Commit graph

3212 commits

Author SHA1 Message Date
Juan Linietsky
ff2cb6360d Merge branch 'master' of https://github.com/godotengine/godot 2016-02-02 20:45:34 -03:00
Juan Linietsky
6349c50f5a -Add some offset to spinboxes in tree, so revert icon does not annoy much when pops up, fixes #3415 2016-02-02 20:44:42 -03:00
hondres
1395029d8a fix joystick axis names in project settings 2016-02-03 00:15:50 +01:00
punto-
261d2efa1d Merge pull request #3540 from adolson/more_js_maps
added more gamepad mappings
2016-02-02 19:33:08 -03:00
punto-
a24fc3369c Merge pull request #3559 from Hinsbart/device_fix
x11: fix non-gamepad devices being detected as joysticks
2016-02-02 19:32:03 -03:00
hondres
f7b1ab843c x11: fix non-gamepad devices being detected as joysticks 2016-02-02 23:23:20 +01:00
Juan Linietsky
9c4c6e4c4f -fix path clear in animation call param, closes #3448 2016-02-02 19:04:45 -03:00
Juan Linietsky
857edbea1c -make animationplayer thinner, also toolbuttons too. fixes #3526 2016-02-02 18:22:37 -03:00
Rémi Verschelde
746a2996c9 Fix return value of regexp string test
Closes #3556
2016-02-02 20:58:00 +01:00
Rémi Verschelde
d2f2eed963 Merge pull request #3555 from techtonik/patch-1
test_string.cpp - show numbers of passed and total tests correctly
2016-02-02 16:46:07 +01:00
anatoly techtonik
3d1b15e0d7 test_string.cpp - show numbers of passed and total tests correctly (fixes #3553) 2016-02-02 18:42:09 +03:00
Juan Linietsky
a9412b8744 -make autoloads keep order when toggling singleton, fixes #3482 2016-02-02 08:06:59 -03:00
Juan Linietsky
a479ce6e86 -Made Joystick menus friendlier, show button index, more up to date names and axis names. Closes #3501 2016-02-02 07:56:08 -03:00
Juan Linietsky
f6a8a0f513 -Correctly flip BG texture if viewport is flipped, fixes #3507 2016-02-02 07:40:38 -03:00
Juan Linietsky
ddf21735ba -remove the !inside_tree error, fixes grab focus error, closes #3521 2016-02-01 21:32:47 -03:00
Juan Linietsky
9386b76497 -Propertly detect mantissa floats in variantparser, fixes #3257 2016-02-01 19:17:05 -03:00
Juan Linietsky
b587614653 Make sure variant parser recognizes "nil" for compatibility with old engine.cfg style cofig. Closes #3531 2016-02-01 19:01:06 -03:00
Juan Linietsky
cecb37a7a3 Merge pull request #3532 from eska014/fix-globals-vectors
Encode vectors in Globals
2016-02-01 18:59:47 -03:00
Dana Olson
d1aacb8f33 added more gamepad mappings 2016-02-01 12:24:19 -05:00
hondres
f4fa74fe28 remove pc_joystick_map.h 2016-02-01 14:28:53 +01:00
Rémi Verschelde
519c866703 Merge pull request #3536 from Hinsbart/close
close file descriptor if ioctls failed
2016-02-01 13:45:46 +01:00
hondres
2809b31f8c close file descriptor if ioctls failed 2016-02-01 13:39:50 +01:00
Rémi Verschelde
d3bd1a731c Merge pull request #3533 from Biliogadafr/FixColorArrayTscn
Parse ColorArrays correctly (tscn), fixes #3530
2016-02-01 11:53:23 +01:00
Rémi Verschelde
ffbd79518b Merge pull request #3523 from vnen/fix-platformer-tile
Fix wall_deco tile position in Platformer demo
2016-02-01 11:17:52 +01:00
Rémi Verschelde
7439947e13 Merge pull request #3518 from Ovnuniarchos/3DSoundServerBadReg
Variables SpatialSoundServer and SS pointed to SpatialSound2DServer.
2016-02-01 11:07:34 +01:00
Juan Linietsky
11933811ee store animation names in alphabetical order, fixes #3423 2016-02-01 00:31:13 -03:00
Biliogadafr
e8c5b41dd8 Physics2D: Allow to use 'intersect_point' with objects which is not 'pickable' 2016-02-01 04:30:16 +03:00
Biliogadafr
31fe57778d Parse ColorArrays correctly (tscn)., fixes #3530 2016-02-01 02:56:58 +03:00
Ariel Manzur
0cd8c054a2 thread renaming 2016-01-31 20:23:24 -03:00
Ariel Manzur
b406aae790 total pointers 2016-01-31 20:23:24 -03:00
Ariel Manzur
5b68608b10 checking for file? 2016-01-31 20:23:23 -03:00
eska
b653762491 Encode vectors in Globals 2016-02-01 00:20:55 +01:00
Juan Linietsky
3732688231 -Make sure to properly use node path from animation track as base path, fixes #3448 2016-01-31 20:06:37 -03:00
Juan Linietsky
0364d6b076 do not fail on invalid audio driver, fixes #3466 2016-01-31 18:47:13 -03:00
Juan Linietsky
dbcca7bea2 -Removed bizarre code introduced in a 2 years old PR, fixes #3483 2016-01-31 18:09:45 -03:00
Juan Linietsky
817fd1ab71 -Added method flags to global constants for script
-Added a new flag METHOD_FLAG_FROM_SCRIPT to get_method_list() flag property. Closes #3489
2016-01-31 15:40:51 -03:00
Juan Linietsky
53e237dfe4 -Fix crash opening and closing the scene, closes #3491 2016-01-31 15:10:33 -03:00
George Marques
70fd260057 Fix wall_deco tile position in Platformer demo
Correct the offset introduced by the fix #3204
[ci skip]
2016-01-30 13:02:31 -02:00
Ovnuniarchos
51dfd4a4b5 Variables SpatialSoundServer and SS pointed to SpatialSound2DServer. 2016-01-30 10:36:58 +01:00
punto-
987bfb4b5e Update detect.py
removed -g from linkflags
2016-01-29 17:33:45 -03:00
Rémi Verschelde
2f6f1d246f Merge pull request #3509 from eska014/remove-debug-prints
Remove debug print
2016-01-29 18:20:27 +01:00
eska
0c85009f1c Remove debug prints 2016-01-29 18:04:06 +01:00
Rémi Verschelde
18526a5793 Merge pull request #3508 from Hinsbart/travis-evdev
don't install libevdev-dev for travis build
2016-01-29 15:56:24 +01:00
hondres
8e76c13dd7 don't install libevdev-dev for travis build 2016-01-29 15:42:59 +01:00
Juan Linietsky
8341038bbe -Increment resources total in scene format text, fixes #3506 2016-01-29 08:51:51 -03:00
Ariel Manzur
593b01b709 audio crash 2016-01-29 07:18:53 -03:00
tmt
2447c3171f File: Added delimiter to get_csv_line 2016-01-28 23:20:18 +01:00
Rémi Verschelde
4e199a4a07 Merge pull request #3500 from Hinsbart/dpad-inputmap
fix dpad left/right not showing correctly in project settings
2016-01-28 21:14:16 +01:00
hondres
54d53e0a78 fix dpad left/right not showing correctly in project settings 2016-01-28 20:53:15 +01:00
hondres
11e4c128ac x11: use different strings for WM_CLASS depending on context 2016-01-27 21:53:37 +01:00