kobewi
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7319b612f3
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Speed up inspector updates for TileMap
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2024-03-07 18:01:30 +01:00 |
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Rémi Verschelde
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f289ec90e3
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Merge pull request #86208 from MarcusElg/betterworldboundary
Improve visualisation of WorldBoundary2D editor
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2024-03-04 13:32:51 +01:00 |
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Marcus Elg
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8bed36e4bb
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Improve visualisation of worldboundary2d editor
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2024-02-27 14:07:24 +01:00 |
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smix8
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35dafc9fa8
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Split monolithic physics class files
Splits monolithic physics class files.
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2024-02-27 11:18:16 +01:00 |
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Aaron Franke
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1cb531ddb6
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
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